@Ghostglider Ok. Finally (3 rounds of nobody hitting!!?), I hit once and killed DD as you desired, but you also hit on the return. So not sure what you want to do 1 v 1.
adam514 allies vs aagamerz13 axis ptv
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Urals 1 tactical_bomber moved from Russia to Urals 1 fighter moved from Stalingrad to Urals 2 infantry moved from Russia to Smolensk 3 fighters moved from Russia to Smolensk 10 artilleries and 40 infantry moved from Russia to Bryansk 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Battle in Smolensk Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Bryansk Russians attack with 10 artilleries and 40 infantry Italians defend with 1 bomber Russians roll dice for 10 artilleries and 40 infantry in Bryansk, round 2 : 14/50 hits, 11.67 expected hits Germans roll dice for 1 bomber in Bryansk, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Bryansk Russians win, taking Bryansk from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Urals Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 armour Battle in 116 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : -0.83 Russians regular : 4.17 -
@aagamerz13 1 hit in sz116, OOL?
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@Adam514 take sub first
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@aagamerz13 Hmm can’t seem to get the file to load, the file I download is 0 KB. Maybe it’s a forum thing, I’ll wait.
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@Adam514 The latest wont load for me e ither. But the germany one does. have to edit I guess.
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@aagamerz13 I’ll roll for your sub and carrier for the first round manually, then edit the map to continue from the result.
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@aagamerz13 I forgot how to roll on the forum, so I’ll do the first round of combat just to get your defensive rolls, then I’ll reload and edit to continue from there.
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@aagamerz13 Posting didn’t work.
aagamer.tsvg -
@Adam514 Did something change with your map or version? I can still load germany map and play other games
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@aagamerz13 try a version test
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@aagamerz13 I loaded the save I posted and it worked. What is the issue? My other games work as well.
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@Adam514 the error i see is my username doesnt exist
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 12:39:57 AM
Savegame -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters, 13 infantry and 1 marine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Northern Manchuria to Buryatia 1 fighter moved from Southern Manchuria to Buryatia 1 infantry moved from Chahar to Shansi Japanese take Shansi from Chinese 2 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 tactical_bomber moved from French Indo China to Burma 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 bomber moved from Yunnan to Sumatra 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 tactical_bomber moved from Kwangtung to Burma 1 armour moved from Northern Sinkiang to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Yenisey 1 bomber moved from Amur to Yenisey 1 artillery moved from Tsinghai to Inner Mongolia 1 mech_infantry moved from Szechwan to Kansu 1 armour moved from Eastern Sinkiang to Kansu 1 fighter moved from French Indo China to Hopei 2 mech_infantrys moved from Kiangsi to Hopei 1 armour moved from Hunan to Hopei 1 marine moved from Davao to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Celebes Combat - JapaneseCombat Hit Differential Summary :
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@aagamerz13 scramble?
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@aagamerz13 No scramble.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters, 13 infantry and 1 marine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Northern Manchuria to Buryatia 1 fighter moved from Southern Manchuria to Buryatia 1 infantry moved from Chahar to Shansi Japanese take Shansi from Chinese 2 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 tactical_bomber moved from French Indo China to Burma 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 bomber moved from Yunnan to Sumatra 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 tactical_bomber moved from Kwangtung to Burma 1 armour moved from Northern Sinkiang to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Yenisey 1 bomber moved from Amur to Yenisey 1 artillery moved from Tsinghai to Inner Mongolia 1 mech_infantry moved from Szechwan to Kansu 1 armour moved from Eastern Sinkiang to Kansu 1 fighter moved from French Indo China to Hopei 2 mech_infantrys moved from Kiangsi to Hopei 1 armour moved from Hunan to Hopei 1 marine moved from Davao to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Celebes Combat - Japanese Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 cruiser Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians, taking 45 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Buryatia Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yenisey Japanese attack with 1 armour and 1 bomber Russians defend with 1 fighter Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 fighter in Yenisey, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Yenisey Japanese roll dice for 1 bomber in Yenisey, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 fighter in Yenisey, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for Russians: 1 fighter Battle in Kansu Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Inner Mongolia Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 6 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Hopei, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 4 fighters, 1 marine and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Celebes, round 2 : 5/9 hits, 5.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 aaGun and 1 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 bomber moved from Yenisey to Amur 1 fighter moved from Buryatia to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Hopei to Hunan 1 bomber moved from Sumatra to French Indo China 2 fighters moved from French Indo China to Manilla 1 fighter moved from 36 Sea Zone to Manilla 4 tactical_bombers moved from Celebes to 36 Sea Zone 4 fighters moved from Celebes to 36 Sea Zone 1 infantry moved from Jehol to Shantung 1 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Kiangsu to Fukien 1 infantry moved from Kwangtung to Fukien 1 armour moved from Kweichow to Hunan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Southern Manchuria to Buyant-Uhaa 1 infantry moved from Buyant-Uhaa to Chahar 1 fighter moved from Burma to Kweichow 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from Burma to Kweichow 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from Szechwan to Eastern Sinkiang 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer moved from 21 Sea Zone to 36 Sea Zone Place Units - Japanese 2 infantry and 1 marine placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Southern Manchuria 3 artilleries, 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.67 Japanese regular : -4.50 British AA : -0.50 UK_Pacific regular : 0.67 ANZAC regular : -1.33 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters, 13 infantry and 1 marine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Northern Manchuria to Buryatia 1 fighter moved from Southern Manchuria to Buryatia 1 infantry moved from Chahar to Shansi Japanese take Shansi from Chinese 2 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 tactical_bomber moved from French Indo China to Burma 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 bomber moved from Yunnan to Sumatra 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 tactical_bomber moved from Kwangtung to Burma 1 armour moved from Northern Sinkiang to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Yenisey 1 bomber moved from Amur to Yenisey 1 artillery moved from Tsinghai to Inner Mongolia 1 mech_infantry moved from Szechwan to Kansu 1 armour moved from Eastern Sinkiang to Kansu 1 fighter moved from French Indo China to Hopei 2 mech_infantrys moved from Kiangsi to Hopei 1 armour moved from Hunan to Hopei 1 marine moved from Davao to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Celebes Combat - Japanese Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 cruiser Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians, taking 45 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Buryatia Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yenisey Japanese attack with 1 armour and 1 bomber Russians defend with 1 fighter Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 fighter in Yenisey, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Yenisey Japanese roll dice for 1 bomber in Yenisey, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 fighter in Yenisey, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for Russians: 1 fighter Battle in Kansu Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Inner Mongolia Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 6 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Hopei, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 4 fighters, 1 marine and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Celebes, round 2 : 5/9 hits, 5.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 aaGun and 1 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 bomber moved from Yenisey to Amur 1 fighter moved from Buryatia to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Hopei to Hunan 1 bomber moved from Sumatra to French Indo China 2 fighters moved from French Indo China to Manilla 1 fighter moved from 36 Sea Zone to Manilla 4 tactical_bombers moved from Celebes to 36 Sea Zone 4 fighters moved from Celebes to 36 Sea Zone 1 infantry moved from Jehol to Shantung 1 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Kiangsu to Fukien 1 infantry moved from Kwangtung to Fukien 1 armour moved from Kweichow to Hunan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Southern Manchuria to Buyant-Uhaa 1 infantry moved from Buyant-Uhaa to Chahar 1 fighter moved from Burma to Kweichow 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from Burma to Kweichow 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from Szechwan to Eastern Sinkiang 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer moved from 21 Sea Zone to 36 Sea Zone Place Units - Japanese 2 infantry and 1 marine placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Southern Manchuria 3 artilleries, 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manilla: 3 fighters EDIT: Adding units owned by Japanese to Davao: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.67 Japanese regular : -4.50 British AA : -0.50 UK_Pacific regular : 0.67 ANZAC regular : -1.33 Russians regular : -0.67 -
@aagamerz13 use second one misplace planes





