Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
25 armour, 10 artilleries, 1 bomber, 3 fighters, 20 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
3 armour moved from Ukraine to Russia
5 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
5 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
@mainah
Our MARTI, who art an algorithm, hallowed be thy programming.
Thy numbers come,
thy chance be done,
on this turn the game is determined.
@Stough
Lost 2 Figs to AA - 43 hits. All INF?
yep please and thank you
@Stough
Wait - the AA is over for the battle. Start with AA and then INF, or all inf?
but with that low AAA total, this won’t be good
@Stough
you got 32. All german inf gone, and down to 15 mech
kill the aaa, the bomber- low to high,
fighters last
LOL. It’s a blood bath.
@Stough
Went for fewer rounds than I expected.
my guys died like pigs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
25 armour, 10 artilleries, 1 bomber, 3 fighters, 20 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
3 armour moved from Ukraine to Russia
5 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
5 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Russia
Germans attack with 28 armour, 10 artilleries, 11 bombers, 5 fighters, 23 infantry, 24 mech_infantrys and 3 tactical_bombers
British defend with 8 fighters, 1 mech_infantry and 2 tactical_bombers; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 armour, 18 artilleries, 1 factory_major, 2 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 28 armour, 10 artilleries, 11 bombers, 3 fighters, 23 infantry, 24 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 43/102 hits, 37.67 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 18 artilleries, 11 fighters, 56 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 32/92 hits, 35.00 expected hits
39 infantry owned by the Russians, 23 infantry owned by the Germans, 4 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 28 armour, 10 artilleries, 11 bombers, 3 fighters, 15 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 34/70 hits, 32.33 expected hits
Russians roll dice for 1 armour, 18 artilleries, 11 fighters, 17 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 17/53 hits, 22.00 expected hits
2 mech_infantrys owned by the Russians, 17 infantry owned by the Russians, 1 mech_infantry owned by the British, 14 artilleries owned by the Russians, 2 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 28 armour, 8 artilleries, 11 bombers, 3 fighters and 3 tactical_bombers in Russia, round 4 : 21/53 hits, 27.50 expected hits
Russians roll dice for 1 armour, 4 artilleries, 11 fighters and 3 tactical_bombers in Russia, round 4 : 11/19 hits, 10.67 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 2 tactical_bombers owned by the British, 4 artilleries owned by the Russians, 8 artilleries owned by the Germans, 3 armour owned by the Germans, 1 fighter owned by the French and 8 fighters owned by the British lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 11 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 178
Casualties for Germans: 3 armour, 10 artilleries, 2 fighters, 23 infantry and 24 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 18 artilleries, 2 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 8 fighters, 1 mech_infantry and 2 tactical_bombers
Casualties for French: 1 fighter
Non Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Tambov
11 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Tambov
1 aaGun moved from Bryansk to Russia
1 artillery and 3 infantry moved from Denmark to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4
Germans collect 62 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians regular : -7.67
Germans regular : 0.50
Russians AA : 0.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Norway : 5 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 aaGun
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour and 1 factory_minor
Tambov : 1 flag, 1 aaGun, 11 bombers, 3 fighters and 3 tactical_bombers
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 97
Russians : 9 / 0
Japanese : 55 / 62
Americans : 55 / 83
Chinese : 6 / 8
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 453 times
2 was rolled 406 times
3 was rolled 441 times
4 was rolled 449 times
5 was rolled 401 times
6 was rolled 477 times
Average roll : 3.522
Median : 4.000
Variance : 1.626
Standard Deviation : 1.275
Total rolls : 2627
Null / Other
1 was rolled 92 times
2 was rolled 64 times
3 was rolled 93 times
4 was rolled 87 times
5 was rolled 80 times
6 was rolled 87 times
Average roll : 3.517
Median : 4.000
Variance : 1.153
Standard Deviation : 1.074
Total rolls : 503
Germans Combat
1 was rolled 113 times
2 was rolled 93 times
3 was rolled 90 times
4 was rolled 98 times
5 was rolled 90 times
6 was rolled 114 times
Average roll : 3.503
Median : 4.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 598
British Combat
1 was rolled 31 times
2 was rolled 39 times
3 was rolled 29 times
4 was rolled 43 times
5 was rolled 33 times
6 was rolled 45 times
Average roll : 3.650
Median : 4.000
Variance : 1.002
Standard Deviation : 1.001
Total rolls : 220
Italians Combat
1 was rolled 22 times
2 was rolled 25 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 35 times
Average roll : 3.677
Median : 4.000
Variance : 2.052
Standard Deviation : 1.432
Total rolls : 133
Americans Combat
1 was rolled 27 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 28 times
5 was rolled 15 times
6 was rolled 28 times
Average roll : 3.354
Median : 3.000
Variance : 1.168
Standard Deviation : 1.081
Total rolls : 161
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 46 times
2 was rolled 64 times
3 was rolled 53 times
4 was rolled 56 times
5 was rolled 51 times
6 was rolled 54 times
Average roll : 3.506
Median : 3.000
Variance : 0.551
Standard Deviation : 0.742
Total rolls : 324
French Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.385
Median : 5.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 13
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.467
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
Chinese Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.472
Median : 4.000
Variance : 0.527
Standard Deviation : 0.726
Total rolls : 106
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 9
Russians Combat
1 was rolled 92 times
2 was rolled 64 times
3 was rolled 93 times
4 was rolled 87 times
5 was rolled 80 times
6 was rolled 87 times
Average roll : 3.517
Median : 4.000
Variance : 1.153
Standard Deviation : 1.074
Total rolls : 503
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
1 armour moved from Kazakhstan to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 18 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
4 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
Turn Complete - Russians
Combat Hit Differential Summary :
Bummer- I was hoping for 10-15 more hits.
@Stough
Yeah - I figured anything less than 15 T surviving, and I would lose. at 25 - i have a solid chance.
Oh, I think its in the bag for you, but we’ll play it out.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 7 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery, 3 infantry and 5 mech_infantrys moved from Hopei to Shensi
2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Szechwan
2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 bombers moved from India to Eastern Persia
1 submarine moved from 77 Sea Zone to 76 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 7 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery, 3 infantry and 5 mech_infantrys moved from Hopei to Shensi
2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Szechwan
2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 bombers moved from India to Eastern Persia
1 submarine moved from 77 Sea Zone to 76 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Eastern Persia
Japanese attack with 2 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 3/11 hits, 3.50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 76 Sea Zone
Japanese attack with 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 carrier in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 76 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier
Battle in Shensi
Japanese attack with 1 artillery, 3 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 5 mech_infantrys in Shensi, round 2 : 1/9 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
3 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from French Indo China to Shan State
2 mech_infantrys moved from Yunnan to Shan State
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Siberia to Manchuria
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 aaGun moved from West India to Eastern Persia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 bombers moved from Eastern Persia to Italian Somaliland
2 armour, 3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 infantry, 6 submarines and 5 transports moved from 80 Sea Zone to 81 Sea Zone
4 fighters and 2 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Szechwan to Hopei
Place Units - Japanese
2 destroyers placed in 39 Sea Zone
1 armour placed in Kwangtung
3 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
2 armour placed in Kwangtung
Japanese undo move 4.
Japanese undo move 3.
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,4,5,5
Japanese collect 56 PUs (5 lost to blockades); end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.67
Japanese regular : -1.67
British regular : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Szechwan