TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 fighter moved from New Guinea to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber and 5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 3 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Libya
1 armour moved from Tobruk to Egypt
1 fighter moved from 99 Sea Zone to Trans-Jordan
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Algeria to Morocco
1 aaGun moved from Western United States to Central United States
1 transport moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
11 infantry moved from Shensi to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.33
there is an issue with a transport in 92. I had put a UK inf on a US transport, but it is showing up on a UK one. I forgot however to note that the UK inf was on the US transport as well. Its not essential to this turn, but I will add a UK inf back to a US transport as I would like to keep one on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 fighter moved from New Guinea to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber and 5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 3 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Libya
1 armour moved from Tobruk to Egypt
1 fighter moved from 99 Sea Zone to Trans-Jordan
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Algeria to Morocco
1 aaGun moved from Western United States to Central United States
1 transport moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
11 infantry moved from Shensi to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters and 1 tactical_bomber moved from India to 38 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Iraq to Crete
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 38 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 4 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 38 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in Crete
British attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 bomber and 2 infantry in Crete, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British roll dice for 1 bomber and 1 infantry in Crete, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Crete to Trans-Jordan
2 marines moved from Algeria to 92 Sea Zone
1 carrier, 2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 110 Sea Zone
3 artilleries moved from Iraq to Trans-Jordan
2 armour and 3 mech_infantrys moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Trans-Jordan to Egypt
1 aaGun, 2 artilleries and 12 infantry moved from India to West India
3 fighters and 1 tactical_bomber moved from 38 Sea Zone to West India
2 marines moved from Trans-Jordan to 81 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 marines moved from 79 Sea Zone to West India
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 submarine placed in 80 Sea Zone
2 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 destroyer and 1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 1 aaGun, 1 artillery and 3 infantry
EDIT: Adding units owned by British to Morocco: 1 aaGun, 1 artillery and 3 infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 1.17
Italians regular : 0.00
Japanese regular : 1.17
British regular : 0.50
Wow, this was a novelty for me. I made fun with Trulpen about the inability of my lone cruisers to score a hit when being airstriked. The last 5 or 6 times the curse sustained and lone cruisers hit.
Now, the Axis power is fully unleashed:D
@JDOW lol. You were due a good result in the pacific. Although I could have had better dice in Europe, I’ve had pretty good attrition in the Pacific. Now I think I’m due for a great roll from my blockers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Caucasus to Crete
1 bomber moved from Southern Italy to Crete
1 fighter moved from 97 Sea Zone to Crete
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Crete
Italians attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Crete, round 2 : 2/5 hits, 2,17 expected hits
British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Crete to Western Germany
1 bomber moved from Crete to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Crete to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to West India
1 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 14 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Belarus to Smolensk
1 bomber moved from Romania to Smolensk
1 mech_infantry moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
5 infantry moved from Northwest Persia to Iraq
5 infantry moved from Northwest Persia to Persia
8 armour moved from Northwest Persia to Iraq
10 mech_infantrys moved from Northwest Persia to Iraq
2 tactical_bombers moved from Caucasus to Iraq
8 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
5 armour moved from Caucasus to Persia
3 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Persia
3 bombers moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/24 hits, 7,17 expected hits
British roll dice for 6 infantry in Persia, round 2 : 0/6 hits, 2,00 expected hits
6 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 6 infantry
Battle in Volgograd
Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 4,00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 3 infantry
Battle in Iraq
Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers
British defend with 7 infantry
Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 7/25 hits, 7,83 expected hits
British roll dice for 7 infantry in Iraq, round 2 : 3/7 hits, 2,33 expected hits
3 infantry owned by the Germans and 7 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 8 armour, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for British: 7 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Northwest Persia to Persia
1 artillery moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
11 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 bomber moved from Smolensk to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 aaGun and 2 infantry moved from Norway to Finland
1 fighter moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Persia to Caucasus
2 tactical_bombers moved from Iraq to Caucasus
1 fighter moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
2 bombers moved from Volgograd to Southern Italy
5 mech_infantrys moved from Romania to Ukraine
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 124 Sea Zone to 126 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Belarus to Vyborg
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Germany
3 infantry placed in Western Germany
8 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : 2,00
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 14 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Belarus to Smolensk
1 bomber moved from Romania to Smolensk
1 mech_infantry moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
5 infantry moved from Northwest Persia to Iraq
5 infantry moved from Northwest Persia to Persia
8 armour moved from Northwest Persia to Iraq
10 mech_infantrys moved from Northwest Persia to Iraq
2 tactical_bombers moved from Caucasus to Iraq
8 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
5 armour moved from Caucasus to Persia
3 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Persia
3 bombers moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/24 hits, 7,17 expected hits
British roll dice for 6 infantry in Persia, round 2 : 0/6 hits, 2,00 expected hits
6 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 8 armour, 5 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 6 infantry
Battle in Volgograd
Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 4,00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 3 infantry
Battle in Iraq
Germans attack with 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers
British defend with 7 infantry
Germans roll dice for 8 armour, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 7/25 hits, 7,83 expected hits
British roll dice for 7 infantry in Iraq, round 2 : 3/7 hits, 2,33 expected hits
3 infantry owned by the Germans and 7 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 8 armour, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for British: 7 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Northwest Persia to Persia
1 artillery moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
11 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 bomber moved from Smolensk to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 aaGun and 2 infantry moved from Norway to Finland
1 fighter moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Persia to Caucasus
2 tactical_bombers moved from Iraq to Caucasus
1 fighter moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
2 bombers moved from Volgograd to Southern Italy
5 mech_infantrys moved from Romania to Ukraine
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 124 Sea Zone to 126 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Belarus to Vyborg
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Germany
3 infantry placed in Western Germany
8 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 fighter
EDIT: Adding units owned by Germans to Caucasus: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : 2,00
British regular : -1,00
Sir, one little glitch. I accidentally took all figs from WGR to fight and left one Fig idle in SI while one WGR fig should have stayed idle in order to go to Novo. I just missclicked during the live run.
I hope you allow the edit. It was an overkill anyway and I would have just taken an SI fighter that moved later to WGR anyway.
Its fine.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
lol posted this in the wrong one. Ignore that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Vologda to Kazakhstan
4 artilleries moved from Tambov to Volgograd
20 infantry moved from Tambov to Volgograd
11 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Smolensk
2 infantry moved from Vologda to Archangel
1 armour and 2 infantry moved from Vologda to Urals
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Kazakhstan
2 fighters moved from Russia to Archangel
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Battle in Urals
Russians attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Urals, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 2 armour and 1 infantry in Urals, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 4 artilleries and 31 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 4 artilleries and 31 infantry in Volgograd, round 2 : 9/35 hits, 7.17 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 artilleries and 30 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
11 infantry moved from Russia to Tambov
19 infantry moved from Tambov to Volgograd
2 fighters moved from Kazakhstan to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
just looking at this again, and I will make an adjustment to Russia’s NCMs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Vologda to Kazakhstan
4 artilleries moved from Tambov to Volgograd
20 infantry moved from Tambov to Volgograd
11 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Smolensk
2 infantry moved from Vologda to Archangel
1 armour and 2 infantry moved from Vologda to Urals
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Kazakhstan
2 fighters moved from Russia to Archangel
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Battle in Urals
Russians attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Urals, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 2 armour and 1 infantry in Urals, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 4 artilleries and 31 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 4 artilleries and 31 infantry in Volgograd, round 2 : 9/35 hits, 7.17 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 artilleries and 30 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
11 infantry moved from Russia to Tambov
19 infantry moved from Tambov to Volgograd
2 fighters moved from Kazakhstan to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 9 infantry
EDIT: Adding units owned by Russians to Tambov: 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
No problem, does not affect Japan.
I need to take this turn into the weekend. I worked on it, and I am still stuck on some details.
I believe this is the most important and complicated turn in the game so far with the potential to be crucial for the outcome of the game.
Almost ready, I guess I found the missing puzzle piece under the shower:)
Finalizing details now. Posting soon.
@JDOW lol. Looking forward to the turn, but no rush if you are needing more time.
And I’m the same. One of my problems is that I sometimes am too eager to do my turn. Often when I wait a day or two, I get better ideas while I’m busy with something else.