Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 5,2,1 and gets 0 hits
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 armour and 2 mech_infantrys moved from Kansu to Suiyuyan
1 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 3 techTokens;
Combat - Japanese
Battle in New Zealand
Battle in Italian Somaliland
Battle in Suiyuyan
Japanese attack with 3 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 2 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking New Zealand from ANZAC, taking Italian Somaliland from Russians, taking Suiyuyan from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to West India
5 infantry moved from Persia to Iraq
1 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Korea to Manchuria
1 infantry moved from Soviet Far East to Siberia
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 7 submarines and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
3 fighters moved from Caroline Islands to 63 Sea Zone
2 bombers moved from Philippines to Caroline Islands
2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
5 artilleries and 5 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Anhwe
2 artilleries and 2 infantry moved from French Indo China to Kwangsi
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 artilleries, 3 fighters and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,1 and gets 0 hits
Combat Move - Americans
Combat Hit Differential Summary :
i didnt get to it yesterday. I will try to move tomorrow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,1 and gets 0 hits
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
3 fighters moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 2 techTokens;
Combat - Americans
Battle in Marshall Islands
Battle in Northern Italy
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 3/4 hits, 2,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Marshall Islands from Japanese, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Queensland to New South Wales
1 bomber moved from 16 Sea Zone to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Johnston Island
2 carriers moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Western United States to 30 Sea Zone
1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Southern France to France
1 fighter moved from Northern Italy to Gibraltar
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Northern Italy to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
3 artilleries moved from Spain to 91 Sea Zone
3 infantry moved from Spain to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 86 Sea Zone
3 artilleries and 3 infantry moved from 86 Sea Zone to Brazil
3 infantry moved from Spain to Normandy Bordeaux
Place Units - Americans
1 destroyer placed in 92 Sea Zone
2 infantry placed in Spain
1 carrier and 3 submarines placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United States
1 airfield placed in Johnston Island
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 artilleries and 13 infantry moved from Kweichow to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 38 PUs; 0 techTokens;
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - British
Rocket attack in Southern Italy does 3 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 3
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Scotland roll: 5
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 3
Non Combat Move - British
1 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Scotland to United Kingdom
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Saudi Arabia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
British collect 3 PUs from War Bonds; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,50
Japanese regular : -1,00
Italians regular : -0,33
Note. I changed two subs to a bomber after combat. I intended to buy a bomber but… failed to do so. If you allow it, its cool, bt if you dont like it take out the bomber in eastern usa and place 2 subs in sz 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Iraq to Greece
Italians take Turkey from Russians
1 bomber moved from Southern Italy to Holland Belgium
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Greece
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 18 PUs;
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Tunisia to Libya
1 armour, 2 artilleries and 2 infantry moved from Tunisia to Algeria
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to Johnston Island
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,6,6
ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
1 artillery and 2 infantry moved from France to Northern Italy
Purchase Units - French
French buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
Place Units - French
1 artillery and 2 infantry placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
French collect 16 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
French regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,6,5 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_Inf
Activate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
Combat Move - Germans
1 bomber moved from Germany to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Iraq to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Nenetsia to Urals
1 artillery and 1 infantry moved from Nenetsia to Archangel
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 1 infantry moved from Western Germany to Northern Italy
2 fighters moved from 99 Sea Zone to Northern Italy
2 bombers moved from Western Germany to Western Ukraine
2 artilleries and 2 infantry moved from Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
4 artilleries and 4 infantry moved from Nenetsia to Urals
3 artilleries moved from Bessarabia to Ukraine
Purchase Units - Germans
Germans repair damage of 8x factory_major, 3x factory_minor; Remaining resources: 54 PUs; 0 techTokens;
Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germans
Battle in Northern Italy
Germans attack with 4 fighters and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Ukraine
Germans attack with 5 artilleries and 7 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 artilleries and 7 infantry in Ukraine, round 2 : 5/12 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 5 artilleries and 5 infantry in Urals, round 2 : 1/10 hits, 3.33 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 armour moved from Nenetsia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Finland to Vyborg
2 infantry moved from Sweden to Finland
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 bomber moved from Eastern Poland to Novgorod
2 bombers moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Northern Italy to Iraq
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
3 aaGuns moved from Bessarabia to Ukraine
Place Units - Germans
4 submarines placed in 113 Sea Zone
6 infantry placed in Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Germans collect 4 PUs from War Bonds; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : -0.67
Russians regular : -2.33
Germans regular : -1.83
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
5 artilleries and 22 infantry moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 armour moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Vologda to Urals
1 infantry moved from Timguska to Urals
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Urals
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Germans
1 infantry moved from Northwest Persia to Turkey
Russians take Turkey from Italians
1 armour, 5 artilleries and 21 infantry moved from Northwest Persia to Caucasus
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russians
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Bryansk roll: 5
Rocket attack in Ukraine does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
Battle in Caucasus
Russians attack with 1 armour, 5 artilleries and 21 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 5 artilleries and 21 infantry in Caucasus, round 2 : 4/27 hits, 6,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Urals
Russians attack with 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
Germans defend with 5 artilleries and 5 infantry
Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Urals, round 2 : 5/18 hits, 5,00 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Urals, round 2 : 6/10 hits, 3,33 expected hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Urals
Russians roll dice for 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Urals, round 3 : 3/12 hits, 4,00 expected hits
Germans roll dice for 5 artilleries in Urals, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Urals
Russians roll dice for 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Urals, round 4 : 3/11 hits, 3,83 expected hits
Germans roll dice for 2 artilleries in Urals, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 8 infantry
Casualties for Germans: 5 artilleries and 5 infantry
Battle in Archangel
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 5 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 11 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 11 infantry
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 9/33 hits, 8,83 expected hits
Combat Hit Differential Summary :
Germans regular : 2,33
Russians regular : -3,83
save or trash bombers?
Trash them. I should have done that better.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
5 artilleries and 22 infantry moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 armour moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Vologda to Urals
1 infantry moved from Timguska to Urals
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Urals
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Germans
1 infantry moved from Northwest Persia to Turkey
Russians take Turkey from Italians
1 armour, 5 artilleries and 21 infantry moved from Northwest Persia to Caucasus
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russians
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Bryansk roll: 5
Rocket attack in Ukraine does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
Battle in Caucasus
Russians attack with 1 armour, 5 artilleries and 21 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 5 artilleries and 21 infantry in Caucasus, round 2 : 4/27 hits, 6,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Urals
Russians attack with 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
Germans defend with 5 artilleries and 5 infantry
Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Urals, round 2 : 5/18 hits, 5,00 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Urals, round 2 : 6/10 hits, 3,33 expected hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Urals
Russians roll dice for 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Urals, round 3 : 3/12 hits, 4,00 expected hits
Germans roll dice for 5 artilleries in Urals, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Urals
Russians roll dice for 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Urals, round 4 : 3/11 hits, 3,83 expected hits
Germans roll dice for 2 artilleries in Urals, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 8 infantry
Casualties for Germans: 5 artilleries and 5 infantry
Battle in Archangel
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 5 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 11 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 11 infantry
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 9/33 hits, 8,83 expected hits
Germans roll dice for 1 armour, 11 artilleries, 3 bombers and 11 infantry in Novgorod, round 2 : 12/26 hits, 8,33 expected hits
12 infantry owned by the Russians, 3 bombers owned by the Germans and 6 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 7/21 hits, 6,83 expected hits
Germans roll dice for 1 armour, 11 artilleries and 5 infantry in Novgorod, round 3 : 4/17 hits, 5,83 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 6/17 hits, 6,17 expected hits
Germans roll dice for 1 armour and 9 artilleries in Novgorod, round 4 : 3/10 hits, 3,50 expected hits
3 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 5 : 3/14 hits, 5,50 expected hits
Germans roll dice for 1 armour and 3 artilleries in Novgorod, round 5 : 0/4 hits, 1,50 expected hits
3 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 6 : 5/14 hits, 5,50 expected hits
Germans roll dice for 1 armour in Novgorod, round 6 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 5 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for Russians: 20 infantry
Casualties for Germans: 1 armour, 11 artilleries, 3 bombers and 11 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 fighter placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 2,67
Russians regular : -6,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4,2,1 and gets 0 hits
Combat Move - Japanese
1 armour and 1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
3 armour and 2 mech_infantrys moved from Suiyuyan to Kweichow
Japanese take Hopei from Chinese
Japanese take Kweichow from Chinese
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from Russians
1 armour moved from Anhwe to Hunan
1 fighter moved from Caroline Islands to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Turkey
1 infantry moved from Iraq to Turkey
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 3 techTokens;
Combat - Japanese
Battle in Western Australia
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Hunan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Turkey
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Turkey
retreated to Turkey
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun, 10 artilleries and 10 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry moved from West India to Eastern Persia
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 tactical_bomber moved from 63 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 aaGun, 2 artilleries and 4 infantry moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 32 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
3 fighters moved from Caroline Islands to 63 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from India to West India
2 bombers and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
2 submarines moved from 62 Sea Zone to 63 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 4 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -3.17
Russians regular : 0.67
I didn’t realise you’d nullified Mongolia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3,3 and gets 0 hits
Combat Move - Americans
1 infantry moved from France to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
3 artilleries and 3 infantry moved from Brazil to Argentina
1 bomber moved from Johnston Island to Argentina
1 bomber moved from Eastern United States to Argentina
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 2 techTokens;
Combat - Americans
Battle in Northern Italy
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Argentina
Americans attack with 3 artilleries, 2 bombers and 3 infantry
Neutral_True defend with 4 infantry
Americans roll dice for 3 artilleries, 2 bombers and 3 infantry in Argentina, round 2 : 3/8 hits, 3,00 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 3 artilleries, 2 bombers and 2 infantry in Argentina, round 3 : 1/7 hits, 2,67 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 3 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - Americans
2 bombers moved from Argentina to Brazil
3 transports moved from 86 Sea Zone to 88 Sea Zone
1 bomber moved from Brazil to Venezuela
1 bomber moved from Brazil to Venezuela
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Northern Italy to Spain
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - Americans
3 infantry placed in Spain
1 artillery and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
5 artilleries, 1 fighter and 17 infantry moved from Shensi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Move - British
1 mech_infantry moved from Saudi Arabia to Syria
French take Syria from Germans
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat - British
Rocket attack in Southern Italy does 2 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 2
Rocket attack in Germany does 6 damage to factory_major owned by Germans
Rockets in Scotland roll: 6
Rocket attack in Germany does 4 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 4
Non Combat Move - British
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Spain
Place Units - British
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
British collect 1 PU from War Bonds; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,17
Italians regular : -0,33
Neutral_True regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to France
3 fighters and 1 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 18 PUs;
Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat - Italians
Strategic bombing raid in France
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Northern Italy
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 2 artilleries and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 3 : 4/6 hits, 2.00 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from France to Southern Italy
1 fighter moved from Northern Italy to Western Germany
2 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Bessarabia to Ukraine
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -1.00
Italians regular : 0.33
French AA : -0.17
sorry for the delay. I need another couple of days.
have just been extremely busy. Coming up tomorrow or tuesday, 100%
Ok. Was figuring something like that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
1 infantry moved from Saudi Arabia to Trans-Jordan
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 9 PUs
Combat Move - French
1 artillery and 2 infantry moved from France to Northern Italy
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 16 PUs;
French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 infantry moved from France to Holland Belgium
Place Units - French
1 artillery and 1 bomber placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
French collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : 1,17