Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
Ac with fig from z6 to z35.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Egypt to 100 Sea Zone
1 bomber moved from Syria to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 100 Sea Zone to 95 Sea Zone
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Combat Hit Differential Summary :
@trulpen You have scramble options in Holland Belgium and Shan State.
@CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
@trulpen You have scramble options in Holland Belgium and Shan State.
No scramble Holland.
Full scramble 3 figs Shan state.
Changed my mind. No scramble Shan state
@trulpen Order of loss in your navy? You have one ship left. Do you want to save a destroyer, in case I have subs left over, or save your damaged battleship?
Save a bs.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Northern Manchuria to Shantung
Combat - Americans
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/10 hits, 3.50 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Brazil to French Guiana
1 infantry moved from Brazil to Suriname
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 17 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Shantung to Tsinghai
Place Units - Americans
2 artilleries placed in Central United States
2 transports placed in 104 Sea Zone
1 carrier and 3 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Eastern Sinkiang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Egypt to 100 Sea Zone
1 bomber moved from Syria to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 100 Sea Zone to 95 Sea Zone
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 1 destroyer; Neutral_Axis defend with 1 cruiser and 1 destroyer
British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Italians roll dice for 1 battleship, 3 cruisers and 2 destroyers in 95 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 cruiser owned by the Neutral_Axis, 1 submarine owned by the British and 1 destroyer owned by the Neutral_Axis lost in 95 Sea Zone
British roll dice for 3 submarines in 95 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 battleship owned by the Italians lost in 95 Sea Zone
British win, taking 95 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for British: 1 submarine
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
8 infantry moved from Eastern India to Burma
1 infantry moved from Egypt to 100 Sea Zone
1 artillery moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from 95 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
1 artillery moved from Tanganyika Territory to 74 Sea Zone
1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery and 2 infantry moved from Syria to Iraq
1 infantry moved from Eastern India to Burma
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
3 submarines placed in 100 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4
UK_Pacific collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.00
Italians regular : -0.83
Japanese regular : 0.33
Japanese AA : -0.17
Germans regular : -1.00
British regular : 0.00
These fucking dice! Sorry, but it’s extremely frustrating. Now the aa killed the italian sb. The dice have been like 95 % in the favour of the Allies. In one turn the german bs got to hit twice and now a japanese guy hit in Shan, but otherwise zero, while allied defense is substantially above 50 %. Arrrgh.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Bessarabia to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
British AA : 0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Bessarabia to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 2 infantry
EDIT: Adding units owned by British to Eastern India: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0,83
Anyway, Axis has a tough uphill struggle.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from South Australia to New South Wales
1 marine moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 62 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,6,3,2,3,3,1,2,3,2,6,6,4,1,4,6,4,4,2,2
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@trulpen 2 French infantry on one US transport.
Sorry about your frustration with the dice. I never had a chance in our last game, and you blitzed me in our first game. So, I am just glad to be in this game with a chance!
@CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
@trulpen 2 French infantry on one US transport.
Sorry about your frustration with the dice. I never had a chance in our last game, and you blitzed me in our first game. So, I am just glad to be in this game with a chance!
Not your fault, of course. Think you have more than a meager chance here.
You see! Allies has a definite advantage in P2V! :grin:
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Leningrad to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
2 armour and 2 mech_infantrys moved from Leningrad to Vologda
4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
Germans take Rostov from Russians
1 artillery and 3 infantry moved from Leningrad to Vologda
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Leningrad to Vologda
5 artilleries moved from Poland to Baltic States
2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov
2 fighters moved from Eastern Poland to Leningrad
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 fighter moved from France to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Leningrad
1 battleship placed in 115 Sea Zone
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 1,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Leningrad to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
2 armour and 2 mech_infantrys moved from Leningrad to Vologda
4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
Germans take Rostov from Russians
1 artillery and 3 infantry moved from Leningrad to Vologda
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Leningrad to Vologda
5 artilleries moved from Poland to Baltic States
2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov
2 fighters moved from Eastern Poland to Leningrad
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 fighter moved from France to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Leningrad
1 battleship placed in 115 Sea Zone
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 1,17
Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.
@trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.
Nevermind. Don’t think I can protect from that anyway. Fig is better in Leningrad. Please, use the first file.