@simon33 No worries
Global 1940 - OOB Gargantua (X) vs Tanios (A) NO BID.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode Germans buy 2 bombers, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Bulgaria to Greece 1 infantry moved from Yugoslavia to 97 Sea Zone 3 armour moved from Yugoslavia to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Egypt 1 infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Germans Battle in Scotland Battle in Greece Germans attack with 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 2/10 hits, 4.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 4/8 hits, 3.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 1 tactical_bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Egypt 1 bomber moved from 109 Sea Zone to Western Germany 3 aaGuns and 3 infantry moved from Germany to Poland 2 artilleries and 6 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 2 artilleries and 4 infantry moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Normandy Bordeaux to Northern Italy 5 armour and 4 mech_infantrys moved from France to Yugoslavia 1 infantry moved from Western Germany to Germany 1 artillery and 3 infantry moved from Norway to Finland 1 bomber moved from Greece to Southern Italy Place Units - Germans 2 bombers and 1 fighter placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 2.00 Germans regular : -1.67
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I added your transport to Sz71. I’m not sure howcome you were unable to place the last one? but it may ask you to place it again on your next UK turn.
Also - I landed in scotland. Technically you could have scrambled to the Seazone - and we can roll it out if you like :) But pretty certain it’s suicide, and you wouldn’t have wanted to.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 infantry moved from Belarus to Novgorod 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@Gargantua Thanks for adding that, and yes you made the right call not asking me for a suicide scramble. :)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Suiyuyan 1 bomber moved from Kwangsi to Suiyuyan 1 artillery and 1 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 3 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour moved from Kwangsi to Shan State Japanese take French Indo China from French 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Siam to Shan State 1 battleship moved from 36 Sea Zone to 38 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 6 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 bomber moved from Kwangsi to Szechwan 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Malaya 1 fighter moved from Kwangsi to Kwangtung 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 6 fighters and 6 tactical_bombers Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in Szechwan, round 2 : 6/13 hits, 7.67 expected hits Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 3/7 hits, 2.67 expected hits 3 fighters owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 3 fighters and 6 tactical_bombers in Szechwan, round 3 : 6/10 hits, 5.67 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 3 fighters and 1 tactical_bomber Casualties for Chinese: 1 fighter and 6 infantry Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 5/8 hits, 3.33 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 bomber moved from Suiyuyan to Anhwe 1 aaGun and 6 infantry moved from Jehol to Manchuria 1 aaGun and 1 infantry moved from Korea to Manchuria 3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to 38 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone Place Units - Japanese 1 airfield placed in Kwangsi 1 harbour placed in Hainan 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33 UK_Pacific regular : 1.33
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@tanios said in Global 1940 - OOB Gargantua (X) vs Tanios (A) NO BID.:
@Gargantua Thanks for adding that, and yes you made the right call not asking me for a suicide scramble. :)
Hey no problem brother!
I have some other good news, you won’t need to think hard about China’s turn this turn :)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Guam to Caroline Islands 1 battleship moved from 26 Sea Zone to 33 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Eastern United States to United Kingdom 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 carrier moved from 101 Sea Zone to 86 Sea Zone 2 fighters moved from 101 Sea Zone to 86 Sea Zone 1 cruiser moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Chinese undo move 2. Chinese undo move 1. 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 2 fighters moved from India to Iraq 1 tactical_bomber moved from India to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Eire to Scotland 1 infantry moved from United Kingdom to Scotland 3 fighters moved from United Kingdom to Scotland Combat - British Battle in Scotland British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 airfield and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 3 fighters moved from Scotland to United Kingdom 2 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from West India to India Place Units - British 2 infantry placed in Union of South Africa 3 fighters placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,6,2,1,3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6 British collect 22 PUs (8 lost to blockades); end with 22 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 6 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Japanese regular : 1.00 Japanese AA : -0.17 Germans regular : 0.67 Neutral_Axis regular : -1.33 British regular : 0.33
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FYI I placed that transport I forgot to place last turn, and then deleted it.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 armour and 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Tobruk to Trans-Jordan 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 fighter moved from Southern Italy to Libya Combat - Italians Battle in Syria Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery and 1 bomber French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 bomber in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Libya Italians attack with 1 armour, 1 fighter and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Libya to Tobruk 3 transports moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Bulgaria to Romania 2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Yugoslavia to Romania 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 artillery and 3 infantry moved from Alexandria to Egypt 1 bomber moved from Trans-Jordan to Egypt Place Units - Italians 1 destroyer placed in 97 Sea Zone Italians undo move 1. 1 destroyer placed in 97 Sea Zone 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : -0.83 British regular : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 aaGuns and 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4 ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 81 Sea Zone 1 bomber moved from Southern Italy to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 submarine moved from 92 Sea Zone to 95 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 bombers moved from 81 Sea Zone to Egypt 1 bomber moved from Western Germany to Egypt 1 bomber moved from Western Germany to Egypt 1 infantry moved from 98 Sea Zone to Egypt 3 armour moved from Greece to Romania 5 armour and 4 mech_infantrys moved from Yugoslavia to Poland 1 armour moved from Northern Italy to Romania 1 infantry and 9 mech_infantrys moved from Germany to Poland 2 artilleries and 3 infantry moved from Western Germany to Germany 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery moved from Holland Belgium to Western Germany Place Units - Germans 2 fighters placed in Western Germany 2 armour, 1 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 1.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Caucasus to Rostov 6 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States 1 aaGun and 10 infantry moved from Novgorod to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 1 aaGun and 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Novgorod to Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Yunnan to Burma 3 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone 1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India 1 artillery moved from Malaya to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 4 fighters and 5 tactical_bombers moved from Kwangsi to India 1 artillery and 1 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Suiyuyan to Hopei 1 bomber moved from Anhwe to Burma 1 bomber moved from Burma to India 1 fighter moved from 38 Sea Zone to Burma 1 fighter moved from 38 Sea Zone to India 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 carrier moved from 38 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Sumatra from Dutch with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 artillery and 1 fighter in Burma, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 cruiser ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 cruiser in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 armour, 3 artilleries, 1 bomber, 7 fighters, 6 infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 artillery and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters, 6 infantry and 7 tactical_bombers in India, round 2 : 9/25 hits, 11.83 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery and 17 infantry in India, round 2 : 6/18 hits, 6.00 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters and 7 tactical_bombers in India, round 3 : 9/19 hits, 10.33 expected hits UK_Pacific roll dice for 1 artillery and 11 infantry in India, round 3 : 7/12 hits, 4.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 artilleries owned by the Japanese and 9 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 5 tactical_bombers in India, round 4 : 6/12 hits, 7.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 4 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Japanese: 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 artillery and 17 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters and 3 tactical_bombers moved from India to Yunnan 1 fighter moved from Burma to Kwangsi 1 battleship and 2 carriers moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from 55 Sea Zone to Malaya 1 bomber moved from India to Yunnan 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 2 aaGuns and 11 infantry moved from Manchuria to Korea Place Units - Japanese 1 airfield placed in Yunnan 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -7.33 British AA : -1.50 ANZAC regular : -0.33 UK_Pacific regular : 4.33 British regular : 0.33
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Japanese regular : -7.33
British AA : -1.50
ANZAC regular : -0.33
UK_Pacific regular : 4.33Phew - glad I dodged the bullet on those dice!
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Iraq to Syria 1 fighter moved from Persia to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 fighter moved from Persia to Syria 1 infantry moved from Iraq to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 artillery British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 2 infantry and 1 tactical_bomber Casualties for Italians: 1 armour and 1 artillery Battle in Syria British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 battleship moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 destroyer moved from 80 Sea Zone to 72 Sea Zone Place Units - British 1 carrier placed in 109 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.67 Italians regular : 1.33 Japanese regular : 1.33 British regular : 0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield, 1 armour and 2 artilleries; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 bomber moved from Egypt to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 fighter moved from Tobruk to 81 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 armour and 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Algeria Battle in Morocco Italians attack with 2 artilleries and 2 infantry French defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Algeria from French, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Battle in Eastern Poland Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Romania 2 aaGuns moved from Romania to Eastern Poland 2 aaGuns and 1 infantry moved from Yugoslavia to Romania 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 81 Sea Zone to Egypt Place Units - Italians 1 airfield, 1 armour and 2 artilleries placed in Egypt Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.00 Russians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 cruiser ANZAC roll dice for 1 cruiser and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 4 bombers, 1 fighter and 1 tactical_bomber moved from Egypt to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 artillery and 2 infantry moved from Poland to Baltic States 1 artillery and 2 infantry moved from Finland to Karelia 13 mech_infantrys moved from Poland to Belarus 5 armour moved from Poland to Belarus 4 armour moved from Romania to Belarus Combat - Germans Battle in Karelia Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 4 bombers, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 4 bombers, 1 destroyer, 5 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 10/14 hits, 8.17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 91 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78 Casualties for Germans: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 9 armour and 13 mech_infantrys Russians defend with 1 aaGun and 10 infantry Germans roll dice for 9 armour and 13 mech_infantrys in Belarus, round 2 : 5/22 hits, 6.67 expected hits Russians roll dice for 1 aaGun and 10 infantry in Belarus, round 2 : 3/10 hits, 3.33 expected hits 4 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus 9 armour owned by the Germans and 10 mech_infantrys owned by the Germans retreated to Eastern Poland Russians win with 6 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Morocco: 1 fighter EDIT: Turning off Edit Mode 2 artilleries and 6 infantry moved from Romania to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 3 aaGuns moved from Poland to Baltic States 1 artillery and 12 infantry moved from Poland to Baltic States 2 armour and 2 mech_infantrys moved from Germany to Baltic States 3 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 4 infantry moved from Germany to Poland 4 bombers, 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 3 fighters and 3 mech_infantrys placed in Western Germany 1 destroyer placed in 113 Sea Zone 2 mech_infantrys placed in Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 45 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Karelia 1 artillery moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 5 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bessarabia to Western Ukraine 1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Belarus to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 infantry moved from Rostov to Bryansk 9 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Karelia to Western Ukraine 1 fighter moved from Karelia to Western Ukraine Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.00