Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
@Stough
OOL? Figure British B and then Russian INF, but maybe you want to try to keep the British B?
@Stough said in Mainah (X) vs Stough (L) OOB 2nd go:
Before the big moment comes, makes sure to ask for my OOL and click every button for stuff to be posted. I like stats…
NP
Exactly, kill that thing.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Russia
4 armour, 1 bomber and 2 fighters moved from Bryansk to Russia
1 fighter moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
Combat - Italians
Battle in Russia
Italians attack with 5 armour, 2 bombers and 3 fighters
British defend with 1 bomber, 8 fighters, 1 mech_infantry and 2 tactical_bombers; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 armour, 18 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 2/5 hits, 0.83 expected hits
2 fighters owned by the Italians lost in Russia
Italians roll dice for 5 armour, 2 bombers and 1 fighter in Russia, round 2 : 4/8 hits, 4.33 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 18 artilleries, 1 bomber, 11 fighters, 59 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 35/96 hits, 36.17 expected hits
3 infantry owned by the Russians, 1 bomber owned by the British, 2 bombers owned by the Italians, 1 fighter owned by the Italians and 5 armour owned by the Italians lost in Russia
Russians win with 4 aaGuns, 1 armour, 18 artilleries, 11 fighters, 56 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -63
Casualties for Italians: 5 armour, 2 bombers and 3 fighters
Casualties for British: 1 bomber
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -1.17
Russians AA : 1.17
Territory Summary for Italians :
France : 2 artilleries and 6 infantry
Western Germany : 1 artillery and 1 infantry
Romania : 1 armour
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Bulgaria : 1 flag, 1 artillery and 3 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 58 / 78
Russians : 13 / 12
Japanese : 55 / 62
Americans : 55 / 83
Chinese : 6 / 8
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 21 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 362 times
2 was rolled 332 times
3 was rolled 334 times
4 was rolled 338 times
5 was rolled 307 times
6 was rolled 375 times
Average roll : 3.499
Median : 3.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 2048
Null / Other
1 was rolled 69 times
2 was rolled 40 times
3 was rolled 56 times
4 was rolled 51 times
5 was rolled 52 times
6 was rolled 58 times
Average roll : 3.463
Median : 3.000
Variance : 1.395
Standard Deviation : 1.181
Total rolls : 326
Germans Combat
1 was rolled 68 times
2 was rolled 67 times
3 was rolled 57 times
4 was rolled 59 times
5 was rolled 52 times
6 was rolled 70 times
Average roll : 3.456
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 373
British Combat
1 was rolled 31 times
2 was rolled 39 times
3 was rolled 29 times
4 was rolled 43 times
5 was rolled 33 times
6 was rolled 45 times
Average roll : 3.650
Median : 4.000
Variance : 1.002
Standard Deviation : 1.001
Total rolls : 220
Italians Combat
1 was rolled 22 times
2 was rolled 25 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 35 times
Average roll : 3.677
Median : 4.000
Variance : 2.052
Standard Deviation : 1.432
Total rolls : 133
Americans Combat
1 was rolled 27 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 28 times
5 was rolled 15 times
6 was rolled 28 times
Average roll : 3.354
Median : 3.000
Variance : 1.168
Standard Deviation : 1.081
Total rolls : 161
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 46 times
2 was rolled 64 times
3 was rolled 53 times
4 was rolled 56 times
5 was rolled 51 times
6 was rolled 54 times
Average roll : 3.506
Median : 3.000
Variance : 0.551
Standard Deviation : 0.742
Total rolls : 324
French Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.385
Median : 5.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 13
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.467
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
Chinese Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.472
Median : 4.000
Variance : 0.527
Standard Deviation : 0.726
Total rolls : 106
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 9
Russians Combat
1 was rolled 69 times
2 was rolled 40 times
3 was rolled 56 times
4 was rolled 51 times
5 was rolled 52 times
6 was rolled 58 times
Average roll : 3.463
Median : 3.000
Variance : 1.395
Standard Deviation : 1.181
Total rolls : 326
I’ll make it quick.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from Iwo Jima to 33 Sea Zone
1 cruiser moved from 23 Sea Zone to 34 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to Western Australia
2 infantry moved from South Australia to Western Australia
2 fighters moved from 44 Sea Zone to 42 Sea Zone
Place Units - ANZAC
3 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from Iwo Jima to 33 Sea Zone
1 cruiser moved from 23 Sea Zone to 34 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to Western Australia
2 infantry moved from South Australia to Western Australia
2 fighters moved from 44 Sea Zone to 42 Sea Zone
Place Units - ANZAC
3 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Iraq
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Sweet. If I made some errors, I don’t care. Just want to see the two enormous blobs go at it.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
25 armour, 10 artilleries, 1 bomber, 3 fighters, 20 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
3 armour moved from Ukraine to Russia
5 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
5 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
@mainah
Our MARTI, who art an algorithm, hallowed be thy programming.
Thy numbers come,
thy chance be done,
on this turn the game is determined.
@Stough
Lost 2 Figs to AA - 43 hits. All INF?
yep please and thank you
@Stough
Wait - the AA is over for the battle. Start with AA and then INF, or all inf?
but with that low AAA total, this won’t be good
@Stough
you got 32. All german inf gone, and down to 15 mech
kill the aaa, the bomber- low to high,
fighters last
LOL. It’s a blood bath.
@Stough
Went for fewer rounds than I expected.
my guys died like pigs.