3cf1c2a1-1b21-4b5f-a07f-30225f34df39-uk.tsvg
eec5b1b8-ec73-455a-9061-c13698c68e6b-anz.tsvg
48419014-468d-4641-9974-69e0a59683e2-triplea_42321_2dut.tsvg
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 bomber and 3 fighters moved from Karelia S.S.R. to Russia
4 armour, 2 artilleries, 1 fighter and 9 infantry moved from Belorussia to Russia
2 armour moved from East Poland to Russia
1 bomber moved from Germany to Russia
1 artillery and 7 infantry moved from East Poland to Eastern Ukraine
Combat - Germans
Battle in Russia
Germans attack with 6 armour, 2 artilleries, 2 bombers, 4 fighters and 9 infantry
Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 22 infantry
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 bomber owned by the Germans lost in Russia
Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 4 fighters and 9 infantry in Russia, round 2 : 5/22 hits, 8.83 expected hits
Russians roll dice for 1 armour, 2 artilleries and 22 infantry in Russia, round 2 : 7/25 hits, 8.50 expected hits
5 infantry owned by the Russians and 7 infantry owned by the Germans lost in Russia
Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 4 fighters and 2 infantry in Russia, round 3 : 5/15 hits, 7.67 expected hits
Russians roll dice for 1 armour, 2 artilleries and 17 infantry in Russia, round 3 : 6/20 hits, 6.83 expected hits
5 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
4 armour owned by the Germans retreated to Belorussia
Russians win with 1 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 2 armour, 2 artilleries, 1 bomber and 9 infantry
Casualties for Russians: 10 infantry
Battle in Eastern Ukraine
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Eastern Ukraine, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 4 fighters moved from Russia to Karelia S.S.R.
2 infantry moved from Karelia S.S.R. to Archangel
5 infantry moved from Poland to East Poland
1 armour moved from Germany to East Poland
7 infantry moved from Germany to Poland
1 fighter moved from Germany to Karelia S.S.R.
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 artillery, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : -7.17
Germans rolls : : 0.00
Russians : -2.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 infantry moved from Caucasus to Russia
3 infantry moved from Ningxia to Chinghai
Non Combat Move - Russians
Place Units - Russians
1 armour and 5 infantry placed in Russia
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Fukien to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Japan
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Japan
2 fighters moved from 36 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 62 Sea Zone
2 fighters moved from 62 Sea Zone to Japan
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Japan
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
AA fire in Japan : 1/2 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Japan
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Japan, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Japan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
Japanese win, taking Japan from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Suiyuan to Manchuria
4 infantry moved from Hupeh to Kiangsu
1 fighter moved from Japan to 62 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Japan : : 0.67
Americans : 0.33
Japanese : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 armour and 4 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
British take East Indies from Japanese
4 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Egypt to Libya
2 fighters moved from 15 Sea Zone to Libya
1 bomber moved from Union of South Africa to Libya
2 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from 7 Sea Zone to Libya
Combat - British
Battle in Libya
British attack with 4 artilleries, 2 bombers, 5 fighters and 4 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry; Italians defend with 1 artillery and 3 infantry
British roll dice for 4 artilleries, 2 bombers, 5 fighters and 4 infantry in Libya, round 2 : 7/17 hits, 6.83 expected hits
Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Libya, round 2 : 3/9 hits, 3.33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
British roll dice for 4 artilleries, 2 bombers, 5 fighters and 1 infantry in Libya, round 3 : 4/14 hits, 5.83 expected hits
Italians roll dice for 2 armour in Libya, round 3 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 artilleries owned by the British lost in Libya
British win, taking Libya from Italians with 2 artilleries, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for British: 2 artilleries and 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 fighter moved from Libya to 7 Sea Zone
2 fighters moved from Libya to 15 Sea Zone
2 fighters moved from Libya to Egypt
2 bombers moved from Libya to Egypt
Place Units - British
2 transports placed in 15 Sea Zone
2 transports placed in 7 Sea Zone
1 armour placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -1.67
Italians : 0.67
British rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Ukraine to Caucasus
2 armour moved from Bulgaria Romania to Caucasus
1 fighter moved from East Poland to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 aaGun, 1 factory and 1 infantry
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Eastern Ukraine
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.67
AA fire in Caucasus : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 3,2,3 and gets 0 hits
Purchase Units - Americans
Americans buy 1 armour, 5 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to Okinawa
1 fighter moved from Iwo Jima to 62 Sea Zone
4 bombers moved from Iwo Jima to 62 Sea Zone
1 bomber and 2 fighters moved from Western United States to 62 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 5 bombers and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Americans roll dice for 5 bombers and 3 fighters in 62 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 62 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 5 bombers and 1 fighter in 62 Sea Zone, round 3 : 6/6 hits, 3.83 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 62 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 62 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 48
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Battle in Okinawa
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Okinawa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Okinawa
Americans roll dice for 1 artillery in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Okinawa, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Okinawa, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Okinawa
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 bombers moved from 62 Sea Zone to Iwo Jima
Combat Move - Chinese
1 infantry moved from Ningxia to Hupeh
Chinese take Hupeh from Japanese
1 infantry moved from Ningxia to Suiyuan
Chinese take Suiyuan from Japanese
2 infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Ningxia to Sikang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 armour, 5 bombers, 3 fighters and 1 infantry placed in Western United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 armour, 5 bombers, 3 fighters and 1 infantry placed in Western United States
Americans undo move 1.
Americans undo move 1.
1 transport placed in 56 Sea Zone
1 armour, 4 bombers, 3 fighters and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Increased Factory Production
Activate Technology - Germans
Germans activating Increased Factory Production
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 armour moved from Karelia S.S.R. to Russia
1 bomber moved from Karelia S.S.R. to Russia
5 fighters moved from Karelia S.S.R. to Russia
2 infantry moved from Archangel to Russia
4 armour moved from Belorussia to Russia
1 artillery and 7 infantry moved from Eastern Ukraine to Russia
1 armour moved from East Poland to Russia
Combat - Germans
Battle in Russia
Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 20 infantry
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 9 infantry in Russia, round 2 : 9/22 hits, 8.83 expected hits
Russians roll dice for 2 armour, 2 artilleries and 20 infantry in Russia, round 2 : 6/24 hits, 8.33 expected hits
9 infantry owned by the Russians and 6 infantry owned by the Germans lost in Russia
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Russia, round 3 : 8/16 hits, 7.83 expected hits
Russians roll dice for 2 armour, 2 artilleries and 11 infantry in Russia, round 3 : 6/15 hits, 5.33 expected hits
8 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 1 bomber and 4 fighters in Russia, round 4 : 4/10 hits, 5.83 expected hits
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 4 : 6/7 hits, 2.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Germans and 4 armour owned by the Germans lost in Russia
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 5 : 1/4 hits, 2.50 expected hits
Russians roll dice for 2 armour and 1 artillery in Russia, round 5 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Russia
Germans roll dice for 1 armour and 1 bomber in Russia, round 6 : 2/2 hits, 1.17 expected hits
Russians roll dice for 2 armour in Russia, round 6 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 bomber owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -45
Casualties for Germans: 6 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
Casualties for Russians: 2 armour, 2 artilleries and 20 infantry
Non Combat Move - Germans
5 infantry moved from East Poland to Eastern Ukraine
1 artillery and 8 infantry moved from Germany to Czechoslovakia Hungary
7 infantry moved from Poland to East Poland
1 fighter moved from Germany to Caucasus
Place Units - Germans
1 fighter and 1 infantry placed in Karelia S.S.R.
1 armour, 1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 65 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : -2.17
Russians : 2.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Increased Factory Production
Activate Technology - Germans
Germans activating Increased Factory Production
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 armour moved from Karelia S.S.R. to Russia
1 bomber moved from Karelia S.S.R. to Russia
5 fighters moved from Karelia S.S.R. to Russia
2 infantry moved from Archangel to Russia
4 armour moved from Belorussia to Russia
1 artillery and 7 infantry moved from Eastern Ukraine to Russia
1 armour moved from East Poland to Russia
Combat - Germans
Battle in Russia
Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 20 infantry
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 9 infantry in Russia, round 2 : 9/22 hits, 8.83 expected hits
Russians roll dice for 2 armour, 2 artilleries and 20 infantry in Russia, round 2 : 6/24 hits, 8.33 expected hits
9 infantry owned by the Russians and 6 infantry owned by the Germans lost in Russia
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Russia, round 3 : 8/16 hits, 7.83 expected hits
Russians roll dice for 2 armour, 2 artilleries and 11 infantry in Russia, round 3 : 6/15 hits, 5.33 expected hits
8 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 1 bomber and 4 fighters in Russia, round 4 : 4/10 hits, 5.83 expected hits
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 4 : 6/7 hits, 2.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Germans and 4 armour owned by the Germans lost in Russia
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 5 : 1/4 hits, 2.50 expected hits
Russians roll dice for 2 armour and 1 artillery in Russia, round 5 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Russia
Germans roll dice for 1 armour and 1 bomber in Russia, round 6 : 2/2 hits, 1.17 expected hits
Russians roll dice for 2 armour in Russia, round 6 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 bomber owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -45
Casualties for Germans: 6 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
Casualties for Russians: 2 armour, 2 artilleries and 20 infantry
Non Combat Move - Germans
5 infantry moved from East Poland to Eastern Ukraine
1 artillery and 8 infantry moved from Germany to Czechoslovakia Hungary
7 infantry moved from Poland to East Poland
1 fighter moved from Germany to Caucasus
Place Units - Germans
1 fighter and 1 infantry placed in Karelia S.S.R.
1 armour, 1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 65 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from East Poland: 7 infantry
EDIT: Adding units owned by Germans to Baltic States: 7 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : -2.17
Russians : 2.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Chinghai to Kazakh S.S.R.
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 infantry moved from Kiangsu to Hupeh
1 armour moved from Manchuria to Hupeh
Combat - Japanese
Battle in Hupeh
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 fighters and 5 infantry placed in Japan
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - British
British spend 5 on tech rolls
British roll 6,4 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover AA Radar
Activate Technology - British
British activating AA Radar
Purchase Units - British
British buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
1 transport moved from 15 Sea Zone to 34 Sea Zone
2 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 bombers moved from Egypt to India
2 fighters moved from 15 Sea Zone to Russia
2 fighters moved from Egypt to India
1 infantry moved from Rhodesia to Italian Africa
1 armour moved from Union of South Africa to Italian Africa
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to France
1 carrier moved from 15 Sea Zone to 35 Sea Zone
1 destroyer moved from 15 Sea Zone to 34 Sea Zone
Combat - British
Battle in Russia
British attack with 2 fighters
Germans defend with 1 aaGun, 1 armour and 1 factory
AA fire in Russia : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters in Russia, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters in Russia, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Russia
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 1 fighter
Casualties for Germans: 1 armour
Battle in India
British attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
Japanese defend with 1 aaGun and 3 infantry
AA fire in India : 2/4 hits, 0.67 expected hits
2 fighters owned by the British lost in India
British roll dice for 1 artillery, 2 bombers and 3 infantry in India, round 2 : 3/8 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is -17
Casualties for British: 2 fighters and 2 infantry
Casualties for Japanese: 3 infantry
Battle in France
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Russia to Novosibirsk
2 bombers moved from India to Egypt
Place Units - British
1 transport placed in 34 Sea Zone
2 transports placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in Egypt
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 57 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67
Germans : 0.67
British : -0.33
AA fire in India : : 1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 artillery and 1 infantry moved from Italy to France
1 infantry moved from Italy to France
2 armour moved from Caucasus to India
1 fighter moved from Eastern Ukraine to Italy
1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
Combat - Italians
Battle in France
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in France, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in France, round 4 : 2/3 hits, 0.83 expected hits
British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Italians win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in India
Italians attack with 2 armour
British defend with 1 aaGun, 1 artillery and 1 infantry
Italians roll dice for 2 armour in India, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in India
Italians roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Italians win, taking India from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Italy to France
4 infantry moved from Italy to Balkans
Place Units - Italians
2 infantry placed in Caucasus
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.00
British : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2,5,5,3 and gets 0 hits
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 4 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 artillery moved from Caroline Islands to 51 Sea Zone
1 artillery and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Borneo
British take Borneo from Japanese
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
2 bombers moved from Iwo Jima to Manchuria
3 bombers moved from Iwo Jima to Manchuria
4 bombers and 3 fighters moved from Western United States to Manchuria
1 armour and 1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 bomber moved from Eastern United States to Manchuria
Combat - Americans
Battle in Manchuria
Americans attack with 10 bombers and 3 fighters
Japanese defend with 2 armour, 2 artilleries, 1 factory and 4 infantry
Americans roll dice for 10 bombers and 3 fighters in Manchuria, round 2 : 5/13 hits, 8.17 expected hits
Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Manchuria, round 2 : 3/8 hits, 3.00 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Manchuria
Americans roll dice for 10 bombers in Manchuria, round 3 : 5/10 hits, 6.67 expected hits
Japanese roll dice for 2 armour and 1 artillery in Manchuria, round 3 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
Americans win with 9 bombers remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber and 3 fighters
Casualties for Japanese: 2 armour, 2 artilleries and 4 infantry
Non Combat Move - Americans
9 bombers moved from Manchuria to Buryatia S.S.R.
1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
Combat Move - Chinese
1 infantry moved from Suiyuan to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Yunnan to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Sikang to Ningxia
1 infantry moved from Yunnan to Sikang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier and 2 transports placed in 56 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -4.83
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 3 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwestern Europe
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Finland
1 armour moved from Germany to Baltic States
7 infantry moved from Baltic States to Karelia S.S.R.
5 infantry moved from Eastern Ukraine to Russia
1 artillery and 8 infantry moved from Czechoslovakia Hungary to Poland
7 infantry moved from Germany to France
1 fighter moved from Caucasus to Russia
1 fighter moved from 3 Sea Zone to 5 Sea Zone
Place Units - Germans
1 battleship, 1 carrier and 2 destroyers placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
2 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
1 infantry placed in Germany
Germans undo move 4.
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
Germans rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 armour and 2 infantry moved from Hupeh to Kiangsu
Place Units - Japanese
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 transport moved from 34 Sea Zone to 28 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 13 Sea Zone to 7 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 7 Sea Zone to France
1 infantry moved from Norway to Finland
2 transports moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
1 armour and 1 infantry moved from Italian Africa to 34 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Egypt to 5 Sea Zone
1 fighter moved from Novosibirsk to 5 Sea Zone
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to 5 Sea Zone
Combat - British
Battle in India
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 armour
British roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in India
British win, taking India from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in France
British attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 7 infantry; Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 3 artilleries and 4 infantry in France, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 10 infantry in France, round 2 : 7/11 hits, 3.67 expected hits
3 artilleries owned by the British, 2 infantry owned by the Italians and 4 infantry owned by the British lost in France
British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 5/9 hits, 3.00 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in France
Germans win with 1 artillery and 7 infantry remaining. Battle score for attacker is -20
Casualties for British: 1 armour, 3 artilleries and 4 infantry
Casualties for Italians: 3 infantry
Battle in Finland
British attack with 1 infantry
Germans defend with 1 infantry
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British retreated to Norway
Battle in 5 Sea Zone
British attack with 2 bombers, 1 carrier, 1 cruiser and 2 fighters
Germans defend with 1 battleship, 1 carrier, 2 destroyers and 2 fighters
British roll dice for 2 bombers, 1 carrier, 1 cruiser and 2 fighters in 5 Sea Zone, round 2 : 5/8 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 5 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
2 destroyers owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
British roll dice for 2 bombers, 1 carrier and 1 fighter in 5 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 battleship and 1 fighter in 5 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 5 Sea Zone
British winGermans win with 1 infantry remaining with 2 bombers remaining. Battle score for attacker is 24
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers and 2 fighters
Non Combat Move - British
2 bombers moved from 5 Sea Zone to Norway
Place Units - British
1 destroyer placed in 7 Sea Zone
1 bomber and 1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
2 armour placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 4.33
British : 0.50
Italians : 0.50
British rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from Italy to 13 Sea Zone
Combat - Italians
Battle in 13 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 13 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
4 infantry moved from Balkans to Germany
Place Units - Italians
2 destroyers placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from Italy to 13 Sea Zone
Combat - Italians
Battle in 13 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 13 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
4 infantry moved from Balkans to Germany
Place Units - Italians
2 destroyers placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50
Americans : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5,1,3,3,5 and gets 0 hits
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 5 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 artillery moved from Borneo to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
British take Burma from Japanese
1 armour moved from Caroline Islands to 51 Sea Zone
1 armour and 1 transport moved from 51 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo-China Thailand
Americans take French Indo-China Thailand from Japanese
9 bombers moved from Buryatia S.S.R. to 62 Sea Zone
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 9 bombers
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 9 bombers in 62 Sea Zone, round 2 : 5/9 hits, 6.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans win with 9 bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Non Combat Move - Americans
9 bombers moved from 62 Sea Zone to Ningxia
Combat Move - Chinese
1 infantry moved from Sikang to Hupeh
Chinese take Hupeh from Japanese
1 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Sikang to Hupeh
1 infantry moved from Ningxia to Suiyuan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 destroyer and 2 fighters placed in 56 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United States
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -1.00
Japanese : -2.00