Mainah (X) v Stough (L) OOB III

  • '23 '20

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 3 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 bomber moved from Northern Italy to Greece
            1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Greece, round 4 : 3/4 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 destroyer
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Romania
            1 fighter moved from 96 Sea Zone to Tobruk
            1 fighter moved from 96 Sea Zone to Tobruk
            1 bomber moved from Greece to Southern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.83
    Italians regular : -1.50
    Neutral_Allies regular : -1.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            2 fighters moved from New Zealand to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - French
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            2 fighters moved from New Zealand to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - French
            Battle in Normandy Bordeaux
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                French win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 70 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : -0.67
    

    Savegame


  • Look at the Italians. SO strong.

    Meanwhile, I have just won the sole victory for the French in this game.

    Although it would seem they gave the Italian Navy more trouble than they did the German Army.

  • '23 '20

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from 112 Sea Zone to 109 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 armour moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
                  Germans take Southern France from French
    

    Savegame

  • '23 '20

    @Stough Scramble SZ 109? Attacking with 1 CV, 1 CA, 1 SS, 4 Figs, 3 Tacs, 2 Bom.
    You have 1 DD, 2 CA, 1 CV, 1 tipped BB, 2 Figs, + upto 3 scrambles. 100% with no scramble est 4 german casualties, 84% with full scramble, 8 expected german casaulties.


  • Scramble all.


  • And thanks for posting the stats, very thoughtful.

  • '23 '20

    @Stough
    Easier than you booting everything up just to run the numbers.

  • '23 '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from 112 Sea Zone to 109 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 armour moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
                  Germans take Southern France from French
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 4 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 fighters; French defend with 1 fighter
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 2 cruisers owned by the British, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 109 Sea Zone
                 retreated to 109 Sea Zone
                British win with 1 battleship and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                Casualties for French: 1 fighter
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                2 fighters owned by the British forced to land in United Kingdom
    
        Non Combat Move - Germans
            2 bombers moved from 109 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            2 fighters moved from 109 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
            1 aaGun moved from 115 Sea Zone to Finland
            4 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            4 armour and 3 mech_infantrys moved from France to Germany
            1 tactical_bomber moved from Southern Italy to Gibraltar
            1 fighter moved from Tobruk to Gibraltar
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            2 armour and 8 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : 0.83
    British regular : 0.33
    

    Savegame

  • '23 '20

    @Stough
    I realize now I should have asked for OOL. Went high to low in value. I suppose there is some value in letting the BB go down and keeping a fig. Or - depending on your plan - letting the figs die to keep more fleet. If that’s what you want, i really want to hear about the master plan later in the game.

    Let me know if you think the casaulties need to be adjusted.


  • It depends on how the rolls went down. I’d want to hold onto the Carrier if possible. But I also want the planes. Let me look.

  • '23 '20

    @Stough
    No worries. My bad. We’ll keep the total hits and the one round, as its my error. You can edit the units.


  • How many rounds did it go, would that be in the emails?

  • '23 '20

    @Stough
    Just 1.

  • '23 '20

    I retreated after that.

  • '23 '20

    I got 6 hits on you. Took the ca’s the cv fig and tipped the bb

  • '23 '20

    Correction - 7. Sub rolls seperately.

  • '23 '20

    Or we can just fo a complete do over

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