dawgoneit v. entek Anniversary 1941 new game
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Buryatia S.S.R. to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Ningxia to Chinghai 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 infantry moved from Caucasus to Russia 1 artillery and 2 infantry moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 1 armour, 2 artilleries and 3 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 1.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 submarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japanese 4 submarines placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - British British spend 5 on tech rolls British roll 3,3,5 and gets 0 hits Purchase Units - British British buy 6 armour, 1 artillery and 1 bomber; Remaining resources: 0 PUs; 3 techTokens; Combat Move - British 2 bombers moved from United Kingdom to Libya 3 fighters moved from Morocco Algeria to Libya 1 armour and 4 fighters moved from Egypt to Libya Combat - British Battle in Libya British attack with 1 armour, 2 bombers and 7 fighters Italians defend with 2 infantry; Japanese defend with 1 bomber British roll dice for 1 armour, 2 bombers and 7 fighters in Libya, round 2 : 4/10 hits, 5.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits 1 bomber owned by the Japanese and 2 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 2 bombers and 7 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 bomber Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Libya to Caucasus 2 fighters moved from Libya to Caucasus 2 fighters moved from Libya to Caucasus 1 fighter moved from Libya to Caucasus 2 bombers moved from Libya to Egypt 3 armour moved from Caucasus to Russia 3 armour moved from India to Caucasus 2 artilleries and 7 infantry moved from Yunnan to Burma 1 armour moved from Fukien to Burma 1 armour moved from Kiangsu to Yunnan Place Units - British 1 bomber placed in United Kingdom 2 armour placed in Egypt 3 armour placed in India 1 armour and 1 artillery placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
British : -1.33 Italians : -1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 2 infantry moved from Italy to Balkans 1 armour moved from Italy to Bulgaria Romania Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,3,2 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Japan 2 transports moved from 62 Sea Zone to 57 Sea Zone 1 destroyer moved from 59 Sea Zone to 62 Sea Zone 1 fighter moved from Iwo Jima to 62 Sea Zone 1 fighter moved from Buryatia S.S.R. to 62 Sea Zone 1 bomber moved from Western United States to 62 Sea Zone 2 bombers moved from Buryatia S.S.R. to Japan 4 fighters moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to Japan 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese Combat - Americans Battle in 62 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 transport Japanese defend with 4 submarines Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits Japanese roll dice for 4 submarines in 62 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 4 submarines owned by the Japanese lost in 62 Sea Zone Americans win with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 24 Casualties for Japanese: 4 submarines Battle in Japan Americans attack with 1 artillery, 2 bombers, 5 fighters and 1 infantry Japanese defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry AA fire in Japan : 3/7 hits, 2.33 expected hits 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Japan Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Japan, round 2 : 5/6 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Japan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Japan Americans captures 12PUs while taking Japanese capital Americans win, taking Japan from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -32 Casualties for Americans: 1 artillery, 1 bomber and 3 fighters Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - Americans 1 bomber moved from Japan to Buryatia S.S.R. 2 fighters moved from Japan to Buryatia S.S.R. 1 bomber moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter moved from 62 Sea Zone to Yakut S.S.R. 1 fighter moved from 62 Sea Zone to Stanovoj Chrebet 1 bomber moved from 62 Sea Zone to Stanovoj Chrebet 3 artilleries and 2 infantry moved from Western United States to Central United States 2 transports moved from 56 Sea Zone to 20 Sea Zone Combat Move - Chinese 3 infantry moved from Suiyuan to Manchuria Non Combat Move - Chinese Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States Place Units - Chinese 3 infantry placed in Chinghai 1 infantry placed in Fukien Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 49 PUs; end with 61 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : 2.67 AA fire in Japan : : 0.67 Japanese : 1.00 -
@dawgoneit got the pop up that you won through VC’s. Want to try again?
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@Entek sure. same sides?
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@dawgoneit Yeah, let me try again as the Axis.
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@Entek set it up my friend
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