Will have to come to this later.
L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3
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and you may not have been able to avoid it, but I see some empty China territories. Was that intentional?
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@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
sub in 70 is staying put?
sorry i forgot it. move it 2 moves to the west
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@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
and you may not have been able to avoid it, but I see some empty China territories. Was that intentional?
its not,
i lack units
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@Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
and you may not have been able to avoid it, but I see some empty China territories. Was that intentional?
its not,
i lack units
i mean, i am aware of it, and i must live with it
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here is the map with the south atlantic sub update
cheers
sada.tsvg -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 22 Sea Zone to 18 Sea Zone 1 bomber moved from Dutch New Guinea to 21 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone 4 fighters moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from Marianas to 18 Sea Zone 4 fighters moved from 22 Sea Zone to 18 Sea Zone 5 fighters moved from 22 Sea Zone to 17 Sea Zone 1 fighter moved from 22 Sea Zone to 17 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 destroyer and 1 submarine moved from 91 Sea Zone to 68 Sea Zone 1 bomber moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Southern France causes 6 damage total. Battle in 17 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 68 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 68 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 68 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 68 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Marianas 1 bomber moved from 21 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 5 fighters and 1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone 6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone 3 bombers moved from Egypt to Gibraltar 1 aaGun and 4 infantry moved from Cyprus to 99 Sea Zone 1 aaGun, 4 infantry and 4 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 5 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 carriers and 2 submarines moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Cyprus to Egypt 3 fighters moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 aaGun and 5 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan 1 bomber moved from Southern France to Gibraltar Place Units - Americans 2 artilleries and 1 infantry placed in Iraq 1 carrier placed in 101 Sea Zone 3 fighters placed in Western United States 1 bomber and 2 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : -2.00 AA fire in Southern France : : -0.17 Japanese : -1.17
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will finish the turn later. And might adjust the US ncms as well.
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 22 Sea Zone to 18 Sea Zone 1 bomber moved from Dutch New Guinea to 21 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone 4 fighters moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from Marianas to 18 Sea Zone 4 fighters moved from 22 Sea Zone to 18 Sea Zone 5 fighters moved from 22 Sea Zone to 17 Sea Zone 1 fighter moved from 22 Sea Zone to 17 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 destroyer and 1 submarine moved from 91 Sea Zone to 68 Sea Zone 1 bomber moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Southern France causes 6 damage total. Battle in 17 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 68 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 68 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 68 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 68 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 21 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 54 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 5 fighters and 1 tactical_bomber moved from 18 Sea Zone to Marianas 6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Marianas 1 bomber moved from Western United States to Marianas 1 marine moved from Marianas to 22 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 1 infantry, 1 marine, 17 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 17 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry and 1 marine moved from 54 Sea Zone to Queensland 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 108 Sea Zone to 106 Sea Zone 1 aaGun and 4 infantry moved from Cyprus to 99 Sea Zone 1 aaGun, 4 infantry and 4 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 aaGun, 5 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 marine moved from Cyprus to 99 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to 98 Sea Zone 1 bomber moved from Southern France to Gibraltar 3 bombers moved from Egypt to Gibraltar 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 2 fighters moved from Cyprus to Egypt 1 fighter moved from Cyprus to Gibraltar 1 submarine moved from 98 Sea Zone to 99 Sea Zone Place Units - Americans 2 artilleries and 1 infantry placed in Iraq 1 carrier placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 71 Sea Zone to 79 Sea Zone 1 fighter moved from Iraq to 79 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 2 artilleries and 14 infantry moved from Shan State to Malaya Combat - British Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 79 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 79 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Malaya British attack with 2 artilleries and 14 infantry Japanese defend with 1 factory_minor, 1 harbour and 6 infantry British roll dice for 2 artilleries and 14 infantry in Malaya, round 2 : 5/16 hits, 3.33 expected hits Japanese roll dice for 6 infantry in Malaya, round 2 : 2/6 hits, 2.00 expected hits 5 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya British roll dice for 2 artilleries and 12 infantry in Malaya, round 3 : 3/14 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Japanese: 6 infantry Non Combat Move - British 2 aaGuns moved from Shan State to Malaya 1 aaGun and 12 infantry moved from Burma to India 1 fighter moved from 79 Sea Zone to Iraq 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 marine, 2 tactical_bombers and 4 transports moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 4 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Cyprus to Bryansk 1 fighter moved from Egypt to Bryansk 1 fighter moved from Egypt to Bryansk 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to 98 Sea Zone 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 battleship moved from 22 Sea Zone to 54 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 artillery and 1 infantry placed in Egypt 1 destroyer placed in 98 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,2 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 2.67 Americans : -2.00 AA fire in Southern France : : -0.17 Japanese : -2.00
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sorry for the delay on that.
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@farmboy np
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery, 1 infantry and 1 marine moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Ukraine to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,5,4,3,5,5,6,5,3,3,3,5,1,5,1,2,5,3,1 Italians collect 8 PUs (1 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from Marianas to 34 Sea Zone 1 fighter moved from Dutch New Guinea to 34 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Sumatra from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 fighter moved from Iraq to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from Marianas to 34 Sea Zone 1 fighter moved from Dutch New Guinea to 34 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Sumatra from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 fighter moved from Iraq to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Finland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Romania to Belarus 1 mech_infantry moved from Romania to Belarus 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Belarus Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 1 aaGun and 2 infantry AA fire in Belarus : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Belarus Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 5 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 6 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber and 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 artillery moved from Karelia to Novgorod 5 artilleries and 3 infantry moved from Urals to Timguska 1 mech_infantry moved from Greece to Romania 3 artilleries moved from Bessarabia to Eastern Poland 1 aaGun, 24 artilleries and 18 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 2 armour and 21 mech_infantrys moved from Ukraine to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Poland to Eastern Poland 9 infantry and 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 aaGun, 5 artilleries and 4 infantry moved from Finland to Vyborg Place Units - Germans 1 carrier, 1 destroyer and 1 fighter placed in 93 Sea Zone 3 infantry placed in Normandy Bordeaux 1 infantry placed in Ukraine 2 infantry placed in Western Germany 2 infantry placed in France 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -1.33 AA fire in Belarus : : 0.83
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Finland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Romania to Belarus 1 mech_infantry moved from Romania to Belarus 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Belarus Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 1 aaGun and 2 infantry AA fire in Belarus : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Belarus Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 5 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 6 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber and 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 artillery moved from Karelia to Novgorod 5 artilleries and 3 infantry moved from Urals to Timguska 1 mech_infantry moved from Greece to Romania 3 artilleries moved from Bessarabia to Eastern Poland 1 aaGun, 24 artilleries and 18 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 2 armour and 21 mech_infantrys moved from Ukraine to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Poland to Eastern Poland 9 infantry and 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 aaGun, 5 artilleries and 4 infantry moved from Finland to Vyborg Place Units - Germans 1 carrier, 1 destroyer and 1 fighter placed in 93 Sea Zone 3 infantry placed in Normandy Bordeaux 1 infantry placed in Ukraine 2 infantry placed in Western Germany 2 infantry placed in France 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 8 mech_infantrys EDIT: Adding units owned by Germans to Northern Italy: 4 mech_infantrys EDIT: Adding units owned by Germans to Yugoslavia: 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Russians : -1.33 AA fire in Belarus : : 0.83
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russia may go
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 1 armour, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 7 armour, 26 artilleries, 40 infantry and 8 mech_infantrys moved from Bryansk to Belarus 1 infantry moved from Rostov to Ukraine 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Amur to Korea Russians take Korea from Japanese 1 armour moved from Korea to Manchuria 10 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 armour and 10 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 10 infantry in Manchuria, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 7 armour, 26 artilleries, 40 infantry and 8 mech_infantrys Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 7 armour, 26 artilleries, 40 infantry and 8 mech_infantrys in Belarus, round 2 : 28/81 hits, 24.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 7 armour, 26 artilleries, 40 infantry and 8 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry and 2 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 2 infantry moved from Volgograd to Rostov 1 fighter moved from Novosibirsk to Russia 1 artillery moved from Samara to Vologda 5 infantry moved from Russia to Vologda 5 infantry moved from Russia to Smolensk 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 armour, 4 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3,3,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 2.00 Japanese : -0.33
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how much have i put up a fight, i think we ve reached the point where it seems unlogical to continue. i have 4 % for destroying ur egypt navy, ur pacific navy fleed from my grasp, and most important , my german plan to reach caucasus was denied. i must applaud U for an excellent game from start till the end .
congrats
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i just need to reevaulate my strategy in peace, and see if it can be upgraded and used again agaisnt a strong player of ur caliber, or should i abandon this Med & Med East & Atlantic strategy with the Axis