Forgot to Blitz Alexandria so I did it during NCM.
JDOW (X) vs farmboy (L+12) BM3
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Tiny Italian edits I forgot to make before the turn, sorry about that.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 armour moved from Urals to Kazakhstan 2 infantry moved from Vologda to Archangel 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 2 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 11 infantry moved from Amur to Manchuria 11 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 2 armour and 16 infantry Italians defend with 2 artilleries Russians roll dice for 2 armour and 16 infantry in Kazakhstan, round 2 : 1/18 hits, 3.67 expected hits Italians roll dice for 2 artilleries in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Kazakhstan Russians roll dice for 2 armour and 16 infantry in Kazakhstan, round 3 : 5/18 hits, 3.67 expected hits Italians roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 2 armour and 16 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Battle in Smolensk Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Urals to Vologda 4 artilleries and 20 infantry moved from Volgograd to Rostov 1 aaGun moved from Tambov to Rostov 1 fighter moved from Smolensk to Russia 5 infantry moved from Tambov to Rostov 16 infantry moved from Tambov to Russia 2 aaGuns moved from Amur to Manchuria 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from Volgograd to Rostov Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 2.33 Russians regular : -6.00 -
Smolensk was painful.
And I’m very curious how much I will pay for my moves in the Pacific.
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Regardless of whether you have to pay or not. It was a good move in the Pacific. I call these “squeeze-moves” and I believe they are key for the Allies make progress against Axis in order to overstretch their capacity.
Japan will certainly suffer and the Germany become a juggernaut. Frankly, I prefer a better balance for the Axis powers, so I have to see what magic Japan can pull to stay afloat.Great dice at Smo for me, I agree. This further increases the imbalance in the theatres. The German’s will come for all of ya ;)
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@JDOW said in JDOW (X) vs farmboy (L+12) BM3:
Regardless of whether you have to pay or not. It was a good move in the Pacific. I call these “squeeze-moves” and I believe they are key for the Allies make progress against Axis in order to overstretch their capacity.
Japan will certainly suffer and the Germany become a juggernaut. Frankly, I prefer a better balance for the Axis powers, so I have to see what magic Japan can pull to stay afloat.Great dice at Smo for me, I agree. This further increases the imbalance in the theatres. The German’s will come for all of ya ;)
well at least the world hasn’t been turned into chocolate like in our other game…
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 tactical_bombers moved from 20 Sea Zone to Anhwe 2 fighters moved from 20 Sea Zone to Anhwe 2 fighters moved from Philippines to Anhwe 3 fighters moved from Japan to Anhwe 1 fighter moved from Korea to Anhwe 3 armour, 2 artilleries, 1 fighter, 1 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Burma to India 1 bomber moved from Shan State to India 2 armour and 2 mech_infantrys moved from Shan State to India 1 tactical_bomber moved from French Indo China to India 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 bomber moved from Kiangsi to India 2 tactical_bombers moved from Kiangsi to Anhwe 4 infantry moved from Kiangsi to Anhwe 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Anhwe 2 infantry moved from Jehol to Anhwe 1 submarine moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anhwe Japanese attack with 8 fighters, 7 infantry and 4 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 8 fighters, 7 infantry and 4 tactical_bombers in Anhwe, round 2 : 7/19 hits, 7,83 expected hits Chinese roll dice for 11 infantry in Anhwe, round 2 : 2/11 hits, 3,67 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 8 fighters, 5 infantry and 4 tactical_bombers in Anhwe, round 3 : 7/17 hits, 7,50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 4 infantry Casualties for Chinese: 11 infantry Battle in India Japanese attack with 5 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys; French defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers in India, round 2 : 12/28 hits, 11,50 expected hits UK_Pacific roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 11 infantry, 2 marines and 5 mech_infantrys in India, round 2 : 9/23 hits, 8,33 expected hits 1 infantry owned by the Japanese, 8 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in India, round 3 : 9/19 hits, 10,00 expected hits UK_Pacific roll dice for 2 armour, 2 artilleries, 1 fighter, 2 marines and 5 mech_infantrys in India, round 3 : 5/12 hits, 4,67 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 2 marines owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in India Japanese roll dice for 4 armour, 2 bombers, 3 fighters and 5 tactical_bombers in India, round 4 : 6/14 hits, 8,17 expected hits UK_Pacific roll dice for 2 armour and 1 fighter in India, round 4 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the French and 2 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 armour, 2 artilleries, 3 fighters, 1 infantry and 10 mech_infantrys Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys Casualties for French: 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 2 fighters EDIT: Removing units owned by Japanese from India: 2 armour EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Yunnan to Burma 2 bombers, 3 fighters and 5 tactical_bombers moved from India to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from Burma to Hunan 1 aaGun moved from Kiangsi to Hunan 2 fighters moved from Anhwe to Hunan 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Anhwe to 20 Sea Zone 2 tactical_bombers moved from Anhwe to 36 Sea Zone 3 fighters moved from Celebes to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Anhwe to 20 Sea Zone 4 fighters moved from Anhwe to Kiangsu 1 aaGun and 6 infantry moved from Korea to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 6 carriers, 1 cruiser, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 1 destroyer placed in 37 Sea Zone 3 infantry placed in Kiangsu 1 artillery, 1 bomber, 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -4,00 British AA : 0,50 UK_Pacific regular : 2,33 -
Again, kudos for this insane squeeze on Japan. This turn was even tougher than the one before.
I mean, I could have prevented it by leaving my fleet at Java sea zone. I was calculating you making a power move to Marianna again and did want to have my fleet so far away. But I forget to calculate that the sumatra seazone wasn’t deadzoned.I hoped for slightly better dice at India but overall, India was +13 (no idea why the client takes off planes before tanks) at expected +26 and Ahnwe was +21 at +18 expected. Thus all very close to average and I should be glad to not experience a disaster and only lose one plane (while your AA missed last time).
Japan is under HUGE pressure but at least taken care of the Chinese and Indians for now.
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And there is one benefit. The arch enemy of my Axis, the reds, suffer from the actions of the Siberian aggressors :)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 tactical_bombers moved from 20 Sea Zone to Anhwe 2 fighters moved from 20 Sea Zone to Anhwe 2 fighters moved from Philippines to Anhwe 3 fighters moved from Japan to Anhwe 1 fighter moved from Korea to Anhwe 3 armour, 2 artilleries, 1 fighter, 1 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Burma to India 1 bomber moved from Shan State to India 2 armour and 2 mech_infantrys moved from Shan State to India 1 tactical_bomber moved from French Indo China to India 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 bomber moved from Kiangsi to India 2 tactical_bombers moved from Kiangsi to Anhwe 4 infantry moved from Kiangsi to Anhwe 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Anhwe 2 infantry moved from Jehol to Anhwe 1 submarine moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anhwe Japanese attack with 8 fighters, 7 infantry and 4 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 8 fighters, 7 infantry and 4 tactical_bombers in Anhwe, round 2 : 7/19 hits, 7,83 expected hits Chinese roll dice for 11 infantry in Anhwe, round 2 : 2/11 hits, 3,67 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 8 fighters, 5 infantry and 4 tactical_bombers in Anhwe, round 3 : 7/17 hits, 7,50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 4 infantry Casualties for Chinese: 11 infantry Battle in India Japanese attack with 5 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys; French defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers in India, round 2 : 12/28 hits, 11,50 expected hits UK_Pacific roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 11 infantry, 2 marines and 5 mech_infantrys in India, round 2 : 9/23 hits, 8,33 expected hits 1 infantry owned by the Japanese, 8 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in India, round 3 : 9/19 hits, 10,00 expected hits UK_Pacific roll dice for 2 armour, 2 artilleries, 1 fighter, 2 marines and 5 mech_infantrys in India, round 3 : 5/12 hits, 4,67 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 2 marines owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in India Japanese roll dice for 4 armour, 2 bombers, 3 fighters and 5 tactical_bombers in India, round 4 : 6/14 hits, 8,17 expected hits UK_Pacific roll dice for 2 armour and 1 fighter in India, round 4 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the French and 2 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 armour, 2 artilleries, 3 fighters, 1 infantry and 10 mech_infantrys Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys Casualties for French: 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 2 fighters EDIT: Removing units owned by Japanese from India: 2 armour EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Yunnan to Burma 2 bombers, 3 fighters and 5 tactical_bombers moved from India to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from Burma to Hunan 1 aaGun moved from Kiangsi to Hunan 2 fighters moved from Anhwe to Hunan 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Anhwe to 20 Sea Zone 2 tactical_bombers moved from Anhwe to 36 Sea Zone 3 fighters moved from Celebes to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Anhwe to 20 Sea Zone 4 fighters moved from Anhwe to Kiangsu 1 aaGun and 6 infantry moved from Korea to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 6 carriers, 1 cruiser, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 1 destroyer placed in 37 Sea Zone 3 infantry placed in Kiangsu 1 artillery, 1 bomber, 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -4,00 British AA : 0,50 UK_Pacific regular : 2,33 -
One moment.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 tactical_bombers moved from 20 Sea Zone to Anhwe 2 fighters moved from 20 Sea Zone to Anhwe 2 fighters moved from Philippines to Anhwe 3 fighters moved from Japan to Anhwe 1 fighter moved from Korea to Anhwe 3 armour, 2 artilleries, 1 fighter, 1 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Burma to India 1 bomber moved from Shan State to India 2 armour and 2 mech_infantrys moved from Shan State to India 1 tactical_bomber moved from French Indo China to India 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 bomber moved from Kiangsi to India 2 tactical_bombers moved from Kiangsi to Anhwe 4 infantry moved from Kiangsi to Anhwe 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Anhwe 2 infantry moved from Jehol to Anhwe 1 submarine moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anhwe Japanese attack with 8 fighters, 7 infantry and 4 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 8 fighters, 7 infantry and 4 tactical_bombers in Anhwe, round 2 : 7/19 hits, 7,83 expected hits Chinese roll dice for 11 infantry in Anhwe, round 2 : 2/11 hits, 3,67 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 8 fighters, 5 infantry and 4 tactical_bombers in Anhwe, round 3 : 7/17 hits, 7,50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 4 infantry Casualties for Chinese: 11 infantry Battle in India Japanese attack with 5 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys; French defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers in India, round 2 : 12/28 hits, 11,50 expected hits UK_Pacific roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 11 infantry, 2 marines and 5 mech_infantrys in India, round 2 : 9/23 hits, 8,33 expected hits 1 infantry owned by the Japanese, 8 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in India, round 3 : 9/19 hits, 10,00 expected hits UK_Pacific roll dice for 2 armour, 2 artilleries, 1 fighter, 2 marines and 5 mech_infantrys in India, round 3 : 5/12 hits, 4,67 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 2 marines owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in India Japanese roll dice for 4 armour, 2 bombers, 3 fighters and 5 tactical_bombers in India, round 4 : 6/14 hits, 8,17 expected hits UK_Pacific roll dice for 2 armour and 1 fighter in India, round 4 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the French and 2 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 armour, 2 artilleries, 3 fighters, 1 infantry and 10 mech_infantrys Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys Casualties for French: 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 2 fighters EDIT: Removing units owned by Japanese from India: 2 armour EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Yunnan to Burma 2 bombers, 3 fighters and 5 tactical_bombers moved from India to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from Burma to Hunan 1 aaGun moved from Kiangsi to Hunan 2 fighters moved from Anhwe to Hunan 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Anhwe to 20 Sea Zone 2 tactical_bombers moved from Anhwe to 36 Sea Zone 3 fighters moved from Celebes to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Anhwe to 20 Sea Zone 4 fighters moved from Anhwe to Kiangsu 1 aaGun and 6 infantry moved from Korea to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 6 carriers, 1 cruiser, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 1 destroyer placed in 37 Sea Zone 3 infantry placed in Kiangsu 1 artillery, 1 bomber, 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -4,00 British AA : 0,50 UK_Pacific regular : 2,33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 tactical_bombers moved from 20 Sea Zone to Anhwe 2 fighters moved from 20 Sea Zone to Anhwe 2 fighters moved from Philippines to Anhwe 3 fighters moved from Japan to Anhwe 1 fighter moved from Korea to Anhwe 3 armour, 2 artilleries, 1 fighter, 1 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Burma to India 1 bomber moved from Shan State to India 2 armour and 2 mech_infantrys moved from Shan State to India 1 tactical_bomber moved from French Indo China to India 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 bomber moved from Kiangsi to India 2 tactical_bombers moved from Kiangsi to Anhwe 4 infantry moved from Kiangsi to Anhwe 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Anhwe 2 infantry moved from Jehol to Anhwe 1 submarine moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anhwe Japanese attack with 8 fighters, 7 infantry and 4 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 8 fighters, 7 infantry and 4 tactical_bombers in Anhwe, round 2 : 7/19 hits, 7,83 expected hits Chinese roll dice for 11 infantry in Anhwe, round 2 : 2/11 hits, 3,67 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 8 fighters, 5 infantry and 4 tactical_bombers in Anhwe, round 3 : 7/17 hits, 7,50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 4 infantry Casualties for Chinese: 11 infantry Battle in India Japanese attack with 5 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys; French defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers in India, round 2 : 12/28 hits, 11,50 expected hits UK_Pacific roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 11 infantry, 2 marines and 5 mech_infantrys in India, round 2 : 9/23 hits, 8,33 expected hits 1 infantry owned by the Japanese, 8 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in India, round 3 : 9/19 hits, 10,00 expected hits UK_Pacific roll dice for 2 armour, 2 artilleries, 1 fighter, 2 marines and 5 mech_infantrys in India, round 3 : 5/12 hits, 4,67 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 2 marines owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in India Japanese roll dice for 4 armour, 2 bombers, 3 fighters and 5 tactical_bombers in India, round 4 : 6/14 hits, 8,17 expected hits UK_Pacific roll dice for 2 armour and 1 fighter in India, round 4 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the French and 2 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 armour, 2 artilleries, 3 fighters, 1 infantry and 10 mech_infantrys Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys Casualties for French: 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 2 fighters EDIT: Removing units owned by Japanese from India: 2 armour EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Yunnan to Burma 2 bombers, 3 fighters and 5 tactical_bombers moved from India to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from Burma to Hunan 1 aaGun moved from Kiangsi to Hunan 2 fighters moved from Anhwe to Hunan 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Anhwe to 20 Sea Zone 2 tactical_bombers moved from Anhwe to 36 Sea Zone 3 fighters moved from Celebes to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Anhwe to 20 Sea Zone 4 fighters moved from Anhwe to Kiangsu 1 aaGun and 6 infantry moved from Korea to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 6 carriers, 1 cruiser, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 1 destroyer placed in 37 Sea Zone 3 infantry placed in Kiangsu 1 artillery, 1 bomber, 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -4,00 British AA : 0,50 UK_Pacific regular : 2,33 -
What a tough turn but I again reached the point I am not willing to invest more time.
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@axis-dominion lol yes. Whatever else happens in this game, at least I have kept Italy from becoming a 70 IPC monster. Even if I lose, I will treat that as a personal accomplishment.
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@JDOW I’m glad it was a tough turn. I knew that it was unlikely that you would go for it, but I still have trouble giving opponents almost 80% odds. My sense though was that I didn’t have to win there for it to still work out for me, just needed to avoid a disastrous dicing.
And my other option was Marianas. I was just about to start the combat round on a turn where I had gone there, when I decided to do Sumatra. If I was doing well in Europe, I would have gone for the safe move, but I felt I needed something more decisive in the pacific to still have a chance in this game.
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I think I was set for a move to Marianas, I believe it would have had less impact than the Sumatra move. I would have easily defended Tokyo and would have been uncontested in the South. I believe the Mariana move would only be dangerous in combination with a Harbour. That’s why I decided to sac a transport in order to take that options away.
A fleet attack was a no-go with India back in UK hands. Japan cannot cripple its air force with all 3 around, India, China and the Russians. Now the Indians are gone and the Chinese crippled. So 2/4 accomplished but the situation in the Southern Pacific is miserable.As said, I forgot to run the odds at Sumatra, only at Java where I would have attacked if you moved there. I had a turn mapped out to stay at Java with my fleet. Maybe, I should have going for this option (maybe with a Harbour at Java)
So let’s see. Japan is in trouble but has some accomplishments on her side and still a pretty intact force on all 3 elements, land, air and water.
And I think it is apparent the Germans are in good shape.Very exciting and tough game!
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@JDOW Yeah. That I couldn’t build a naval base there was a significant factor in deciding not to do that. Although in this case, the move I made was the right one, given the need to change the situation in the pacific quickly.
Given the position of the Germans I think it will be tough for me to turn this around. I think I needed to find a way to slow you down a bit more in Europe to have a chance, but I’ll still give it a try. Should get to the turn tomorrow. I think I know the broad outlines and US combat is mapped out, but still need to consider the turn as a whole.
And yes. this is an exciting and tough game!
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Egypt to 98 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 8 fighters moved from 41 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Crete Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transportCombat Hit Differential Summary :
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The British inf should be on the US transport that I just moved to 99
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Egypt to 98 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 8 fighters moved from 41 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Crete Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 37 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Malaya Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters and 3 submarines moved from 41 Sea Zone to 42 Sea Zone 8 fighters moved from 37 Sea Zone to 42 Sea Zone 2 carriers moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 1 infantry and 1 mech_infantry moved from South Australia to 61 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Egypt to Rostov 1 fighter moved from 98 Sea Zone to Rostov 1 armour moved from Egypt to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Morocco to Algeria 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 carriers and 1 submarine placed in 101 Sea Zone 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 99 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33





