No problem
Mainah (X) vs Stough (L) OOB 2nd go
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 aaGuns, 1 bomber, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 fighter moved from Japan to 17 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei 2 infantry moved from Anhwe to Hopei 2 bombers moved from Kwangsi to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Yunnan to Szechwan 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 bombers and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 5 fighters, 2 mech_infantrys and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Szechwan, round 2 : 7/12 hits, 6.17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Hopei Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in India, round 2 : 1/10 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 17 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 2 mech_infantrys moved from Manchuria to Buryatia 1 infantry moved from Sakha to Amur 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 2 armour and 2 mech_infantrys moved from Yunnan to India 1 aaGun moved from Burma to India 2 bombers moved from Kweichow to Volgograd 5 fighters and 5 tactical_bombers moved from Szechwan to Volgograd 3 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 7 submarines, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 artilleries moved from Java to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 4 artilleries moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 75 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine EDIT: Changing ownership of British Columbia from British to Japanese EDIT: Changing ownership of Alberta Saskatchewan Manitoba from British to Japanese EDIT: Removing units owned by Japanese from Alaska: 1 armour EDIT: Adding units owned by Japanese to Alberta Saskatchewan Manitoba: 1 armour EDIT: Turning off Edit Mode 3 aaGuns and 5 infantry placed in Japan 3 infantry placed in Kiangsu 1 bomber and 2 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 68 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -3.00 ANZAC regular : -0.33 UK_Pacific regular : -0.33
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@Stough
2 edits for walk on battles. Sorry - working on getting my kids to leave me in peace when I am on the computer. -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 fighter moved from Western United States to Alberta Saskatchewan Manitoba 1 tactical_bomber moved from Western United States to Alberta Saskatchewan Manitoba 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 transports moved from 104 Sea Zone to 102 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Wake Island to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 6 carriers, 4 cruisers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 fighter moved from Western United States to Alberta Saskatchewan Manitoba 1 tactical_bomber moved from Western United States to Alberta Saskatchewan Manitoba 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 transports moved from 104 Sea Zone to 102 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Wake Island to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 6 carriers, 4 cruisers and 1 transport moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Denmark Battle in 22 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans, taking 22 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 44 Sea Zone Americans attack with 1 artillery, 1 battleship, 6 carriers, 4 cruisers, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 6 carriers, 4 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alaska Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Alaska, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Alaska, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alberta Saskatchewan Manitoba, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 bomber moved from Western United States to Gibraltar 1 carrier moved from 104 Sea Zone to 92 Sea Zone 1 transport moved from 104 Sea Zone to 92 Sea Zone 1 cruiser moved from 104 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 infantry moved from Northwest Persia to Persia 1 artillery moved from 44 Sea Zone to Celebes 3 fighters moved from 34 Sea Zone to 44 Sea Zone 4 tactical_bombers moved from 34 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 22 Sea Zone to 44 Sea Zone 1 fighter moved from 22 Sea Zone to 44 Sea Zone 1 fighter moved from 23 Sea Zone to Caroline Islands 1 fighter moved from 23 Sea Zone to Caroline Islands 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands 1 bomber moved from 22 Sea Zone to Celebes 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Alberta Saskatchewan Manitoba to Western United States 1 fighter moved from Alberta Saskatchewan Manitoba to Western United States 1 fighter moved from Alaska to Western United States 1 fighter moved from United Kingdom to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 carrier moved from 78 Sea Zone to 76 Sea Zone 1 destroyer moved from 78 Sea Zone to 77 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : -0.17
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 4 infantry moved from Shensi to Szechwan
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 4 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus 1 tactical_bomber moved from Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 1 bomber moved from Urals to Ukraine
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 fighter moved from Western United States to Alberta Saskatchewan Manitoba 1 tactical_bomber moved from Western United States to Alberta Saskatchewan Manitoba 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 transports moved from 104 Sea Zone to 102 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Wake Island to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 6 carriers, 4 cruisers and 1 transport moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Denmark Battle in 22 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans, taking 22 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 44 Sea Zone Americans attack with 1 artillery, 1 battleship, 6 carriers, 4 cruisers, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 6 carriers, 4 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alaska Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Alaska, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Alaska, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alberta Saskatchewan Manitoba, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 bomber moved from Western United States to Gibraltar 1 carrier moved from 104 Sea Zone to 92 Sea Zone 1 transport moved from 104 Sea Zone to 92 Sea Zone 1 cruiser moved from 104 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 infantry moved from Northwest Persia to Persia 1 artillery moved from 44 Sea Zone to Celebes 3 fighters moved from 34 Sea Zone to 44 Sea Zone 4 tactical_bombers moved from 34 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 22 Sea Zone to 44 Sea Zone 1 fighter moved from 22 Sea Zone to 44 Sea Zone 1 fighter moved from 23 Sea Zone to Caroline Islands 1 fighter moved from 23 Sea Zone to Caroline Islands 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands 1 bomber moved from 22 Sea Zone to Celebes 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Alberta Saskatchewan Manitoba to Western United States 1 fighter moved from Alberta Saskatchewan Manitoba to Western United States 1 fighter moved from Alaska to Western United States 1 fighter moved from United Kingdom to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 carrier moved from 78 Sea Zone to 76 Sea Zone 1 destroyer moved from 78 Sea Zone to 77 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 4 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus 1 tactical_bomber moved from Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 1 bomber moved from Urals to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 113 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 cruiser and 4 transports British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 cruiser and 4 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone 4 transports owned by the Germans lost in 113 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 40 Casualties for Germans: 1 cruiser and 4 transports Battle in Caucasus British attack with 5 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 infantry and 4 mech_infantrys British roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/11 hits, 4.50 expected hits Germans roll dice for 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 3 : 3/9 hits, 4.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Germans: 1 infantry and 4 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 70 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 72 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 1 aaGun moved from Eastern Persia to Persia 2 aaGuns moved from Eastern Persia to Turkmenistan 8 infantry moved from Eastern Persia to Turkmenistan 6 infantry moved from Persia to Northwest Persia 2 fighters moved from Caucasus to Turkmenistan 2 transports moved from 80 Sea Zone to 79 Sea Zone 3 infantry moved from West India to 79 Sea Zone 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Turkmenistan 1 tactical_bomber moved from Caucasus to Northwest Persia 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 2 carriers moved from 80 Sea Zone to 76 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 fighter moved from 113 Sea Zone to Denmark 1 bomber moved from Ukraine to Russia 1 mech_infantry moved from Urals to Russia Place Units - British 3 mech_infantrys placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 3.50 Japanese regular : -0.83 Germans AA : -0.17 Germans regular : -0.83 British regular : -2.50
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This game is crazy!
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@Stough
Yep. It goes stupidly right or very wrong with a side of gross ineptitude for me from here. -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 112 Sea Zone 2 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Greece to Caucasus 2 fighters moved from Bryansk to Caucasus Combat - Italians Battle in 112 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Trigger Italians Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Italians 2 fighters moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Bryansk 1 fighter moved from Southern Italy to Eastern Poland 1 bomber moved from 112 Sea Zone to Western Germany 1 armour moved from Bessarabia to Bryansk 1 armour moved from Romania to Ukraine Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 23 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 23 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Germans 9-12 hours from now?
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@Stough
30min -
Sweet; I’ll stand by then.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Germans buy 3 armour and 5 bombers; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 artillery and 3 infantry moved from Western Germany to Denmark 1 bomber moved from Western Germany to Denmark Combat - Germans Battle in Tambov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 fighter; Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Denmark, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 fighter and 1 infantry in Denmark, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 fighter owned by the British lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 fighter Casualties for Americans: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 2 fighters and 1 tactical_bomber moved from Tambov to Bryansk 5 armour moved from Volgograd to Bryansk 3 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Archangel to Smolensk 3 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Archangel to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 3 armour moved from Novgorod to Bryansk 1 bomber moved from Denmark to Novgorod Place Units - Germans 3 armour placed in Ukraine 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Germans collect 57 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : 0.33 Germans regular : 0.17
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Russians retreated to Russia Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakhstan: 1 armour EDIT: Turning off Edit Mode 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 2 aaGuns, 1 armour, 2 artilleries and 18 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Olgiy to Timguska 1 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Tsinghai: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Germans to Russians EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.17