FMErwinRommel (X) vs Wizmark (L+16) BM3

  • '20 '19

    @FMErwinRommel they will anyway…your dd negates the sub first strike so all combat is deemed to be simultaneous… its just that the engine cant cope with the rules difference and uses the same action round as subs can only hit ships, so I can use subs as fodder for your planes this round. Will that make a difference to your choice between dd or bb?

  • 2025 2024 '23 '22 '21 '20 '19

    No, take the DD

  • '20 '19

    TripleA Manual Gamesave Post: British round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
                  British take 93 Sea Zone from Italians
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 destroyer and 4 submarines moved from 81 Sea Zone to 95 Sea Zone
            5 fighters moved from Egypt to 95 Sea Zone
            1 bomber moved from Iraq to 95 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - British
            Italians scrambles 3 units out of Northern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers, 9 fighters and 7 submarines
                Germans defend with 3 fighters and 2 submarines; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 5 submarines
                    British roll dice for 7 submarines in 95 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers and 9 fighters in 95 Sea Zone, round 2 : 8/13 hits, 6.33 expected hits
                    Italians roll dice for 7 submarines in 95 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 6 fighters in 95 Sea Zone, round 2 : 4/10 hits, 6.00 expected hits
                    2 destroyers owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Germans, 5 submarines owned by the Italians and 3 submarines owned by the British lost in 95 Sea Zone
                    British roll dice for 4 submarines in 95 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 bomber, 1 cruiser and 9 fighters in 95 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    British regular : 0.33
    

    Savegame

  • '20 '19

    @FMErwinRommel 5 more hits…could of done with a super round there

  • 2025 2024 '23 '22 '21 '20 '19

    BB, Italian fighters, germ fighters

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Szechwan
            6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            2 bombers moved from Gibraltar to 105 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 105 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 6 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/12 hits, 5.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - Americans
            6 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
            5 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            3 bombers moved from Queensland to India
            4 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to Gibraltar
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 carrier, 2 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            2 bombers moved from 105 Sea Zone to Gibraltar
            1 armour, 6 artilleries, 6 infantry and 2 marines moved from Morocco to Algeria
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 1 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Manchuria
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Manchuria
                Chinese win, taking Szechwan from Japanese, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            Chinese undo move 2.
            1 infantry placed in Jehol
            4 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_minor; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
                  British take 93 Sea Zone from Italians
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 destroyer and 4 submarines moved from 81 Sea Zone to 95 Sea Zone
            5 fighters moved from Egypt to 95 Sea Zone
            1 bomber moved from Iraq to 95 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - British
            Italians scrambles 3 units out of Northern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers, 9 fighters and 7 submarines
                Germans defend with 3 fighters and 2 submarines; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 5 submarines
                    British roll dice for 7 submarines in 95 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers and 9 fighters in 95 Sea Zone, round 2 : 8/13 hits, 6.33 expected hits
                    Italians roll dice for 7 submarines in 95 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 6 fighters in 95 Sea Zone, round 2 : 4/10 hits, 6.00 expected hits
                    2 destroyers owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Germans, 5 submarines owned by the Italians and 3 submarines owned by the British lost in 95 Sea Zone
                    British roll dice for 4 submarines in 95 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 bomber, 1 cruiser and 9 fighters in 95 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
                    Italians roll dice for 1 battleship, 1 destroyer and 6 fighters in 95 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits
                    1 destroyer owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 4 submarines owned by the British lost in 95 Sea Zone
                 retreated to 95 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 64
                Casualties for British: 1 cruiser, 2 destroyers and 7 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 5 submarines
                Casualties for Germans: 1 fighter and 2 submarines
            Battle in Caucasus
                British attack with 2 fighters and 3 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy
    
        Non Combat Move - British
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            4 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 bomber and 3 fighters moved from 95 Sea Zone to Algeria
            3 aaGuns, 3 artilleries, 14 infantry and 4 mech_infantrys moved from India to Burma
            3 mech_infantrys moved from Eastern Persia to India
            1 fighter moved from Persia to Burma
            1 battleship moved from 42 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Caucasus to Persia
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 submarine placed in 71 Sea Zone
            1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.00
    Japanese regular : -0.33
    Italians regular : -1.83
    Germans regular : 0.33
    British regular : -0.17
    

    Savegame

  • '20 '19

    @FMErwinRommel well the med is certainly a lot clearer now!

  • '20 '19

    @FMErwinRommel my TUV gain more or less negated your TUV gain in china…

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Italians round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to Iraq
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Rostov
            1 mech_infantry moved from Bessarabia to Ukraine
            1 bomber moved from Northern Italy to Bulgaria
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Small revenge bombing Iraq. Its frustrating playing Italy and Euro Axis when its in decline and I can’t do anything about it. Can’t stop tt’s in sz91. Germ homeland defenses can hold off Allies, but home fleet can’t get through to the Med to join Luftwaffe, and Luftwaffe alone can’t sink the combined Allied fleets. You will take all the isles and UK income will grow and subs will stop Italian income. Germ earns 60 more than Russia but is losing troops to UK in Cau and defending against Allies in the West. Japan to the rescue. But retaking Siberia will take time and few points.

  • '20 '19

    TripleA Move Summary: ANZAC round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Borneo
                ANZAC attack with 2 artilleries and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                ANZAC win, taking 37 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 artillery
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from 41 Sea Zone to Burma
            1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Borneo
                ANZAC attack with 2 artilleries and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                ANZAC win, taking 37 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 artillery
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from 41 Sea Zone to Burma
            1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 6 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 fighter moved from France to 105 Sea Zone
            3 bombers moved from Western Germany to 105 Sea Zone
            1 tactical_bomber moved from Southern Italy to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 fighter moved from Ukraine to Caucasus
            1 fighter moved from Bryansk to Caucasus
            2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Archangel
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
                  Germans take 119 Sea Zone from British
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Tambov, round 3 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 105 Sea Zone
                Germans attack with 3 bombers, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Germans roll dice for 3 bombers, 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
                Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Volgograd
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Volgograd
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Archangel to Novgorod
            3 bombers moved from 105 Sea Zone to Western Germany
            1 fighter moved from 105 Sea Zone to France
            3 fighters moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            4 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Novgorod to Belarus
            3 fighters and 1 tactical_bomber moved from Tambov to Bryansk
            5 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from France to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            4 mech_infantrys moved from Western Germany to Northern Italy
            4 mech_infantrys moved from Germany to Northern Italy
            1 artillery moved from Southern France to France
            1 artillery moved from Normandy Bordeaux to France
            2 aaGuns moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Caucasus to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Bryansk
            2 fighters moved from Caucasus to Rostov
            1 artillery moved from Bryansk to Rostov
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Volgograd from Russians to Germans
            EDIT: Adding units owned by Germans to Volgograd: 1 artillery
            EDIT: Removing units owned by Germans from Bryansk: 1 fighter
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry placed in France
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Western Ukraine
            2 armour and 1 infantry placed in Novgorod
            2 fighters and 2 infantry placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : 0.67
    Germans regular : -3.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Extremely bad dice on half the battles. The Smol curse continues, Ger 0-2: Rus 1-1. Attacked Rus sub with 5 units but your sub rolled a one anyway and sank my DD. Worse, I rolled 0-5 in Volg but you hit. On the next round, you rolled 2-2 for a total of 3-3. So I had to lose 2 fighters in order to take Volg. Originally took the ground unit, but edited afterward to take Volg. On R13, you lost a fighter there due to dice, but not 2 fighters. I used 12 planes on the Eastern front and did worse than Russia does with half that many. But I did gamble and win in Tambov. The six scrambled fighters in Italy last turn underperformed on the first round and I should have taken my DD on round 1, so the fighters would have hit 4 planes instead of 4 subs on round 2. Euro Axis lost 8 fighters in the UK/Ger turns. I’ll try to remember that when the opponent has lots of subs. Can’t seem to get Rus below 19 income. Looking forward to Japan’s turn and taking back some territory. I can wipe out lots of Chinese this coming turn, but they can still build 4 inf. The garrison rule hurts Japan with tanks that blitz but still have to occupy every inland territory. But that’s a realistic rule and perhaps should be used in Eastern Europe and Russia.

  • '20 '19

    TripleA Move Summary: Russians round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 armour moved from Yenisey to Buryatia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -2.67
    

    Savegame

  • '20 '19

    @FMErwinRommel my turn for terrible dice…but fortunately your troops didnt capitalise…could have been bad!

    My mistake in central china is certainly going to hurt for a while…no wonder you were complacent when I thought japan was down and out! DEIs will take a bit of organising to retake though so hopefully that will help allies. Still plenty of life left in this game!

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 7 infantry, 2 marines and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
            2 bombers moved from Kiangsi to Buryatia
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 marine moved from Kiangsu to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from 19 Sea Zone to Manchuria
            1 infantry moved from Shantung to Jehol
            2 armour moved from Anhwe to Jehol
            1 armour moved from Anhwe to Suiyuyan
                  Japanese take Chahar from Chinese
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Anhwe to Chahar
            2 battleships moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kiangsi to Manchuria
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 artillery, 6 carriers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Borneo
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Szechwan
            3 fighters and 1 tactical_bomber moved from Kiangsi to Szechwan
    

    Savegame

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.7k

Users

40.3k

Topics

1.7m

Posts