TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Hunan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 bomber moved from Hunan to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports; ANZAC defend with 2 transports
2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 2 transports
Casualties for ANZAC: 2 transports
Battle in 37 Sea Zone
Japanese attack with 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 carriers, 2 cruisers, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 6/11 hits, 5.67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Chahar
1 fighter moved from 19 Sea Zone to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Hunan to Hopei
1 armour moved from Kiangsu to Hopei
2 infantry moved from Hunan to Kiangsi
1 artillery moved from Kiangsu to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from Shan State to Malaya
4 fighters moved from Shan State to Malaya
1 bomber moved from Shan State to Malaya
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.33
UK_Pacific regular : 1.00
ANZAC regular : -0.17
Savegame