Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
1 mech_infantry moved from Russia to Southern Belarus
2 fighters and 2 tactical_bombers moved from Russia to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Belarus, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 1 armour and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
1 infantry moved from Tula to Bryansk
1 infantry moved from Penza to Tula
1 infantry moved from Samara to Penza
1 artillery and 2 infantry moved from Samara to Russia
3 infantry moved from Urals to Samara
3 artilleries moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Siberia
1 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0,83
Russians regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
1 mech_infantry moved from Russia to Southern Belarus
2 fighters and 2 tactical_bombers moved from Russia to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Belarus, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 1 armour and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
1 infantry moved from Tula to Bryansk
1 infantry moved from Penza to Tula
1 infantry moved from Samara to Penza
1 artillery and 2 infantry moved from Samara to Russia
3 infantry moved from Urals to Samara
3 artilleries moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Siberia
1 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0,83
Russians regular : -0,67
:dice 1d6:
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from 34 Sea Zone to 32 Sea Zone
3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Hopei to Honan
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Jehol to Chahar
1 bomber moved from Kwangtung to Honan
1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from French Indo China to Shan State
1 artillery moved from Hopei to Honan
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 24 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Honan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Honan, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Honan to Kwangtung
1 fighter moved from Honan to Anhwe
1 fighter moved from Anhwe to Shantung
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery moved from Dutch New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Kwangtung
1 fighter moved from 32 Sea Zone to 34 Sea Zone
3 fighters and 4 tactical_bombers moved from 24 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.50
Japanese regular : -1.83
UK_Pacific regular : 0.67
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Southern Manchuria : 1 flag, 1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry
Iwo Jima : 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Northern Manchuria : 1 flag
Siam : 2 artilleries and 2 infantry
Shantung : 1 flag, 1 fighter
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine
Jehol : 1 flag, 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Kwangsi : 1 flag, 1 infantry
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield and 1 infantry
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
Chahar : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Honan : 1 flag, 1 artillery and 2 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Kwangtung : 1 flag, 1 artillery, 1 bomber and 1 harbour
Inner Mongolia : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Solomon Islands : 1 flag, 1 infantry
New Guinea : 1 flag
New Britain : 1 flag
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Sumatra : 1 flag
64 Sea Zone : 1 submarine
21 Sea Zone : 1 transport
Java : 1 flag
7 Sea Zone : 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers
34 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 1 transport
82 Sea Zone : 1 submarine
40 Sea Zone : 1 submarine
24 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
Celebes : 1 flag
17 Sea Zone : 1 destroyer
20 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 48 / 59
Russians : 35 / 42
Japanese : 60 / 73
Americans : 58 / 82
Chinese : 5 / 7
British : 36 / 51
UK_Pacific : 8 / 10
Italians : 12 / 12
ANZAC : 10 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 24 Sea Zone
4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Sardinia to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
2 carriers placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -3,00
Japanese regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Kansu to Honan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 24 Sea Zone
4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Sardinia to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
2 carriers placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Kansu to Honan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
Neutral_Axis win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 marine moved from French Madagascar to 74 Sea Zone
1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone
1 armour moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour moved from Northeast Persia to Northwest Persia
2 armour moved from Syria to Northwest Persia
1 armour moved from Egypt to Iraq
2 transports moved from 83 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 marine moved from 72 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 66 Sea Zone to 27 Sea Zone
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
1 infantry moved from Tobruk to Alexandria
Place Units - British
1 destroyer placed in 73 Sea Zone
1 carrier placed in 112 Sea Zone
2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Changing PUs for British from 0 to 6
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
British collect 34 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -3,00
Japanese regular : -0,67
Neutral_Axis regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 24 Sea Zone
4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Sardinia to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
2 carriers placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Kansu to Honan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
Neutral_Axis win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 marine moved from French Madagascar to 74 Sea Zone
1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone
1 armour moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour moved from Northeast Persia to Northwest Persia
2 armour moved from Syria to Northwest Persia
1 armour moved from Egypt to Iraq
2 transports moved from 83 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 marine moved from 72 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 66 Sea Zone to 27 Sea Zone
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
1 infantry moved from Tobruk to Alexandria
Place Units - British
1 destroyer placed in 73 Sea Zone
1 carrier placed in 112 Sea Zone
2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Changing PUs for British from 0 to 6
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
British collect 34 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -3,00
Japanese regular : -0,67
Neutral_Axis regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 24 Sea Zone
4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Sardinia to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
2 carriers placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Kansu to Honan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
Neutral_Axis win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 marine moved from French Madagascar to 74 Sea Zone
1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone
1 armour moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour moved from Northeast Persia to Northwest Persia
2 armour moved from Syria to Northwest Persia
1 armour moved from Egypt to Iraq
2 transports moved from 83 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 marine moved from 72 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 66 Sea Zone to 27 Sea Zone
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
1 infantry moved from Tobruk to Alexandria
Place Units - British
1 destroyer placed in 73 Sea Zone
1 carrier placed in 112 Sea Zone
2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Changing PUs for British from 0 to 6
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
British collect 34 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 marine
EDIT: Adding units owned by Americans to Sardinia: 1 marine
EDIT: Changing PUs for British from 49 to 52
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -3,00
Japanese regular : -0,67
Neutral_Axis regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 24 Sea Zone
4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Sardinia to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
2 carriers placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Kansu to Honan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
Neutral_Axis win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 marine moved from French Madagascar to 74 Sea Zone
1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone
1 armour moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour moved from Northeast Persia to Northwest Persia
2 armour moved from Syria to Northwest Persia
1 armour moved from Egypt to Iraq
2 transports moved from 83 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 marine moved from 72 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 66 Sea Zone to 27 Sea Zone
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
1 infantry moved from Tobruk to Alexandria
Place Units - British
1 destroyer placed in 73 Sea Zone
1 carrier placed in 112 Sea Zone
2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Changing PUs for British from 0 to 6
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
British collect 34 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 marine
EDIT: Adding units owned by Americans to Sardinia: 1 marine
EDIT: Changing PUs for British from 49 to 52
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Crete: 1 infantry
EDIT: Removing units owned by British from Cyprus: 1 marine
EDIT: Adding units owned by British to Tobruk: 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Crete: 1 infantry
EDIT: Adding units owned by British to Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -3,00
Japanese regular : -0,67
Neutral_Axis regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;
Combat Move - Italians
1 bomber and 5 fighters moved from Southern Italy to Sardinia
Combat - Italians
Battle in Sardinia
Italians attack with 1 bomber and 5 fighters
Americans defend with 1 marine
Italians roll dice for 1 bomber and 5 fighters in Sardinia, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 marine in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Sardinia
Italians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Italians
1 bomber and 5 fighters moved from Sardinia to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Romania to Bulgaria
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
Turn Complete - Italians
Italians collect 12 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.00
Territory Summary for Italians :
Smolensk : 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 aaGun and 1 infantry
Northern Belarus : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 1 marine
Bulgaria : 1 artillery and 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 48 / 59
Russians : 35 / 42
Japanese : 57 / 73
Americans : 58 / 83
Chinese : 8 / 8
British : 37 / 52
UK_Pacific : 8 / 7
Italians : 12 / 24
ANZAC : 10 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
1 tactical_bomber moved from Bulgaria to Kursk
1 tactical_bomber moved from Ukraine to Southern Belarus
1 fighter moved from Western Germany to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
1 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 artillery moved from Poland to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Germans attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Belarus, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 mech_infantry moved from Northern Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Leningrad
1 fighter moved from Kursk to Ukraine
1 tactical_bomber moved from Kursk to Ukraine
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 fighter moved from Southern Belarus to Smolensk
1 tactical_bomber moved from Southern Belarus to Smolensk
1 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
1 infantry moved from France to Western Germany
Place Units - Germans
3 armour and 2 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -2.83
Territory Summary for Germans :
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Germany : 3 armour, 1 factory_major and 2 mech_infantrys
Western Ukraine : 1 flag
Southern Belarus : 1 flag, 1 armour, 1 infantry and 4 mech_infantrys
Smolensk : 1 flag, 2 aaGuns, 16 armour, 11 artilleries, 1 fighter, 19 infantry, 19 mech_infantrys and 1 tactical_bomber
Eastern Poland : 2 armour, 1 artillery and 5 mech_infantrys
Karelia : 1 flag
Kursk : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Vyborg : 1 flag
Baltic States : 1 flag
Leningrad : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Novgorod : 1 flag, 2 infantry
Southern Italy : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry
Finland : 1 flag, 4 infantry
Bulgaria : 1 flag
128 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 32 / 42
Japanese : 57 / 73
Americans : 56 / 83
Chinese : 8 / 8
British : 37 / 52
UK_Pacific : 8 / 7
Italians : 12 / 24
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@aequitas-et-veritas is good to have a new gane to play. Global OOB is so old and east to play as the Axis. We are both getting caught out wity scrambling to territories. I keep trying go take Smolensk and editing back the Russian Inf , when I realise. We are both Happy to play it .
How are you, mein deutsche Freund?
Is really a lot to take in, and a lot of rules feel.not natural yet, guess we have to play a few more rounds to give a verdict. But is fun to play sth else.
I played to games so far and must say it is a whole new Level. As you allready know, you have much more now to consider. But in a few month, it will be just like we never played anything else before. 🤣
Good luck and have fun to both of ya!
Enjoy it. I really like it.
@aequitas-et-veritas good tohear from you . I hope you have been well during this period.