@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
@crockett36 scramble phillipines fighter to DAVOA (land battle)
Otherwise, no scrambles. Thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
4 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 cruiser moved from 21 Sea Zone to 38 Sea Zone
1 fighter moved from Formosa to 38 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
3 infantry moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 infantry moved from Jehol to Shansi
1 artillery moved from Jehol to Shansi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 bomber moved from Japan to Davao
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 bomber moved from Japan to 38 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 fighter moved from Korea to 36 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Johnston Island
Combat - Japanese
Americans scrambles 1 units out of Davao to defend against the attack in Manilla
Battle in Johnston Island
Battle in Wake Island
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Johnston Island from Americans, taking Wake Island from Americans, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
Japanese roll dice for 1 artillery in Manilla, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Manilla, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Manilla
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 38 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 1 bomber and 1 cruiser in 38 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 battleship in 38 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Davao
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Davao, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 27 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 27 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Scrambled unit stays in territory Manilla
Non Combat Move - Japanese
1 fighter could not land in 36 Sea Zone and was removed
2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 mech_infantry moved from Southern Manchuria to Anhwe
2 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Shansi to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from 38 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone
1 bomber moved from Davao to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Paulau
1 battleship and 1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 32 Sea Zone
3 fighters moved from 27 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
1 carrier moved from 7 Sea Zone to 32 Sea Zone
2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 7 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.50
Japanese regular : 0.17
UK_Pacific regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Central United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 marine moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to Western United States
1 fighter moved from Manilla to Northern Australia
EDIT: 1 marine moved from Central United States to Western United States
Place Units - Americans
1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,1
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Shansi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shansi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 7 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shansi, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Hopei to Szechwan
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Burma to 38 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
1 cruiser moved from 40 Sea Zone to 78 Sea Zone
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Eastern India to 38 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 38 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 113 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 battleship and 2 submarines
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 bomber owned by the British lost in 113 Sea Zone
British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 bomber and 1 destroyer
Casualties for Germans: 1 battleship and 2 submarines
Non Combat Move - British
3 fighters moved from 113 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 100 Sea Zone to 94 Sea Zone
1 cruiser moved from 100 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
3 aaGuns and 5 infantry moved from Eastern India to Burma
1 infantry moved from Western India to Baluchistan
1 artillery moved from Alexandria to Egypt
1 fighter moved from 38 Sea Zone to Burma
1 tactical_bomber moved from 38 Sea Zone to Burma
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 airfield placed in Gibraltar
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 27 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 fighter
EDIT: Adding units owned by British to Tanganyika Territory: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : -0.67
Japanese regular : -0.17
Germans regular : 0.17
British regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to 94 Sea Zone
1 armour moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Romania
2 fighters moved from Southern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
Combat - Italians
Combat Hit Differential Summary :
@crockett36 full scramble.3 fighters. max defense. thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to 94 Sea Zone
1 armour moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Romania
2 fighters moved from Southern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Trans-Jordan
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Syria
Italians win, taking Trans-Jordan from British, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery, 2 fighters and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Yugoslavia, round 2 : 4/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
British defend with 1 carrier, 2 cruisers, 5 fighters and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 94 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 5 fighters in 94 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 bomber owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 94 Sea Zone
British roll dice for 1 carrier, 1 cruiser and 1 transport in 94 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
British win with 1 carrier, 1 cruiser, 5 fighters and 1 transport remaining. Battle score for attacker is -55
Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
Casualties for British: 1 cruiser
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the British forced to land in Gibraltar
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Yugoslavia to Tobruk
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : -0.17
Neutral_Allies regular : 1.00
British regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Australia
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
1 infantry moved from Queensland to Northern Australia
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to Northern Australia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Australia
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
1 infantry moved from Queensland to Northern Australia
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to Northern Australia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
French converts factory_major into different units
French converts factory_major into different units
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from Southern France to Northern Italy
French take Northern Italy from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@regularkid just checkin in with you
Thanks back to work and son was home, on leave. Getting to it today
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 submarines moved from 114 Sea Zone to 128 Sea Zone
1 mech_infantry moved from France to Southern France
2 tactical_bombers moved from Western Germany to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 armour moved from Slovakia Hungary to Northern Italy
5 artilleries and 24 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Western Germany to 116 Sea Zone
1 carrier moved from 116 Sea Zone to 118 Sea Zone
1 cruiser moved from 116 Sea Zone to 118 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Vyborg
2 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to 98 Sea Zone
2 bombers moved from Holland Belgium to 98 Sea Zone
6 armour moved from France to Germany
4 mech_infantrys moved from France to Germany
4 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Eastern Poland
1 fighter and 3 tactical_bombers moved from Holland Belgium to Southern Italy
Combat - Germans
Russians scrambles 3 units out of Leningrad to defend against the attack in 118 Sea Zone
Battle in 128 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 5 : 0/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 6 : 2/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans winGermans win, taking 128 Sea Zone from Neutral with 2 submarines remaining, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in 118 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 1 transport
Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 118 Sea Zone
2 infantry owned by the Germans lost in Vyborg
Russians win with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -33
Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
Battle in Southern France
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in Vyborg
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Italy
Germans attack with 2 armour
French defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 2 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Moving scrambled unit from 118 Sea Zone back to originating territory: Leningrad
Moving scrambled unit from 118 Sea Zone back to originating territory: Leningrad
Moving scrambled unit from 118 Sea Zone back to originating territory: Leningrad
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 aaGuns moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from Western Germany to Germany
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 98 Sea Zone to Tobruk
2 tactical_bombers moved from 98 Sea Zone to Tobruk
3 bombers moved from 98 Sea Zone to Tobruk
Place Units - Germans
2 armour, 1 fighter and 1 tactical_bomber placed in Western Germany
10 infantry placed in Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,2
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 0.33
Russians regular : 2.17
Germans regular : -1.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Leningrad to Vyborg
1 artillery moved from Leningrad to Vyborg
1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Vyborg
Russians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Vyborg, round 2 : 2/9 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Archangel to Leningrad
2 aaGuns, 1 artillery and 8 infantry moved from Northern Belarus to Smolensk
2 artilleries and 5 infantry moved from Ukraine to Kursk
2 infantry moved from Northern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Kursk to Bryansk
3 infantry moved from Southern Belarus to Bryansk
2 artilleries moved from Russia to Bryansk
3 infantry moved from Sakha to Amur
1 aaGun moved from Siberia to Amur
2 artilleries moved from Siberia to Amur
9 infantry moved from Siberia to Amur
1 aaGun moved from Bryansk to Kursk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Stalingrad
Russians undo move 1.
3 artilleries placed in Ukraine
Russians undo move 2.
Russians undo move 1.
3 artilleries placed in Ukraine
1 artillery and 9 infantry placed in Russia
Russians undo move 1.
2 artilleries and 1 infantry placed in Ukraine
1 artillery placed in Stalingrad
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
@regularkid just checking in
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 mech_infantrys moved from Western United States to Central United States
1 marine moved from Western United States to Central United States
1 fighter moved from Northern Australia to Queensland
Place Units - Americans
2 carriers placed in 11 Sea Zone
1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.33
@crockett36 haven’t rolled my UK move yet. I’m going to change my buy from a fighter and mech, to an airbase. Thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 mech_infantrys moved from Western United States to Central United States
1 marine moved from Western United States to Central United States
1 fighter moved from Northern Australia to Queensland
Place Units - Americans
2 carriers placed in 11 Sea Zone
1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Szechwan to Hunan
1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
2 infantry moved from Tsinghai to Hopei
2 infantry moved from Tsinghai to Honan
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Shansi
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Chahar from Japanese, taking Shansi from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
4 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery placed in Szechwan
2 artilleries and 1 infantry placed in Yunnan
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Kansu
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Ethiopia to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 armour moved from Ethiopia to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 cruiser moved from 78 Sea Zone to 83 Sea Zone
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Trans-Jordan
1 artillery moved from 83 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
1 fighter moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Ethiopia to Kenya
Combat - British
Battle in 101 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 100 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 5 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Kenya
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Kenya to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 100 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 carrier and 1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 artillery moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 aaGun and 4 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 tactical_bomber moved from 101 Sea Zone to Cyprus
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 fighter and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 airfield
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 27 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.17
Italians regular : -1.00
Japanese regular : 2.67
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 65 Sea Zone
1 cruiser moved from 64 Sea Zone to 65 Sea Zone
Combat - ANZAC
Battle in 65 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser in 65 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 65 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC lost in 65 Sea Zone
ANZAC roll dice for 1 cruiser in 65 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 65 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 65 Sea Zone
ANZAC win, taking 65 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Northern Australia to Queensland
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.33