Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
TT Pejones (X) vs adam-dominion (A+16) BM3
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - Italians 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 fighters moved from Germany to Greater Southern Germany 2 tactical_bombers moved from Western Germany to Greater Southern Germany Combat - Italians Battle in Greater Southern Germany Italians attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Germany 1 fighter moved from Ukraine to Germany 1 fighter moved from Volgograd to Ukraine 1 armour and 1 mech_infantry moved from Vyborg to Baltic States 1 armour and 1 mech_infantry moved from Vologda to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Baltic States 2 artilleries moved from Volgograd to Rostov Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -0,33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
ahh yes, the med waters are looking a lot less muddier now
So sad. We liked them Muddy Waters.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 7 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Yugoslavia Germans take Yugoslavia from British 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 5 artilleries and 32 infantry moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Samara to Kazakhstan 3 infantry moved from Russia to Bryansk 3 artilleries and 4 infantry moved from Vyborg to Finland 15 armour and 14 mech_infantrys moved from Belarus to Vyborg 3 mech_infantrys moved from Novgorod to Vyborg 10 mech_infantrys moved from Baltic States to Vyborg 4 armour and 6 mech_infantrys moved from Bryansk to Novgorod 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Germany 6 artilleries moved from Germany to Western Germany 4 infantry moved from Western Germany to Germany 2 bombers moved from Normandy Bordeaux to Germany 1 aaGun and 7 infantry moved from Bryansk to Western Ukraine Place Units - Germans 7 tactical_bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 55 PUs (2 lost to blockades); end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 British regular : 0,67
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Lets replay Korea. ;)
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Combat Move - Russians 1 infantry moved from Northern Italy to Greater Southern Germany 2 fighters and 1 tactical_bomber moved from Northern Italy to Greater Southern Germany 3 artilleries and 63 infantry moved from Northern Italy to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 3 artilleries and 63 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 artilleries and 63 infantry in Yugoslavia, round 2 : 12/66 hits, 12.00 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 3 artilleries and 63 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Greater Southern Germany Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Norway 3 aaGuns moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 armour and 2 mech_infantrys moved from Northern Italy to Yugoslavia Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.17
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@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Lets replay Korea. ;)
in your wildest dreams… Korea you guys got really lucky, but the odds were in your favor at least. Norway you guys will have about 15% odds, now that is a DESPERATE attempt for the axis considering they are winning…
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@axis-dominion Winning?
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@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@axis-dominion Winning?
Yah lol you’ve been winning for so many rounds now. Moscow and India fallen, and the income lead for a while plus closing the tuv gap, and even exceeding us. Yes there was the rome blunder but still you guys are winning at this point.
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@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@axis-dominion Winning?
Yah lol you’ve been winning for so many rounds now. Moscow and India fallen, and the income lead for a while plus closing the tuv gap, and even exceeding us. Yes there was the rome blunder but still you guys are winning at this point.
Think you forgot about the factor ”skill” in that equatiin. 😉
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equation
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@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
equation
Nah you guys have been playing quite well actually, just look out for the obvious stuff like ensuring your caps are safe and don’t take on risky battles unless you actually are desperate. Your infantry spam approach has been effective thus far, and it’s still a good game with I would say axis having the edge. We’ve made significant progress in Europe but of course at a cost elsewhere. No need to engage in desperate Battles hoping for another dicing in your favor, especially with such low odds. But if that’s the only way you feel you can win, with Hail Mary shots like that, then by all means don’t let me get in the way :)
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Thanks for the compliments, albeit undeserved.
Looking forward watching your magic unravel.
Rome sure was a nasty stab in the heart. A very wtf-feeling. It seems to eerily spring on me from time to time. Losing Capitols for nothing. Anyway, silly to blunder it away like that, losing over half of the Luftwaffe with it.
Luckily enough I have a more solid companion who will be able to rule the Pacific. ;)
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Forgot a des in SZ45… Will roll separately. 2fig, 2tac, 1des.
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tacs first, then figs if needed etc.
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[dice 2d6]
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2d6: 1, 2
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TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 bomber moved from Formosa to 21 Sea Zone 1 bomber moved from Philippines to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 3 submarines moved from 34 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
Combat Hit Differential Summary :
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@Pejon_88 How it looked like after the battles.
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ok sounds good
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