I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
4 aaGuns, 3 armour, 8 artilleries, 37 infantry and 5 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 armour moved from Volgograd to Rostov
Place Units - Russians
3 artilleries placed in Volgograd
Russians undo move 1.
2 artilleries and 1 infantry placed in Volgograd
1 artillery, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 artilleries and 1 infantry
EDIT: Adding units owned by Russians to Russia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 3 aaGuns, 4 armour, 8 artilleries, 3 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Russians from Rostov: 3 aaGuns, 4 armour, 8 artilleries, 3 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 artillery and 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
4 aaGuns, 3 armour, 8 artilleries, 37 infantry and 5 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 armour moved from Volgograd to Rostov
Place Units - Russians
3 artilleries placed in Volgograd
Russians undo move 1.
2 artilleries and 1 infantry placed in Volgograd
1 artillery, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 artilleries and 1 infantry
EDIT: Adding units owned by Russians to Russia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 3 aaGuns, 4 armour, 8 artilleries, 3 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Russians from Rostov: 3 aaGuns, 4 armour, 8 artilleries, 3 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 artillery and 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@Karl7 Gokd day. Would you like to scramble to save that rust bucket of a DD?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 2 submarines and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Shan State to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 bomber moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 mech_infantry moved from Jehol to Manchuria
1 fighter moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -2.33
UK_Pacific regular : 0.67
ANZAC regular : 0.50
British regular : -0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 1 fighter
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 armour and 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 factory_minor, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 52 / 65
Russians : 26 / 30
Japanese : 58 / 61
Americans : 56 / 81
Chinese : 2 / 3
British : 31 / 40
UK_Pacific : 6 / 10
Italians : 11 / 11
ANZAC : 10 / 13
French : 1 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 2 submarines and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Shan State to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 bomber moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 mech_infantry moved from Jehol to Manchuria
1 fighter moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
EDIT: Removing units owned by Japanese from Hopei: 1 artillery
EDIT: Adding units owned by Japanese to Kweichow: 1 artillery
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -2.33
UK_Pacific regular : 0.67
ANZAC regular : 0.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 armour moved from Tunisia to Libya
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 carriers, 2 destroyers and 4 fighters moved from 94 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Battle in Greece
Battle in New Guinea
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Greece from Italians, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Libya
Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Western United States
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 armour moved from Tunisia to Libya
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 carriers, 2 destroyers and 4 fighters moved from 94 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Battle in Greece
Battle in New Guinea
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Greece from Italians, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Libya
Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Western United States
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Egypt to Crete
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from 95 Sea Zone to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 2 artilleries
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/7 hits, 2.50 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 2 : 2/3 hits, 1.17 expected hits
1 artillery owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 artilleries
Battle in Crete
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British roll dice for 1 artillery and 1 fighter in Crete, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Archangel
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
3 fighters and 1 tactical_bomber moved from Archangel to Bryansk
3 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Crete to Greece
2 fighters moved from Tobruk to 97 Sea Zone
1 mech_infantry moved from Burma to Szechwan
2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
Place Units - British
2 destroyers placed in 106 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 26 PUs (5 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,4,6,1,4,6,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.17
Italians regular : 0.67
Japanese regular : 0.67
Germans regular : -0.33
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Iraq: 3 fighters
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
EDIT: Turning off Edit Mode
3 fighters could not land in Iraq and were removed
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,1,4,6,5,1,3,3,4,1,4,6,5,6,2,3,4,4
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Neutral_Axis to Italians
EDIT: Adding units owned by Italians to Iraq: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
It wouldn’t let me land in the pro-Axis friendly neutral Iraq so changed ownership and will minus IPCs gained from it in future turns.
@Colt45554 that’s becuase you can’t land planes in it. You have to go in with ground forces.
It’s not like DEI for allies.
It is like the dutch situation after the Allies attack it, same as syria that i flew over
@Colt45554 hmm that may be true
P@nther has addressed this before but he could clarify
https://www.axisandallies.org/forums/topic/27363/flying-over-pro-neutrals
This isnt the large thread that I’ve seen before but here’s a brief addressing of it
Thanks Colt!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 11 artilleries, 22 infantry and 23 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Germans attack with 6 armour, 11 artilleries, 22 infantry and 23 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 6 armour, 11 artilleries, 22 infantry and 23 mech_infantrys in Rostov, round 2 : 14/62 hits, 16.00 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 6 armour, 11 artilleries, 22 infantry and 23 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
3 aaGuns moved from Ukraine to Rostov
1 mech_infantry moved from Slovakia Hungary to Bulgaria
2 mech_infantrys moved from Eastern Poland to Bulgaria
1 armour moved from Bessarabia to Bulgaria
1 mech_infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from France to Northern Italy
1 aaGun and 3 infantry moved from Western Germany to Northern Italy
1 bomber moved from 81 Sea Zone to Iraq
2 fighters moved from Southern Italy to Bulgaria
2 tactical_bombers moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Novgorod
5 infantry moved from Vyborg to Novgorod
10 mech_infantrys moved from Germany to Romania
1 bomber moved from Western Germany to Novgorod
2 armour moved from Bessarabia to Bulgaria
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
Place Units - Germans
4 fighters placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,2,6,3,4,1,6,3,2,1,2,6,3,2,5,2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Smolensk to Archangel
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Tambov
1 tactical_bomber moved from Western Ukraine to Tambov
1 fighter moved from Western Ukraine to Tambov
3 aaGuns, 4 armour, 7 artilleries, 33 infantry and 5 mech_infantrys moved from Bryansk to Tambov
2 artilleries, 3 infantry and 3 mech_infantrys moved from Russia to Tambov
1 artillery moved from Smolensk to Vologda
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
Place Units - Russians
4 armour and 1 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 2.50