L20 #3 trulpen (X) vs CaptainNapalm (A) P2V


  • @CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    @trulpen You have scramble options in Holland Belgium and Shan State.

    No scramble Holland.

    Full scramble 3 figs Shan state.


  • Changed my mind. No scramble Shan state

  • '20 '16

    @trulpen Order of loss in your navy? You have one ship left. Do you want to save a destroyer, in case I have subs left over, or save your damaged battleship?


  • Save a bs.

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from Northern Manchuria to Shantung
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/10 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
            1 carrier and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Brazil to Suriname
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 17 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 bomber moved from Shantung to Tsinghai
    
        Place Units - Americans
            2 artilleries placed in Central United States
            2 transports placed in 104 Sea Zone
            1 carrier and 3 submarines placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Eastern Sinkiang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from Egypt to 100 Sea Zone
            1 bomber moved from Syria to 95 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 100 Sea Zone to 95 Sea Zone
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 1 destroyer; Neutral_Axis defend with 1 cruiser and 1 destroyer
                    British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Italians roll dice for 1 battleship, 3 cruisers and 2 destroyers in 95 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 cruiser owned by the Neutral_Axis, 1 submarine owned by the British and 1 destroyer owned by the Neutral_Axis lost in 95 Sea Zone
                    British roll dice for 3 submarines in 95 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 battleship owned by the Italians lost in 95 Sea Zone
                British win, taking 95 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 61
                Casualties for British: 1 submarine
                Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
            Battle in Holland Belgium
                British attack with 1 artillery, 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
            8 infantry moved from Eastern India to Burma
            1 infantry moved from Egypt to 100 Sea Zone
            1 artillery moved from Crete to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
            1 artillery moved from Tanganyika Territory to 74 Sea Zone
            1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 infantry moved from Italian Somaliland to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Syria to Iraq
            1 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            3 submarines placed in 100 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4
            UK_Pacific collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.00
    Italians regular : -0.83
    Japanese regular : 0.33
    Japanese AA : -0.17
    Germans regular : -1.00
    British regular : 0.00
    

    Savegame


  • These fucking dice! Sorry, but it’s extremely frustrating. Now the aa killed the italian sb. The dice have been like 95 % in the favour of the Allies. In one turn the german bs got to hit twice and now a japanese guy hit in Shan, but otherwise zero, while allied defense is substantially above 50 %. Arrrgh.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Eastern India: 2 infantry
            EDIT: Adding units owned by British to Eastern India: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : 0,83
    

    Savegame


  • Anyway, Axis has a tough uphill struggle.

  • '20 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery and 2 infantry moved from South Australia to New South Wales
            1 marine moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 62 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            2 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,6,3,2,3,3,1,2,3,2,6,6,4,1,4,6,4,4,2,2
            ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    @trulpen 2 French infantry on one US transport.

    Sorry about your frustration with the dice. I never had a chance in our last game, and you blitzed me in our first game. So, I am just glad to be in this game with a chance!


  • @CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    @trulpen 2 French infantry on one US transport.

    Sorry about your frustration with the dice. I never had a chance in our last game, and you blitzed me in our first game. So, I am just glad to be in this game with a chance!

    Not your fault, of course. Think you have more than a meager chance here.


  • You see! Allies has a definite advantage in P2V! :grin:


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            2 armour and 2 mech_infantrys moved from Leningrad to Vologda
            4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
                  Germans take Rostov from Russians
            1 artillery and 3 infantry moved from Leningrad to Vologda
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Leningrad to Vologda
            5 artilleries moved from Poland to Baltic States
            2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Eastern Poland to Leningrad
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from France to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 battleship placed in 115 Sea Zone
            1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            2 armour and 2 mech_infantrys moved from Leningrad to Vologda
            4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
                  Germans take Rostov from Russians
            1 artillery and 3 infantry moved from Leningrad to Vologda
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Leningrad to Vologda
            5 artilleries moved from Poland to Baltic States
            2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Eastern Poland to Leningrad
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from France to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 battleship placed in 115 Sea Zone
            1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Leningrad: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 1,17
    

    Savegame


  • Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.


  • @trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.

    Nevermind. Don’t think I can protect from that anyway. Fig is better in Leningrad. Please, use the first file.

  • '20 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            8 infantry moved from Siberia to Amur
            10 infantry moved from Northern Manchuria to Korea
            3 artilleries and 34 infantry moved from Bryansk to Kursk
                  Russians take Kursk from Germans
    
        Combat - Russians
            Battle in Korea
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 10 infantry in Korea, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Amur, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Siberia to Amur
            1 aaGun moved from Northern Manchuria to Korea
            1 infantry moved from Kazakhstan to Northern Caucasus
            1 infantry moved from Stalingrad to Tambov
            2 infantry moved from Stalingrad to Kazakhstan
            2 infantry moved from Urals to Kazakhstan
            1 infantry moved from Russia to Gorky
            1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 aaGun moved from Bryansk to Kursk
            1 infantry moved from Smolensk to Yaroslavl
            1 aaGun moved from Smolensk to Russia
            1 infantry moved from Smolensk to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Urals
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2
            Russians collect 29 PUs (7 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 1 carrier, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 59 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            2 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 tactical_bomber moved from Shansi to Kansu
            1 fighter moved from Shansi to Szechwan
            1 bomber moved from Anhwe to Kansu
            1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria
            1 bomber moved from Japan to Northern Manchuria
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
            1 battleship moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Gilbert Islands
            Battle in Java
                Japanese attack with 1 artillery, 4 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Siberia from Russians, taking Gilbert Islands from UK_Pacific, taking Java from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 carrier moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 59 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            4 carriers moved from 55 Sea Zone to 49 Sea Zone
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
            1 battleship and 1 cruiser moved from 55 Sea Zone to 49 Sea Zone
            1 cruiser moved from 35 Sea Zone to 49 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Szechwan to Shantung
            1 fighter moved from Szechwan to Kwangtung
            1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter moved from Szechwan to Kweichow
            1 bomber moved from Kansu to Anhwe
            1 aaGun moved from Kiangsi to Anhwe
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Jehol to Southern Manchuria
            1 bomber moved from Northern Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kansu to Shansi
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Shantung to Anhwe
            3 transports moved from 37 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 submarine moved from 77 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            3 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -1,00
    UK_Pacific regular : -0,33
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 1 carrier, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 59 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            2 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 tactical_bomber moved from Shansi to Kansu
            1 fighter moved from Shansi to Szechwan
            1 bomber moved from Anhwe to Kansu
            1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria
            1 bomber moved from Japan to Northern Manchuria
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
            1 battleship moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Gilbert Islands
            Battle in Java
                Japanese attack with 1 artillery, 4 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Siberia from Russians, taking Gilbert Islands from UK_Pacific, taking Java from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 carrier moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 59 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            4 carriers moved from 55 Sea Zone to 49 Sea Zone
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
            1 battleship and 1 cruiser moved from 55 Sea Zone to 49 Sea Zone
            1 cruiser moved from 35 Sea Zone to 49 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Szechwan to Shantung
            1 fighter moved from Szechwan to Kwangtung
            1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter moved from Szechwan to Kweichow
            1 bomber moved from Kansu to Anhwe
            1 aaGun moved from Kiangsi to Anhwe
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Jehol to Southern Manchuria
            1 bomber moved from Northern Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kansu to Shansi
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Shantung to Anhwe
            3 transports moved from 37 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 submarine moved from 77 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            3 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -1,00
    UK_Pacific regular : -0,33
    ANZAC regular : -0,33
    

    Savegame

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