L20 BM3 freh vs dawgoneit (Allies+18)

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    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            2 artilleries and 2 infantry moved from Spain to Portugal
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Portugal
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
            1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 3/8 hits, 3.50 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 bombers moved from Gibraltar to Spain
            1 artillery and 1 infantry moved from Spain to Gibraltar
            2 fighters moved from Portugal to Gibraltar
            1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Spain
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
            2 aaGuns moved from Western United States to Central United States
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 destroyers placed in 101 Sea Zone
            10 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 2 mech_infantrys moved from Syria to Turkey
            3 fighters and 1 tactical_bomber moved from Egypt to Turkey
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Turkey
                British attack with 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 tactical_bombers; Italians defend with 1 artillery and 9 infantry
                    British roll dice for 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 2/9 hits, 4.00 expected hits
                    Italians roll dice for 1 artillery, 9 infantry and 2 tactical_bombers in Turkey, round 2 : 3/12 hits, 4.33 expected hits
                    2 mech_infantrys owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Turkey
                    British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Turkey, round 3 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery, 7 infantry and 2 tactical_bombers in Turkey, round 3 : 4/10 hits, 3.67 expected hits
                    4 infantry owned by the Italians, 2 fighters owned by the British and 2 armour owned by the British lost in Turkey
                 retreated to Turkey
                Italians win with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -28
                Casualties for British: 3 armour, 2 fighters and 2 mech_infantrys
                Casualties for Italians: 6 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Turkey to Syria
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Syria: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 destroyer placed in 109 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : -1.00
    Japanese regular : -1.67
    Neutral_True regular : -0.67
    British regular : -1.17
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Turkey to Syria
            1 bomber moved from Southern Italy to Syria
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 98 Sea Zone from British
            1 marine moved from 98 Sea Zone to Syria
            1 infantry moved from Turkey to Iraq
                  Italians take Iraq from British
            2 infantry moved from Turkey to Syria
            1 fighter moved from Southern Italy to Syria
            2 infantry moved from France to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine
                British defend with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine in Syria, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine in Syria, round 3 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 fighter in Syria, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British and 1 infantry owned by the Italians lost in Syria
                Italians win, taking Syria from British with 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 25
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Battle in Southern France
                Italians attack with 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Tobruk
                Italians attack with 2 artilleries
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Bulgaria to Turkey
            1 marine moved from Greece to Turkey
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Syria to Turkey
            1 bomber moved from Syria to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
            Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.67
    British regular : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to 109 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Belarus
            2 infantry moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Bessarabia to Western Ukraine
            1 armour moved from Eastern Poland to Belarus
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
            13 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Germany to Belarus
            1 tactical_bomber moved from Turkey to Volgograd
            1 tactical_bomber moved from Turkey to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 armour moved from Bessarabia to Western Ukraine
            1 armour moved from Bessarabia to Belarus
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers and 1 submarine in 109 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 99 Sea Zone
                Germans attack with 1 battleship and 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship and 2 fighters in 99 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Germans win, taking 99 Sea Zone from British with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
                Russians defend with 2 armour
                    Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 armour
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 88 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 bombers moved from 109 Sea Zone to Western Germany
            7 infantry moved from Sweden to Finland
            1 infantry moved from Karelia to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 tactical_bomber moved from Bryansk to Ukraine
            1 transport moved from 97 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from Ukraine to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Turkey
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            2 infantry moved from Switzerland to France
            1 mech_infantry moved from Switzerland to France
            1 infantry moved from Northern Italy to France
            2 mech_infantrys moved from Germany to Eastern Poland
            9 infantry moved from Ukraine to Rostov
            7 artilleries moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            2 aaGuns moved from Ukraine to Rostov
            4 mech_infantrys moved from Western Germany to France
            5 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from France to Western Germany
            1 tactical_bomber moved from Volgograd to Ukraine
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Germans
            2 artilleries and 1 mech_infantry placed in Ukraine
            3 artilleries placed in France
            2 infantry and 1 mech_infantry placed in Novgorod
            1 infantry and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -0.83
    Germans regular : 1.67
    British regular : -0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 artilleries and 33 infantry moved from Russia to Bryansk
            7 fighters and 1 tactical_bomber moved from Samara to Persia
            2 artilleries and 4 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Novosibirsk
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Volgograd
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking 125 Sea Zone from Germans, taking Volgograd from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Bryansk
                Russians attack with 5 artilleries and 33 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 5 artilleries and 33 infantry in Bryansk, round 2 : 7/38 hits, 8.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 5 artilleries and 31 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : -0.67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            2 armour, 3 infantry and 2 mech_infantrys moved from Siberia to Sakha
            10 infantry moved from Amur to Sakha
            2 fighters moved from Japan to Sakha
            1 bomber moved from Shan State to 55 Sea Zone
            6 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 artilleries and 1 infantry moved from Kansu to Novosibirsk
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from Ukraine to Kazakhstan
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Kansu to Kazakhstan
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sakha
                Japanese attack with 2 armour, 2 fighters, 13 infantry and 2 mech_infantrys
                Russians defend with 2 aaGuns and 11 infantry
                    Russians roll AA dice in Sakha : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Sakha
                    Japanese roll dice for 2 armour, 1 fighter, 13 infantry and 2 mech_infantrys in Sakha, round 2 : 3/18 hits, 4.00 expected hits
                    Russians roll dice for 2 aaGuns and 11 infantry in Sakha, round 2 : 2/11 hits, 3.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Sakha
                    Japanese roll dice for 2 armour, 1 fighter, 11 infantry and 2 mech_infantrys in Sakha, round 3 : 5/16 hits, 3.67 expected hits
                    Russians roll dice for 10 infantry in Sakha, round 3 : 4/10 hits, 3.33 expected hits
                    4 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 2 armour, 1 fighter, 7 infantry and 2 mech_infantrys in Sakha, round 4 : 2/12 hits, 3.00 expected hits
                    Russians roll dice for 5 infantry in Sakha, round 4 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 2 armour, 1 fighter, 6 infantry and 2 mech_infantrys in Sakha, round 5 : 2/11 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Sakha, round 5 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys in Sakha, round 6 : 2/10 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 fighter and 9 infantry
                Casualties for Russians: 2 aaGuns and 11 infantry
            Battle in Kazakhstan
                Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 bomber, 7 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 7 fighters, 1 submarine and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/12 hits, 6.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 16 Sea Zone to Japan
            1 fighter moved from Sakha to Amur
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 transports moved from 5 Sea Zone to 19 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 75 Sea Zone
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 battleship moved from 37 Sea Zone to 75 Sea Zone
            1 battleship and 3 carriers moved from 42 Sea Zone to 37 Sea Zone
            2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 bomber, 7 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 bomber moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
            3 tactical_bombers moved from Shan State to French Indo China
            1 artillery moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Yunnan to Szechwan
            4 armour and 2 mech_infantrys moved from Kweichow to Sikang
            1 infantry moved from Anhwe to Chahar
            1 armour moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Shan State to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from Kazakhstan to Sikang
            1 aaGun moved from Kansu to Novosibirsk
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            3 artilleries placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 armour and 1 infantry placed in Japan
            1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -4.00
    Russians regular : 0.00
    Russians AA : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries and 2 infantry moved from Portugal to Spain
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Spain to 98 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to Spain
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 fighters moved from 26 Sea Zone to Midway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from Spain to Southern France
            1 artillery moved from Spain to Southern France
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Wake Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Midway
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Italians defend with 1 battleship and 1 destroyer
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Italians: 1 battleship and 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 98 Sea Zone to Egypt
            2 bombers moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            10 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 destroyers, 10 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 10 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour, 1 artillery and 1 infantry placed in Spain
            1 factory_minor placed in Mexico
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : -1.67
    Japanese regular : 0.00
    

    Savegame


  • @dawgoneit i didn’t realize i hit the factory button. i took it off and put 2 subs on. if you want can change it back.

  • 21 20 18 17 16 15 TripleA

    @dawgoneit that’s ok!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries and 2 infantry moved from Portugal to Spain
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Spain to 98 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to Spain
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 fighters moved from 26 Sea Zone to Midway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from Spain to Southern France
            1 artillery moved from Spain to Southern France
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Wake Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Midway
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Italians defend with 1 battleship and 1 destroyer
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Italians: 1 battleship and 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 98 Sea Zone to Egypt
            2 bombers moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            10 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 destroyers, 10 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 10 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour, 1 artillery and 1 infantry placed in Spain
            1 factory_minor placed in Mexico
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            22 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Trans-Jordan to Syria
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Persia to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Belgian Congo to Union of South Africa
            1 infantry moved from Belgian Congo to Rhodesia
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Holland Belgium
            Battle in Syria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery and 1 marine
                    British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Syria
                    British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery and 1 infantry in Syria, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 marine in Syria, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Holland Belgium from Germans, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 marine
                Casualties for British: 2 infantry
            Battle in Iraq
                British attack with 2 armour
                Italians defend with 1 infantry
                    British roll dice for 2 armour in Iraq, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 mech_infantry
            EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : -1.33
    Japanese regular : 0.00
    Germans regular : -0.67
    British regular : 1.00
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            1 marine moved from Turkey to Northwest Persia
            1 fighter moved from Turkey to Northwest Persia
            1 bomber moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 fighter and 1 marine
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 1 marine in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 marine in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 marine owned by the Italians lost in Northwest Persia
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 marine
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 bomber and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 1 bomber and 3 infantry in Southern France, round 3 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 armour moved from Turkey to Kazakhstan
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Northwest Persia to Ukraine
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.67
    British regular : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            2 tactical_bombers moved from Ukraine to Bryansk
            2 bombers moved from Western Germany to Bryansk
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Turkey to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 artillery moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Iraq
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Iraq
            4 infantry moved from Rostov to Volgograd
            2 artilleries moved from Rostov to Volgograd
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 artillery moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            8 armour moved from Caucasus to Bryansk
            4 artilleries moved from Rostov to Bryansk
            6 infantry moved from Rostov to Bryansk
            4 mech_infantrys moved from Caucasus to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            3 armour moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Bryansk
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 transports
                    2 transports owned by the British lost in 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 armour
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
            Battle in Volgograd
                Germans attack with 3 armour, 2 artilleries and 4 infantry
                Russians defend with 2 artilleries, 1 factory_minor and 4 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Volgograd, round 2 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 3 armour and 2 artilleries in Volgograd, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                    Germans roll dice for 3 armour and 2 artilleries in Volgograd, round 4 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 8
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 artilleries and 4 infantry
            Battle in Bryansk
                Germans attack with 12 armour, 6 artilleries, 2 bombers, 8 infantry, 12 mech_infantrys and 3 tactical_bombers
                Russians defend with 5 artilleries and 31 infantry
                    Germans roll dice for 12 armour, 6 artilleries, 2 bombers, 8 infantry, 12 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 12/43 hits, 15.67 expected hits
                    Russians roll dice for 5 artilleries and 31 infantry in Bryansk, round 2 : 11/36 hits, 12.00 expected hits
                    12 infantry owned by the Russians, 8 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 12 armour, 6 artilleries, 2 bombers, 9 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 17/32 hits, 13.83 expected hits
                    Russians roll dice for 5 artilleries and 19 infantry in Bryansk, round 3 : 5/24 hits, 8.00 expected hits
                    17 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 12 armour, 6 artilleries, 2 bombers, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 4 : 14/27 hits, 12.67 expected hits
                    Russians roll dice for 5 artilleries and 2 infantry in Bryansk, round 4 : 0/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 12 armour, 6 artilleries, 2 bombers, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Germans: 8 infantry and 8 mech_infantrys
                Casualties for Russians: 5 artilleries and 31 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Rostov to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Turkey
            1 battleship moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to Turkey
            2 bombers moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to 100 Sea Zone
            1 tactical_bomber moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Volgograd
            3 infantry moved from Novgorod to Belarus
            5 infantry moved from Finland to Karelia
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            5 mech_infantrys moved from Poland to Western Ukraine
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            3 mech_infantrys moved from France to Western Germany
    
        Place Units - Germans
            1 carrier placed in 100 Sea Zone
            1 artillery and 1 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 artilleries placed in France
            8 infantry and 2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            3 infantry placed in France
            2 artilleries, 5 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -5.33
    Germans regular : 4.67
    British regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh said in L20 BM3 freh vs dawgoneit (Allies+18):

    your game. Another?

  • 21 20 18 17 16 15 TripleA

    @dawgoneit GG. Sure!

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