TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.2.20868, time: 11:21:30 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
4 infantry moved from Karelia to Archangel
1 infantry moved from Karelia to Archangel
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
1 aaGun and 3 infantry moved from Baltic States to Leningrad
2 aaGuns, 3 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
3 infantry moved from Baltic States to Eastern Poland
6 armour and 6 mech_infantrys moved from Baltic States to Western Ukraine
2 armour moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Malta to Southern Italy
1 submarine moved from 117 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 127 Sea Zone
3 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
1 transport placed in 116 Sea Zone
3 infantry placed in Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry placed in Germany
1 armour, 4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Libya: 1 infantry
EDIT: Adding units owned by Germans to Tunisia: 1 infantry
EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Romania: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Romania: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Holland Belgium : 1 infantry
Poland : 2 infantry
Germany : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Western Ukraine : 3 aaGuns, 9 armour, 5 artilleries, 30 infantry and 11 mech_infantrys
Southern Belarus : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Karelia : 1 flag
Archangel : 1 flag, 6 infantry
Ukraine : 1 flag, 1 infantry
Vyborg : 1 flag
Baltic States : 1 flag
Northern Belarus : 1 flag, 1 infantry
Leningrad : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
Southern Italy : 3 fighters
Tunisia : 1 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Finland : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
116 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
127 Sea Zone : 1 submarine
118 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 67
Russians : 35 / 50
Japanese : 57 / 67
Americans : 51 / 77
Chinese : 7 / 8
British : 34 / 37
UK_Pacific : 8 / 10
Italians : 16 / 19
ANZAC : 10 / 13
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kursk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Stalingrad to Tambov
1 infantry moved from Stalingrad to Tambov
1 aaGun, 2 armour, 1 artillery, 22 infantry and 2 mech_infantrys moved from Bryansk to Kursk
1 aaGun and 7 infantry moved from Smolensk to Bryansk
6 artilleries and 4 infantry moved from Russia to Bryansk
4 infantry moved from Vologda to Gorky
3 infantry moved from Timguska to Komi
2 aaGuns and 12 infantry moved from Siberia to Amur
1 submarine moved from 109 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Ukraine to Kursk
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 artillery
EDIT: Adding units owned by Russians to Gorky: 1 artillery
EDIT: Removing units owned by Russians from Kursk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.17
@ArtofWar1947
Apparently, I forgot to post Russia-4 yesterday morning.
Test summary from TripleA, engine version: 2.2.20868, time: 1:01:21 PM
Savegame
Test summary from TripleA, engine version: 2.2.20868, time: 1:21:29 PM
Savegame
Test summary from TripleA, engine version: 2.2.20868, time: 1:26:18 PM
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Honan
1 bomber moved from Siam to Honan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
2 carriers moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 45 Sea Zone
1 tactical_bomber moved from Siam to 56 Sea Zone
2 carriers moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Manilla to Davao
Japanese take Davao from Americans
1 bomber moved from Siam to 45 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 cruiser, 2 destroyers and 1 marine moved from 43 Sea Zone to 56 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
Combat Hit Differential Summary :
@ArtofWar1947 scramble from usa CV’s?
3 fighters versus the Japanese fleet, hmmm … no, I think not.
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
3 fighters versus the Japanese fleet, hmmm … no, I think not.
yeah, I keep forgetting about the scrambling off of carriers, so I had to redo the entire move, bringing everything I would have ncm, and just asked without thinking.
Test summary from TripleA, engine version: 2.2.20868, time: 3:36:11 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Honan
1 bomber moved from Siam to Honan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
2 carriers moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 45 Sea Zone
1 tactical_bomber moved from Siam to 56 Sea Zone
2 carriers moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Manilla to Davao
Japanese take Davao from Americans
1 bomber moved from Siam to 45 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 cruiser, 2 destroyers and 1 marine moved from 43 Sea Zone to 56 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Dutch New Guinea from Dutch with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Honan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
retreated to Honan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Paulau
1 bomber moved from 45 Sea Zone to Siam
2 infantry moved from Malaya to 38 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 56 Sea Zone
2 transports moved from 21 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Honan to Hunan
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Hunan to Kweichow
1 armour moved from Kiangsi to Kweichow
1 mech_infantry moved from Kwangtung to Kweichow
1 aaGun moved from Anhwe to Kiangsi
1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 marine moved from Manilla to 21 Sea Zone
1 marine moved from Borneo to 37 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Siam
1 cruiser and 1 marine moved from 21 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Siam
1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsu
1 transport moved from 22 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
2 tactical_bombers moved from Siam to Caroline Islands
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
1 fighter and 4 infantry placed in Japan
1 carrier and 1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
ANZAC regular : 0.83
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Paulau : 1 fighter and 1 tactical_bomber
Southern Manchuria : 1 flag
Iwo Jima : 2 infantry
Kiangsu : 1 flag, 1 aaGun and 3 infantry
Northern Manchuria : 1 flag
Siam : 1 aaGun, 1 airfield, 1 bomber, 2 marines and 2 tactical_bombers
Shantung : 1 flag
Caroline Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 4 infantry, 1 marine and 2 tactical_bombers
Jehol : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 harbour and 1 infantry
Manilla : 1 flag, 1 artillery
Guam : 1 flag, 1 airfield and 1 infantry
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 aaGun and 2 artilleries
Hunan : 1 flag, 1 bomber and 2 infantry
Kwangtung : 1 flag, 1 harbour
Yunnan : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Burma : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
38 Sea Zone : 2 cruisers and 1 transport
56 Sea Zone : 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 2 marines, 2 submarines, 3 tactical_bombers and 3 transports
Sumatra : 1 flag
Java : 1 flag
7 Sea Zone : 1 carrier, 1 destroyer and 1 transport
47 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag, 2 infantry
Celebes : 1 flag, 2 infantry
20 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 51 / 67
Russians : 35 / 42
Japanese : 61 / 69
Americans : 50 / 77
Chinese : 6 / 8
British : 34 / 37
UK_Pacific : 6 / 10
Italians : 16 / 19
ANZAC : 10 / 13
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 96 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 bomber, 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in Malta
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 airfield, 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Malta, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 bomber moved from 96 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
1 harbour placed in Wake Island
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
13 infantry moved from Inner Mongolia to Shansi
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Shansi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shansi, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
4 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 battleship, 5 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Tunisia
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Tunisia
2 cruisers moved from 94 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 78 Sea Zone to 100 Sea Zone
1 transport moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
2 artilleries and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
2 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern India to Burma
1 artillery and 5 infantry moved from 96 Sea Zone to Tunisia
1 armour moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
2 mech_infantrys moved from Rhodesia to Tanganyika Territory
1 fighter moved from Egypt to Kenya
1 bomber moved from Egypt to Tunisia
Combat - British
Battle in French Madagascar
Battle in 100 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Italians defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 100 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
British win, taking French Madagascar from Neutral_Axis, taking 100 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Crete
Battle in Tunisia
British attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour, 1 marine and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Tunisia, round 2 : 3/10 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Crete from Italians, taking Tunisia from Italians with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour, 1 marine and 1 mech_infantry
Battle in Kenya
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Kenya, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tanganyika Territory
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/27 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 fighter moved from Southern Persia to Eastern India
1 aaGun moved from Eastern India to Burma
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Kenya to Egypt
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
1 carrier moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from Tunisia to Malta
1 fighter moved from Tunisia to Malta
1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Southern Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -1.67
Japanese regular : 0.67
Italians regular : -2.00
British regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 96 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 bomber, 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in Malta
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 airfield, 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Malta, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 bomber moved from 96 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
1 harbour placed in Wake Island
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
13 infantry moved from Inner Mongolia to Shansi
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Shansi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shansi, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
4 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 battleship, 5 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Tunisia
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Tunisia
2 cruisers moved from 94 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 78 Sea Zone to 100 Sea Zone
1 transport moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
2 artilleries and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
2 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern India to Burma
1 artillery and 5 infantry moved from 96 Sea Zone to Tunisia
1 armour moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
2 mech_infantrys moved from Rhodesia to Tanganyika Territory
1 fighter moved from Egypt to Kenya
1 bomber moved from Egypt to Tunisia
Combat - British
Battle in French Madagascar
Battle in 100 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Italians defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 100 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
British win, taking French Madagascar from Neutral_Axis, taking 100 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Crete
Battle in Tunisia
British attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour, 1 marine and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Tunisia, round 2 : 3/10 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Crete from Italians, taking Tunisia from Italians with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour, 1 marine and 1 mech_infantry
Battle in Kenya
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Kenya, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tanganyika Territory
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/27 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 fighter moved from Southern Persia to Eastern India
1 aaGun moved from Eastern India to Burma
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Kenya to Egypt
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
1 carrier moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from Tunisia to Malta
1 fighter moved from Tunisia to Malta
1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Southern Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Wake Island: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -1.67
Japanese regular : 0.67
Italians regular : -2.00
British regular : 2.17
Test summary from TripleA, engine version: 2.2.20868, time: 8:51:13 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Western Ukraine to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 2 armour and 2 mech_infantrys
Western Ukraine : 1 flag
Bessarabia : 1 flag
Cyprus : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Bulgaria : 1 aaGun, 1 artillery and 5 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 51 / 67
Russians : 35 / 42
Japanese : 58 / 69
Americans : 50 / 70
Chinese : 8 / 10
British : 40 / 40
UK_Pacific : 7 / 10
Italians : 12 / 12
ANZAC : 10 / 13
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 47 Sea Zone
1 submarine moved from 64 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
3 fighters moved from 47 Sea Zone to South Australia
1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 32 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Eastern India to Burma
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
With your permission, I traded an infantry and arty for a tank for the ANZAC build. If thisnisokay, I should have added 1 to the ANZAC ipcs (so that the new total is 14, instead of 13)…
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
With your permission, I traded an infantry and arty for a tank for the ANZAC build. If thisnisokay, I should have added 1 to the ANZAC ipcs (so that the new total is 14, instead of 13)…
no problem