No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@aagamerz13 I’m not sure if a plane can carrier scramble to undefended transport. What’s the rule on that? it says surface warship but im not sure
@aagamerz13 I wont attack trans if rule is carrier scramble for undefended transport
Surface warship - so you can’t scramble to defend a transport or a submarine.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from Davao to 56 Sea Zone
1 bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
2 fighters moved from Jehol to Anhwe
2 tactical_bombers moved from Jehol to Anhwe
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/5 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 3 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 mech_infantry moved from Chahar to Southern Manchuria
1 infantry moved from Jehol to Chahar
1 infantry moved from Southern Manchuria to Jehol
1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Southern Manchuria
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 36 Sea Zone
1 fighter moved from 56 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 transport placed in 21 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Southern Manchuria
1 transport placed in 7 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.83
ANZAC regular : 0.00
@simon33 thx
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Queensland to 55 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
2 cruisers and 2 marines moved from 55 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 bomber moved from Shansi to Kiangsu
1 bomber moved from Algeria to France
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Sumatra
Non Combat Move - Americans
3 fighters moved from Eastern United States to Gibraltar
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to Southern France
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France
1 carrier moved from 93 Sea Zone to 95 Sea Zone
2 transports moved from 93 Sea Zone to 109 Sea Zone
1 transport moved from 90 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 fighter moved from 46 Sea Zone to 42 Sea Zone
3 carriers, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Kiangsu to Eastern Sinkiang
1 bomber moved from France to Southern France
Place Units - Americans
1 armour and 2 infantry placed in Southern France
2 carriers, 1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 13 PUs;
Combat Move - Chinese
3 infantry moved from Shansi to Chahar
3 infantry moved from Inner Mongolia to Chahar
1 fighter and 1 infantry moved from Shansi to Jehol
Combat - Chinese
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Inner Mongolia
3 infantry moved from Shansi to Chahar
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Shansi to Chahar
1 infantry moved from Shansi to Chahar
1 infantry moved from Shansi to Inner Mongolia
Turn Complete - Chinese
Chinese collect 10 PUs; end with 23 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
1 artillery moved from Egypt to 83 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Alexandria
1 armour, 6 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 cruiser moved from 95 Sea Zone to 100 Sea Zone
1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Air Battle in Normandy Bordeaux
British attacks with 5 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Crete
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 2 armour, 6 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Alexandria, round 2 : 2/10 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
3 infantry moved from Eastern India to Burma
1 artillery moved from Northeast Persia to Northwest Persia
3 artilleries and 4 infantry moved from Southern Persia to Northwest Persia
1 fighter moved from Shansi to Eastern Sinkiang
1 cruiser and 1 destroyer moved from 95 Sea Zone to 100 Sea Zone
1 fighter moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
4 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Kenya to Anglo-Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France
1 armour and 1 infantry moved from British Guiana to Brazil
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
3 artilleries placed in Southern Persia
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3
British collect 28 PUs (6 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.33
Japanese regular : 0.00
Japanese AA : -0.17
Germans AA : 0.67
Germans regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Nenetsia to Kirov
Italians take Kirov from Russians
1 armour moved from Kirov to Gorky
Combat - Italians
Non Combat Move - Italians
1 armour moved from Gorky to Tula
2 mech_infantrys moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 marine moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to Sumatra
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 armour, 6 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Komi
Germans take Komi from Russians
1 armour moved from Russia to Urals
Germans take Samara from Russians
Germans take Urals from Russians
1 mech_infantry moved from Penza to Saratov
Germans take Saratov from Russians
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 infantry moved from Kursk to Ukraine
1 mech_infantry moved from Tambov to Ukraine
12 infantry moved from Leningrad to Vyborg
1 mech_infantry moved from Archangel to Karelia
1 armour and 1 mech_infantry moved from Vologda to Karelia
1 armour moved from Leningrad to Vyborg
1 tactical_bomber moved from Leningrad to Ukraine
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tula
2 aaGuns, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Russia to Samara
2 bombers moved from Leningrad to Ukraine
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
10 artilleries moved from Western Germany to France
1 fighter moved from 113 Sea Zone to Western Germany
1 infantry moved from Germany to Western Germany
1 destroyer and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 carrier moved from 113 Sea Zone to 116 Sea Zone
1 fighter moved from Normandy Bordeaux to 116 Sea Zone
1 fighter moved from Southern Italy to France
Place Units - Germans
1 submarine placed in 116 Sea Zone
2 armour placed in Western Germany
3 artilleries placed in Normandy Bordeaux
3 artilleries placed in France
1 armour placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Combat Move - Russians
1 armour moved from Northern Manchuria to Amur
Russians take Korea from Japanese
3 artilleries, 15 infantry and 1 mech_infantry moved from Northern Manchuria to Amur
Combat - Russians
Battle in Amur
Russians attack with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry in Amur, round 2 : 3/20 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Manchuria to Amur
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Rostov to Stalingrad
1 infantry moved from Northern Caucasus to Stalingrad
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
Japanese buy 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Southern Manchuria to Korea
Japanese take Korea from Russians
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 marine moved from Davao to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 21 Sea Zone to 38 Sea Zone
2 fighters moved from Davao to 38 Sea Zone
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from Dutch New Guinea to 36 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Hunan to Kiangsi
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
2 submarines moved from 7 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Davao
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 bomber moved from Southern Manchuria to Davao
2 fighters and 2 tactical_bombers moved from Southern Manchuria to French Indo China
Place Units - Japanese
2 fighters and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Southern Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,2,5,3,6,4,6,1,3,5,5,2,2,2,5,3,3,3,1,6,6,2,5,3,1,3,6,4,2,2
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
UK_Pacific regular : -0.33
ANZAC regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern Sinkiang to Russia
2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 38 Sea Zone
3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to 38 Sea Zone
2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Greece
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Northern Italy
Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 38 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports
Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
Combat Hit Differential Summary :
Americans regular : -4.17
Japanese regular : -1.00
Italians regular : -0.67
Germans AA : -0.17
Italians AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern Sinkiang to Russia
2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 38 Sea Zone
3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to 38 Sea Zone
2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Greece
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Northern Italy
Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 38 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports
Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
Combat Hit Differential Summary :
Americans regular : -4.17
Japanese regular : -1.00
Italians regular : -0.67
Germans AA : -0.17
Italians AA : -0.17
Hmm, got error posting but summary seems to have worked.
Assumed no scramble or intercept - seemed illogical. OOL SZ38?
I’ll attach before battle saveautosaveBeforeBattle.tsvg
@simon33 lose 1 hit to batt, 3 hits to carrier
@aagamerz13 3 single hits to carrier dont sink any
5 more hits second round, dent all remaining, sink sub, lose first DD, then the last hit sinks a CV?
@simon33 ok
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern Sinkiang to Russia
2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 38 Sea Zone
3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to 38 Sea Zone
2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Greece
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Northern Italy
Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 38 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports
Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 7/17 hits, 7.33 expected hits
Units damaged: 1 battleship owned by the Americans
3 carriers owned by the Americans lost in 38 Sea Zone
Americans roll dice for 3 submarines in 38 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 4/12 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 11/17 hits, 7.33 expected hits
3 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 38 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 4 : 7/15 hits, 6.83 expected hits
1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 38 Sea Zone
Japanese win with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -146
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine
Cleaning up after air battles
2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Malaya
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -7.67
Japanese regular : 2.17
Italians regular : -0.67
Germans AA : -0.17
Italians AA : -0.17
Let me have a think but I expect I will call it there.