Mainah (X) vs Stough (L) OOB 2nd go


  • Sorry about the oversight in Kazakistan. I was trying to move quick , so you’d have a chance to do the Japanese.


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                1 infantry owned by the Russians retreated to Russia
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Kazakhstan: 1 armour
            EDIT: Turning off Edit Mode
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 aaGuns, 1 armour, 2 artilleries and 18 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Dzavhan to Olgiy
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tsinghai: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Germans to Russians
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -2.17
    

    Savegame

  • '23 '20

    @Stough
    Saturday here. I’m home for the whole day!


  • Oh hell yes!

  • '23 '20

    TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hopei
            2 artilleries moved from India to West India
            2 mech_infantrys moved from India to West India
            6 infantry moved from India to West India
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 submarine moved from 75 Sea Zone to 77 Sea Zone
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            2 bombers, 5 fighters and 5 tactical_bombers moved from Volgograd to Russia
    

    Savegame


  • no scramble


  • if you are Strat bombing

  • '23 '20

    @Stough
    Nope - attacking. Have to edit the casaulties - I accidently selected your AA guns. I figure you’ll want to use INF and save the AAA for the G attack.


  • Oh , right on, increasing the odds.

  • '23 '20

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hopei
            2 artilleries moved from India to West India
            2 mech_infantrys moved from India to West India
            6 infantry moved from India to West India
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 submarine moved from 75 Sea Zone to 77 Sea Zone
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            2 bombers, 5 fighters and 5 tactical_bombers moved from Volgograd to Russia
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 fighter
                British defend with 2 transports; Americans defend with 1 transport
                    2 transports owned by the British and 1 transport owned by the Americans lost in 80 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 1 transport
                Casualties for British: 2 transports
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in West India
                Japanese attack with 2 artilleries, 6 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in West India, round 2 : 4/10 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/12 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 6/12 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 79 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 77 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 77 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 77 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 77 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Russia
                Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 bomber, 5 fighters and 1 mech_infantry; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 armour, 18 artilleries, 1 factory_major, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Japanese lost in Russia
                    Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Russia, round 2 : 4/11 hits, 6.50 expected hits
                    Russians roll dice for 4 aaGuns, 1 armour, 18 artilleries, 1 bomber, 8 fighters, 63 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 34/95 hits, 34.50 expected hits
                    5 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 bombers owned by the Japanese and 4 aaGuns owned by the Russians lost in Russia
                Russians win with 1 armour, 18 artilleries, 1 bomber, 8 fighters, 63 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -109
                Casualties for Japanese: 2 bombers, 5 fighters and 5 tactical_bombers
                Casualties for Russians: 4 aaGuns
    
        Non Combat Move - Japanese
            2 armour moved from India to 39 Sea Zone
            3 artilleries moved from India to 39 Sea Zone
            5 infantry moved from India to 39 Sea Zone
            1 aaGun moved from India to West India
            2 fighters moved from 79 Sea Zone to 80 Sea Zone
            2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
            1 fighter moved from 41 Sea Zone to 80 Sea Zone
            1 aaGun moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Yunnan to Shan State
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Amur to Siberia
            2 mech_infantrys moved from Manchuria to Siberia
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            2 armour, 3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 infantry, 6 submarines and 5 transports moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 39 Sea Zone
            1 bomber placed in India
            2 armour and 1 mech_infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Japanese collect 55 PUs (4 lost to blockades); end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 4 infantry
            EDIT: Adding units owned by Russians to Russia: 4 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -0.67
    Japanese regular : -2.17
    ANZAC regular : -0.67
    UK_Pacific regular : 0.67
    Russians regular : -1.17
    Russians AA : -1.00
    British regular : -0.33
    

    Savegame

  • '23 '20

    Not good. I think I had it figured I needed tot take 6 Russkies.

  • '23 '20

    I did a quick look back. Have to do i ral in-depth anaylsis to really know - but i think if i had tried this strat starting at J8 (first time i took india. Instead of taking india, skip, and just proceed with what i am currently doing - it would have worked with better odds than now. That whole india stack would need be behind the japs in postitioning by 2 turns!


  • Ah, think you have it.

  • '23 '20

    Bad grammer due to only 1 cup of coffee and early rise


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 bombers and 8 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Celebes to 44 Sea Zone
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            3 cruisers moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            5 carriers moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                  British take British Columbia from Japanese
            6 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
            4 fighters moved from 44 Sea Zone to 43 Sea Zone
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
    

    Savegame


  • Kamikazee in SZ 35?; and guide me through that so I don’t jack it up please.

  • '23 '20

    @Stough
    Hold. Never done it. Going to try it in local with a tutorial


  • I figured- why not? If I lose, at least I got the Philippines back.

  • '23 '20

    @Stough
    So it pops up like the scramble option, and you select the number of kami’s to each surface ship.
    I will do 2 to the carrier

  • '23 '20

    @Stough said in Mainah (X) vs Stough (L) OOB 2nd go:

    Ah, think you have it.

    Not convinced. Take a tip from me - din’t under-estimate stough.

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