@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Politics - ANZAC Turning on Edit Mode EDIT: Changing PUs for Italians from 17 to 22 EDIT: Turning off Edit Mode Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 fighter moved from 62 Sea Zone to 30 Sea Zone EDIT: 1 submarine moved from 20 Sea Zone to 6 Sea Zone EDIT: 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Borneo to Paulau Island Turn Complete - ANZAC ANZAC collect 2 PUs; end with 2 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by French to 112 Sea Zone: 2 infantry EDIT: Removing units owned by French from Norway: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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And remember that if you attack the aussie-subs, you won’t be able to load units during CM. But ignoring them works fine.
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@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
vanilla with a large bid.
I say as @gamerman01: OOBsolete. :grin:
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@trulpen Yep, I know… That part is also broke because in this version it wont let you ignore the subs.
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Just has to be handled by various edits. Cumbersome, but not unsurmountable.
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Like loading units on tr’s should be possible by move-edit and then move out all fleet. If any should’ve stayed, just move that back by move-edit during NCM. That way no faulty dice will be rolled atleast.
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@trulpen Lovely side-effect of a 6 cost unit. :)
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Western Germany to Denmark 5 artilleries moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 3 infantry moved from Western Germany to Denmark 10 armour moved from Germany to Denmark 1 mech_infantry moved from Poland to Baltic States 1 mech_infantry moved from Poland to Baltic States 3 fighters moved from Germany to Baltic States 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Germany to Western Ukraine 1 bomber moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 3 fighters moved from Western Germany to Denmark 4 armour moved from Persia to Northwest Persia 1 armour moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 3 bombers moved from Western Australia to New South Wales Combat - Germans Germans creates battle in territory 36 Sea Zone Battle in New South Wales Germans attack with 3 bombers ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry and 2 marines Germans roll dice for 3 bombers in New South Wales, round 2 : 2/3 hits, 2.00 expected hits ANZAC roll dice for 1 infantry and 2 marines in New South Wales, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 marine owned by the Americans lost in New South Wales Germans roll dice for 3 bombers in New South Wales, round 3 : 1/3 hits, 2.00 expected hits ANZAC roll dice for 1 marine in New South Wales, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans and 1 marine owned by the Americans lost in New South Wales Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 2 marines Casualties for Germans: 1 bomber Battle in Denmark Germans attack with 10 armour, 6 artilleries, 3 fighters and 8 infantry Americans defend with 1 infantry Germans roll dice for 10 armour, 6 artilleries, 3 fighters and 8 infantry in Denmark, round 2 : 12/27 hits, 10.83 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 10 armour, 6 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 3 fighters and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 4 armour Russians defend with 1 infantry Germans roll dice for 4 armour in Northwest Persia, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 3 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 36 Sea Zone Germans attack with 2 fighters; Japanese loiter and taunt ANZAC defend with 1 submarine retreated to 36 Sea Zone Non Combat Move - Germans 2 fighters moved from 36 Sea Zone to Western Australia 10 tactical_bombers moved from Shan State to Western Australia 2 bombers moved from New South Wales to Western Australia 2 bombers moved from Eastern Poland to Western Germany 1 bomber moved from Western Ukraine to Germany 1 aaGun moved from Romania to Slovakia Hungary 10 armour moved from Poland to Western Germany 9 mech_infantrys moved from Poland to Germany 1 mech_infantry moved from Western Germany to Germany 2 aaGuns moved from Poland to Germany 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 3 fighters moved from Baltic States to Germany 3 fighters moved from Denmark to Western Germany 1 infantry moved from Finland to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 armour moved from Persia to Turkmenistan Place Units - Germans 3 infantry placed in Persia 5 infantry placed in Germany 1 aaGun and 9 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Persia: 1 armour EDIT: Adding units owned by Germans to Iraq: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : -0.33 ANZAC regular : -0.33 Russians regular : -0.33 Germans regular : 2.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 7 artilleries and 20 infantry moved from Bryansk to Western Ukraine 1 armour moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Slovakia Hungary 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Baltic States 1 fighter moved from Bryansk to Eastern Poland Combat - Russians Battle in Slovakia Hungary Russians attack with 1 fighter Germans defend with 1 aaGun Germans roll AA dice in Slovakia Hungary : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Slovakia Hungary Russians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Western Ukraine Russians attack with 7 artilleries and 20 infantry Germans defend with 2 infantry Russians roll dice for 7 artilleries and 20 infantry in Western Ukraine, round 2 : 10/27 hits, 6,83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 7 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Slovakia Hungary to Belarus 3 artilleries and 3 infantry moved from Archangel to Belarus 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Baltic States to Novgorod 3 artilleries and 9 infantry moved from Novgorod to Baltic States 3 aaGuns moved from Novgorod to Baltic States 1 aaGun moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Western Ukraine 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Rostov to Volgograd 3 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -1,67 Russians regular : 2,33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 7 artilleries and 20 infantry moved from Bryansk to Western Ukraine 1 armour moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Slovakia Hungary 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Baltic States 1 fighter moved from Bryansk to Eastern Poland Combat - Russians Battle in Slovakia Hungary Russians attack with 1 fighter Germans defend with 1 aaGun Germans roll AA dice in Slovakia Hungary : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Slovakia Hungary Russians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Western Ukraine Russians attack with 7 artilleries and 20 infantry Germans defend with 2 infantry Russians roll dice for 7 artilleries and 20 infantry in Western Ukraine, round 2 : 10/27 hits, 6,83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 7 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Slovakia Hungary to Belarus 3 artilleries and 3 infantry moved from Archangel to Belarus 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Baltic States to Novgorod 3 artilleries and 9 infantry moved from Novgorod to Baltic States 3 aaGuns moved from Novgorod to Baltic States 1 aaGun moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Western Ukraine 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Rostov to Volgograd 3 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 fighter EDIT: Adding units owned by Russians to Ukraine: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -1,67 Russians regular : 2,33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Japanese destroys 5PUs while taking ANZAC capital 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Western Australia to New South Wales Japanese take New South Wales from ANZAC Combat - Japanese Battle in Alaska Battle in Burma Japanese attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Burma Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 armour moved from French Indo China to 36 Sea Zone 3 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour and 2 infantry moved from 56 Sea Zone to Western Australia 1 armour moved from 56 Sea Zone to Western Australia 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 battleships, 5 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 56 Sea Zone 6 fighters moved from Philippines to 56 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 1 infantry moved from Kweichow to Szechwan 3 armour moved from Kwangsi to Kweichow 3 mech_infantrys moved from Kwangsi to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to French Indo China 1 armour moved from Kwangsi to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 2 fighters moved from Japan to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 destroyers and 1 transport placed in 6 Sea Zone 3 transports placed in 36 Sea Zone 1 infantry placed in Kwangtung 1 airfield placed in Western Australia Japanese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Adding units owned by Japanese to Kweichow: 1 armour EDIT: Turning off Edit Mode 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,2,6,2,4,5,1,3,6,4,2,1,3,5,6,5,3,6,6,1,3,2,6 Japanese collect 56 PUs (10 lost to blockades); end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Japanese destroys 5PUs while taking ANZAC capital 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Western Australia to New South Wales Japanese take New South Wales from ANZAC Combat - Japanese Battle in Alaska Battle in Burma Japanese attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Burma Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 armour moved from French Indo China to 36 Sea Zone 3 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour and 2 infantry moved from 56 Sea Zone to Western Australia 1 armour moved from 56 Sea Zone to Western Australia 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 battleships, 5 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 56 Sea Zone 6 fighters moved from Philippines to 56 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 1 infantry moved from Kweichow to Szechwan 3 armour moved from Kwangsi to Kweichow 3 mech_infantrys moved from Kwangsi to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to French Indo China 1 armour moved from Kwangsi to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 2 fighters moved from Japan to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 destroyers and 1 transport placed in 6 Sea Zone 3 transports placed in 36 Sea Zone 1 infantry placed in Kwangtung 1 airfield placed in Western Australia Japanese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Adding units owned by Japanese to Kweichow: 1 armour EDIT: Turning off Edit Mode 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,2,6,2,4,5,1,3,6,4,2,1,3,5,6,5,3,6,6,1,3,2,6 Japanese collect 56 PUs (10 lost to blockades); end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Philippines: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@trulpenplay Please use latest file I had a noncombat move I missed. Thank you
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 2 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand 1 fighter moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New Zealand Combat - Americans Battle in Victoria Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Zealand Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New South Wales Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in New South Wales Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States 2 mech_infantrys placed in Central United States 8 infantry placed in Eastern United States Americans undo move 4. 8 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Norway Americans undo move 7. 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Italians regular : 0,50 Japanese regular : -0,17 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 1,67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 2 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand 1 fighter moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New Zealand Combat - Americans Battle in Victoria Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Zealand Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New South Wales Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in New South Wales Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States 2 mech_infantrys placed in Central United States 8 infantry placed in Eastern United States Americans undo move 4. 8 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Norway Americans undo move 7. 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Norway to 114 Sea Zone Combat - British Battle in 114 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 114 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Norway to Baltic States 1 fighter moved from 114 Sea Zone to Baltic States 1 fighter moved from Norway to Novgorod 1 marine moved from Norway to 112 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Norway 1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 carrier moved from 71 Sea Zone to 72 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 marine placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,50 Italians regular : 0,50 Japanese regular : 1,50 Germans regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 2 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand 1 fighter moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New Zealand Combat - Americans Battle in Victoria Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Zealand Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New South Wales Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in New South Wales Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States 2 mech_infantrys placed in Central United States 8 infantry placed in Eastern United States Americans undo move 4. 8 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Norway Americans undo move 7. 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Norway to 114 Sea Zone Combat - British Battle in 114 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 114 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Norway to Baltic States 1 fighter moved from 114 Sea Zone to Baltic States 1 fighter moved from Norway to Novgorod 1 marine moved from Norway to 112 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Norway 1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 carrier moved from 71 Sea Zone to 72 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 marine placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Southern France: 2 aaGuns and 3 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,50 Italians regular : 0,50 Japanese regular : 1,50 Germans regular : -0,33 -
The brits should of course retreat from S Fr to Normandie.
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Ah, yes, have to check z62. Tried to and it hanged. Forgot after restart. Will try again.
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Nevermind, it is what it is. Germany can-open anyway, so no need to consider a des-block.





