@mike64 good luck!
Mainah (X) vs Stough (L) OOB 2nd go
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 112 Sea Zone 2 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Greece to Caucasus 2 fighters moved from Bryansk to Caucasus Combat - Italians Battle in 112 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Trigger Italians Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Italians 2 fighters moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Bryansk 1 fighter moved from Southern Italy to Eastern Poland 1 bomber moved from 112 Sea Zone to Western Germany 1 armour moved from Bessarabia to Bryansk 1 armour moved from Romania to Ukraine Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 23 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 23 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Germans 9-12 hours from now?
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@Stough
30min -
Sweet; I’ll stand by then.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Germans buy 3 armour and 5 bombers; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 artillery and 3 infantry moved from Western Germany to Denmark 1 bomber moved from Western Germany to Denmark Combat - Germans Battle in Tambov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 fighter; Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Denmark, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 fighter and 1 infantry in Denmark, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 fighter owned by the British lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 fighter Casualties for Americans: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 2 fighters and 1 tactical_bomber moved from Tambov to Bryansk 5 armour moved from Volgograd to Bryansk 3 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Archangel to Smolensk 3 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Archangel to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 3 armour moved from Novgorod to Bryansk 1 bomber moved from Denmark to Novgorod Place Units - Germans 3 armour placed in Ukraine 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Germans collect 57 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : 0.33 Germans regular : 0.17
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Russians retreated to Russia Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakhstan: 1 armour EDIT: Turning off Edit Mode 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 2 aaGuns, 1 armour, 2 artilleries and 18 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Olgiy to Timguska 1 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Tsinghai: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Germans to Russians EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.17
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Sorry about the oversight in Kazakistan. I was trying to move quick , so you’d have a chance to do the Japanese.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Russians retreated to Russia Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakhstan: 1 armour EDIT: Turning off Edit Mode 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 2 aaGuns, 1 armour, 2 artilleries and 18 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Olgiy to Timguska 1 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Tsinghai: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Germans to Russians EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.17
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@Stough
Saturday here. I’m home for the whole day! -
Oh hell yes!
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R. 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hopei 2 artilleries moved from India to West India 2 mech_infantrys moved from India to West India 6 infantry moved from India to West India 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 75 Sea Zone to 77 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 2 bombers, 5 fighters and 5 tactical_bombers moved from Volgograd to Russia
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no scramble
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if you are Strat bombing
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@Stough
Nope - attacking. Have to edit the casaulties - I accidently selected your AA guns. I figure you’ll want to use INF and save the AAA for the G attack. -
Oh , right on, increasing the odds.
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R. 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hopei 2 artilleries moved from India to West India 2 mech_infantrys moved from India to West India 6 infantry moved from India to West India 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 75 Sea Zone to 77 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 2 bombers, 5 fighters and 5 tactical_bombers moved from Volgograd to Russia Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 fighter British defend with 2 transports; Americans defend with 1 transport 2 transports owned by the British and 1 transport owned by the Americans lost in 80 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 1 transport Casualties for British: 2 transports Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yakut S.S.R. Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in West India Japanese attack with 2 artilleries, 6 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in West India, round 2 : 4/10 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/12 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 6/12 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 79 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 77 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 77 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 77 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Russia Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers British defend with 1 bomber, 5 fighters and 1 mech_infantry; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 armour, 18 artilleries, 1 factory_major, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Japanese lost in Russia Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Russia, round 2 : 4/11 hits, 6.50 expected hits Russians roll dice for 4 aaGuns, 1 armour, 18 artilleries, 1 bomber, 8 fighters, 63 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 34/95 hits, 34.50 expected hits 5 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 bombers owned by the Japanese and 4 aaGuns owned by the Russians lost in Russia Russians win with 1 armour, 18 artilleries, 1 bomber, 8 fighters, 63 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -109 Casualties for Japanese: 2 bombers, 5 fighters and 5 tactical_bombers Casualties for Russians: 4 aaGuns Non Combat Move - Japanese 2 armour moved from India to 39 Sea Zone 3 artilleries moved from India to 39 Sea Zone 5 infantry moved from India to 39 Sea Zone 1 aaGun moved from India to West India 2 fighters moved from 79 Sea Zone to 80 Sea Zone 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 41 Sea Zone to 80 Sea Zone 1 aaGun moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 3 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Yunnan to Shan State 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from 42 Sea Zone to India 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Amur to Siberia 2 mech_infantrys moved from Manchuria to Siberia 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 armour, 3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 infantry, 6 submarines and 5 transports moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 2 destroyers placed in 39 Sea Zone 1 bomber placed in India 2 armour and 1 mech_infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Anhwe: 1 fighter EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Japanese collect 55 PUs (4 lost to blockades); end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 4 infantry EDIT: Adding units owned by Russians to Russia: 4 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.67 Japanese regular : -2.17 ANZAC regular : -0.67 UK_Pacific regular : 0.67 Russians regular : -1.17 Russians AA : -1.00 British regular : -0.33
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Not good. I think I had it figured I needed tot take 6 Russkies.