I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in Malta
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Changing ownership of Baltic States from Russians to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Tobruk
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Changing ownership of Crete from Neutral_Allies to Italians
EDIT: Adding units owned by Italians to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Crete: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in Malta
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Changing ownership of Baltic States from Russians to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Tobruk
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Changing ownership of Crete from Neutral_Allies to Italians
EDIT: Adding units owned by Italians to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Crete: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Malta: 1 infantry
EDIT: Changing ownership of Malta from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Algeria: 1 infantry
EDIT: Adding units owned by Italians to Algeria: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Had to restart and not saved, hence edit of the battle in Tanganyika. Forgot the blitz in Russia, so had to do that by edit as well. Also did an edit with not taking Malta during CM, but rather Algeria during NCM. Hope all this mess is ok, otherwise please tell.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 aaGun and 2 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to South Australia
1 artillery moved from New South Wales to South Australia
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
Combat - French
Battle in 101 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
French win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
Had to restart and not saved, hence edit of the battle in Tanganyika. Forgot the blitz in Russia, so had to do that by edit as well. Also did an edit with not taking Malta during CM, but rather Algeria during NCM. Hope all this mess is ok, otherwise please tell.
You sure do know how to make a mess of a turn!
“No problem. I try to hone my patience.” ;-)
Hehe, hate it though when the client gets stuck and the game isn’t saved. Always gets messy.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 fighter moved from Western Germany to 128 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Malta
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans lost in 128 Sea Zone
1 fighter owned by the Germans retreated
Russians win, taking Malta from British with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
2 infantry moved from Western Germany to France
1 transport moved from 117 Sea Zone to 115 Sea Zone
1 fighter moved from 128 Sea Zone to 115 Sea Zone
1 aaGun and 6 infantry moved from Finland to Vyborg
6 armour and 9 mech_infantrys moved from Germany to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
1 aaGun, 3 artilleries and 10 infantry moved from Poland to Baltic States
4 artilleries moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
2 aaGuns, 2 artilleries and 24 infantry moved from Romania to Bessarabia
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
1 fighter placed in 115 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Germans collect 42 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0,83
Germans regular : -0,67
British regular : 0,33
Wait, think I’ll put some pansar down south. Gimme a minute.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 fighter moved from Western Germany to 128 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Malta
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans lost in 128 Sea Zone
1 fighter owned by the Germans retreated
Russians win, taking Malta from British with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
2 infantry moved from Western Germany to France
1 transport moved from 117 Sea Zone to 115 Sea Zone
1 fighter moved from 128 Sea Zone to 115 Sea Zone
1 aaGun and 6 infantry moved from Finland to Vyborg
6 armour and 9 mech_infantrys moved from Germany to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
1 aaGun, 3 artilleries and 10 infantry moved from Poland to Baltic States
4 artilleries moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
2 aaGuns, 2 artilleries and 24 infantry moved from Romania to Bessarabia
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
1 fighter placed in 115 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Germans collect 42 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 3 armour
EDIT: Adding units owned by Germans to Bessarabia: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 3 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,83
Germans regular : -0,67
British regular : 0,33
Now that’s fucking annoying. Losing a des against a sub, even using air in the attack.
Assumed no scramble to Normandie.
And don’t think I can play boldsy putting a sub there. Nah, can’t be greedy. Better to allow R those 2 IPC.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 fighter moved from Western Germany to 128 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Malta
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans lost in 128 Sea Zone
1 fighter owned by the Germans retreated
Russians win, taking Malta from British with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
2 infantry moved from Western Germany to France
1 transport moved from 117 Sea Zone to 115 Sea Zone
1 fighter moved from 128 Sea Zone to 115 Sea Zone
1 aaGun and 6 infantry moved from Finland to Vyborg
6 armour and 9 mech_infantrys moved from Germany to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
1 aaGun, 3 artilleries and 10 infantry moved from Poland to Baltic States
4 artilleries moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
2 aaGuns, 2 artilleries and 24 infantry moved from Romania to Bessarabia
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
1 fighter placed in 115 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Germans collect 42 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 3 armour
EDIT: Adding units owned by Germans to Bessarabia: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 3 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,83
Germans regular : -0,67
British regular : 0,33
Should of course keep 1 inf in Holland, since WG can scramble.
Doesn’t affect R though, which certainly the changed pansar does.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Northern Belarus
1 infantry moved from Leningrad to Archangel
1 aaGun and 4 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Smolensk to Northern Belarus
1 armour and 1 mech_infantry moved from Bryansk to Northern Belarus
1 artillery and 8 infantry moved from Russia to Smolensk
5 infantry moved from Rostov to Kursk
1 artillery and 9 infantry moved from Ukraine to Kursk
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 aaGun and 4 infantry moved from Amur to Siberia
1 aaGun and 9 infantry moved from Amur to Northern Manchuria
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 infantry placed in Leningrad
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry moved from Paulau to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
2 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Hunan to Kwangtung
1 armour moved from Kweichow to Kwangtung
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 infantry moved from Inner Mongolia to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Hunan to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Davao
1 battleship moved from 35 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Manilla
1 infantry moved from Paulau to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 cruiser moved from 37 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 1/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 6/10 hits, 4,50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manilla, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manilla, round 3 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Manilla, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Southern Manchuria
4 infantry moved from Jehol to Southern Manchuria
2 fighters and 1 tactical_bomber moved from Anhwe to Southern Manchuria
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Honan
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Southern Manchuria
2 artilleries moved from Hunan to Kwangsi
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Hunan
1 bomber moved from Manilla to Southern Manchuria
1 bomber moved from Manilla to Southern Manchuria
3 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -1,83
UK_Pacific regular : -0,33
Russians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Hawaiian Islands to 17 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 2/8 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Central United States to 104 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
1 bomber moved from Western United States to Northern Manchuria
1 submarine moved from 80 Sea Zone to 79 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 artillery placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Inner Mongolia
13 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Tsinghai, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 36 PUs;
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 100 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
1 battleship and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Syria to 100 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 100 Sea Zone to Crete
1 tactical_bomber moved from 100 Sea Zone to 96 Sea Zone
1 fighter moved from Eastern India to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
Combat - British
Battle in 96 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Crete
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 4 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tanganyika Territory, round 5 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 6 infantry
EDIT: Adding units owned by British to Eastern India: 6 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Eastern India to Burma
1 fighter moved from Shan State to Eastern India
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Iraq to Syria
1 tactical_bomber moved from 96 Sea Zone to 100 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from United Kingdom to Syria
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Crete to Egypt
1 aaGun moved from Burma to Eastern India
Place Units - British
3 submarines placed in 100 Sea Zone
1 destroyer and 1 fighter placed in 113 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6,6,3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Italians regular : 0.00
Japanese regular : -1.67
Germans regular : -0.33
Neutral_Axis regular : -0.33
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 6 infantry
EDIT: Adding units owned by British to Eastern India: 6 infantry
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Tobruk to 101 Sea Zone
3 fighters moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 101 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
French roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 101 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 101 Sea Zone to Bessarabia
3 fighters moved from 101 Sea Zone to Southern Italy
2 artilleries and 3 infantry moved from Tobruk to Libya
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 armour and 2 mech_infantrys moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 armour moved from Baltic States to Slovakia Hungary
1 artillery moved from Bulgaria to Romania
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 2,00
Fixed the Calcutta-guys.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
3 fighters moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to South Australia
2 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :