I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
@brxxx I assumed no scramble sz 97
@Sovietishcat yes
I thought aev just answered scramble, thats why I didnt take a look around. sry.
@brxxx No worries it was for the second scramble with Uk when I attecked N.Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
1 artillery moved from Normandy Bordeaux to France
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,2,1,1,4,6,5,6,2,4,1,2,2,1,5,1,2
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Caroline Islands to 46 Sea Zone
1 cruiser, 1 destroyer and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 8 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
@aequitas-et-veritas 1 hit with boats, your OOL sz 42
Go with Max D. Sink CV first etc., …@Sovietishcat
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Caroline Islands to 46 Sea Zone
1 cruiser, 1 destroyer and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 8 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 8 submarines in 42 Sea Zone, round 2 : 1/8 hits, 2,67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 7 submarines in 42 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 cruiser owned by the ANZAC and 5 submarines owned by the ANZAC retreated to 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 destroyer and 3 submarines
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Caroline Islands
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 armour placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Romania to Bryansk
1 bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 bomber moved from Ukraine to Kazakhstan
1 bomber moved from Ukraine to Vologda
3 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
2 infantry moved from Belarus to Smolensk
9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 2/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys in Rostov, round 2 : 8/51 hits, 14,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Vologda to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
3 aaGuns moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
8 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from Novgorod to Archangel
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 armour and 8 mech_infantrys moved from Germany to Romania
1 bomber moved from Kazakhstan to Yunnan
2 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 aaGun moved from Archangel to Novgorod
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
9 mech_infantrys placed in Germany
1 infantry placed in Germany
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2,1,4,6,3,3,6,5,5,3,3,3,1,2,6,2,1
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -6,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
14 infantry moved from Russia to Vologda
2 mech_infantrys moved from Tambov to Vologda
2 armour moved from Tambov to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
14 infantry moved from Russia to Vologda
2 mech_infantrys moved from Tambov to Vologda
2 armour moved from Tambov to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 14 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 14 infantry and 2 mech_infantrys in Vologda, round 2 : 7/18 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 30 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
2 artilleries moved from Russia to Vologda
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
14 infantry moved from Russia to Vologda
2 mech_infantrys moved from Tambov to Vologda
2 armour moved from Tambov to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 14 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 14 infantry and 2 mech_infantrys in Vologda, round 2 : 7/18 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 30 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
2 artilleries moved from Russia to Vologda
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 3.67
@aequitas-et-veritas missed a ncm please use 2nd file :+1:
@wizmark OK.
@Sovietishcat ,@wizmark I need another day. This is not easy for Japan.
@aequitas-et-veritas yes you ae in a tight spot for sure!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour moved from French Indo China to Szechwan
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 34 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
2 fighters moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in Szechwan
Japanese attack with 3 armour, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 2 fighters and 1 infantry in Szechwan, round 2 : 6/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship and 2 cruisers
Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 34 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
2 cruisers owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
Americans roll dice for 1 battleship in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber, 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship and 2 cruisers
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
2 fighters moved from Szechwan to Kwangsi
1 fighter moved from Shan State to Kwangsi
1 infantry moved from Yunnan to Kweichow
2 armour moved from Hunan to Yunnan
1 infantry moved from Yunnan to Hunan
5 infantry moved from Manchuria to Jehol
1 marine moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in Malaya
1 carrier and 2 destroyers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,1
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Japanese regular : 2,33
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber, 4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery, 4 infantry, 1 marine and 3 transports moved from 97 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to Southern France
4 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from 16 Sea Zone to 34 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Guam
Battle in Philippines
Battle in Southern France
Americans attack with 2 artilleries, 2 fighters, 9 infantry and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 2 fighters, 9 infantry and 1 marine in Southern France, round 2 : 3/14 hits, 3,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking Philippines from Japanese, taking Southern France from Italians with 2 artilleries, 2 fighters, 7 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 6/7 hits, 3,83 expected hits
Japanese roll dice for 1 fighter in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to Caroline Islands
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Southern France to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 carrier moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
17 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Hopei to Burma
7 artilleries and 21 infantry moved from India to Burma
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 7 artilleries, 1 fighter and 21 infantry
Japanese defend with 1 infantry
British roll dice for 7 artilleries, 1 fighter and 21 infantry in Burma, round 2 : 10/29 hits, 7,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 7 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
1 armour, 1 artillery and 3 infantry moved from Iraq to Trans-Jordan
3 armour, 1 fighter and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Malta to Southern France
4 fighters moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 submarines placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : -0,50
Japanese regular : -1,50
Italians regular : 1,33
Germans regular : -0,33
British regular : 1,83
@aequitas-et-veritas I assumed best OOL in sz 34, let me know if you want to re-roll