@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
Test summary from TripleA, engine version: 2.2.20868, time: 7:54:05 PM
Savegame
Test summary from TripleA, engine version: 2.2.20868, time: 10:26:54 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from Western United States to 8 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry and 2 marines moved from 21 Sea Zone to Guam
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Norway to 127 Sea Zone
4 carriers, 2 destroyers and 4 fighters moved from 125 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
4 fighters moved from Iceland to 127 Sea Zone
1 marine moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry, 1 marine and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry and 1 marine moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 127 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 10 fighters and 3 transports
Germans defend with 4 carriers, 1 destroyer, 6 fighters and 4 transports
Americans roll dice for 4 carriers, 3 destroyers, 10 fighters and 3 transports in 127 Sea Zone, round 2 : 9/13 hits, 6.00 expected hits
Germans roll dice for 4 carriers, 1 destroyer, 6 fighters and 4 transports in 127 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
1 destroyer owned by the Germans, 3 destroyers owned by the Americans, 4 carriers owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 127 Sea Zone
Americans roll dice for 3 carriers, 9 fighters and 3 transports in 127 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits
Germans roll dice for 6 fighters and 4 transports in 127 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
3 fighters owned by the Germans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 127 Sea Zone
Americans roll dice for 2 carriers, 6 fighters and 3 transports in 127 Sea Zone, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 3 fighters and 4 transports in 127 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
3 fighters owned by the Germans and 3 fighters owned by the Americans lost in 127 Sea Zone
4 transports owned by the Germans lost in 127 Sea Zone
Americans win with 2 carriers, 3 fighters and 3 transports remaining. Battle score for attacker is 34
Casualties for Americans: 2 carriers, 3 destroyers and 7 fighters
Casualties for Germans: 4 carriers, 1 destroyer, 6 fighters and 4 transports
Battle in Novgorod
Americans attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Americans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter in Novgorod, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Novgorod
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Archangel
Americans attack with 1 artillery, 2 infantry and 1 marine
Germans defend with 1 armour
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Archangel, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Archangel
Americans win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 destroyer moved from 122 Sea Zone to 123 Sea Zone
3 bombers moved from Gibraltar to Trans-Jordan
1 armour and 3 mech_infantrys moved from Tobruk to Egypt
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to Trans-Jordan
5 carriers, 4 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 4.
Americans undo move 1.
Americans undo move 1.
1 transport placed in 113 Sea Zone
2 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans regular : 2.83
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
New Guinea : 1 mech_infantry
Guam : 1 airfield, 2 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 3 bombers and 2 fighters
Egypt : 1 armour and 3 mech_infantrys
United Kingdom : 1 infantry
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 4 infantry
Archangel : 1 flag, 1 artillery, 1 infantry and 1 marine
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer and 1 transport
123 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 5 submarines
92 Sea Zone : 1 destroyer
127 Sea Zone : 2 carriers, 3 fighters and 3 transports
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 77
Russians : 10 / 0
Japanese : 66 / 81
Americans : 54 / 85
Chinese : 2 / 5
British : 35 / 41
UK_Pacific : 2 / 0
Italians : 24 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 288 times
2 was rolled 248 times
3 was rolled 288 times
4 was rolled 264 times
5 was rolled 283 times
6 was rolled 286 times
Average roll : 3.521
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 1657
Germans Combat
1 was rolled 76 times
2 was rolled 64 times
3 was rolled 70 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 76 times
Average roll : 3.541
Median : 4.000
Variance : 0.270
Standard Deviation : 0.519
Total rolls : 436
British Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 45 times
4 was rolled 35 times
5 was rolled 43 times
6 was rolled 32 times
Average roll : 3.718
Median : 4.000
Variance : 2.146
Standard Deviation : 1.465
Total rolls : 202
Italians Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 20 times
Average roll : 3.417
Median : 3.000
Variance : 0.891
Standard Deviation : 0.944
Total rolls : 103
French Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.931
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 29
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.850
Median : 4.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 20
Americans Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 25 times
Average roll : 3.448
Median : 3.000
Variance : 0.266
Standard Deviation : 0.515
Total rolls : 134
Chinese Combat
1 was rolled 24 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3.317
Median : 3.000
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 123
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
UK_Pacific Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 3.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24
Russians Combat
1 was rolled 37 times
2 was rolled 39 times
3 was rolled 22 times
4 was rolled 36 times
5 was rolled 40 times
6 was rolled 43 times
Average roll : 3.608
Median : 4.000
Variance : 1.254
Standard Deviation : 1.120
Total rolls : 217
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 64 times
2 was rolled 50 times
3 was rolled 69 times
4 was rolled 56 times
5 was rolled 61 times
6 was rolled 56 times
Average roll : 3.472
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 356
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Italians regular : -0.33
Japanese regular : -0.33
Territory Summary for Chinese :
Kansu : 1 fighter
Tsinghai : 1 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 53 / 77
Russians : 10 / 0
Japanese : 66 / 81
Americans : 54 / 85
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 2 / 0
Italians : 23 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 288 times
2 was rolled 249 times
3 was rolled 290 times
4 was rolled 267 times
5 was rolled 283 times
6 was rolled 288 times
Average roll : 3.524
Median : 4.000
Variance : 0.799
Standard Deviation : 0.894
Total rolls : 1665
Germans Combat
1 was rolled 76 times
2 was rolled 64 times
3 was rolled 70 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 76 times
Average roll : 3.541
Median : 4.000
Variance : 0.270
Standard Deviation : 0.519
Total rolls : 436
British Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 45 times
4 was rolled 35 times
5 was rolled 43 times
6 was rolled 32 times
Average roll : 3.718
Median : 4.000
Variance : 2.146
Standard Deviation : 1.465
Total rolls : 202
Italians Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 20 times
Average roll : 3.423
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 104
French Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.931
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 29
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.850
Median : 4.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 20
Americans Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 25 times
Average roll : 3.448
Median : 3.000
Variance : 0.266
Standard Deviation : 0.515
Total rolls : 134
Chinese Combat
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 22 times
4 was rolled 22 times
5 was rolled 16 times
6 was rolled 20 times
Average roll : 3.328
Median : 3.000
Variance : 0.357
Standard Deviation : 0.597
Total rolls : 128
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
UK_Pacific Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 3.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24
Russians Combat
1 was rolled 37 times
2 was rolled 39 times
3 was rolled 22 times
4 was rolled 36 times
5 was rolled 40 times
6 was rolled 43 times
Average roll : 3.608
Median : 4.000
Variance : 1.254
Standard Deviation : 1.120
Total rolls : 217
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 64 times
2 was rolled 50 times
3 was rolled 69 times
4 was rolled 57 times
5 was rolled 61 times
6 was rolled 57 times
Average roll : 3.480
Median : 3.000
Variance : 0.603
Standard Deviation : 0.777
Total rolls : 358
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from Western United States to 8 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry and 2 marines moved from 21 Sea Zone to Guam
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Norway to 127 Sea Zone
4 carriers, 2 destroyers and 4 fighters moved from 125 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
4 fighters moved from Iceland to 127 Sea Zone
1 marine moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry, 1 marine and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry and 1 marine moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 127 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 10 fighters and 3 transports
Germans defend with 4 carriers, 1 destroyer, 6 fighters and 4 transports
Americans roll dice for 4 carriers, 3 destroyers, 10 fighters and 3 transports in 127 Sea Zone, round 2 : 9/13 hits, 6.00 expected hits
Germans roll dice for 4 carriers, 1 destroyer, 6 fighters and 4 transports in 127 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
1 destroyer owned by the Germans, 3 destroyers owned by the Americans, 4 carriers owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 127 Sea Zone
Americans roll dice for 3 carriers, 9 fighters and 3 transports in 127 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits
Germans roll dice for 6 fighters and 4 transports in 127 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
3 fighters owned by the Germans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 127 Sea Zone
Americans roll dice for 2 carriers, 6 fighters and 3 transports in 127 Sea Zone, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 3 fighters and 4 transports in 127 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
3 fighters owned by the Germans and 3 fighters owned by the Americans lost in 127 Sea Zone
4 transports owned by the Germans lost in 127 Sea Zone
Americans win with 2 carriers, 3 fighters and 3 transports remaining. Battle score for attacker is 34
Casualties for Americans: 2 carriers, 3 destroyers and 7 fighters
Casualties for Germans: 4 carriers, 1 destroyer, 6 fighters and 4 transports
Battle in Novgorod
Americans attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Americans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter in Novgorod, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Novgorod
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Archangel
Americans attack with 1 artillery, 2 infantry and 1 marine
Germans defend with 1 armour
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Archangel, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Archangel
Americans win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 destroyer moved from 122 Sea Zone to 123 Sea Zone
3 bombers moved from Gibraltar to Trans-Jordan
1 armour and 3 mech_infantrys moved from Tobruk to Egypt
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to Trans-Jordan
5 carriers, 4 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 4.
Americans undo move 1.
Americans undo move 1.
1 transport placed in 113 Sea Zone
2 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
4 fighters moved from Norway to Novgorod
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Trans-Jordan to Northwest Persia
1 bomber and 3 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to India
1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Novgorod
British attack with 4 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 4 fighters in Novgorod, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 fighter in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Novgorod
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Germans: 1 fighter
Battle in Northwest Persia
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/6 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 3/6 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Northwest Persia, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in India
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to West India
1 bomber moved from India to Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 aaGun, 3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Novgorod to 127 Sea Zone
2 fighters moved from Novgorod to Archangel
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.83
Italians regular : 0.33
Japanese regular : -0.33
Germans regular : 3.17
British regular : -1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kansu : 1 fighter
Tsinghai : 1 infantry
Sikang : 2 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 mech_infantry
Guam : 1 airfield, 2 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 3 artilleries, 3 bombers, 2 fighters, 5 infantry and 3 mech_infantrys
Gibraltar : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Archangel : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 marine
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer and 1 transport
123 Sea Zone : 1 destroyer
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
127 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 77
Russians : 10 / 0
Japanese : 63 / 81
Americans : 54 / 85
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 5 / 8
Italians : 23 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 292 times
2 was rolled 253 times
3 was rolled 297 times
4 was rolled 271 times
5 was rolled 290 times
6 was rolled 291 times
Average roll : 3.524
Median : 4.000
Variance : 0.845
Standard Deviation : 0.919
Total rolls : 1694
Germans Combat
1 was rolled 76 times
2 was rolled 64 times
3 was rolled 71 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 76 times
Average roll : 3.540
Median : 4.000
Variance : 0.259
Standard Deviation : 0.509
Total rolls : 437
British Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 51 times
4 was rolled 37 times
5 was rolled 49 times
6 was rolled 35 times
Average roll : 3.714
Median : 4.000
Variance : 2.661
Standard Deviation : 1.631
Total rolls : 224
Italians Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 20 times
Average roll : 3.407
Median : 3.000
Variance : 0.673
Standard Deviation : 0.820
Total rolls : 108
French Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.931
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 29
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.850
Median : 4.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 20
Americans Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 25 times
Average roll : 3.448
Median : 3.000
Variance : 0.266
Standard Deviation : 0.515
Total rolls : 134
Chinese Combat
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 22 times
4 was rolled 22 times
5 was rolled 16 times
6 was rolled 20 times
Average roll : 3.328
Median : 3.000
Variance : 0.357
Standard Deviation : 0.597
Total rolls : 128
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
UK_Pacific Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 3.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24
Russians Combat
1 was rolled 37 times
2 was rolled 39 times
3 was rolled 22 times
4 was rolled 36 times
5 was rolled 40 times
6 was rolled 43 times
Average roll : 3.608
Median : 4.000
Variance : 1.254
Standard Deviation : 1.120
Total rolls : 217
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 64 times
2 was rolled 51 times
3 was rolled 69 times
4 was rolled 58 times
5 was rolled 61 times
6 was rolled 57 times
Average roll : 3.478
Median : 3.000
Variance : 0.535
Standard Deviation : 0.731
Total rolls : 360
@aagamerz13 I have made way too many mistakes in the game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from Crete to Southern Italy
1 aaGun and 1 artillery moved from Western Germany to Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,3,5,3,5,4,5
Italians collect 11 PUs (12 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.67
@aagamerz13 Caught you off guard with my aggressive play. Rematch you will be ready for it
Test summary from TripleA, engine version: 2.2.20868, time: 8:33:13 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from Queensland to Guam
1 fighter moved from New South Wales to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 52 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 52 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 50 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Norway to 113 Sea Zone
1 fighter moved from Norway to Archangel
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Guam : 2 fighters
44 Sea Zone : 1 flag, 1 submarine
50 Sea Zone : 1 transport
21 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine
Trans-Jordan : 3 infantry
United Kingdom : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Archangel : 1 fighter
113 Sea Zone : 1 infantry
Eastern Persia : 2 infantry
Production/PUs Summary :
Germans : 53 / 77
Russians : 10 / 0
Japanese : 63 / 81
Americans : 54 / 85
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 5 / 8
Italians : 23 / 14
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries, 13 infantry and 2 mech_infantrys moved from Finland to Norway
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
4 bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 scramble to seazone?
Test summary from TripleA, engine version: 2.2.20868, time: 9:26:04 AM
Savegame
@aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:
@aagamerz13 scramble to seazone?
yes please, maybe I can hit with a 4 and we can trade fighters?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries, 13 infantry and 2 mech_infantrys moved from Finland to Norway
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
4 bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
Combat - Germans
Americans scrambles 1 units out of Norway to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 4 bombers and 1 fighter
British defend with 1 fighter; French defend with 1 infantry; Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 4 bombers and 1 fighter in 113 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 transport owned by the Americans, 1 infantry owned by the French and 1 fighter owned by the British lost in 113 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Casualties for British: 1 fighter
Casualties for French: 1 infantry
Battle in Norway
Germans attack with 5 artilleries, 13 infantry and 2 mech_infantrys
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 4 infantry; Russians defend with 1 aaGun and 2 artilleries
Germans roll dice for 5 artilleries, 13 infantry and 2 mech_infantrys in Norway, round 2 : 5/20 hits, 5.00 expected hits
Americans roll dice for 2 aaGuns, 2 artilleries and 4 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
1 aaGun owned by the Americans, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the Americans lost in Norway
Germans roll dice for 5 artilleries, 11 infantry and 2 mech_infantrys in Norway, round 3 : 5/18 hits, 4.67 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 5 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Americans: 1 aaGun and 4 infantry
Casualties for Russians: 1 aaGun and 2 artilleries
Non Combat Move - Germans
1 fighter moved from Finland to Vologda
5 infantry moved from Russia to Vologda
1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter moved from Normandy Bordeaux to Yugoslavia
1 fighter moved from Caucasus to Southern Italy
4 bombers moved from 113 Sea Zone to Western Germany
6 infantry moved from Western Germany to Germany
3 artilleries moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Finland
3 armour placed in Russia
3 infantry placed in Volgograd
2 fighters placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Germans regular : 1.17
Test summary from TripleA, engine version: 2.2.20868, time: 9:47:07 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
4 infantry moved from Kansu to Shensi
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Shensi
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Yenisey to Yakut S.S.R.
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 aaGuns and 6 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 aaGun and 6 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Russians to Kansu: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 1.17
Territory Summary for Russians :
Shensi : 1 flag, 2 infantry
Kansu : 1 aaGun and 6 infantry
Tsinghai : 1 aaGun and 6 infantry
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Nenetsia : 1 infantry
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 85
Russians : 12 / 0
Japanese : 62 / 81
Americans : 51 / 85
Chinese : 3 / 5
British : 33 / 41
UK_Pacific : 5 / 8
Italians : 23 / 14
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
1 fighter moved from 6 Sea Zone to Buryatia
3 infantry moved from Hopei to Shensi
1 fighter moved from Hunan to Shensi
1 armour moved from Burma to India
1 armour moved from Yunnan to India
2 bombers moved from French Indo China to India
1 tactical_bomber moved from Burma to India
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Shensi
Japanese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 armour, 2 bombers and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 2 bombers and 1 tactical_bomber in India, round 2 : 5/5 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Iwo Jima to Japan
1 fighter moved from Buryatia to Amur
1 infantry moved from Manchuria to Amur
1 armour moved from Yunnan to Hunan
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from India to Burma
2 bombers moved from India to French Indo China
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Shensi to Hunan
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
UK_Pacific regular : 0.33
ANZAC regular : -0.17
Russians regular : -0.33
Test summary from TripleA, engine version: 2.2.20868, time: 1:36:33 PM
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Test summary from TripleA, engine version: 2.2.20868, time: 1:47:44 PM
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