2 ftrs from London/Scotland both killed allowing the CV to move away. That happened the last time someone made that move too, seems a bit annoying. At least I got 3 hits, perhaps compensating for 111.
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - ANZAC 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Paulau Island to 33 Sea Zone 1 cruiser moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone EDIT: 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from India to Yunnan 1 fighter moved from Russia to Yunnan Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - ANZAC 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Paulau Island to 33 Sea Zone 1 cruiser moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone EDIT: 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from India to Yunnan 1 fighter moved from Russia to Yunnan Turn Complete - ANZAC Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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Beware of the sub in z6. If J stays it will likely be combat. Seems the stealth is out of play right now. An easy way to adjust is to just move it out during CM. If staying, then move back by edit during NCM.
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@trulpen Yes I ran into that problem in another game, lol
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@trulpen I forgot to move my Italian Bomber. I was planning to move to Java. Is ok to edit?
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Smolensk to Archangel 2 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan 2 tactical_bombers moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 1 bomber moved from Southern Italy to Bryansk 1 mech_infantry moved from Caucasus to Kazakhstan 20 armour and 2 mech_infantrys moved from Caucasus to Persia 2 infantry moved from France to Holland Belgium 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 20 armour and 2 mech_infantrys British defend with 3 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 20 armour and 2 mech_infantrys in Persia, round 2 : 8/22 hits, 10.33 expected hits British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 3 artilleries owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 3 artilleries and 1 infantry Battle in Volgograd Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Volgograd Russians win with 2 infantry remaining. Battle score for attacker is -13 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Kazakhstan to Iraq 1 bomber moved from Bryansk to Novgorod 3 mech_infantrys moved from Novgorod to Finland 1 destroyer moved from 113 Sea Zone to 124 Sea Zone 4 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 2 artilleries moved from Western Germany to Denmark 1 fighter moved from Holland Belgium to Denmark 2 fighters moved from Normandy Bordeaux to Denmark 3 mech_infantrys moved from Southern Italy to Western Germany 6 bombers moved from Southern Italy to Western Germany 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 5 tactical_bombers moved from Egypt to Iraq Place Units - Germans 3 fighters placed in Western Germany 5 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : -2.50 British regular : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Smolensk to Archangel 2 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan 2 tactical_bombers moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 1 bomber moved from Southern Italy to Bryansk 1 mech_infantry moved from Caucasus to Kazakhstan 20 armour and 2 mech_infantrys moved from Caucasus to Persia 2 infantry moved from France to Holland Belgium 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 20 armour and 2 mech_infantrys British defend with 3 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 20 armour and 2 mech_infantrys in Persia, round 2 : 8/22 hits, 10.33 expected hits British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 3 artilleries owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 3 artilleries and 1 infantry Battle in Volgograd Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Volgograd Russians win with 2 infantry remaining. Battle score for attacker is -13 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Kazakhstan to Iraq 1 bomber moved from Bryansk to Novgorod 3 mech_infantrys moved from Novgorod to Finland 1 destroyer moved from 113 Sea Zone to 124 Sea Zone 4 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 2 artilleries moved from Western Germany to Denmark 1 fighter moved from Holland Belgium to Denmark 2 fighters moved from Normandy Bordeaux to Denmark 3 mech_infantrys moved from Southern Italy to Western Germany 6 bombers moved from Southern Italy to Western Germany 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 5 tactical_bombers moved from Egypt to Iraq Place Units - Germans 3 fighters placed in Western Germany 5 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 6 bombers EDIT: Adding units owned by Germans to Iraq: 6 bombers EDIT: Removing units owned by Germans from France: 5 artilleries EDIT: Adding units owned by Germans to Western Germany: 5 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Sikang: 1 bomber EDIT: Adding units owned by Italians to Java: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : -2.50 British regular : -0.33
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@trulpen Please use latest file. I made another noncombat edit for Germany’s Turn and I moved Italian Bomber to Java.
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@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@trulpen I forgot to move my Italian Bomber. I was planning to move to Java. Is ok to edit?
Yes.
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Smolensk to Archangel 2 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan 2 tactical_bombers moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 1 bomber moved from Southern Italy to Bryansk 1 mech_infantry moved from Caucasus to Kazakhstan 20 armour and 2 mech_infantrys moved from Caucasus to Persia 2 infantry moved from France to Holland Belgium 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 20 armour and 2 mech_infantrys British defend with 3 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 20 armour and 2 mech_infantrys in Persia, round 2 : 8/22 hits, 10.33 expected hits British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 3 artilleries owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 3 artilleries and 1 infantry Battle in Volgograd Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Volgograd Russians win with 2 infantry remaining. Battle score for attacker is -13 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Kazakhstan to Iraq 1 bomber moved from Bryansk to Novgorod 3 mech_infantrys moved from Novgorod to Finland 1 destroyer moved from 113 Sea Zone to 124 Sea Zone 4 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 2 artilleries moved from Western Germany to Denmark 1 fighter moved from Holland Belgium to Denmark 2 fighters moved from Normandy Bordeaux to Denmark 3 mech_infantrys moved from Southern Italy to Western Germany 6 bombers moved from Southern Italy to Western Germany 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 5 tactical_bombers moved from Egypt to Iraq Place Units - Germans 3 fighters placed in Western Germany 5 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 6 bombers EDIT: Adding units owned by Germans to Iraq: 6 bombers EDIT: Removing units owned by Germans from France: 5 artilleries EDIT: Adding units owned by Germans to Western Germany: 5 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Sikang: 1 bomber EDIT: Adding units owned by Italians to Java: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 3 bombers EDIT: Adding units owned by Germans to Western Germany: 3 bombers EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to Iraq: 1 bomber EDIT: Removing units owned by Germans from 124 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : -2.50 British regular : -0.33
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@cyanight Please use latest file. I made another German noncombat move.
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@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@cyanight Please use latest file. I made another German noncombat move.
Will do.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Vologda to Archangel 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 artillery moved from Tambov to Rostov 18 infantry moved from Tambov to Bryansk 4 artilleries moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Russia to Archangel 2 infantry moved from Tambov to Rostov 3 artilleries and 24 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 artilleries and 42 infantry Germans defend with 1 airfield, 1 artillery and 2 infantry Russians roll dice for 7 artilleries and 42 infantry in Bryansk, round 2 : 8/49 hits, 10,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 artilleries and 41 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Archangel Russians attack with 3 fighters and 4 infantry Germans defend with 2 artilleries and 2 infantry Russians roll dice for 3 fighters and 4 infantry in Archangel, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 3 fighters and 4 infantry in Archangel, round 3 : 3/7 hits, 2,17 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 2 infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 3 fighters moved from Archangel to Russia 2 armour moved from Nenetsia to Russia 1 aaGun moved from Vologda to Russia 1 aaGun moved from Tambov to Rostov 3 aaGuns moved from Tambov to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Russia to Vologda Place Units - Russians 3 infantry placed in Volgograd 2 artilleries, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 0,33 Russians regular : -0,17
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Despite me completely blundering away the opening, this game is quite interesting. Axis controlling the ME and Sydney this early is dire, but atleast my rotten Allies have some counter-pressure.
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@trulpen This has been a very exciting game, Thanks for playing :)
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 aaGuns, 9 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Java to 34 Sea Zone 1 fighter moved from Northern Territory to 46 Sea Zone 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 armour moved from Victoria to New South Wales 2 bombers moved from Java to Shan State 1 bomber moved from Java to Shan State 1 bomber moved from Java to 46 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 3 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 3 bombers and 2 infantry in Shan State, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of New Zealand from ANZAC to Japanese EDIT: Turning off Edit Mode 3 bombers moved from Shan State to French Indo China 1 bomber moved from 46 Sea Zone to French Indo China 1 bomber moved from 34 Sea Zone to French Indo China 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 aaGun moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 3 armour moved from Kwangtung to French Indo China 2 armour moved from Hunan to French Indo China 2 mech_infantrys moved from Kweichow to Kiangsu 3 armour moved from Kiangsu to Kwangtung 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Hopei 2 artilleries moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Korea to Jehol 2 fighters moved from Japan to French Indo China 3 fighters moved from Korea to Japan 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 tactical_bombers and 4 transports moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 62 Sea Zone to 42 Sea Zone Place Units - Japanese 2 aaGuns and 1 mech_infantry placed in New South Wales 3 armour placed in French Indo China Japanese undo move 1. 2 aaGuns and 1 fighter placed in New South Wales 3 armour placed in Kwangtung 3 armour placed in Kiangsu 1 fighter and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,4 Japanese collect 66 PUs (6 lost to blockades); end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 2.83 UK_Pacific regular : 0.67
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Oups, forgot about the italian sb. See it now. Gets complicated. Has to continue a bit later.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 1 battleship moved from 33 Sea Zone to 21 Sea Zone 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 63 Sea Zone 6 fighters moved from 33 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 armour moved from Libya to Tobruk Americans take Tobruk from Italians 1 armour moved from Tobruk to Libya Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Norway Battle in 63 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Guam Americans attack with 6 fighters, 2 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 1/3 hits, 1,83 expected hits Americans roll dice for 6 fighters, 2 infantry and 1 marine in Guam, round 2 : 7/9 hits, 3,67 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Guam Americans win, taking Marianas from Japanese, taking Guam from Japanese with 6 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 50 Sea Zone 1 fighter moved from 63 Sea Zone to 50 Sea Zone 5 carriers and 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 6 fighters moved from Guam to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Midway 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 2 mech_infantrys moved from Tunisia to Libya 1 mech_infantry moved from Morocco to Tunisia 2 aaGuns, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 aaGuns and 2 infantry moved from 125 Sea Zone to Norway 1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to Gibraltar 2 carriers, 2 destroyers and 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 infantry and 1 marine moved from 125 Sea Zone to Norway 1 bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone Place Units - Americans 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber placed in Western United States 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : -0,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 1 battleship moved from 33 Sea Zone to 21 Sea Zone 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 63 Sea Zone 6 fighters moved from 33 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 armour moved from Libya to Tobruk Americans take Tobruk from Italians 1 armour moved from Tobruk to Libya Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Norway Battle in 63 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Guam Americans attack with 6 fighters, 2 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 1/3 hits, 1,83 expected hits Americans roll dice for 6 fighters, 2 infantry and 1 marine in Guam, round 2 : 7/9 hits, 3,67 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Guam Americans win, taking Marianas from Japanese, taking Guam from Japanese with 6 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 50 Sea Zone 1 fighter moved from 63 Sea Zone to 50 Sea Zone 5 carriers and 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 6 fighters moved from Guam to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Midway 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 2 mech_infantrys moved from Tunisia to Libya 1 mech_infantry moved from Morocco to Tunisia 2 aaGuns, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 aaGuns and 2 infantry moved from 125 Sea Zone to Norway 1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to Gibraltar 2 carriers, 2 destroyers and 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 infantry and 1 marine moved from 125 Sea Zone to Norway 1 bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone Place Units - Americans 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber placed in Western United States 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Rhodesia to Belgian Congo 3 armour and 5 mech_infantrys moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 4 fighters moved from Russia to Finland 2 fighters moved from United Kingdom to Finland EDIT: 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Borneo Battle in Sumatra Battle in Belgian Congo British attack with 3 armour, 1 infantry and 5 mech_infantrys Italians defend with 1 mech_infantry British roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Belgian Congo, round 2 : 3/9 hits, 2,50 expected hits Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Belgian Congo British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Belgian Congo from Italians with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Finland British attack with 6 fighters Germans defend with 3 mech_infantrys British roll dice for 6 fighters in Finland, round 2 : 1/6 hits, 3,00 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Finland British roll dice for 4 fighters in Finland, round 3 : 1/4 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Finland, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland British roll dice for 3 fighters in Finland, round 4 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Finland British win with 3 fighters remaining. Battle score for attacker is -18 Casualties for British: 3 fighters Casualties for Germans: 3 mech_infantrys Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to Burma 3 fighters moved from Finland to Norway 1 aaGun moved from United Kingdom to 110 Sea Zone 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 battleship and 1 marine moved from 110 Sea Zone to 125 Sea Zone 1 marine moved from 125 Sea Zone to Norway 1 carrier moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from Gibraltar to 125 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Tanganyika Territory to India 1 artillery and 1 infantry moved from Eastern Persia to West India 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 75 Sea Zone 1 fighter moved from India to 75 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 75 Sea Zone 1 mech_infantry moved from Yunnan to India 2 aaGuns and 7 infantry moved from Burma to India 1 aaGun, 1 artillery and 23 infantry moved from Yunnan to Burma 1 destroyer moved from 79 Sea Zone to 58 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 75 Sea Zone Place Units - British 1 submarine placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 2,50 Italians regular : -0,33 Japanese regular : 0,00 Germans regular : 1,00 British regular : -3,50