Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Java
            ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - ANZAC
        1 submarine moved from 42 Sea Zone to 41 Sea Zone
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 aaGun and 2 infantry moved from Queensland to New South Wales
        2 infantry moved from Trans-Jordan to Iraq
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Egypt to Trans-Jordan
        2 infantry moved from Morocco to Algeria
        1 fighter moved from United Kingdom to Gibraltar
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Archangel to Smolensk
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
        2 infantry moved from Novgorod to Belarus
        1 infantry moved from Eastern Poland to Belarus
        2 bombers moved from Novgorod to Belarus
        2 infantry moved from Eastern Poland to Western Ukraine
        1 bomber moved from Western Germany to Western Ukraine
        1 mech_infantry moved from Ukraine to Tambov
              Germans take Tambov from Russians
        1 mech_infantry moved from Ukraine to Volgograd
              Germans take Volgograd from Russians
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
    Combat - Germans
        Battle in Western Ukraine
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 2 bombers and 3 infantry
            Russians defend with 2 infantry
                Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1,83 expected hits
                Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
            Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in Smolensk
            Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
        1 bomber moved from Western Ukraine to Ukraine
        2 bombers moved from Belarus to Ukraine
        6 mech_infantrys moved from Ukraine to Volgograd
        2 armour moved from Ukraine to Volgograd
        1 mech_infantry moved from Ukraine to Caucasus
        2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
        1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
        2 infantry moved from Eastern Poland to Bessarabia
        8 mech_infantrys moved from Germany to Romania
        1 mech_infantry moved from Western Germany to Slovakia Hungary
        1 infantry moved from Western Germany to Germany
        1 fighter and 1 tactical_bomber moved from Western Germany to Romania
        1 tactical_bomber moved from Western Germany to Southern Italy
        1 submarine moved from 125 Sea Zone to 124 Sea Zone
        1 aaGun and 3 infantry moved from Novgorod to Archangel
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from Germany to 114 Sea Zone
        2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Novgorod
    Place Units - Germans
        3 infantry placed in Novgorod
        3 artilleries placed in Ukraine
        1 armour, 1 infantry and 8 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 58 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 1,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Russia to Smolensk
        2 infantry moved from Bryansk to Western Ukraine
        2 infantry moved from Bryansk to Rostov
        1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
        2 fighters moved from Bryansk to Western Ukraine
        2 fighters moved from Russia to Smolensk
        2 armour, 3 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Russia to Smolensk
        2 infantry moved from Bryansk to Western Ukraine
        2 infantry moved from Bryansk to Rostov
        1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
        2 fighters moved from Bryansk to Western Ukraine
        2 fighters moved from Russia to Smolensk
        2 armour, 3 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Tambov
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
                Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
            Russians win with 2 fighters remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 infantry
        Battle in Tambov
            Russians attack with 2 armour, 3 artilleries, 36 infantry and 2 mech_infantrys
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 armour, 3 artilleries, 36 infantry and 2 mech_infantrys in Tambov, round 2 : 8/43 hits, 8.83 expected hits
                Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 2 armour, 3 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Rostov
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Italians defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
            Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Italians: 1 mech_infantry
        Battle in Smolensk
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 infantry moved from Samara to Kazakhstan
        2 infantry moved from Russia to Samara
        2 fighters moved from Western Ukraine to Russia
        2 fighters moved from Smolensk to Russia
        1 tactical_bomber moved from Rostov to Russia
        1 fighter moved from Rostov to Russia
        9 infantry moved from Bryansk to Russia
        1 infantry moved from Bryansk to Tambov
        2 aaGuns moved from Bryansk to Russia
        2 aaGuns moved from Bryansk to Tambov
        2 aaGuns and 18 infantry moved from Buryatia to Amur
        1 submarine moved from 92 Sea Zone to 96 Sea Zone
    Place Units - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 96 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        6 artilleries and 4 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 22 PUs; end with 22 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 1.67
Russians regular : -2.17
@brxxx bloody lucky in w ukraine! :angry:
@brxxx @aequitas-et-veritas btw the sub issue has reared its ugly head…all the stealth options have vanished… :confounded:
@wizmark yepp I noticed big time.
We have to take care in the Pacific for that as well…
@Sovietishcat ,@wizmark  will do my Turn today.
My CPU crashed on me yesterday, so I wasn’t able to get through all of my games.
I apolgize for that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 3 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 cruisers moved from 35 Sea Zone to 34 Sea Zone
        2 battleships moved from 35 Sea Zone to 34 Sea Zone
        3 carriers moved from 35 Sea Zone to 34 Sea Zone
        1 submarine moved from 35 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
        1 fighter moved from Japan to 22 Sea Zone
        2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
        3 fighters moved from Japan to 34 Sea Zone
        1 carrier moved from 36 Sea Zone to 34 Sea Zone
        2 tactical_bombers moved from 35 Sea Zone to Paulau Island
        1 tactical_bomber moved from Philippines to Paulau Island
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
        1 bomber moved from French Indo China to 42 Sea Zone
        1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
        1 infantry moved from Guam to 21 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 bomber and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 45 Sea Zone
            Japanese attack with 1 tactical_bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in 34 Sea Zone
            Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 1 submarine and 2 transports
            Americans defend with 1 destroyer and 1 transport
                Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 1 submarine and 2 transports in 34 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
            Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 15
            Casualties for Americans: 1 destroyer and 1 transport
        Battle in Paulau Island
            Japanese attack with 2 artilleries, 2 infantry and 3 tactical_bombers
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 artilleries, 2 infantry and 3 tactical_bombers in Paulau Island, round 2 : 3/7 hits, 2,83 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
            Japanese win, taking Paulau Island from Americans with 2 artilleries, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in 22 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 submarine and 1 transport
                Japanese roll dice for 1 fighter in 22 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 transport owned by the Americans lost in 22 Sea Zone
             retreated to 22 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
    Non Combat Move - Japanese
        1 fighter moved from 22 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
        3 tactical_bombers moved from Paulau Island to 34 Sea Zone
        1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
        1 bomber moved from 42 Sea Zone to French Indo China
        1 tactical_bomber moved from French Indo China to Yunnan
        1 armour and 1 artillery moved from Szechwan to Yunnan
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Hunan to Yunnan
        2 armour moved from Jehol to Hunan
        1 infantry moved from French Indo China to Yunnan
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
        3 fighters moved from 35 Sea Zone to Yunnan
        3 fighters moved from Philippines to Yunnan
        1 aaGun, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Yunnan
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
        10 infantry and 1 marine moved from Jehol to Manchuria
    Place Units - Japanese
        1 carrier and 2 destroyers placed in 37 Sea Zone
        3 armour placed in French Indo China
        3 infantry placed in Manchuria
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
        EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
        Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 2,67
ANZAC regular : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        7 fighters moved from 33 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
        1 bomber moved from Caroline Islands to 34 Sea Zone
        1 destroyer and 1 submarine moved from 23 Sea Zone to 34 Sea Zone
        1 submarine moved from 22 Sea Zone to 34 Sea Zone
        1 submarine moved from 46 Sea Zone to 34 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from 10 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 34 Sea Zone
        2 fighters moved from 95 Sea Zone to 97 Sea Zone
        1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
@brxxx Scramble sz 97 and @aequitas-et-veritas OOL in sz 34?
@Sovietishcat said in TT 20 Oberkommando BrAeV (X) vs Wizcats (A) +12 BM3:
@brxxx Scramble sz 97 and @aequitas-et-veritas OOL in sz 34?
No Scramble in sz 97.
Ool Round for round please. Thank you.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        7 fighters moved from 33 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
        1 bomber moved from Caroline Islands to 34 Sea Zone
        1 destroyer and 1 submarine moved from 23 Sea Zone to 34 Sea Zone
        1 submarine moved from 22 Sea Zone to 34 Sea Zone
        1 submarine moved from 46 Sea Zone to 34 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from 10 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 34 Sea Zone
        2 fighters moved from 95 Sea Zone to 97 Sea Zone
        1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    Combat - Americans
        Battle in 97 Sea Zone
            Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Russians loiter and taunt
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
            Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Americans: 1 destroyer
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in 34 Sea Zone
            Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber
            Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 10/16 hits, 8,17 expected hits
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : 0,50
@aequitas-et-veritas 10 hits 1st round
@Sovietishcat sink CV’s dent BB’s.
Note that the Subs haven’t been rolled first, but keep an eye open where Subs can use their first strike ability due to no DD is present.
In this round it would not matter, bc we both have Subs and DD’s for now.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        7 fighters moved from 33 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
        1 bomber moved from Caroline Islands to 34 Sea Zone
        1 destroyer and 1 submarine moved from 23 Sea Zone to 34 Sea Zone
        1 submarine moved from 22 Sea Zone to 34 Sea Zone
        1 submarine moved from 46 Sea Zone to 34 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from 10 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 34 Sea Zone
        2 fighters moved from 95 Sea Zone to 97 Sea Zone
        1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    Combat - Americans
        Battle in 97 Sea Zone
            Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Russians loiter and taunt
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
            Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Americans: 1 destroyer
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in 34 Sea Zone
            Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber
            Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 10/16 hits, 8,17 expected hits
            Units damaged: 2 battleships owned by the Japanese
                Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 34 Sea Zone, round 2 : 7/17 hits, 8,67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                4 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 34 Sea Zone
                Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 9/16 hits, 8,17 expected hits
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : -1,83
Italians regular : 0,50
@aequitas-et-veritas 9 hits second round. Yes I know what you mean about the sub, funny how they roll second now…
@Sovietishcat kill 4xTacB’s, 1xSub, 2xCR,  1x BB and 1xFTR, please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        7 fighters moved from 33 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
        1 bomber moved from Caroline Islands to 34 Sea Zone
        1 destroyer and 1 submarine moved from 23 Sea Zone to 34 Sea Zone
        1 submarine moved from 22 Sea Zone to 34 Sea Zone
        1 submarine moved from 46 Sea Zone to 34 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from 10 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 34 Sea Zone
        2 fighters moved from 95 Sea Zone to 97 Sea Zone
        1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    Combat - Americans
        Battle in 97 Sea Zone
            Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Russians loiter and taunt
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
            Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Americans: 1 destroyer
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in 34 Sea Zone
            Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber
            Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 10/16 hits, 8,17 expected hits
            Units damaged: 2 battleships owned by the Japanese
                Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 34 Sea Zone, round 2 : 7/17 hits, 8,67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                4 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 34 Sea Zone
                Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 9/16 hits, 8,17 expected hits
                Americans roll dice for 3 submarines in 34 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 34 Sea Zone, round 3 : 9/13 hits, 7,33 expected hits
            Units damaged: 1 battleship owned by the Americans
                Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 34 Sea Zone
                Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 4 : 5/12 hits, 6,50 expected hits
                Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 34 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
                3 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 34 Sea Zone
                2 transports owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 battleship, 1 bomber, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 92
            Casualties for Americans: 4 carriers, 2 destroyers, 5 fighters and 3 submarines
            Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
        Battle in 16 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 16 Sea Zone
                Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 carrier moved from 26 Sea Zone to 16 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        2 submarines moved from 26 Sea Zone to 6 Sea Zone
        1 infantry moved from Marshall Islands to 32 Sea Zone
        1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        4 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
        1 bomber moved from 34 Sea Zone to Caroline Islands
        1 artillery and 4 infantry moved from Sicily to 95 Sea Zone
        1 marine moved from Sicily to 95 Sea Zone
        1 artillery, 4 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 97 Sea Zone
        1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
        1 armour and 1 mech_infantry moved from Tunisia to Tobruk
        2 transports moved from 91 Sea Zone to 92 Sea Zone
        1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
        2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
    Place Units - Americans
        1 carrier placed in 10 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
        1 destroyer and 2 transports placed in 101 Sea Zone
        4 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Shensi to Szechwan
        1 infantry moved from Sikang to Szechwan
        1 fighter moved from Suiyuyan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Hopei
        15 infantry moved from Suiyuyan to Hopei
    Place Units - Chinese
        3 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
    Purchase Units - British
        British buy 2 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Sardinia to 95 Sea Zone
        2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
        2 infantry moved from 97 Sea Zone to Northern Italy
        2 battleships and 2 cruisers moved from 95 Sea Zone to 97 Sea Zone
        2 carriers moved from 95 Sea Zone to 97 Sea Zone
        1 destroyer moved from 95 Sea Zone to 97 Sea Zone
        1 fighter moved from 95 Sea Zone to Northern Italy
        1 fighter moved from Sicily to Northern Italy
        1 fighter and 1 tactical_bomber moved from Sicily to Northern Italy
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 fighter moved from United Kingdom to 97 Sea Zone
    Combat - British
        Battle in Northern Italy
            British attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Italians defend with 1 factory_major and 2 infantry
                British roll dice for 2 battleships in Northern Italy, round 2 : 2/2 hits, 1,33 expected hits
                Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
                1 tactical_bomber owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
            British converts factory_major into different units
            British win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
            Casualties for British: 1 infantry and 1 tactical_bomber
            Casualties for Italians: 2 infantry
    Non Combat Move - British
        3 fighters moved from Northern Italy to 97 Sea Zone
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        1 armour moved from Libya to Alexandria
        1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 armour moved from Eastern Persia to Iraq
        1 artillery moved from Northwest Persia to Iraq
        3 infantry moved from Trans-Jordan to Iraq
        4 infantry moved from Egypt to Trans-Jordan
        1 fighter moved from India to Hopei
        3 aaGuns, 7 artilleries and 16 infantry moved from Burma to India
        4 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
        4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Malta
    Place Units - British
        1 armour, 1 fighter and 1 infantry placed in Egypt
        1 armour and 2 mech_infantrys placed in Union of South Africa
        1 fighter placed in United Kingdom
        British undo move 1.
        1 armour, 1 fighter and 1 mech_infantry placed in Egypt
        1 infantry placed in United Kingdom
        Turning on Edit Mode
        EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
        EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 39 PUs; end with 39 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
        UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -2,00
Japanese regular : -0,33
Italians regular : 1,83
British regular : 0,67
@brxxx I assumed no scramble sz 97!