dawgoneit Allies v. Entek Axis 1941

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour and 4 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
                  British take East Indies from Japanese
            4 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Egypt to Libya
            2 fighters moved from 15 Sea Zone to Libya
            1 bomber moved from Union of South Africa to Libya
            2 infantry moved from Italian Africa to Anglo-Egypt Sudan
            1 infantry moved from Union of South Africa to Rhodesia
            2 fighters moved from 7 Sea Zone to Libya
    
        Combat - British
            Battle in Libya
                British attack with 4 artilleries, 2 bombers, 5 fighters and 4 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry; Italians defend with 1 artillery and 3 infantry
                    British roll dice for 4 artilleries, 2 bombers, 5 fighters and 4 infantry in Libya, round 2 : 7/17 hits, 6.83 expected hits
                    Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Libya, round 2 : 3/9 hits, 3.33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
                    British roll dice for 4 artilleries, 2 bombers, 5 fighters and 1 infantry in Libya, round 3 : 4/14 hits, 5.83 expected hits
                    Italians roll dice for 2 armour in Libya, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 2 artilleries owned by the British lost in Libya
                British win, taking Libya from Italians with 2 artilleries, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 16
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to 7 Sea Zone
            2 fighters moved from Libya to 15 Sea Zone
            2 fighters moved from Libya to Egypt
            2 bombers moved from Libya to Egypt
    
        Place Units - British
            2 transports placed in 15 Sea Zone
            2 transports placed in 7 Sea Zone
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : -1.67
    Italians : 0.67
    British rolls : : 0.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Caucasus
            2 armour moved from Bulgaria Romania to Caucasus
            1 fighter moved from East Poland to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour, 1 fighter and 1 infantry
                Russians defend with 1 aaGun, 1 factory and 1 infantry
                    AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Eastern Ukraine
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.67
    AA fire in Caucasus : : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 3,2,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Midway to 57 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 60 Sea Zone
            1 artillery and 1 infantry moved from 60 Sea Zone to Okinawa
            1 fighter moved from Iwo Jima to 62 Sea Zone
            4 bombers moved from Iwo Jima to 62 Sea Zone
            1 bomber and 2 fighters moved from Western United States to 62 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 5 bombers and 3 fighters
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Americans roll dice for 5 bombers and 3 fighters in 62 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 62 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 5 bombers and 1 fighter in 62 Sea Zone, round 3 : 6/6 hits, 3.83 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 62 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 62 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 48
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
            Battle in Okinawa
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Okinawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Okinawa
                    Americans roll dice for 1 artillery in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Okinawa, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Okinawa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Okinawa
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 bombers moved from 62 Sea Zone to Iwo Jima
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Hupeh
                  Chinese take Hupeh from Japanese
            1 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
            2 infantry moved from Sikang to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Ningxia to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 armour, 5 bombers, 3 fighters and 1 infantry placed in Western United States
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 armour, 5 bombers, 3 fighters and 1 infantry placed in Western United States
            Americans undo move 1.
            Americans undo move 1.
            1 transport placed in 56 Sea Zone
            1 armour, 4 bombers, 3 fighters and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.17
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Increased Factory Production
    
        Activate Technology - Germans
            Germans activating Increased Factory Production
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Karelia S.S.R. to Russia
            1 bomber moved from Karelia S.S.R. to Russia
            5 fighters moved from Karelia S.S.R. to Russia
            2 infantry moved from Archangel to Russia
            4 armour moved from Belorussia to Russia
            1 artillery and 7 infantry moved from Eastern Ukraine to Russia
            1 armour moved from East Poland to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
                Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 20 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 9 infantry in Russia, round 2 : 9/22 hits, 8.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 20 infantry in Russia, round 2 : 6/24 hits, 8.33 expected hits
                    9 infantry owned by the Russians and 6 infantry owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Russia, round 3 : 8/16 hits, 7.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 11 infantry in Russia, round 3 : 6/15 hits, 5.33 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 1 bomber and 4 fighters in Russia, round 4 : 4/10 hits, 5.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 4 : 6/7 hits, 2.67 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Germans and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 5 : 1/4 hits, 2.50 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Russia, round 5 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 1 armour and 1 bomber in Russia, round 6 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 2 armour in Russia, round 6 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 bomber owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -45
                Casualties for Germans: 6 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 20 infantry
    
        Non Combat Move - Germans
            5 infantry moved from East Poland to Eastern Ukraine
            1 artillery and 8 infantry moved from Germany to Czechoslovakia Hungary
            7 infantry moved from Poland to East Poland
            1 fighter moved from Germany to Caucasus
    
        Place Units - Germans
            1 fighter and 1 infantry placed in Karelia S.S.R.
            1 armour, 1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 65 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.00
    Germans : -2.17
    Russians : 2.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Increased Factory Production
    
        Activate Technology - Germans
            Germans activating Increased Factory Production
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Karelia S.S.R. to Russia
            1 bomber moved from Karelia S.S.R. to Russia
            5 fighters moved from Karelia S.S.R. to Russia
            2 infantry moved from Archangel to Russia
            4 armour moved from Belorussia to Russia
            1 artillery and 7 infantry moved from Eastern Ukraine to Russia
            1 armour moved from East Poland to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
                Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 20 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 9 infantry in Russia, round 2 : 9/22 hits, 8.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 20 infantry in Russia, round 2 : 6/24 hits, 8.33 expected hits
                    9 infantry owned by the Russians and 6 infantry owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Russia, round 3 : 8/16 hits, 7.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 11 infantry in Russia, round 3 : 6/15 hits, 5.33 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 1 bomber and 4 fighters in Russia, round 4 : 4/10 hits, 5.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 4 : 6/7 hits, 2.67 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Germans and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 5 : 1/4 hits, 2.50 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Russia, round 5 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 1 armour and 1 bomber in Russia, round 6 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 2 armour in Russia, round 6 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 bomber owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -45
                Casualties for Germans: 6 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 20 infantry
    
        Non Combat Move - Germans
            5 infantry moved from East Poland to Eastern Ukraine
            1 artillery and 8 infantry moved from Germany to Czechoslovakia Hungary
            7 infantry moved from Poland to East Poland
            1 fighter moved from Germany to Caucasus
    
        Place Units - Germans
            1 fighter and 1 infantry placed in Karelia S.S.R.
            1 armour, 1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 65 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from East Poland: 7 infantry
            EDIT: Adding units owned by Germans to Baltic States: 7 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.00
    Germans : -2.17
    Russians : 2.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Combat Move - Russians
            2 infantry moved from Chinghai to Novosibirsk
            1 infantry moved from Chinghai to Kazakh S.S.R.
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kiangsu to Hupeh
            1 armour moved from Manchuria to Hupeh
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            2 fighters and 5 infantry placed in Japan
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 6,4 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover AA Radar
    
        Activate Technology - British
            British activating AA Radar
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to India
            1 transport moved from 15 Sea Zone to 34 Sea Zone
            2 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            2 bombers moved from Egypt to India
            2 fighters moved from 15 Sea Zone to Russia
            2 fighters moved from Egypt to India
            1 infantry moved from Rhodesia to Italian Africa
            1 armour moved from Union of South Africa to Italian Africa
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Norway
                  British take Norway from Germans
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Libya to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to France
            1 carrier moved from 15 Sea Zone to 35 Sea Zone
            1 destroyer moved from 15 Sea Zone to 34 Sea Zone
    
        Combat - British
            Battle in Russia
                British attack with 2 fighters
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    AA fire in Russia : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 fighters in Russia, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters in Russia, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                British win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for British: 1 fighter
                Casualties for Germans: 1 armour
            Battle in India
                British attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    AA fire in India : 2/4 hits, 0.67 expected hits
                    2 fighters owned by the British lost in India
                    British roll dice for 1 artillery, 2 bombers and 3 infantry in India, round 2 : 3/8 hits, 2.67 expected hits
                    Japanese roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is -17
                Casualties for British: 2 fighters and 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in France
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Russia to Novosibirsk
            2 bombers moved from India to Egypt
    
        Place Units - British
            1 transport placed in 34 Sea Zone
            2 transports placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Libya: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in Egypt
            2 artilleries and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
    Germans : 0.67
    British : -0.33
    AA fire in India : : 1.33
    Japanese : 1.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Italy to France
            1 infantry moved from Italy to France
            2 armour moved from Caucasus to India
            1 fighter moved from Eastern Ukraine to Italy
            1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
    
        Combat - Italians
            Battle in France
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in France, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in France, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Italians win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in India
                Italians attack with 2 armour
                British defend with 1 aaGun, 1 artillery and 1 infantry
                    Italians roll dice for 2 armour in India, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in India
                    Italians roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Italians win, taking India from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 armour
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Italy to France
            4 infantry moved from Italy to Balkans
    
        Place Units - Italians
            2 infantry placed in Caucasus
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 2,5,5,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 4 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 artillery moved from Caroline Islands to 51 Sea Zone
            1 artillery and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Borneo
                  British take Borneo from Japanese
            1 transport moved from 60 Sea Zone to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
            2 bombers moved from Iwo Jima to Manchuria
            3 bombers moved from Iwo Jima to Manchuria
            4 bombers and 3 fighters moved from Western United States to Manchuria
            1 armour and 1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 bomber moved from Eastern United States to Manchuria
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 10 bombers and 3 fighters
                Japanese defend with 2 armour, 2 artilleries, 1 factory and 4 infantry
                    Americans roll dice for 10 bombers and 3 fighters in Manchuria, round 2 : 5/13 hits, 8.17 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Manchuria, round 2 : 3/8 hits, 3.00 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Manchuria
                    Americans roll dice for 10 bombers in Manchuria, round 3 : 5/10 hits, 6.67 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Manchuria, round 3 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
                Americans win with 9 bombers remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 3 fighters
                Casualties for Japanese: 2 armour, 2 artilleries and 4 infantry
    
        Non Combat Move - Americans
            9 bombers moved from Manchuria to Buryatia S.S.R.
            1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands
            1 destroyer moved from 7 Sea Zone to 13 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Suiyuan to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Yunnan to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Sikang to Ningxia
            1 infantry moved from Yunnan to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 carrier and 2 transports placed in 56 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -4.83
    Japanese : -0.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Northwestern Europe
            1 artillery moved from Germany to Northwestern Europe
            1 fighter moved from Karelia S.S.R. to 3 Sea Zone
    
        Combat - Germans
            Battle in 3 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 3 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northwestern Europe
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Finland
            1 armour moved from Germany to Baltic States
            7 infantry moved from Baltic States to Karelia S.S.R.
            5 infantry moved from Eastern Ukraine to Russia
            1 artillery and 8 infantry moved from Czechoslovakia Hungary to Poland
            7 infantry moved from Germany to France
            1 fighter moved from Caucasus to Russia
            1 fighter moved from 3 Sea Zone to 5 Sea Zone
    
        Place Units - Germans
            1 battleship, 1 carrier and 2 destroyers placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            2 infantry placed in Karelia S.S.R.
            2 infantry placed in Russia
            1 infantry placed in Germany
            Germans undo move 4.
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Germany: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.33
    Germans rolls : : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 62 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Battle in 50 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 50 Sea Zone
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 armour and 2 infantry moved from Hupeh to Kiangsu
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 19 PUs; end with 19 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 transport moved from 34 Sea Zone to 28 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 transport moved from 13 Sea Zone to 7 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 7 Sea Zone to France
            1 infantry moved from Norway to Finland
            2 transports moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
            1 armour and 1 infantry moved from Italian Africa to 34 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from Egypt to 5 Sea Zone
            1 fighter moved from Novosibirsk to 5 Sea Zone
            1 cruiser moved from 7 Sea Zone to 5 Sea Zone
            1 carrier moved from 7 Sea Zone to 5 Sea Zone
            1 fighter moved from 7 Sea Zone to 5 Sea Zone
    
        Combat - British
            Battle in India
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 aaGun and 1 armour
                    British roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in India
                British win, taking India from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in France
                British attack with 1 armour, 3 artilleries and 4 infantry
                Germans defend with 7 infantry; Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 3 artilleries and 4 infantry in France, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 10 infantry in France, round 2 : 7/11 hits, 3.67 expected hits
                    3 artilleries owned by the British, 2 infantry owned by the Italians and 4 infantry owned by the British lost in France
                    British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 5/9 hits, 3.00 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in France
                Germans win with 1 artillery and 7 infantry remaining. Battle score for attacker is -20
                Casualties for British: 1 armour, 3 artilleries and 4 infantry
                Casualties for Italians: 3 infantry
            Battle in Finland
                British attack with 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British retreated to Norway
            Battle in 5 Sea Zone
                British attack with 2 bombers, 1 carrier, 1 cruiser and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 2 destroyers and 2 fighters
                    British roll dice for 2 bombers, 1 carrier, 1 cruiser and 2 fighters in 5 Sea Zone, round 2 : 5/8 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 5 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    2 destroyers owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                    British roll dice for 2 bombers, 1 carrier and 1 fighter in 5 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 battleship and 1 fighter in 5 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 5 Sea Zone
                British winGermans win with 1 infantry remaining with 2 bombers remaining. Battle score for attacker is 24
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers and 2 fighters
    
        Non Combat Move - British
            2 bombers moved from 5 Sea Zone to Norway
    
        Place Units - British
            1 destroyer placed in 7 Sea Zone
            1 bomber and 1 fighter placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
            2 armour placed in Egypt
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.33
    British : 0.50
    Italians : 0.50
    British rolls : : 0.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from Italy to 13 Sea Zone
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 13 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
            4 infantry moved from Balkans to Germany
    
        Place Units - Italians
            2 destroyers placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : 0.67
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from Italy to 13 Sea Zone
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 13 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
            4 infantry moved from Balkans to Germany
    
        Place Units - Italians
            2 destroyers placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 5,1,3,3,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 5 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 artillery moved from Borneo to 49 Sea Zone
            1 artillery and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Burma
                  British take Burma from Japanese
            1 armour moved from Caroline Islands to 51 Sea Zone
            1 armour and 1 transport moved from 51 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
                  Americans take French Indo-China Thailand from Japanese
            9 bombers moved from Buryatia S.S.R. to 62 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 9 bombers
                Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                    Americans roll dice for 9 bombers in 62 Sea Zone, round 2 : 5/9 hits, 6.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                Americans win with 9 bombers remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
    
        Non Combat Move - Americans
            9 bombers moved from 62 Sea Zone to Ningxia
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Hupeh
                  Chinese take Hupeh from Japanese
            1 infantry moved from Fukien to Kwangtung
                  British take Kwangtung from Japanese
            1 infantry moved from Sikang to Hupeh
            1 infantry moved from Ningxia to Suiyuan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 destroyer and 2 fighters placed in 56 Sea Zone
            1 artillery, 1 bomber and 2 infantry placed in Eastern United States
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Americans
            Americans collect 42 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Japanese : -2.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Baltic States to Finland
            4 infantry moved from Karelia S.S.R. to Finland
            2 infantry moved from Russia to Urals
            1 fighter moved from Russia to Urals
            2 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Kazakh S.S.R.
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                1 infantry owned by the Germans retreated to Russia
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Germans attack with 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakh S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Urals to Russia
            5 infantry moved from Karelia S.S.R. to Belorussia
            6 infantry moved from Poland to East Poland
            1 artillery and 5 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 armour and 7 infantry placed in Russia
            2 fighters placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Baltic States to Finland
            4 infantry moved from Karelia S.S.R. to Finland
            2 infantry moved from Russia to Urals
            1 fighter moved from Russia to Urals
            2 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Kazakh S.S.R.
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                1 infantry owned by the Germans retreated to Russia
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Germans attack with 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakh S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Urals to Russia
            5 infantry moved from Karelia S.S.R. to Belorussia
            6 infantry moved from Poland to East Poland
            1 artillery and 5 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 armour and 7 infantry placed in Russia
            2 fighters placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Russia: 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Non Combat Move - Russians
            2 infantry moved from Buryatia S.S.R. to Manchuria
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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