willing to help you get started
TT Pejones (X) vs adam-dominion (A+16) BM3
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Sorry guys, been a busy weekend and a lot at work. Will probably take a while longer before I can do Japan…
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@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Sorry guys, been a busy weekend and a lot at work. Will probably take a while longer before I can do Japan…
ok thanks for letting us know.
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@Pejon_88 are you able to find the time to do your turn now?
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@axis-dominion Tomorrow hopefully. Sorry…
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@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@axis-dominion Tomorrow hopefully. Sorry…
Ok, cuz I saw you were able to play your other games, so I was hopeful to see some action today.
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@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@axis-dominion Tomorrow hopefully. Sorry…
Ok, cuz I saw you were able to play your other games, so I was hopeful to see some action today.
Midget nations. Nothing like the big beast Godzilla.
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(Although I’m also eager for action, I don’t want to push my friend.)
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@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
(Although I’m also eager for action, I don’t want to push my friend.)
Pushing is good. We all need it now and then :)
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 carriers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Sumatra to Java 1 tactical_bomber moved from India to Java 1 fighter moved from West India to Persia 2 infantry moved from Eastern Persia to Persia 1 tactical_bomber moved from India to Persia 2 bombers moved from French Indo China to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from New Guinea to 49 Sea Zone 1 submarine moved from 46 Sea Zone to 49 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Japanese Battle in Marshall Islands Battle in Philippines Battle in Aleutian Islands Battle in 43 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Marshall Islands from ANZAC, taking Philippines from Americans, taking Aleutian Islands from Americans, taking 43 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 49 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Persia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Turkmenistan to Eastern Persia 2 infantry moved from Malaya to Shan State 7 infantry moved from French Indo China to Yunnan 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Samara to Tambov 2 infantry moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Jehol to Hopei 1 armour moved from Amur to Jehol 1 armour moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 5 carriers moved from 44 Sea Zone to 35 Sea Zone 5 carriers moved from 44 Sea Zone to 20 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship and 1 cruiser moved from 44 Sea Zone to 20 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 3 destroyers moved from 44 Sea Zone to 20 Sea Zone 2 destroyers moved from 44 Sea Zone to 35 Sea Zone 5 submarines moved from 44 Sea Zone to 35 Sea Zone 4 submarines moved from 44 Sea Zone to 20 Sea Zone 1 fighter moved from 49 Sea Zone to New Guinea 1 artillery, 4 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Korea to Manchuria 5 fighters and 5 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 2 fighters and 3 tactical_bombers moved from 25 Sea Zone to 20 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from 43 Sea Zone to Kwangsi 1 bomber moved from 43 Sea Zone to Hunan 1 fighter moved from 25 Sea Zone to Japan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 fighter moved from India to Eastern Persia Place Units - Japanese 3 carriers placed in 37 Sea Zone 3 infantry placed in India 1 fighter and 1 tactical_bomber placed in Japan 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,1,2,5,1,3,2 Japanese collect 63 PUs (10 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,17 ANZAC regular : -0,50 British regular : -0,33
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TripleA Manual Gamesave Post: Americans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 5 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Germany 7 fighters moved from Eastern Poland to Germany 1 fighter moved from Norway to Germany 6 fighters moved from 112 Sea Zone to Germany 5 fighters moved from Norway to Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 6 submarines moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 2 tactical_bombers moved from Western United States to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 6 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 3 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 marine moved from Iwo Jima to 17 Sea Zone 1 marine and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Germany 1 bomber moved from Greece to Germany 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Western United States to Aleutian Islands 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands Combat - Americans
Combat Hit Differential Summary :
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scramble and kami orders in sz6?
intercept in berlin?NOTE: I’m going to be exchanging a fig for 2 inf and a mech
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@axis-dominion no scramble or kami.
@trulpen ?
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No intercept.
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Peter might reconsider the kami.
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1 kami on each des then
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And before you execute I have a question.
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Nevermind.
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TripleA Manual Gamesave Post: Americans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 5 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Germany 7 fighters moved from Eastern Poland to Germany 1 fighter moved from Norway to Germany 6 fighters moved from 112 Sea Zone to Germany 5 fighters moved from Norway to Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 6 submarines moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 2 tactical_bombers moved from Western United States to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 6 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 3 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 marine moved from Iwo Jima to 17 Sea Zone 1 marine and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Germany 1 bomber moved from Greece to Germany 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Western United States to Aleutian Islands 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Air Battle in Germany Americans attacks with 22 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 8,6 and causes: 13 damage to unit: factory_major Bombing raid in Germany causes 13 damage total. Battle in Caroline Islands Battle in Midway Battle in 8 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Caroline Islands from Japanese, taking Midway from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 32 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Battle in 6 Sea Zone Americans attack with 1 destroyer, 7 fighters, 6 submarines and 3 tactical_bombers Japanese defend with 4 carriers, 2 destroyers, 3 submarines and 2 transports Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/11 hits, 5.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 4 carriers, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits 2 submarines owned by the Americans, 2 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 4 carriers, 2 destroyers and 2 transports in 6 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 submarines in 6 Sea Zone, round 4 : 3/4 hits, 1.33 expected hits 1 transport owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 6/10 hits, 5.33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Wake Island from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 90 Casualties for Americans: 1 fighter and 2 submarines Casualties for Japanese: 4 carriers, 2 destroyers, 3 submarines and 2 transports Battle in Romania Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Romania Americans win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Aleutian Islands, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Cleaning up after air battles Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -1.33 Germans AA : -0.50 Germans regular : -0.67
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hey guys, I did the battles (SUPER LUCKY Kamis lol)… but still I had one DD survive, thankfully. here’s the problem: I went with the default casualties on that last round in sz6, when really I should’ve spared one DD for you guys, since I had subs left. saving carriers that are doomed anyways didn’t make sense. so can one of you roll 2 extra dice for two DDs, as if I had done the right thing? roll it in here, and then I’ll edit my casualties accordingly. meanwhile I’ll proceed to the noncom
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Sure thing.
[dice 2d6]
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