I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3
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@aagamerz13 said in L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3:
@aagamerz13 yes it is. had to be ready to counter the greece move
Sad that UK didn’t even decimate the mighty Luftwaffe.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 3 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Novosibirsk to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Archangel to Russia 2 artilleries moved from Vologda to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Tambov 2 armour and 2 mech_infantrys moved from Volgograd to Russia 3 infantry moved from Yenisey to Timguska 1 aaGun and 19 infantry moved from Volgograd to Tambov Place Units - Russians 3 artilleries and 2 infantry placed in Russia 2 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : -1,67 Russians regular : 0,50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 7 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Kweichow to Shensi 1 fighter moved from Hopei to Shensi 1 bomber moved from French Indo China to Shensi 2 infantry moved from Burma to India 1 bomber moved from French Indo China to India 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Java Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Java from ANZAC, taking Sumatra from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in India Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 8 carriers moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 45 Sea Zone to 42 Sea Zone 3 fighters moved from Philippines to 42 Sea Zone 4 fighters moved from 35 Sea Zone to 42 Sea Zone 6 fighters moved from French Indo China to 42 Sea Zone 2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 6 tactical_bombers moved from 35 Sea Zone to French Indo China 3 tactical_bombers moved from 45 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 1 fighter moved from Japan to French Indo China 3 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Chahar 1 armour moved from Hunan to Anhwe 1 armour moved from Yunnan to Kweichow 1 armour moved from Burma to Yunnan 1 armour moved from Kweichow to Hunan 1 fighter moved from Shensi to Hopei 1 armour moved from Burma to Kweichow 1 bomber moved from Shensi to French Indo China 1 bomber moved from India to French Indo China 1 tactical_bomber moved from India to Yunnan 1 armour moved from Yunnan to Burma 2 infantry moved from Amur to Buryatia Place Units - Japanese 1 factory_minor placed in Manchuria 1 transport placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 carrier and 2 transports placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : -2.33 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 7 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Kweichow to Shensi 1 fighter moved from Hopei to Shensi 1 bomber moved from French Indo China to Shensi 2 infantry moved from Burma to India 1 bomber moved from French Indo China to India 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Java Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Java from ANZAC, taking Sumatra from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in India Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 8 carriers moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 45 Sea Zone to 42 Sea Zone 3 fighters moved from Philippines to 42 Sea Zone 4 fighters moved from 35 Sea Zone to 42 Sea Zone 6 fighters moved from French Indo China to 42 Sea Zone 2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 6 tactical_bombers moved from 35 Sea Zone to French Indo China 3 tactical_bombers moved from 45 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 1 fighter moved from Japan to French Indo China 3 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Chahar 1 armour moved from Hunan to Anhwe 1 armour moved from Yunnan to Kweichow 1 armour moved from Burma to Yunnan 1 armour moved from Kweichow to Hunan 1 fighter moved from Shensi to Hopei 1 armour moved from Burma to Kweichow 1 bomber moved from Shensi to French Indo China 1 bomber moved from India to French Indo China 1 tactical_bomber moved from India to Yunnan 1 armour moved from Yunnan to Burma 2 infantry moved from Amur to Buryatia Place Units - Japanese 1 factory_minor placed in Manchuria 1 transport placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 carrier and 2 transports placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : -2.33 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Greece to Albania 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to Bulgaria 1 bomber moved from Gibraltar to Albania 1 fighter moved from 99 Sea Zone to Albania Combat - Americans Battle in Guam Battle in 35 Sea Zone Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 10 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/13 hits, 7,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Bulgaria Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Albania Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Albania, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania Americans win, taking Albania from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Albania to Greece 1 fighter moved from Albania to Greece 2 carriers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 91 Sea Zone 1 cruiser and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from Algeria to Morocco 6 transports moved from 94 Sea Zone to 91 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from 99 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to Midway 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone 10 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 artillery, 4 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Greece 1 artillery and 2 infantry placed in Greece 6 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -1,33 Italians regular : 0,67 Japanese regular : -0,33 Germans regular : 0,67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Japanese and Chinese reach a stalemate . Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Greece to Albania 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to Bulgaria 1 bomber moved from Gibraltar to Albania 1 fighter moved from 99 Sea Zone to Albania Combat - Americans Battle in Guam Battle in 35 Sea Zone Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 10 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/13 hits, 7,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Bulgaria Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Albania Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Albania, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania Americans win, taking Albania from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Albania to Greece 1 fighter moved from Albania to Greece 2 carriers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 91 Sea Zone 1 cruiser and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from Algeria to Morocco 6 transports moved from 94 Sea Zone to 91 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from 99 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to Midway 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone 10 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 artillery, 4 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Greece 1 artillery and 2 infantry placed in Greece 6 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Japanese and Chinese reach a stalemate . Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Combat Move - British 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from Eastern Persia to India 3 fighters moved from Greece to Romania 1 infantry moved from West India to India Combat - British Battle in Romania British attack with 3 fighters Italians defend with 1 fighter British roll dice for 3 fighters in Romania, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 fighter in Romania, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in Romania British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 fighter Casualties for Italians: 1 fighter Battle in India British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to West India 3 artilleries and 3 infantry moved from Persia to Eastern Persia 2 fighters and 1 tactical_bomber moved from India to West India 1 infantry moved from Iraq to Persia 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Greece to Bulgaria 2 fighters moved from Romania to Greece Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -1,33 Italians regular : 0,67 Japanese regular : -1,33 Germans regular : 1,00 British regular : 2,33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Bryansk to Rostov 3 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 3 fighters and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 3 fighters moved from Rostov to Ukraine 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,1,1,4,3,1 Italians collect 2 PUs (10 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - ANZAC 3 fighters moved from 21 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier and 2 transports ANZAC roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 carrier and 2 transports Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Paulau Island from Japanese to ANZAC EDIT: Turning off Edit Mode 3 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from New Guinea to 21 Sea Zone 2 destroyers moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 aaGuns moved from Queensland to South Australia 1 armour, 1 infantry and 4 mech_infantrys moved from New South Wales to South Australia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 3 submarines moved from 54 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - ANZAC 3 fighters moved from 21 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier and 2 transports ANZAC roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 carrier and 2 transports Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Paulau Island from Japanese to ANZAC EDIT: Turning off Edit Mode 3 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from New Guinea to 21 Sea Zone 2 destroyers moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 aaGuns moved from Queensland to South Australia 1 armour, 1 infantry and 4 mech_infantrys moved from New South Wales to South Australia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 3 submarines moved from 54 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 104 PUs; Germans buy 3 destroyers, 2 fighters, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 2 fighters moved from Bryansk to Volgograd 2 infantry moved from Novgorod to Archangel 1 fighter moved from Eastern Poland to Archangel 2 bombers moved from Western Germany to Smolensk 2 infantry moved from Bryansk to Smolensk 1 armour moved from Bryansk to Rostov 1 armour moved from Rostov to Tambov 12 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Bryansk to Tambov 1 submarine moved from 110 Sea Zone to 104 Sea Zone 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 infantry moved from United Kingdom to Scotland Germans take Scotland from British Combat - Germans Battle in Tambov Germans attack with 13 armour, 4 artilleries, 12 infantry and 1 mech_infantry Russians defend with 1 aaGun and 21 infantry Germans roll dice for 13 armour, 4 artilleries, 12 infantry and 1 mech_infantry in Tambov, round 2 : 9/30 hits, 10.67 expected hits Russians roll dice for 1 aaGun and 21 infantry in Tambov, round 2 : 4/21 hits, 7.00 expected hits 8 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 13 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Tambov, round 3 : 6/26 hits, 10.00 expected hits Russians roll dice for 13 infantry in Tambov, round 3 : 4/13 hits, 4.33 expected hits 6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Tambov 4 artilleries owned by the Germans, 4 infantry owned by the Germans, 13 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Rostov Russians win with 7 infantry remaining. Battle score for attacker is 23 Casualties for Germans: 8 infantry Casualties for Russians: 1 aaGun and 14 infantry Battle in Volgograd Germans attack with 1 armour, 2 fighters and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 aaGuns moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 2 bombers moved from Smolensk to Ukraine 1 infantry moved from Novgorod to Belarus 1 fighter moved from Archangel to Novgorod 2 fighters moved from Volgograd to Ukraine 1 mech_infantry moved from Germany to Romania 2 infantry moved from Greater Southern Germany to Yugoslavia 8 infantry moved from Western Germany to Greater Southern Germany 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Normandy Bordeaux to Yugoslavia 3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Yugoslavia 1 fighter moved from Normandy Bordeaux to Yugoslavia Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany 3 destroyers placed in 110 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in United Kingdom Germans undo move 8. 2 infantry placed in Normandy Bordeaux Germans undo move 6. 1 destroyer placed in 110 Sea Zone 2 destroyers placed in 110 Sea Zone 1 infantry placed in United Kingdom Germans undo move 10. Germans undo move 9. Germans undo move 8. Germans undo move 7. Germans undo move 6. Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 tactical_bombers EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 fighters EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Germans to United Kingdom: 1 aaGun, 2 fighters, 2 mech_infantrys and 2 tactical_bombers EDIT: Turning off Edit Mode 3 destroyers placed in 110 Sea Zone 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany Germans undo move 6. 2 destroyers placed in 110 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,4,6,3,5 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -4.33 Germans regular : -5.33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk 2 infantry moved from Timguska to Yenisey 1 fighter moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Yenisey 2 artilleries moved from Russia to Smolensk 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Yenisey Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 4 artilleries and 10 infantry Germans defend with 2 infantry Russians roll dice for 4 artilleries and 10 infantry in Smolensk, round 2 : 3/14 hits, 3,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Archangel to Russia 1 infantry moved from Russia to Smolensk 1 aaGun and 1 infantry moved from Vologda to Archangel 1 fighter moved from Yenisey to Timguska 2 infantry moved from Tambov to Samara 4 artilleries moved from Russia to Samara 8 infantry moved from Russia to Samara 2 infantry moved from Tambov to Samara 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Smolensk 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 Germans regular : 0,17 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 10 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Yakut S.S.R. to Yenisey 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 armour moved from Burma to India 2 bombers moved from French Indo China to India 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from Philippines to 35 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 battleships, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 8 carriers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Dutch New Guinea Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yenisey Japanese attack with 1 fighter and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Yenisey, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese roll dice for 1 fighter and 3 infantry in Yenisey, round 3 : 4/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 15 fighters ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Battle in India Japanese attack with 3 armour and 2 bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour and 2 bombers in India, round 2 : 4/5 hits, 2.83 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese and 3 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese winJapanese win with 15 fighters remaining, taking India from UK_Pacific with 2 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Japan 1 fighter moved from French Indo China to Japan 3 tactical_bombers moved from 35 Sea Zone to Japan 2 fighters moved from 42 Sea Zone to Philippines 13 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 4 tactical_bombers moved from French Indo China to Japan 2 bombers moved from India to French Indo China 3 tactical_bombers moved from French Indo China to Japan 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 fighter moved from Yenisey to Amur 2 infantry moved from French Indo China to Yunnan 1 armour moved from Kweichow to Szechwan 1 armour moved from Anhwe to Kweichow 1 aaGun moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from French Indo China to Japan 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Burma to Hunan 1 armour moved from Hunan to Hopei Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Kwangtung 3 infantry placed in Manchuria 1 fighter, 3 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Japanese regular : 4.83 UK_Pacific regular : 0.00 Russians regular : 0.00 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia 1 bomber moved from Greece to Saudi Arabia 1 infantry moved from Bulgaria to Romania 1 fighter moved from Greece to Romania 4 infantry moved from Gibraltar to Spain 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 submarine moved from 91 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to 103 Sea Zone 1 fighter moved from 91 Sea Zone to 103 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from 91 Sea Zone to Spain 1 artillery moved from 91 Sea Zone to Portugal 2 infantry moved from 91 Sea Zone to Portugal 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Portugal 1 fighter moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 21 Sea Zone to 6 Sea Zone 9 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Saudi Arabia Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Saudi Arabia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Saudi Arabia, round 2 : 2/3 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Marianas from Japanese, taking Saudi Arabia from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 6 Sea Zone Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Romania Americans attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 103 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in Portugal Americans attack with 1 artillery, 1 fighter and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Portugal, round 2 : 0/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Portugal Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Portugal, round 3 : 2/3 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Spain, round 2 : 11/16 hits, 4,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 mech_infantry moved from Bulgaria to Greece 1 infantry moved from Albania to Greece 1 fighter moved from Romania to Greece 1 bomber moved from Saudi Arabia to Greece 2 aaGuns moved from Gibraltar to Spain 1 fighter moved from 103 Sea Zone to 91 Sea Zone 3 fighters moved from Spain to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from Portugal to Gibraltar 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 10 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone EDIT: 1 artillery, 1 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas EDIT: 1 artillery, 3 infantry and 4 transports moved from 17 Sea Zone to 22 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Spain to Greece 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 4 fighters and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 infantry placed in Greece 5 infantry placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : 6,00 Japanese regular : -0,33 Germans regular : 1,67 Neutral_True regular : -1,00 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 2 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia 1 bomber moved from Greece to Saudi Arabia 1 infantry moved from Bulgaria to Romania 1 fighter moved from Greece to Romania 4 infantry moved from Gibraltar to Spain 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 submarine moved from 91 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to 103 Sea Zone 1 fighter moved from 91 Sea Zone to 103 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from 91 Sea Zone to Spain 1 artillery moved from 91 Sea Zone to Portugal 2 infantry moved from 91 Sea Zone to Portugal 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Portugal 1 fighter moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 21 Sea Zone to 6 Sea Zone 9 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Saudi Arabia Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Saudi Arabia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Saudi Arabia, round 2 : 2/3 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Marianas from Japanese, taking Saudi Arabia from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 6 Sea Zone Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Romania Americans attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 103 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in Portugal Americans attack with 1 artillery, 1 fighter and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Portugal, round 2 : 0/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Portugal Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Portugal, round 3 : 2/3 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Spain, round 2 : 11/16 hits, 4,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 mech_infantry moved from Bulgaria to Greece 1 infantry moved from Albania to Greece 1 fighter moved from Romania to Greece 1 bomber moved from Saudi Arabia to Greece 2 aaGuns moved from Gibraltar to Spain 1 fighter moved from 103 Sea Zone to 91 Sea Zone 3 fighters moved from Spain to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from Portugal to Gibraltar 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 10 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone EDIT: 1 artillery, 1 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas EDIT: 1 artillery, 3 infantry and 4 transports moved from 17 Sea Zone to 22 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Spain to Greece 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 4 fighters and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 infantry placed in Greece 5 infantry placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 2 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 armour Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 5 artilleries and 7 infantry moved from West India to India 1 artillery and 3 infantry moved from Eastern Persia to Afghanistan 1 mech_infantry moved from Iraq to Caucasus 2 fighters moved from Greece to Caucasus 2 fighters and 1 tactical_bomber moved from West India to Afghanistan 3 armour and 1 mech_infantry moved from Eastern Persia to Afghanistan Combat - British Battle in Afghanistan British attack with 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 4 infantry British roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 7/11 hits, 4,33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Neutral_True: 4 infantry Battle in India British attack with 5 artilleries and 7 infantry Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 5 artilleries and 7 infantry in India, round 2 : 3/12 hits, 3,67 expected hits Japanese roll dice for 2 armour in India, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in India British win, taking India from Japanese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour Battle in Caucasus British attack with 2 fighters and 1 mech_infantry Germans defend with 1 armour British roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Caucasus to Greece 1 fighter moved from Afghanistan to Eastern Persia 1 aaGun and 3 infantry moved from Gibraltar to Spain 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from Afghanistan to Eastern Persia 1 aaGun moved from West India to India 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 2 artilleries moved from Eastern Persia to Persia 1 infantry moved from Persia to Iraq 4 mech_infantrys moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Bulgaria to Greece Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 6,00 Japanese regular : -2,33 Germans regular : 1,17 Neutral_True regular : -2,33 British regular : 3,83 -
A neutral crush. Not sure it was wise, but atleast US gets some serious pressure on G.
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@trulpen yes, this is the part where us tries to win the game alone. let’s see what happens
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 fighters moved from Ukraine to Bryansk 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans Combat - Italians Battle in Bryansk Italians attack with 3 fighters Russians defend with 2 infantry Italians roll dice for 3 fighters in Bryansk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bryansk Italians win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Bryansk to Ukraine 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from France to Switzerland Italians take Switzerland from Neutral_True Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,2,5,1,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,3,6,2,2,1,4,2 Italians collect 2 PUs (10 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 21 Sea Zone to 20 Sea Zone 4 fighters moved from 22 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 63 Sea Zone to 34 Sea Zone 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Eastern Persia to West India 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 armour and 4 mech_infantrys moved from South Australia to Queensland 2 aaGuns moved from South Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to South Australia 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67





