Here we go - let’s get ready to rumble and nuke each other with some deadly tech!
Any scramble to SZ109 and / or SZ110?
42128 OOB Tech RRound 01 - Germany - combat.tsvg
06-11-_2025_20-41-22.jpg
Yep, I’ll definitely want the carrier.
@Stough
Swap tipped bb for tipped cv?
Yes please.
No prob.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 armour moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
Germans take Southern France from French
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 4 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 fighters; French defend with 1 fighter
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 2 cruisers owned by the British, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 1 battleship and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Casualties for French: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
2 fighters owned by the British forced to land in United Kingdom
Non Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 113 Sea Zone
3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 fighters moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 aaGun moved from 115 Sea Zone to Finland
4 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
4 armour and 3 mech_infantrys moved from France to Germany
1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Tobruk to Gibraltar
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 109 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these British owned units to: carrier = 1
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : 0.83
British regular : 0.33
Won’t make that mistake again. :face_palm: :grimacing:
No worries. None at all. We’re learning. And hopefully, some day, we’ll be playing the big boys.
@Stough
I’ve started playing league. Have 2 games just started. Figure get in a few games this season so i have official ranking for next year. And it helps playing other opponents so i can experience other styles. But these games with you are awesome - very entertaining, filled with humor, and with someone whose trying to learn and willing to set aside whose winning and analyse the game itself. Priceless.
Course i expect to be near the bottom of the ranking. Hopefully not THE bottom. :grin:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 artilleries and 6 infantry moved from Novgorod to Belarus
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
5 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Western Ukraine: 7 infantry
EDIT: Removing units owned by Russians from Bryansk: 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
I feel the same way. I’m just learning way more at a level I’m ready to comprehend and still having a good time. Once I enter leagues , it changes my attitude. I’m not ready for that yet. We’re at the gym learning the basics. Footwork, balance, just like some really really old boxers just starting out.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 9/14 hits, 6.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Kwangsi to Yunnan
1 artillery moved from Chahar to Anhwe
5 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
1 armour and 2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsu to Japan
3 artilleries moved from 36 Sea Zone to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 airfield placed in Kwangsi
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to Central United States
1 armour moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from Guam to Wake Island
2 tactical_bombers moved from Central United States to Eastern United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
4 infantry moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Iraq
1 tactical_bomber moved from 76 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 armour moved from 80 Sea Zone to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to Central United States
1 armour moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from Guam to Wake Island
2 tactical_bombers moved from Central United States to Eastern United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
4 infantry moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Iraq
1 tactical_bomber moved from 76 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 armour moved from 80 Sea Zone to Iraq
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 91 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Burma to India
1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Burma
1 bomber moved from 91 Sea Zone to French West Africa
1 carrier moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 fighter moved from Iraq to Egypt
Place Units - British
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 42 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.33
Neutral_Axis regular : 0.00
British regular : -1.50
I forgot Syrian Frenchie last round. He should be in Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turning on Edit Mode
EDIT: Removing units owned by French from Syria: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - Italians
1 unit repaired.
1 armour and 1 artillery moved from Tunisia to Algeria
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 artilleries moved from 92 Sea Zone to Morocco
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Algeria, round 2 : 4/5 hits, 2.00 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 armour moved from Greece to Romania
Place Units - Italians
1 armour placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 infantry moved from New South Wales to Queensland
4 fighters moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :