Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
3 fighters moved from Ukraine to Bryansk
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
Combat - Italians
Battle in Bryansk
Italians attack with 3 fighters
Russians defend with 2 infantry
Italians roll dice for 3 fighters in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bryansk
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Bryansk to Ukraine
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from France to Switzerland
Italians take Switzerland from Neutral_True
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,2,5,1,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,3,6,2,2,1,4,2
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 20 Sea Zone
4 fighters moved from 22 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 63 Sea Zone to 34 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern Persia to West India
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 armour and 4 mech_infantrys moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 20 Sea Zone
4 fighters moved from 22 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 63 Sea Zone to 34 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern Persia to West India
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 armour and 4 mech_infantrys moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Morocco to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 103 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
EDIT: 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
Exciting to see what Germany will be up to now!
@trulpen I have a destroyer in sz 35. its hostile don’t think you can move there noncom
@aagamerz13 nevermind the sub can move there. it wont block me from loading units. only surface ships do
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Germans buy 1 destroyer, 1 factory_minor, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 artillery moved from Rostov to Volgograd
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Belarus to Smolensk
1 artillery moved from Rostov to Tambov
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
11 armour moved from Rostov to Smolensk
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Novgorod to Smolensk
2 fighters and 2 tactical_bombers moved from Yugoslavia to Smolensk
1 fighter moved from Ukraine to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Yugoslavia to Smolensk
1 fighter moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
2 bombers moved from Ukraine to Smolensk
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 13 armour, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 4 artilleries and 10 infantry
Russians roll AA dice in Smolensk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Smolensk
Germans roll dice for 13 armour, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 11/22 hits, 11.00 expected hits
Russians roll dice for 1 aaGun, 4 artilleries and 10 infantry in Smolensk, round 2 : 9/14 hits, 4.67 expected hits
10 infantry owned by the Russians, 1 infantry owned by the Germans, 7 armour owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
6 armour owned by the Germans retreated to Bryansk
Russians win with 4 artilleries remaining. Battle score for attacker is -24
Casualties for Germans: 7 armour, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 10 infantry
Battle in 104 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 6 armour
EDIT: Adding units owned by Germans to Belarus: 6 armour
EDIT: Turning off Edit Mode
3 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Smolensk to Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Germany to Yugoslavia
8 infantry moved from Greater Southern Germany to Yugoslavia
3 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Norway to Sweden
1 fighter moved from Tambov to Belarus
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Western Germany to Southern Italy
3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 factory_minor placed in Yugoslavia
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
2 infantry placed in France
1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Belarus: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,1,2,4,2,2,4
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 3.33
Germans regular : 1.33
Russians AA : 0.50
@aagamerz13 said in L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3:
@trulpen I have a destroyer in sz 35. its hostile don’t think you can move there noncom
A sub actually can, but it has to stop.
@aagamerz13 said in L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3:
@aagamerz13 nevermind the sub can move there. it wont block me from loading units. only surface ships do
Yes, it can be ignored, but I think that if you attack it, you can’t load units in CM. Not 100 % sure, but think that’s how it works.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Tambov
1 fighter moved from Timguska to Tambov
4 artilleries moved from Samara to Volgograd
9 infantry moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
2 artilleries moved from Samara to Volgograd
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 3 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 6 artilleries, 12 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 6 artilleries, 12 infantry and 2 mech_infantrys in Volgograd, round 2 : 4/22 hits, 6,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 6 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Archangel to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Novosibirsk
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Russia to Vologda
2 fighters moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
5 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Smolensk to Russia
1 aaGun moved from Samara to Vologda
1 artillery moved from Smolensk to Russia
1 artillery moved from Smolensk to Vologda
1 artillery moved from Smolensk to Russia
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -2,33
Russians regular : -1,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
2 bombers moved from French Indo China to India
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter and 6 tactical_bombers moved from Japan to 19 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Solomon Islands
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
@aagamerz13 meant to attack subs
misclicked. bombers did max to factory without aa hit so ill reload ussr and redo it with bombers doing 6 to india with 0 aa hits
Definitely. Just go ahead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shan State: 8 bombers
EDIT: Turning off Edit Mode
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Philippines to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
6 tactical_bombers moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
5 fighters moved from 35 Sea Zone to 21 Sea Zone
5 fighters moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
8 bombers moved from Shan State to India
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 3/8 hits, 1.33 expected hits
3 bombers killed by AA
Bombing raid in India rolls: 4,4,3,6,3 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Solomon Islands
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter and 2 infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 6 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 6 tactical_bombers in 19 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 5 bombers
EDIT: Turning off Edit Mode
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Manchuria to Jehol
1 armour moved from Szechwan to Burma
1 armour moved from Hunan to Burma
1 armour moved from Kweichow to Burma
2 bombers and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from New Guinea to Dutch New Guinea
4 fighters moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Sikang to Szechwan
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Amur to Japan
1 fighter moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to Japan
4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
3 fighters moved from 35 Sea Zone to Burma
Place Units - Japanese
1 factory_minor placed in Malaya
3 destroyers placed in 36 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Japanese collect 55 PUs (13 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -4.50
UK_Pacific AA : 1.67
ANZAC regular : 0.50
Did you forget you degraded the MIC to a mIC or was it intentional to attack with all 5 sb?
Or were they hitting the ab and nb as well?
@trulpen i hit 6 with the sb when i ran it before sub edit. i edited in extra bombers so i would get 6 then edited them out. check the first save
Ah, yes, I mixed it up with another game.
Also, did you intend to leave the sub in z39?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Portugal to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 submarine moved from 91 Sea Zone to 103 Sea Zone
7 submarines moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 infantry moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
3 destroyers moved from 91 Sea Zone to 104 Sea Zone
4 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Venezuela
2 fighters moved from Eastern United States to 103 Sea Zone
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
1 bomber moved from Greece to Albania
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
11 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 4/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Iwo Jima from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 6 Sea Zone
Americans attack with 11 fighters, 3 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 11/14 hits, 7,50 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 11 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Bulgaria
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
British loiter and taunt; Americans attack with 4 carriers, 3 destroyers, 1 fighter and 7 submarines
Germans defend with 1 destroyer
Americans roll dice for 7 submarines in 104 Sea Zone, round 2 : 4/7 hits, 2,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 carriers, 3 destroyers, 1 fighter and 7 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Albania
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 infantry in Albania, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 infantry in Albania, round 4 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 infantry in Albania, round 5 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 103 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Rio de Oro to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from 104 Sea Zone to Spain
1 submarine moved from 97 Sea Zone to 93 Sea Zone
4 submarines moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
2 fighters moved from Gibraltar to Greece
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
4 infantry moved from 104 Sea Zone to Spain
1 fighter moved from 103 Sea Zone to Spain
1 artillery moved from Saudi Arabia to Iraq
1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Marianas to 22 Sea Zone
1 marine moved from Marianas to 22 Sea Zone
1 artillery, 6 infantry, 1 marine and 4 transports moved from 22 Sea Zone to 17 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 7 destroyers and 4 fighters moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
11 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Venezuela to French Guiana
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Spain
1 transport placed in 101 Sea Zone
9 infantry placed in Eastern United States
Americans undo move 3.
6 infantry placed in Eastern United States
3 infantry placed in Greece
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 3,33
Italians regular : -0,67
Japanese regular : -0,33
Germans regular : 0,00
Neutral_True regular : -0,67