Forgot to Blitz Alexandria so I did it during NCM.
Wiz (X) vs MajiK (L+16) BM3 G1
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@wizmark Belarus grrrrrrrr!
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@majikforce everything else went very well for you though…
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 4 artilleries and 6 infantry moved from Burma to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from Shan State to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to India 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 4 artilleries and 6 infantry moved from Burma to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from Shan State to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to India 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 2 destroyers and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone retreated to 25 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 2 destroyers Battle in India Japanese attack with 5 artilleries, 2 fighters, 9 infantry and 4 tactical_bombers British defend with 3 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 5 artilleries, 2 fighters, 9 infantry and 4 tactical_bombers in India, round 2 : 8/20 hits, 7.33 expected hits UK_Pacific roll dice for 3 artilleries and 2 infantry in India, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 5 artilleries, 2 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for British: 3 artilleries and 2 infantry Non Combat Move - Japanese 2 aaGuns moved from Burma to India 2 fighters moved from 39 Sea Zone to Iraq 2 fighters and 2 tactical_bombers moved from India to Persia 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 5 carriers moved from 39 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 1 artillery and 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Shensi to Kansu 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 armour moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Amur to Yakut S.S.R. 2 infantry moved from Amur to Siberia 1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery placed in French Indo China 1 transport placed in 36 Sea Zone 1 artillery placed in Kwangtung 1 transport placed in 20 Sea Zone 1 fighter and 9 submarines placed in 6 Sea Zone 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -1.67 UK_Pacific regular : 0.33 ANZAC regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Americans buy 1 armour, 1 artillery, 1 factory_minor, 9 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Russia to Yakut S.S.R. 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 4 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 8 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway 1 battleship and 2 cruisers moved from 31 Sea Zone to 25 Sea Zone 5 carriers and 3 destroyers moved from 31 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 8 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway Combat - Americans Battle in Midway Americans attack with 8 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 8 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Yakut S.S.R. Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Yakut S.S.R., round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yakut S.S.R. Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Yakut S.S.R. to Timguska 1 submarine moved from 55 Sea Zone to 43 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Finland to Vyborg 1 armour and 2 mech_infantrys moved from Norway to Vyborg 2 fighters moved from Russia to Finland 1 fighter moved from 110 Sea Zone to Norway 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 8 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 1 artillery and 9 infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Gibraltar to 95 Sea Zone 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Italians defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - British 1 bomber moved from 95 Sea Zone to Egypt 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Malta 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Malta 1 armour moved from Syria to Egypt 3 artilleries moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 4 infantry moved from Turkmenistan to Kazakhstan 4 infantry moved from Eastern Persia to Turkmenistan 3 aaGuns, 1 artillery and 8 infantry moved from West India to Eastern Persia 2 fighters moved from Tambov to Volgograd 2 fighters moved from Bryansk to Volgograd 4 fighters moved from Ukraine to Volgograd 1 aaGun and 1 infantry moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Egypt 2 artilleries and 3 infantry placed in United Kingdom 3 armour placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.50 Japanese regular : 0.50 Germans regular : -1.33 British regular : -0.83 -
@wizmark assumed no scramble in 97.
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Southern Italy to Western Germany 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 4 PUs (5 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33 -
@majikforce np…this game is going in interesting directions!
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Wake Island to Caroline Islands 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from Tambov to Russia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Russia: 2 fighters EDIT: Adding units owned by ANZAC to Volgograd: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.00 -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Iraq to Syria Germans take Syria from British 1 armour and 1 mech_infantry moved from Syria to Trans-Jordan 2 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 2 bombers moved from Caucasus to Trans-Jordan 1 fighter moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Kansu to Vologda Germans take Vologda from Russians 1 bomber moved from Germany to Normandy Bordeaux -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Iraq to Syria Germans take Syria from British 1 armour and 1 mech_infantry moved from Syria to Trans-Jordan 2 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 2 bombers moved from Caucasus to Trans-Jordan 1 fighter moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Kansu to Vologda Germans take Vologda from Russians 1 bomber moved from Germany to Normandy Bordeaux Combat - Germans Battle in Bessarabia Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 2 infantry Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 fighter and 3 infantry British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 armour, 2 bombers and 3 mech_infantrys British defend with 3 infantry Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - Germans 2 bombers moved from Trans-Jordan to Caucasus 1 fighter, 4 mech_infantrys and 2 tactical_bombers moved from Persia to Caucasus 1 aaGun, 2 armour and 8 mech_infantrys moved from Eastern Poland to Belarus 2 artilleries and 2 infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber and 1 fighter moved from Holland Belgium to Western Germany 3 infantry moved from Germany to Poland 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Bessarabia to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus 10 armour moved from Iraq to Caucasus 8 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 armour and 4 mech_infantrys moved from Iraq to Persia Place Units - Germans 1 armour, 1 infantry and 1 mech_infantry placed in Caucasus 2 infantry placed in France 4 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Persia 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.50 British regular : 1.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 1 artillery moved from Bryansk to Western Ukraine 1 mech_infantry moved from Tambov to Western Ukraine 1 mech_infantry moved from Tambov to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Urals to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Smolensk 2 infantry and 4 mech_infantrys moved from Timguska to Kansu Combat - Russians Battle in Kansu Russians attack with 2 infantry and 4 mech_infantrys Japanese defend with 2 infantry Russians roll dice for 2 infantry and 4 mech_infantrys in Kansu, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 aaGun, 2 armour and 5 mech_infantrys moved from Tambov to Russia 2 aaGuns, 17 artilleries and 25 infantry moved from Volgograd to Tambov 1 infantry moved from Kazakhstan to Samara 1 artillery moved from Rostov to Tambov 1 aaGun moved from Rostov to Tambov 2 infantry moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 5 infantry moved from Rostov to Tambov Place Units - Russians 1 infantry placed in Volgograd 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.00 Russians regular : 2.50 -
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 bomber moved from French Indo China to 41 Sea Zone -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 bomber moved from French Indo China to 41 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits, 3.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 3 carriers moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 1 battleship and 2 carriers moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 20 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 80 Sea Zone 2 fighters moved from Iraq to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 artillery and 2 infantry moved from Burma to India 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Siberia to Amur Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 3 fighters placed in Japan 1 destroyer placed in 39 Sea Zone 1 destroyer and 1 submarine placed in 37 Sea Zone 1 destroyer and 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4 Japanese collect 73 PUs (2 lost to blockades); end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 3.50 ANZAC regular : 0.83 -
@wizmark US is done. Got interrupted last night. Hope to get to UK tonight.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 10 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Timguska to Szechwan 1 submarine moved from 43 Sea Zone to 37 Sea Zone Americans take 43 Sea Zone from Japanese Combat - Americans Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 5 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 5 infantry, 2 mech_infantrys, 3 submarines and 4 transports moved from 25 Sea Zone to 26 Sea Zone 5 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 10 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 armour and 2 mech_infantrys moved from Norway to Vyborg 1 bomber moved from Szechwan to Kansu 1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 9 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 bomber placed in Western United States 1 artillery and 2 infantry placed in Finland 1 armour and 2 mech_infantrys placed in Norway Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 artillery and 9 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 9 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Malta to Trans-Jordan 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 8 infantry moved from Eastern Persia to Persia 1 bomber and 2 tactical_bombers moved from Egypt to Persia 8 fighters moved from Volgograd to Persia 1 artillery and 4 infantry moved from Kazakhstan to Tsinghai 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Tsinghai British attack with 1 artillery and 4 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Tsinghai British roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Tsinghai British roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Tsinghai British roll dice for 1 artillery and 1 infantry in Tsinghai, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Tsinghai, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Japanese: 2 infantry Battle in Persia British attack with 1 artillery, 1 bomber, 8 fighters, 8 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor, 2 infantry and 5 mech_infantrys; Japanese defend with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British roll dice for 1 artillery, 1 bomber, 8 fighters, 8 infantry and 2 tactical_bombers in Persia, round 2 : 9/20 hits, 7.83 expected hits Germans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 9/16 hits, 6.50 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Germans, 5 mech_infantrys owned by the Germans, 1 artillery owned by the British and 8 infantry owned by the British lost in Persia British roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in Persia, round 3 : 3/11 hits, 6.00 expected hits Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Persia, round 3 : 4/7 hits, 3.50 expected hits 2 artilleries owned by the Japanese, 1 armour owned by the Germans and 4 fighters owned by the British lost in Persia British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Persia, round 4 : 3/7 hits, 4.00 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in Persia, round 4 : 2/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 tactical_bombers owned by the British lost in Persia British roll dice for 1 bomber and 4 fighters in Persia, round 5 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the British lost in Persia British win with 4 fighters remaining. Battle score for attacker is -14 Casualties for British: 1 artillery, 1 bomber, 4 fighters, 8 infantry and 2 tactical_bombers Casualties for Germans: 1 armour, 2 infantry and 5 mech_infantrys Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 infantry moved from Turkmenistan to Eastern Persia 2 fighters moved from Trans-Jordan to Egypt 4 fighters moved from Persia to Eastern Persia 3 armour moved from Union of South Africa to Belgian Congo 1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 98 Sea Zone to Egypt 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 fighter EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Changing ownership of Persia from Germans to British EDIT: Turning off Edit Mode 2 armour and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 2 artilleries, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,3,3,3,5 British collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 Germans regular : 3.83 British regular : -2.67 -
@wizmark Screwed up my casualty choice rd 1 in Persia. Clicked to fast Didn’t realize you got 9 hits rd 1. I don’t think its a big deal for you since my dice were so horrible anyway. Let me know if you have a problem with it. And we will have to work something out. I was hell bent on taking the territory regard if that helps any.
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@majikforce considering all things thats fine…dont know how i missed those 8 figs in volgo could hit persia! Could have been worse so we can let it stand I guess.
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux





