@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Witt and Elrood play P2V
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 cruiser; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 1 cruiser placed in 99 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 infantry Eastern Poland : 1 flag Bessarabia : 1 infantry Ukraine : 1 aaGun Northern Belarus : 1 flag Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 marine 99 Sea Zone : 1 cruiser and 2 destroyers Bulgaria : 1 artillery and 1 infantry Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 61 Russians : 33 / 40 Japanese : 54 / 60 Americans : 56 / 81 Chinese : 10 / 10 British : 40 / 45 UK_Pacific : 6 / 7 Italians : 12 / 13 ANZAC : 13 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Northern Australia to 46 Sea Zone 1 tactical_bomber moved from Northern Australia to 46 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 46 Sea Zone ANZAC attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 cruiser ANZAC roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Sumatra from Japanese with 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 2 tactical_bombers moved from 46 Sea Zone to Java 1 fighter moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Southern Persia to Baluchistan Place Units - ANZAC 2 transports placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : 0,50 ANZAC regular : -0,67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Northern Australia to 46 Sea Zone 1 tactical_bomber moved from Northern Australia to 46 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 46 Sea Zone ANZAC attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 cruiser ANZAC roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Sumatra from Japanese with 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 2 tactical_bombers moved from 46 Sea Zone to Java 1 fighter moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Southern Persia to Baluchistan Place Units - ANZAC 2 transports placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Southern Persia to Eastern India Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,50 ANZAC regular : -0,67 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Southern Belarus 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Leningrad to Southern Belarus 1 fighter moved from Ukraine to Kursk 1 tactical_bomber moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 3 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Southern Belarus 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 marine in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 marine Battle in Kursk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern Belarus to Leningrad 3 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Kursk to Bryansk 1 fighter moved from Kursk to Bryansk 1 fighter moved from Southern Belarus to Bryansk 3 armour moved from Eastern Poland to Ukraine 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus 1 artillery moved from Vyborg to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Vyborg to Finland 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 artillery moved from Leningrad to Northern Belarus Place Units - Germans 3 infantry placed in Leningrad 3 infantry placed in Ukraine 4 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Western Germany Germans undo move 1. 1 artillery and 2 infantry placed in Leningrad 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Poland: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.67 British regular : 0.67Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber Poland : 2 infantry Germany : 1 aaGun, 1 factory_major, 1 infantry and 4 mech_infantrys Norway : 1 infantry Western Ukraine : 1 flag Bryansk : 1 flag, 2 aaGuns, 21 armour, 14 artilleries, 2 fighters, 21 infantry, 30 mech_infantrys and 1 tactical_bomber Eastern Poland : 3 mech_infantrys Karelia : 1 flag Archangel : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 6 infantry and 9 mech_infantrys Vyborg : 1 flag Baltic States : 1 flag Vologda : 1 flag, 1 infantry Northern Belarus : 1 artillery and 2 infantry Leningrad : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry Novgorod : 1 flag, 1 infantry Southern Italy : 2 fighters and 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry Finland : 1 flag, 1 artillery and 4 infantry Bulgaria : 1 flag Greece : 1 flagProduction/PUs Summary :
Germans : 52 / 62 Russians : 33 / 40 Japanese : 51 / 60 Americans : 56 / 81 Chinese : 10 / 10 British : 38 / 45 UK_Pacific : 6 / 7 Italians : 12 / 13 ANZAC : 16 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 2 mech_infantrys moved from Kansu to Inner Mongolia 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Yaroslavl to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 artillery and 2 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Inner Mongolia Russians attack with 3 armour and 2 mech_infantrys Japanese defend with 1 fighter and 1 mech_infantry Russians roll dice for 3 armour and 2 mech_infantrys in Inner Mongolia, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Inner Mongolia, round 2 : 2/2 hits, 1,00 expected hits 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Inner Mongolia Russians win, taking Inner Mongolia from Japanese with 3 armour remaining. Battle score for attacker is 5 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 fighter and 1 mech_infantry Battle in Korea Russians attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Tambov to Kursk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 1 infantry moved from Stalingrad to Tambov 3 infantry moved from Siberia to Amur Place Units - Russians 2 mech_infantrys placed in Urals 3 infantry placed in Siberia 2 infantry placed in Stalingrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -1,00 Russians regular : 0,83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Davao to 38 Sea Zone 1 fighter moved from Caroline Islands to 38 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Burma 2 artilleries and 1 infantry moved from French Indo China to Yunnan 11 fighters and 7 tactical_bombers moved from 7 Sea Zone to Korea 3 infantry moved from Southern Manchuria to Korea 1 fighter moved from Davao to 38 Sea Zone 1 bomber moved from Manilla to Inner Mongolia 1 bomber moved from Shansi to Inner Mongolia 1 tactical_bomber moved from Anhwe to Inner Mongolia 1 mech_infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsu to Kiangsi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 38 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 11 fighters, 3 infantry and 7 tactical_bombers Russians defend with 1 artillery and 3 infantry Japanese roll dice for 11 fighters, 3 infantry and 7 tactical_bombers in Korea, round 2 : 12/21 hits, 10.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 4/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea Japanese win with 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Inner Mongolia Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 armour Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 3 armour in Inner Mongolia, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Inner Mongolia Japanese roll dice for 2 bombers and 1 tactical_bomber in Inner Mongolia, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 armour in Inner Mongolia, round 3 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 2 armour owned by the Russians lost in Inner Mongolia Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 3 armour Non Combat Move - Japanese 1 bomber moved from Inner Mongolia to Kiangsu 1 bomber moved from Inner Mongolia to Shansi 1 fighter moved from 38 Sea Zone to Malaya 2 fighters moved from 38 Sea Zone to Malaya 10 fighters and 7 tactical_bombers moved from Korea to 7 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Shantung 1 infantry moved from 20 Sea Zone to Shantung 1 fighter moved from 7 Sea Zone to Davao 1 destroyer moved from 7 Sea Zone to 36 Sea Zone Place Units - Japanese 1 fighter placed in Japan 2 fighters placed in 7 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.33 Japanese regular : 0.67 Russians regular : 2.67Territory Summary for Japanese :
Southern Manchuria : 1 flag, 1 aaGun, 4 artilleries and 6 infantry Iwo Jima : 1 infantry Kiangsu : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry Shantung : 1 flag, 1 artillery and 1 infantry Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 1 mech_infantry Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 fighter and 1 harbour Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Shansi : 1 flag, 1 bomber and 1 infantry Kiangsi : 1 flag, 3 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Yunnan : 1 flag, 2 artilleries and 1 infantry Szechwan : 1 flag, 1 mech_infantry Shan State : 1 flag Malaya : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry Borneo : 1 flag Burma : 1 flag, 3 armour, 10 artilleries, 7 infantry and 1 mech_infantry French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry 7 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 12 fighters, 7 tactical_bombers and 1 transport 82 Sea Zone : 1 flag, 1 submarine Celebes : 1 flag 42 Sea Zone : 1 flag, 1 destroyer 36 Sea Zone : 1 destroyer 20 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 62 Russians : 38 / 40 Japanese : 48 / 51 Americans : 56 / 81 Chinese : 10 / 10 British : 38 / 45 UK_Pacific : 6 / 7 Italians : 12 / 13 ANZAC : 16 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Solomon Islands to 55 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Borneo 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 bomber moved from Tsinghai to Kweichow Combat - Americans Battle in Celebes Battle in Borneo Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Kweichow Japanese win, taking Celebes from Japanese, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 1 bomber moved from Western United States to Amur 1 carrier moved from 104 Sea Zone to 93 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 destroyer and 3 submarines moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 3 bombers placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,67 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Chahar to Shansi 5 infantry moved from Honan to Shansi 1 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Shansi Chinese attack with 6 infantry Japanese defend with 1 bomber and 1 infantry Chinese roll dice for 6 infantry in Shansi, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 2 : 0/2 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 6 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 bomber and 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Tsinghai 1 infantry placed in Hopei Chinese undo move 1. 1 infantry placed in Tsinghai 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -0,83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Solomon Islands to 55 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Borneo 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 bomber moved from Tsinghai to Kweichow Combat - Americans Battle in Celebes Battle in Borneo Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Kweichow Japanese win, taking Celebes from Japanese, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 1 bomber moved from Western United States to Amur 1 carrier moved from 104 Sea Zone to 93 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 destroyer and 3 submarines moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 3 bombers placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Chahar to Shansi 5 infantry moved from Honan to Shansi 1 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Shansi Chinese attack with 6 infantry Japanese defend with 1 bomber and 1 infantry Chinese roll dice for 6 infantry in Shansi, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 2 : 0/2 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 6 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 bomber and 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Tsinghai 1 infantry placed in Hopei Chinese undo move 1. 1 infantry placed in Tsinghai 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 armour and 4 mech_infantrys moved from Southern Caucasus to Rostov 1 artillery and 1 infantry moved from Northern Caucasus to Rostov 3 mech_infantrys moved from Iraq to Southern Caucasus 3 mech_infantrys moved from Southern Persia to Southern Caucasus 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 1 destroyer placed in 73 Sea Zone 3 mech_infantrys placed in Southern Persia 3 mech_infantrys placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1 British collect 39 PUs (1 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,50 Japanese regular : -0,17 Germans regular : 0,33 British regular : 0,00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 7 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 submarine placed in 99 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine EDIT: Changing PUs for Italians from 7 to 1 EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 infantry Eastern Poland : 1 flag Bessarabia : 1 infantry Ukraine : 1 aaGun and 1 infantry Northern Belarus : 1 flag Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 marine 99 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines Bulgaria : 1 artillery and 1 infantry Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 62 Russians : 38 / 40 Japanese : 41 / 51 Americans : 58 / 79 Chinese : 12 / 13 British : 40 / 49 UK_Pacific : 9 / 9 Italians : 12 / 13 ANZAC : 16 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 infantry moved from Baluchistan to Central India Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 infantry moved from Baluchistan to Central India Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Eastern India to Tsinghai Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 bomber moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Southern Belarus 1 artillery moved from Northern Belarus to Southern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Ukraine to Kursk 1 fighter moved from Bryansk to Kursk 1 fighter moved from Bryansk to Kursk 1 tactical_bomber moved from Bryansk to Kursk 5 artilleries and 5 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Kursk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 5 artilleries and 5 infantry British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.33 expected hits British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 5 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Leningrad 1 fighter moved from Kursk to Bryansk 1 fighter moved from Kursk to Bryansk 1 tactical_bomber moved from Kursk to Bryansk 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Ukraine 3 armour and 3 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.00 British regular : -0.33Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber Poland : 1 infantry Germany : 1 aaGun, 3 armour, 1 factory_major and 3 mech_infantrys Norway : 1 infantry Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 artillery and 2 infantry Bryansk : 1 flag, 2 aaGuns, 21 armour, 14 artilleries, 2 fighters, 21 infantry, 33 mech_infantrys and 1 tactical_bomber Eastern Poland : 2 infantry and 4 mech_infantrys Karelia : 1 flag Kursk : 1 flag, 1 infantry Archangel : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 8 infantry and 9 mech_infantrys Vyborg : 1 flag Baltic States : 1 flag Northern Belarus : 1 artillery Leningrad : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry Novgorod : 1 flag, 2 infantry Southern Italy : 2 fighters and 1 tactical_bomber Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Finland : 1 flag, 1 artillery and 4 infantry Bulgaria : 1 flag Greece : 1 flagProduction/PUs Summary :
Germans : 53 / 63 Russians : 35 / 40 Japanese : 41 / 51 Americans : 58 / 79 Chinese : 12 / 13 British : 38 / 49 UK_Pacific : 9 / 9 Italians : 12 / 13 ANZAC : 16 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novgorod 1 infantry moved from Yaroslavl to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Tambov to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Kursk Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kursk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kursk to Russia 1 tactical_bomber moved from Novgorod to Russia 1 infantry moved from Stalingrad to Tambov 1 fighter moved from Kursk to Russia 1 fighter moved from Novgorod to Russia 2 infantry moved from Northern Sinkiang to Kansu 2 mech_infantrys moved from Urals to Kansu 3 infantry moved from Siberia to Amur Place Units - Russians 2 mech_infantrys placed in Urals 3 infantry placed in Siberia 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -1,00 Russians regular : 1,17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novgorod 1 infantry moved from Yaroslavl to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Tambov to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Kursk Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kursk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kursk to Russia 1 tactical_bomber moved from Novgorod to Russia 1 infantry moved from Stalingrad to Tambov 1 fighter moved from Kursk to Russia 1 fighter moved from Novgorod to Russia 2 infantry moved from Northern Sinkiang to Kansu 2 mech_infantrys moved from Urals to Kansu 3 infantry moved from Siberia to Amur Place Units - Russians 2 mech_infantrys placed in Urals 3 infantry placed in Siberia 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Yaroslavl: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1,00 Russians regular : 1,17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 fighters and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 fighter moved from Davao to 45 Sea Zone 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 bomber moved from Kiangsu to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 3 fighters moved from Malaya to Eastern India 3 armour, 10 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Eastern India 3 infantry moved from Kiangsi to Hopei 2 artilleries and 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Eastern India Japanese attack with 3 armour, 10 artilleries, 3 fighters, 7 infantry and 1 mech_infantry British defend with 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers; Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 10 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Eastern India, round 2 : 9/24 hits, 9.00 expected hits UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern India, round 2 : 9/23 hits, 8.67 expected hits 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Eastern India Japanese roll dice for 3 armour, 8 artilleries, 3 fighters and 1 mech_infantry in Eastern India, round 3 : 2/15 hits, 6.00 expected hits UK_Pacific roll dice for 4 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern India, round 3 : 7/17 hits, 6.67 expected hits 7 artilleries owned by the Japanese and 2 infantry owned by the British lost in Eastern India 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 armour owned by the Japanese retreated to Burma UK_Pacific win with 4 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -18 Casualties for Japanese: 9 artilleries and 7 infantry Casualties for British: 3 aaGuns and 8 infantry Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 cruiser Japanese roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 45 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Hopei Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 artilleries and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Szechwan Chinese win with 3 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 aaGun moved from Japan to 7 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Shantung 1 aaGun moved from 20 Sea Zone to Shantung 5 infantry moved from Malaya to Shan State 1 fighter moved from 45 Sea Zone to Davao 1 bomber moved from 45 Sea Zone to Davao 1 fighter moved from Eastern India to Burma 2 fighters moved from Eastern India to Burma 1 infantry moved from Anhwe to Shantung 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan Place Units - Japanese 2 fighters placed in 7 Sea Zone 4 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -0.50 Japanese regular : -3.83 British AA : -0.50 UK_Pacific regular : 0.67Territory Summary for Japanese :
Southern Manchuria : 1 flag, 1 aaGun, 4 artilleries and 5 infantry Iwo Jima : 1 infantry Kiangsu : 1 flag, 1 factory_minor and 3 infantry Korea : 1 infantry Shantung : 1 flag, 1 aaGun, 1 artillery and 3 infantry Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 mech_infantry Hopei : 1 flag, 2 infantry Kiangsi : 1 flag, 1 artillery and 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Yunnan : 1 flag, 2 artilleries and 1 infantry Shan State : 1 flag, 5 infantry Malaya : 1 flag, 1 factory_minor and 1 harbour Burma : 1 flag, 3 armour, 1 artillery, 3 fighters and 1 mech_infantry French Indo China : 1 flag, 1 factory_minor and 3 infantry 7 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters, 6 tactical_bombers and 1 transport 44 Sea Zone : 1 flag, 1 destroyer 82 Sea Zone : 1 flag 40 Sea Zone : 1 submarine 42 Sea Zone : 1 flag 20 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 63 Russians : 34 / 39 Japanese : 46 / 50 Americans : 58 / 79 Chinese : 10 / 13 British : 38 / 49 UK_Pacific : 9 / 9 Italians : 12 / 13 ANZAC : 16 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone 4 submarines moved from 98 Sea Zone to 99 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers Italians defend with 1 cruiser, 2 destroyers and 2 submarines Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 2 submarines owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 2 submarines Casualties for Italians: 1 cruiser, 2 destroyers and 2 submarines Non Combat Move - Americans 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 3 bombers moved from Western United States to Amur 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Italians regular : 0,50 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Szechwan to Hopei 1 infantry moved from Honan to Hopei 1 infantry moved from Szechwan to Hopei 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 5 infantry moved from Shansi to Chahar 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 3/5 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Shansi 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 2,83 Japanese regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone 4 submarines moved from 98 Sea Zone to 99 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers Italians defend with 1 cruiser, 2 destroyers and 2 submarines Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 2 submarines owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 2 submarines Casualties for Italians: 1 cruiser, 2 destroyers and 2 submarines Non Combat Move - Americans 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 3 bombers moved from Western United States to Amur 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Szechwan to Hopei 1 infantry moved from Honan to Hopei 1 infantry moved from Szechwan to Hopei 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 5 infantry moved from Shansi to Chahar 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 3/5 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Shansi 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 3 artilleries, 1 marine and 6 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Eastern India to Burma 1 bomber moved from Northwest Persia to Burma Combat - British Battle in Burma British attack with 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 3 armour, 1 artillery, 3 fighters and 1 mech_infantry British roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 10/15 hits, 5,83 expected hits Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 1 mech_infantry in Burma, round 2 : 5/8 hits, 4,33 expected hits 3 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41 Casualties for British: 1 artillery and 4 infantry Casualties for Japanese: 3 armour, 1 artillery, 3 fighters and 1 mech_infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Eastern India 3 mech_infantrys moved from Southern Persia to Central India 1 infantry moved from Northwest Persia to Southern Caucasus 6 mech_infantrys moved from Southern Caucasus to Rostov 3 mech_infantrys moved from Iraq to Southern Caucasus 1 destroyer moved from 73 Sea Zone to 60 Sea Zone Place Units - British 3 mech_infantrys placed in Southern Persia 3 mech_infantrys placed in Iraq 3 artilleries and 1 marine placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 2,83 Americans regular : -0,17 Japanese regular : -0,67 Italians regular : 0,50 British regular : 4,17 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania Non Combat Move - Italians Place Units - Italians 1 submarine placed in 97 Sea Zone 1 submarine placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,1,3,6,3,4,6 Italians collect 2 PUs (10 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 infantry Eastern Poland : 1 flag Bessarabia : 1 infantry Ukraine : 1 aaGun and 2 infantry Northern Belarus : 1 flag Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 marine 99 Sea Zone : 1 submarine 97 Sea Zone : 1 submarine Bulgaria : 1 artillery and 1 infantry Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 63 Russians : 34 / 39 Japanese : 42 / 50 Americans : 58 / 83 Chinese : 13 / 14 British : 38 / 49 UK_Pacific : 10 / 10 Italians : 12 / 3 ANZAC : 16 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0





