Scramble sz110?
L20 BM3 SC (A+14) vs AetV (X)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 4 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 17 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 8 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 2 aaGuns, 11 artilleries and 18 infantry moved from Tambov to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,83 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese Combat - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Ceylon Battle in 46 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 1 armour moved from Shan State to Yunnan 2 armour and 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 marine moved from Kwangtung to Kwangsi 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 4 infantry moved from Japan to 6 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol 2 tactical_bombers moved from Manchuria to 6 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone 1 fighter moved from Manchuria to Philippines 1 fighter moved from Japan to Philippines 2 fighters and 2 tactical_bombers moved from Anhwe to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to Caroline Islands 5 fighters and 2 tactical_bombers moved from 46 Sea Zone to Caroline Islands 1 infantry moved from Kweichow to Anhwe 1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 battleships, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 3 armour placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -1,33 UK_Pacific regular : -0,33 ANZAC regular : -0,17 -
@Sovietishcat ,I assumed no scramble.
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@Sovietishcat US is up.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour and 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 submarine in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from French Guiana to 88 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 infantry and 1 marine moved from Algeria to 92 Sea Zone 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry placed in Central United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Hopei, round 2 : 3/15 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters and 1 harbour; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Iraq 1 marine moved from Syria to 98 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria 3 fighters moved from 98 Sea Zone to Iraq 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in 80 Sea Zone British attack with 1 battleship and 1 cruiser Japanese defend with 1 submarine British roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq British attack with 3 fighters, 1 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 3 fighters, 1 infantry and 1 marine in Iraq, round 2 : 4/5 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis, 1 fighter owned by the British and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters and 1 marine remaining. Battle score for attacker is -4 Casualties for British: 1 fighter and 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Alexandria British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to 80 Sea Zone 2 fighters moved from Iraq to 80 Sea Zone 3 carriers moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 harbour placed in Persia 2 fighters placed in Egypt Turn Complete - British British collect 34 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,1,1,1,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : 0,17 Italians regular : -0,50 Japanese regular : 1,83 Neutral_Axis regular : 1,00 British regular : 1,00 -
@aequitas-et-veritas The computer crashed during NCM for USA while doing a battle calc; so I had to edit the first results of the combat + in sz 80 since the sub has lost the stealth capability due to the bad version my boats hit your sub which prevented the amphibious assault with my marine and BB but I hit more that 3 hits in Iraq, anyway I just re edited your sub!
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@Sovietishcat the IPC’s for UK Pac needs to be adjusted. It should be 3 IPC’s only since SUBS are present.
I leave it up to you to adjust it on Anzaks Turn or your drop a quick note here and will go ahead it fix it now.
Best Regards
AetV -
@aequitas-et-veritas Yes you are right, geez that new version is only trouble… could you please adjust it while doing Italy?
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@aequitas-et-veritas I guess you could roll seperate convoy for Persia and Iraq?
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@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas I guess you could roll seperate convoy for Persia and Iraq?
Will do, hang on. I am about to finish my ITA Turn.
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@Sovietishcat I rolled via the dice roller on triple a. (6,1,4,1 are t the results) causing 2IPC convoy dmg for UK.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from 97 Sea Zone to Syria 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Belarus to Archangel Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter, 1 submarine and 1 transport French defend with 1 destroyer Italians roll dice for 1 fighter, 1 submarine and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win, taking 99 Sea Zone from French with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Syria Italians attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 fighter Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Syria Italians roll dice for 1 artillery and 1 fighter in Syria, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 fighter in Syria, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the French and 1 artillery owned by the Italians lost in Syria Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 fighter Battle in Archangel Italians attack with 1 armour Russians defend with 1 mech_infantry Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 1 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 fighter moved from Syria to 97 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Changing PUs for British from 39 to 37 EDIT: Changing PUs for UK_Pacific from 6 to 3 EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,17 Russians regular : -0,67 British regular : 0,67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 3 infantry EDIT: Adding units owned by ANZAC to South Australia: 3 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Tambov 3 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 infantry and 1 mech_infantry moved from Belarus to Smolensk 1 fighter moved from Ukraine to Smolensk 1 bomber moved from Yugoslavia to Tambov 1 bomber moved from Yugoslavia to Bryansk 1 fighter moved from Yugoslavia to Bryansk 1 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Yugoslavia to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Tambov Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 4 infantry moved from Novgorod to Archangel 1 armour and 8 mech_infantrys moved from Ukraine to Volgograd 15 infantry moved from Rostov to Volgograd 5 artilleries moved from Rostov to Volgograd 1 artillery moved from Western Ukraine to Ukraine 4 armour and 4 mech_infantrys moved from Rostov to Northwest Persia 9 armour and 4 mech_infantrys moved from Rostov to Volgograd 2 aaGuns moved from Rostov to Volgograd 1 aaGun moved from Rostov to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Tambov to Ukraine 1 bomber and 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Smolensk to Novgorod 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany 1 fighter moved from Southern Italy to Yugoslavia Place Units - Germans 3 infantry placed in Normandy Bordeaux 10 mech_infantrys placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -1,17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Samara to Tambov 2 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Vologda 1 infantry moved from Smolensk to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Bryansk 2 fighters moved from Russia to Vologda 1 infantry moved from Samara to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 2,33 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 aaGuns, 11 artilleries and 13 infantry moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 92 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Samara to Tambov 2 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Vologda 1 infantry moved from Smolensk to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Bryansk 2 fighters moved from Russia to Vologda 1 infantry moved from Samara to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 2,33 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 aaGuns, 11 artilleries and 13 infantry moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 92 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,50 -
@aequitas-et-veritas Please use second file posted!
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@Sovietishcat I forgot a Sea Battle in sz 36.
Attacker:
2x DD [dice 2d6] hits on two <
2x Ftr [dice 2d6] hits on four<
2x TacB [dice 2d6] hits on four<Defender:
1x Sub [dice 1d6] hits on one -
2d6: 2, 4
2d6: 3, 4
2d6: 4, 3
1d6: 1





