I just checked the Bid placement, and it looks to be fine - thank you for that!
I might ask yo for advice, when it comes to scramble decisions for SZ110 ;-)
Our last saved game lasts from 1.5 years ago - that’s not as long ago as I suspected.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 24 Sea Zone
4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Sardinia to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
2 carriers placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Kansu to Honan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
Neutral_Axis win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 marine moved from French Madagascar to 74 Sea Zone
1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone
1 armour moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour moved from Northeast Persia to Northwest Persia
2 armour moved from Syria to Northwest Persia
1 armour moved from Egypt to Iraq
2 transports moved from 83 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 marine moved from 72 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 66 Sea Zone to 27 Sea Zone
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
1 infantry moved from Tobruk to Alexandria
Place Units - British
1 destroyer placed in 73 Sea Zone
1 carrier placed in 112 Sea Zone
2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Changing PUs for British from 0 to 6
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
British collect 34 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 marine
EDIT: Adding units owned by Americans to Sardinia: 1 marine
EDIT: Changing PUs for British from 49 to 52
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -3,00
Japanese regular : -0,67
Neutral_Axis regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 24 Sea Zone
4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Sardinia to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
2 carriers placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Kansu to Honan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
Neutral_Axis win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 marine moved from French Madagascar to 74 Sea Zone
1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone
1 armour moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour moved from Northeast Persia to Northwest Persia
2 armour moved from Syria to Northwest Persia
1 armour moved from Egypt to Iraq
2 transports moved from 83 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 marine moved from 72 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 66 Sea Zone to 27 Sea Zone
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
1 infantry moved from Tobruk to Alexandria
Place Units - British
1 destroyer placed in 73 Sea Zone
1 carrier placed in 112 Sea Zone
2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Changing PUs for British from 0 to 6
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
British collect 34 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 marine
EDIT: Adding units owned by Americans to Sardinia: 1 marine
EDIT: Changing PUs for British from 49 to 52
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Crete: 1 infantry
EDIT: Removing units owned by British from Cyprus: 1 marine
EDIT: Adding units owned by British to Tobruk: 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Crete: 1 infantry
EDIT: Adding units owned by British to Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -3,00
Japanese regular : -0,67
Neutral_Axis regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;
Combat Move - Italians
1 bomber and 5 fighters moved from Southern Italy to Sardinia
Combat - Italians
Battle in Sardinia
Italians attack with 1 bomber and 5 fighters
Americans defend with 1 marine
Italians roll dice for 1 bomber and 5 fighters in Sardinia, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 marine in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Sardinia
Italians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Italians
1 bomber and 5 fighters moved from Sardinia to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Romania to Bulgaria
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
Turn Complete - Italians
Italians collect 12 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.00
Territory Summary for Italians :
Smolensk : 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 aaGun and 1 infantry
Northern Belarus : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 1 marine
Bulgaria : 1 artillery and 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 48 / 59
Russians : 35 / 42
Japanese : 57 / 73
Americans : 58 / 83
Chinese : 8 / 8
British : 37 / 52
UK_Pacific : 8 / 7
Italians : 12 / 24
ANZAC : 10 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
1 tactical_bomber moved from Bulgaria to Kursk
1 tactical_bomber moved from Ukraine to Southern Belarus
1 fighter moved from Western Germany to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
1 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 artillery moved from Poland to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Germans attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Belarus, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 mech_infantry moved from Northern Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Leningrad
1 fighter moved from Kursk to Ukraine
1 tactical_bomber moved from Kursk to Ukraine
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 fighter moved from Southern Belarus to Smolensk
1 tactical_bomber moved from Southern Belarus to Smolensk
1 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
1 infantry moved from France to Western Germany
Place Units - Germans
3 armour and 2 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -2.83
Territory Summary for Germans :
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Germany : 3 armour, 1 factory_major and 2 mech_infantrys
Western Ukraine : 1 flag
Southern Belarus : 1 flag, 1 armour, 1 infantry and 4 mech_infantrys
Smolensk : 1 flag, 2 aaGuns, 16 armour, 11 artilleries, 1 fighter, 19 infantry, 19 mech_infantrys and 1 tactical_bomber
Eastern Poland : 2 armour, 1 artillery and 5 mech_infantrys
Karelia : 1 flag
Kursk : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Vyborg : 1 flag
Baltic States : 1 flag
Leningrad : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Novgorod : 1 flag, 2 infantry
Southern Italy : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry
Finland : 1 flag, 4 infantry
Bulgaria : 1 flag
128 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 32 / 42
Japanese : 57 / 73
Americans : 56 / 83
Chinese : 8 / 8
British : 37 / 52
UK_Pacific : 8 / 7
Italians : 12 / 24
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@aequitas-et-veritas is good to have a new gane to play. Global OOB is so old and east to play as the Axis. We are both getting caught out wity scrambling to territories. I keep trying go take Smolensk and editing back the Russian Inf , when I realise. We are both Happy to play it .
How are you, mein deutsche Freund?
Is really a lot to take in, and a lot of rules feel.not natural yet, guess we have to play a few more rounds to give a verdict. But is fun to play sth else.
I played to games so far and must say it is a whole new Level. As you allready know, you have much more now to consider. But in a few month, it will be just like we never played anything else before. 🤣
Good luck and have fun to both of ya!
Enjoy it. I really like it.
@aequitas-et-veritas good tohear from you . I hope you have been well during this period.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Kursk
Combat - Russians
Battle in Kursk
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kursk, round 2 : 2/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Kursk to Russia
3 infantry moved from Samara to Russia
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Stalingrad to Saratov
3 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Siberia
3 infantry placed in Stalingrad
Russians undo move 2.
1 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shantung to Honan
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Tsinghai
1 bomber moved from Kwangtung to Honan
1 bomber moved from French Indo China to Tsinghai
1 mech_infantry moved from Kiangsu to Honan
1 artillery moved from Kweichow to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Honan
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Honan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Honan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Honan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
retreated to Honan
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo China
2 artilleries moved from Siam to French Indo China
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Kiangsi
1 mech_infantry moved from Kweichow to Hunan
1 bomber moved from Tsinghai to Kwangtung
1 bomber moved from Honan to Kwangtung
1 fighter moved from Honan to Anhwe
1 marine moved from Caroline Islands to 34 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 marine and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 fighter moved from Anhwe to Shantung
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
1 carrier placed in 38 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
Territory Summary for Japanese :
Southern Manchuria : 1 flag, 1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry
Iwo Jima : 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Northern Manchuria : 1 flag
Shantung : 1 flag, 1 fighter
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Jehol : 1 flag, 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Kwangsi : 1 flag, 1 artillery
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 1 infantry
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Kwangtung : 1 flag, 2 bombers and 1 harbour
Yunnan : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Solomon Islands : 1 flag, 1 infantry
New Guinea : 1 flag
New Britain : 1 flag
French Indo China : 1 flag, 5 artilleries, 1 factory_minor and 4 infantry
38 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Sumatra : 1 flag
64 Sea Zone : 1 submarine
21 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
Java : 1 flag
25 Sea Zone : 1 transport
40 Sea Zone : 2 submarines
24 Sea Zone : 1 transport
Dutch New Guinea : 1 flag
Celebes : 1 flag
17 Sea Zone : 1 destroyer
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine and 4 tactical_bombers
20 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 53 / 63
Russians : 32 / 39
Japanese : 60 / 78
Americans : 56 / 83
Chinese : 6 / 8
British : 37 / 52
UK_Pacific : 7 / 7
Italians : 12 / 24
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from 27 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 32 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 27 Sea Zone
1 fighter moved from 24 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
1 fighter moved from Queensland to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 carriers moved from 11 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
2 carriers moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Alexandria to Trans-Jordan
1 carrier moved from 27 Sea Zone to 32 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 carrier placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Hopei
1 fighter moved from Kansu to Hopei
7 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from 27 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 32 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 27 Sea Zone
1 fighter moved from 24 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
1 fighter moved from Queensland to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 carriers moved from 11 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
2 carriers moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Alexandria to Trans-Jordan
1 carrier moved from 27 Sea Zone to 32 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 carrier placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Hopei
1 fighter moved from Kansu to Hopei
7 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 marine moved from Belgian Congo to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to French West Africa
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from United Kingdom to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in French West Africa
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win, taking Holland Belgium from Germans, taking French West Africa from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Eastern India
1 fighter moved from Shan State to Eastern India
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
2 infantry and 1 marine moved from Tobruk to 98 Sea Zone
2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 94 Sea Zone
2 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 fighter moved from Malta to Gibraltar
3 armour and 1 mech_infantry moved from Northwest Persia to Northern Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Southern Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Northwest Persia to Northern Caucasus
1 tactical_bomber moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
2 mech_infantrys moved from Eastern India to Burma
1 aaGun and 2 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
Place Units - British
2 tactical_bombers placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
1 carrier placed in 113 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1,1,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,00
Japanese regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Smolensk : 1 armour
Eastern Poland : 1 flag
Ukraine : 1 aaGun and 1 infantry
Northern Belarus : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 7 infantry and 1 marine
99 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
Bulgaria : 1 artillery and 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 63
Russians : 32 / 39
Japanese : 58 / 78
Americans : 56 / 82
Chinese : 8 / 9
British : 41 / 50
UK_Pacific : 7 / 8
Italians : 12 / 14
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2
ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2
ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Malta to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :