Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
2d6: 5, 4
1d6: 6
@Sovietishcat your Subs are all sunken.
IJN survived with Two BB’s, 1 CV and TT’s.
@aequitas-et-veritas Ok thank you, I will edit the result and go from there… Thank you for your help:+1:
@Sovietishcat No Problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Alexandria to Egypt
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 7 submarines
Japanese defend with 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
ANZAC roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 3 transports in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
1 carrier owned by the Japanese and 4 submarines owned by the ANZAC lost in 42 Sea Zone
3 submarines owned by the ANZAC retreated to 43 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -8
Casualties for ANZAC: 4 submarines
Casualties for Japanese: 1 carrier
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 3 submarines
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Queensland to 39 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,67
ANZAC regular : 1,33
@aequitas-et-veritas time will tell if this was a strategic win for the allies or a disaster…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Alexandria to Egypt
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 7 submarines
Japanese defend with 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
ANZAC roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 3 transports in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
1 carrier owned by the Japanese and 4 submarines owned by the ANZAC lost in 42 Sea Zone
3 submarines owned by the ANZAC retreated to 43 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -8
Casualties for ANZAC: 4 submarines
Casualties for Japanese: 1 carrier
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 3 submarines
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Queensland to 39 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1,67
ANZAC regular : 1,33
@aequitas-et-veritas please use second file posted!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
Germans take Persia from British
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
1 bomber moved from Ukraine to Tambov
2 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Ukraine to Vologda
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Yugoslavia to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
5 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Tambov to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber and 1 fighter moved from Vologda to Volgograd
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Romania to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 99 Sea Zone to Yugoslavia
1 tactical_bomber moved from 99 Sea Zone to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
4 armour and 5 mech_infantrys moved from Northwest Persia to Persia
1 aaGun moved from Volgograd to Rostov
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : -1,33
Germans regular : -1,33
@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas please use second file posted!
I had allready uploaded the file and proceeded with the purchase. I edited the AA Gun to Burma.
Should be fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 aaGuns and 16 infantry moved from Amur to Manchuria
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Germans regular : -0,33
Russians regular : 1,17
@Sovietishcat this turn might need some time. I have to think a lot of through.
@aequitas-et-veritas no worries, take your time :grinning:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Java to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Amur
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Amur from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 infantry
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Removing units owned by British from Sumatra: 1 marine
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 41 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Shan State
3 armour, 3 artilleries and 3 infantry moved from Yunnan to Shan State
3 infantry and 1 marine moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Java
1 fighter moved from Caroline Islands to Philippines
1 infantry moved from Anhwe to Chahar
1 aaGun, 1 artillery and 8 infantry moved from Anhwe to Jehol
1 armour moved from Anhwe to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Korea to Japan
1 infantry moved from Hunan to Kweichow
2 armour moved from Anhwe to Hunan
1 fighter moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Philippines
Place Units - Japanese
1 airfield placed in Shan State
3 submarines placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
@Sovietishcat CPU crashed when I was running the Battle Calc after the Combat.
You should have all the dice results in your email.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to 94 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 submarine in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 94 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
4 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 4 infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 55 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from 39 Sea Zone to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 3 fighters
Japanese defend with 1 destroyer
British roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
3 aaGuns, 7 artilleries and 19 infantry moved from Burma to India
1 infantry moved from India to West India
1 battleship, 3 carriers and 3 fighters moved from 39 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from British Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Gibraltar to Egypt
Place Units - British
1 airfield placed in Trans-Jordan
1 submarine placed in 71 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,50
Japanese regular : 0,33
Italians regular : 0,67
British regular : 0,50
@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
@Sovietishcat CPU crashed when I was running the Battle Calc after the Combat.
You should have all the dice results in your email.
@aequitas-et-veritas yes that is fine, now I usually open a p2v map to do the battle calc since the cumputer crashes with it…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Rostov to Bryansk
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 fighter and 1 submarine in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Italians attack with 1 artillery
Russians defend with 1 infantry
Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Belarus to Rostov
1 armour moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour moved from Caucasus to Iraq
1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 55 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 tactical_bomber
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 tactical_bomber in Java, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - ANZAC
2 fighters moved from Java to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
2 artilleries and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Samara
1 bomber moved from Volgograd to Tambov
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/7 hits, 3,00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq
5 armour and 5 mech_infantrys moved from Persia to Iraq
1 bomber moved from Tambov to Volgograd
2 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Belarus to Smolensk
2 infantry and 1 mech_infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 factory_minor placed in Iraq
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 2,67
Germans regular : 0,33