TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
@Gabez44 Actually, when you click on this it may just download to your computer into your downloads file. Then spin your game up and instead of clicking on “select a map” you just “open a save game” and choose this one. But everything else should be set up for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Tobruk
1 infantry moved from Romania to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
2 artilleries moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Greater Southern Germany to Poland
11 infantry moved from Germany to Poland
2 infantry moved from Denmark to Western Germany
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 2/9 hits, 2.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 4/19 hits, 5.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
1 aaGun owned by the French, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 7/17 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits
3 infantry owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 4 : 7/14 hits, 5.00 expected hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Poland to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
2 tactical_bombers moved from 111 Sea Zone to Western Germany
Place Units - Germans
1 factory_minor placed in Romania
1 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : -3.33
Neutral_Allies regular : 0.33
Germans regular : 0.50
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Baltic States to Belarus
1 infantry moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Caucasus to Rostov
6 infantry moved from Sakha to Buryatia
6 infantry moved from Buryatia to Amur
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Volgograd
Non Combat Move - Russians
Place Units - Russians
1 fighter, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 38
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Anhwe
3 infantry moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 tactical_bombers moved from Manchuria to Hunan
2 fighters moved from Manchuria to Hunan
1 fighter moved from Korea to Shantung
1 fighter moved from Formosa to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
4 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Japan to Manchuria
2 bombers moved from Japan to Manchuria
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Okinawa to Manchuria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers in Hunan, round 2 : 5/15 hits, 6.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Hunan to Kiangsi
3 tactical_bombers moved from Hunan to Kiangsi
1 armour moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 10 Sea Zone to 30 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 battleship and 2 carriers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
4 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Szechwan
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 10 Sea Zone to 30 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 battleship and 2 carriers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
4 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Szechwan
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 cruiser, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the British
1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 artillery moved from 99 Sea Zone to Greece
1 artillery moved from Ontario to Quebec
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
1 cruiser placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : -0.50
British regular : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 artillery and 5 infantry
Szechwan : 2 artilleries, 1 fighter and 10 infantry
Burma : 1 fighter and 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
48 Sea Zone : 1 destroyer and 1 submarine
30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
37 Sea Zone : 1 battleship
39 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
10 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Ontario : 1 infantry
Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 infantry
106 Sea Zone : 1 destroyer and 2 transports
Greece : 1 flag, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 carrier and 1 cruiser
101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
71 Sea Zone : 1 destroyer
110 Sea Zone : 2 cruisers
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 17 / 18
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 29 times
3 was rolled 16 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 29 times
Average roll : 3.647
Median : 4.000
Variance : 0.980
Standard Deviation : 0.990
Total rolls : 150
Germans Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 6 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.513
Median : 4.000
Variance : 1.004
Standard Deviation : 1.002
Total rolls : 80
British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.696
Median : 4.000
Variance : 0.311
Standard Deviation : 0.557
Total rolls : 23
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 5
French Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.250
Median : 5.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 20
Neutral_Allies Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Chinese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.533
Median : 3.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
4 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Szechwan
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 artillery and 5 infantry
Szechwan : 2 artilleries, 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 27 times
3 was rolled 13 times
4 was rolled 24 times
5 was rolled 24 times
6 was rolled 24 times
Average roll : 3.664
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 128
Germans Combat
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 6 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.532
Median : 4.000
Variance : 0.932
Standard Deviation : 0.965
Total rolls : 77
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
French Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.250
Median : 5.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 20
Neutral_Allies Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Chinese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.533
Median : 3.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 10 Sea Zone to 30 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 battleship and 2 carriers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
4 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Szechwan
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 infantry moved from West India to India
2 infantry moved from Burma to India
Combat - British
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 carrier and 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British roll dice for 1 cruiser in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Germans: 1 battleship and 1 submarine
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 artillery moved from 99 Sea Zone to Greece
1 armour moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
Place Units - British
1 cruiser and 1 submarine placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Italians regular : 1.17
Germans regular : 0.67
British regular : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 artillery and 5 infantry
Szechwan : 2 artilleries, 1 fighter and 10 infantry
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
48 Sea Zone : 1 destroyer and 1 submarine
30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
10 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 destroyer and 2 transports
Greece : 1 flag, 1 artillery and 5 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 cruiser
101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
71 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 32 times
3 was rolled 15 times
4 was rolled 30 times
5 was rolled 26 times
6 was rolled 28 times
Average roll : 3.658
Median : 4.000
Variance : 1.573
Standard Deviation : 1.254
Total rolls : 149
Germans Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 6 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.524
Median : 4.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 82
British Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.682
Median : 3.500
Variance : 0.825
Standard Deviation : 0.909
Total rolls : 22
Italians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
French Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.250
Median : 5.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 20
Neutral_Allies Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Chinese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.533
Median : 3.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Tobruk to Alexandria
3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 armour moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 bomber moved from Southern France to Northern Italy
1 bomber moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 fighter and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour and 1 fighter in Yugoslavia, round 4 : 1/2 hits, 1.00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 3/6 hits, 2.50 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Northern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Italians collect 12 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : -1.00
Italians regular : 0.33
Neutral_Allies regular : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 artilleries, 1 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 fighters moved from Western Germany to Romania
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Romania
1 fighter moved from Western Germany to Romania
1 tactical_bomber moved from Western Germany to Romania
1 armour moved from Germany to Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 transport moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/14 hits, 5.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
Place Units - Germans
3 armour placed in Romania
2 armour and 8 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -0.67
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Russia
1 infantry moved from Belarus to Novgorod
2 infantry moved from Vyborg to Novgorod
3 infantry moved from Ukraine to Rostov
2 infantry moved from Buryatia to Amur
4 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Novosibirsk to Timguska
Non Combat Move - Russians
2 aaGuns moved from Sakha to Amur
Place Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Manchuria to Chahar
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 5 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kwangsi
3 tactical_bombers moved from Kiangsi to Anhwe
4 fighters moved from Kiangsi to Hunan
1 fighter moved from Shantung to Anhwe
1 fighter moved from Manchuria to Kiangsu
2 bombers moved from Manchuria to Kiangsi
2 tactical_bombers moved from Manchuria to Kiangsi
2 fighters moved from Japan to Kiangsu
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to Jehol
2 bombers moved from Kiangsi to Hunan
2 tactical_bombers moved from Kiangsi to Hunan
3 fighters moved from Kiangsu to Hunan
3 tactical_bombers moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
Place Units - Japanese
1 cruiser placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Non Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 fighter placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 fighter placed in Western United States
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Shensi to Kweichow
2 artilleries, 1 fighter and 10 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 4 artilleries and 11 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Kweichow, round 2 : 1/19 hits, 4.50 expected hits
Japanese roll dice for 4 artilleries and 11 infantry in Kweichow, round 2 : 6/15 hits, 5.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 3 : 5/13 hits, 3.50 expected hits
Japanese roll dice for 4 artilleries and 10 infantry in Kweichow, round 3 : 3/14 hits, 4.67 expected hits
5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kweichow, round 4 : 4/10 hits, 3.00 expected hits
Japanese roll dice for 4 artilleries and 5 infantry in Kweichow, round 4 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kweichow, round 5 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 4 artilleries and 1 infantry in Kweichow, round 5 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 6 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 14 infantry
Casualties for Japanese: 4 artilleries and 11 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
3 artilleries and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Non Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 fighter placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 fighter placed in Western United States
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Shensi to Kweichow
2 artilleries, 1 fighter and 10 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 4 artilleries and 11 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Kweichow, round 2 : 1/19 hits, 4.50 expected hits
Japanese roll dice for 4 artilleries and 11 infantry in Kweichow, round 2 : 6/15 hits, 5.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 3 : 5/13 hits, 3.50 expected hits
Japanese roll dice for 4 artilleries and 10 infantry in Kweichow, round 3 : 3/14 hits, 4.67 expected hits
5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kweichow, round 4 : 4/10 hits, 3.00 expected hits
Japanese roll dice for 4 artilleries and 5 infantry in Kweichow, round 4 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kweichow, round 5 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 4 artilleries and 1 infantry in Kweichow, round 5 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 6 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 14 infantry
Casualties for Japanese: 4 artilleries and 11 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
3 artilleries and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 5 infantry moved from Greece to Albania
British take Albania from Italians
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 10 infantry moved from India to Burma
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Combat - British
Non Combat Move - British
2 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
3 armour placed in Union of South Africa
3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
Place Units - Italians
2 destroyers placed in 97 Sea Zone
2 infantry placed in Southern Italy
Italians undo move 1.
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :