FMErwinRommel (X) vs Wizmark (L+16) BM3
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TripleA Move Summary: Chinese round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.50
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Combat Move - British 5 mech_infantrys moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Caucasus 1 bomber moved from Persia to Caucasus 2 fighters moved from Iraq to Caucasus
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Combat Move - British 5 mech_infantrys moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Caucasus 1 bomber moved from Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 mech_infantry moved from Burma to French Indo China
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 4 bombers, 1 harbour and 2 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Algeria to Normandy Bordeaux 1 bomber moved from Algeria to Southern France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from 34 Sea Zone to Guam 2 tactical_bombers moved from 34 Sea Zone to Guam 1 fighter moved from Queensland to 21 Sea Zone 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Guam 1 bomber moved from Burma to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Burma to 42 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern France to United Kingdom 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Morocco 1 bomber moved from 41 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from Guam to 22 Sea Zone 5 fighters moved from Guam to 22 Sea Zone 2 artilleries moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 22 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries, 6 carriers, 2 fighters, 2 infantry, 10 submarines and 3 transports moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 artilleries moved from 22 Sea Zone to Marianas 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Marianas 1 airfield placed in Morocco 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 43 PUs; British buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 mech_infantrys moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Caucasus 1 bomber moved from Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 mech_infantry moved from Burma to French Indo China Combat - British Battle in French Indo China British attack with 2 fighters and 6 mech_infantrys Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry British roll dice for 2 fighters and 6 mech_infantrys in French Indo China, round 2 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 2 fighters and 6 mech_infantrys in French Indo China, round 3 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China British roll dice for 2 fighters and 4 mech_infantrys in French Indo China, round 4 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British roll dice for 2 fighters and 3 mech_infantrys in French Indo China, round 5 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in French Indo China, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 3 mech_infantrys in French Indo China, round 6 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in French Indo China, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 4 mech_infantrys Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Battle in Caucasus British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 2 fighters moved from French Indo China to Burma 1 fighter moved from Persia to Burma 1 mech_infantry moved from India to Burma 1 artillery moved from India to Burma 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from India to Burma 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 bomber and 2 fighters moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 fighter moved from Egypt to Iraq 1 fighter moved from Caucasus to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 34 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 71 Sea Zone to 77 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Morocco 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 81 Sea Zone 1 fighter placed in Egypt 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.67 Japanese regular : -2.17 Germans AA : -0.33 Germans regular : -0.50 British regular : -4.67
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@FMErwinRommel Quite shocking rolling for everyone! Im glad I took the extra mech to FIC now. Luckily for allies overwhelming firepower in the majority of battles compensated for poor rolling.
Interesting decisions for japanese high command to make now…
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 4 bombers, 1 harbour and 2 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Algeria to Normandy Bordeaux 1 bomber moved from Algeria to Southern France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from 34 Sea Zone to Guam 2 tactical_bombers moved from 34 Sea Zone to Guam 1 fighter moved from Queensland to 21 Sea Zone 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Guam 1 bomber moved from Burma to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Burma to 42 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern France to United Kingdom 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Morocco 1 bomber moved from 41 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from Guam to 22 Sea Zone 5 fighters moved from Guam to 22 Sea Zone 2 artilleries moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 22 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries, 6 carriers, 2 fighters, 2 infantry, 10 submarines and 3 transports moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 artilleries moved from 22 Sea Zone to Marianas 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Marianas 1 airfield placed in Morocco 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 43 PUs; British buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 mech_infantrys moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Caucasus 1 bomber moved from Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 mech_infantry moved from Burma to French Indo China Combat - British Battle in French Indo China British attack with 2 fighters and 6 mech_infantrys Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry British roll dice for 2 fighters and 6 mech_infantrys in French Indo China, round 2 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 2 fighters and 6 mech_infantrys in French Indo China, round 3 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China British roll dice for 2 fighters and 4 mech_infantrys in French Indo China, round 4 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British roll dice for 2 fighters and 3 mech_infantrys in French Indo China, round 5 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in French Indo China, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 3 mech_infantrys in French Indo China, round 6 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 fighter in French Indo China, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 4 mech_infantrys Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Battle in Caucasus British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 2 fighters moved from French Indo China to Burma 1 fighter moved from Persia to Burma 1 mech_infantry moved from India to Burma 1 artillery moved from India to Burma 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from India to Burma 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 bomber and 2 fighters moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 fighter moved from Egypt to Iraq 1 fighter moved from Caucasus to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 34 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 71 Sea Zone to 77 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Morocco 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 81 Sea Zone 1 fighter placed in Egypt 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.67 Japanese regular : -2.17 Germans AA : -0.33 Germans regular : -0.50 British regular : -4.67
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I was so pissed at battle in Shan that I just looked at Malaya and my odds were good; but didn’t even notice you could also reach FIC. Could have used an extra inf in attacking Shan, but couldn’t continue to do that every turn.
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@FMErwinRommel please use 2nd file…slight ncm change
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I rolled 1 for 8. If I had moved my tt from Okinawa > Japan the prior turn, it wouldn’t have been sunk and I was prepared to take the Marianas with help from my bombers in Guam. Then you couldn’t have built there this turn.
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Greater Southern Germany 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,2,4,1 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 105 Sea Zone 3 bombers moved from Western Germany to 105 Sea Zone 3 bombers moved from Western Germany to 98 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Smolensk to Vologda 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Bryansk to Vologda 2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 submarine moved from 125 Sea Zone to 124 Sea Zone
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Submerge sub in sz105? Scramble fighter in Egypt > sz98?
Attacking DD in sz105 with sub & 3 bombers. Attacking DD in sz98 with 3 bombers. -
Changing my builds: -2 inf, -mech + fighter. Please allow me to do this via edit at end of my turn, rather than redo everything now.
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@FMErwinRommel No problem on the edit to purchase…its always a pain having to redo!
No scramble to 98
Sub fights at least one round…If my sub hits it is a first strike so kills yours before you shoot, so then submerges
If my sub misses, but yours then hits…take my dd as casualty please and then my sub submerges
If both subs miss, but your bombers hit please submerge my sub.
If everybody misses everything (Unlikely!) then please continue with the same provisos as above!Thanks!
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@FMErwinRommel basically, no matter what my sub should survive…cant see any scenario in which you kill it!
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My turn for perverse dice, the DD that was attacked only by air, hit. If the other DD had hit instead, I could have taken my sub as my hit. Plus only 1 of 7 defenders hit in Russia, where I could have taken an inf as a hit.
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Oops, I didn’t do Moscow battle. ha. Let me do that now