L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3


  • No scramble in z91.

    Full intercept in Moscow. Gambling a bit.

    Take french fig first, then british and last russian.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 1 destroyer, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 fighters moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
            3 bombers moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Vologda
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            2 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Tambov
            1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            2 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 fighter moved from Yugoslavia to Caucasus
            1 tactical_bomber moved from Rostov to Volgograd
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 11 units heading to Russia
                Russians launches 8 interceptors out of Russia
                    Attackers Fire,  : 3/11 hits, 3.17 expected hits
                    Defenders Fire,  : 2/8 hits, 2.67 expected hits
                    2 fighters owned by the Germans lost in Russia
                    1 fighter owned by the French and 2 fighters owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 2 submarines
                2 submarines owned by the Americans Submerged
                    Germans roll dice for 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Tambov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Vologda
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Greece to Bulgaria
            2 infantry moved from Western Germany to Greater Southern Germany
            1 fighter moved from Western Germany to Bryansk
            1 fighter moved from Caucasus to Bryansk
            1 tactical_bomber moved from Tambov to Bryansk
            2 bombers and 6 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
            1 tactical_bomber moved from Vologda to Bryansk
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Bryansk
            4 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
    
        Place Units - Germans
            2 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 110 Sea Zone
            1 fighter placed in Norway
            1 fighter placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Norway
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,5,1,4,6,4
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Defenders Fire,  : -0.67
    Attackers Fire,  : -0.17
    Russians regular : 1.00
    Germans regular : 2.33
    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 10 PUs; 
            Russians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Timguska to Evenkiyskiy
            1 tactical_bomber moved from Russia to Evenkiyskiy
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            2 fighters moved from Russia to Volgograd
            3 infantry moved from Samara to Volgograd
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Evenkiyskiy
                Russians attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Evenkiyskiy to Novosibirsk
            1 infantry moved from Novosibirsk to Timguska
            2 fighters moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Vologda to Russia
            2 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 aaGun moved from Samara to Novosibirsk
    
        Place Units - Russians
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    Germans regular : 0,33
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            5 infantry moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            2 bombers moved from French Indo China to Hunan
            1 fighter moved from 44 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            5 tactical_bombers moved from Manchuria to Amur
            1 tactical_bomber moved from Japan to Korea
            6 fighters moved from Manchuria to Amur
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Hunan, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 6 fighters, 5 infantry and 5 tactical_bombers
                Americans defend with 2 artilleries, 3 infantry and 1 marine
                    Japanese roll dice for 6 fighters, 5 infantry and 5 tactical_bombers in Amur, round 2 : 10/16 hits, 7.17 expected hits
                    Russians roll dice for 2 artilleries, 3 infantry and 1 marine in Amur, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 6 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 artilleries, 3 infantry and 1 marine
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Korea
                Japanese attack with 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from French Indo China to Yunnan
            3 armour and 3 infantry moved from India to Burma
            3 armour moved from Burma to Yunnan
            1 fighter moved from Kweichow to Anhwe
            2 destroyers moved from 19 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 46 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
            6 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Amur to Japan
            5 fighters and 5 tactical_bombers moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            2 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kweichow to French Indo China
            2 bombers moved from Hunan to French Indo China
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to French Indo China
            2 tactical_bombers moved from 19 Sea Zone to French Indo China
            1 fighter moved from 19 Sea Zone to French Indo China
            1 fighter moved from 19 Sea Zone to French Indo China
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Japanese
            3 armour placed in French Indo China
            2 armour and 1 mech_infantry placed in Kwangtung
            1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
            2 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.33
    Japanese regular : 4.83
    ANZAC regular : -0.17
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            3 fighters moved from 23 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 45 Sea Zone
            4 fighters moved from 23 Sea Zone to 45 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Sumatra
            Battle in 45 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 8/10 hits, 5,50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Greece from Germans, taking Sumatra from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to 81 Sea Zone
            4 artilleries moved from Gibraltar to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to 92 Sea Zone
            6 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
            1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            3 transports moved from 25 Sea Zone to 12 Sea Zone
            2 carriers, 3 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 45 Sea Zone to 42 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 23 Sea Zone to 46 Sea Zone
            3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
            4 fighters moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Midway to 46 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 2.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,83
    Japanese regular : -0,33
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Sikang to Tsinghai
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            3 fighters moved from 23 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 45 Sea Zone
            4 fighters moved from 23 Sea Zone to 45 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Sumatra
            Battle in 45 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 8/10 hits, 5,50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Greece from Germans, taking Sumatra from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to 81 Sea Zone
            4 artilleries moved from Gibraltar to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to 92 Sea Zone
            6 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
            1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            3 transports moved from 25 Sea Zone to 12 Sea Zone
            2 carriers, 3 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 45 Sea Zone to 42 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 23 Sea Zone to 46 Sea Zone
            3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
            4 fighters moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Midway to 46 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 2.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Sikang to Tsinghai
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            2 infantry moved from West India to India
            1 infantry moved from West India to India
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Russia to Caucasus
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
    
        Combat - British
            Battle in India
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Greece
            1 fighter and 1 tactical_bomber moved from India to West India
            3 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from Iraq to Eastern Persia
            2 infantry moved from Persia to Northwest Persia
            1 artillery and 4 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            British undo move 1.
            2 fighters and 1 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
            British collect 31 PUs (2 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 2,83
    Japanese regular : 0,00
    Germans regular : -1,00
    British regular : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            3 fighters moved from 23 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 45 Sea Zone
            4 fighters moved from 23 Sea Zone to 45 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Sumatra
            Battle in 45 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 8/10 hits, 5,50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Greece from Germans, taking Sumatra from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to 81 Sea Zone
            4 artilleries moved from Gibraltar to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to 92 Sea Zone
            6 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
            1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            3 transports moved from 25 Sea Zone to 12 Sea Zone
            2 carriers, 3 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 45 Sea Zone to 42 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 23 Sea Zone to 46 Sea Zone
            3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
            4 fighters moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Midway to 46 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 2.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Sikang to Tsinghai
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            2 infantry moved from West India to India
            1 infantry moved from West India to India
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Russia to Caucasus
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
    
        Combat - British
            Battle in India
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Greece
            1 fighter and 1 tactical_bomber moved from India to West India
            3 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from Iraq to Eastern Persia
            2 infantry moved from Persia to Northwest Persia
            1 artillery and 4 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            British undo move 1.
            2 fighters and 1 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
            British collect 31 PUs (2 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 tactical_bomber
            EDIT: Adding units owned by British to Greece: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 2,83
    Japanese regular : 0,00
    Germans regular : -1,00
    British regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Southern France to Northern Italy
            3 infantry moved from Normandy Bordeaux to France
            2 artilleries moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,6,1,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4,2,2,5,5,6,2,3,5,6,6,4,6,2,6,4,6,3
            Italians collect 2 PUs (11 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            2 fighters moved from 46 Sea Zone to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Dutch New Guinea
                ANZAC attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Sumatra
            1 fighter moved from Dutch New Guinea to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Dutch New Guinea to 46 Sea Zone
            1 fighter moved from Midway to 46 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 armour and 4 mech_infantrys moved from South Australia to New South Wales
            1 infantry moved from Iraq to Northwest Persia
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            2 fighters moved from 46 Sea Zone to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Dutch New Guinea
                ANZAC attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Sumatra
            1 fighter moved from Dutch New Guinea to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Dutch New Guinea to 46 Sea Zone
            1 fighter moved from Midway to 46 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 armour and 4 mech_infantrys moved from South Australia to New South Wales
            1 infantry moved from Iraq to Northwest Persia
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
            2 infantry moved from Bryansk to Tambov
            2 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Caucasus
            1 bomber moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Vologda
            1 armour moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Caucasus
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            3 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter and 2 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Germany
            1 bomber moved from Vologda to Norway
            3 infantry moved from Ukraine to Rostov
            1 fighter moved from Volgograd to Bryansk
            1 fighter moved from Caucasus to Bryansk
            4 fighters and 1 tactical_bomber moved from Bryansk to Germany
            2 fighters and 2 tactical_bombers moved from Ukraine to Germany
            1 infantry moved from Belarus to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Yugoslavia to Albania
            2 infantry moved from Greater Southern Germany to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from Norway to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            3 carriers moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
    
        Place Units - Germans
            1 airfield placed in Germany
            1 destroyer and 5 transports placed in 112 Sea Zone
            1 tactical_bomber placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western Germany
            1 infantry placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,2,1,1,3,5,5,1,4,2,6,4,2,6,6,3,1,6,3,4,2
            Germans collect 58 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : 0.67
    Germans regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; 
            Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
            1 fighter moved from Russia to Caucasus
            2 infantry moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Japanese
            2 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Samara to Volgograd
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 artillery moved from Russia to Vologda
            2 infantry moved from Samara to Vologda
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Volgograd
            2 infantry moved from Samara to Vologda
            1 infantry moved from Samara to Tambov
            1 tactical_bomber moved from Novosibirsk to Volgograd
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 2 artilleries and 6 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 2 : 1/8 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 3 : 2/8 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Novosibirsk to Vologda
            1 infantry moved from Timguska to Yenisey
            1 fighter moved from Caucasus to Novosibirsk
            1 fighter moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun and 20 infantry moved from Samara to Volgograd
            2 armour and 2 mech_infantrys moved from Russia to Volgograd
    
        Place Units - Russians
            3 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3,17
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from Burma to India
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 bomber moved from French Indo China to India
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from French Indo China to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Paulau Island to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in India
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 bomber and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 fighter moved from Kweichow to Hopei
            1 aaGun moved from Anhwe to Hopei
            1 fighter moved from Japan to Yakut S.S.R.
            3 infantry moved from Amur to Buryatia
            2 infantry moved from Korea to Amur
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Yunnan to Burma
            1 bomber moved from India to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            3 armour moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from 6 Sea Zone to Philippines
            5 fighters moved from 6 Sea Zone to 35 Sea Zone
            6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Hunan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            1 transport placed in 20 Sea Zone
            1 fighter and 1 infantry placed in Kwangtung
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            1 fighter and 1 tactical_bomber placed in French Indo China
            Japanese undo move 3.
            1 infantry placed in Kwangtung
            1 fighter placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : 1.83
    ANZAC regular : 0.67
    UK_Pacific regular : 0.67
    

    Savegame


  • Oups. Just did the battles for US and now see that Sea Lion is underway.


  • I skip the grab of Sicily, since no dice were rolled there. Had a battle on Crete, so that will stand.


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                  Americans take 99 Sea Zone from Italians
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Albania
            1 fighter moved from 97 Sea Zone to Albania
            1 fighter moved from 97 Sea Zone to Bulgaria
            1 fighter moved from 97 Sea Zone to Crete
            1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            3 fighters moved from 42 Sea Zone to 45 Sea Zone
            7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Crete
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete
                Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 10 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Albania
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 95 Sea Zone to Gibraltar
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
            2 carriers, 3 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to Queensland
            9 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Albania to 94 Sea Zone
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 fighter moved from 95 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 fighter moved from Bulgaria to 97 Sea Zone
            1 fighter moved from Crete to 97 Sea Zone
            2 carriers moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries moved from Greece to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 transports moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 artilleries and 5 transports moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries moved from 94 Sea Zone to Algeria
            EDIT: 1 infantry moved from Sicily to Algeria
            EDIT: 1 transport moved from 95 Sea Zone to 94 Sea Zone
            EDIT: 1 artillery moved from Greece to Algeria
            3 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
            1 artillery, 4 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Sicily from Americans to Italians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Japanese regular : -0,33
    Italians regular : 1,00
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                  Americans take 99 Sea Zone from Italians
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Albania
            1 fighter moved from 97 Sea Zone to Albania
            1 fighter moved from 97 Sea Zone to Bulgaria
            1 fighter moved from 97 Sea Zone to Crete
            1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            3 fighters moved from 42 Sea Zone to 45 Sea Zone
            7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Crete
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete
                Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 10 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Albania
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 95 Sea Zone to Gibraltar
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
            2 carriers, 3 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to Queensland
            9 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Albania to 94 Sea Zone
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 fighter moved from 95 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 fighter moved from Bulgaria to 97 Sea Zone
            1 fighter moved from Crete to 97 Sea Zone
            2 carriers moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries moved from Greece to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 transports moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 artilleries and 5 transports moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries moved from 94 Sea Zone to Algeria
            EDIT: 1 infantry moved from Sicily to Algeria
            EDIT: 1 transport moved from 95 Sea Zone to 94 Sea Zone
            EDIT: 1 artillery moved from Greece to Algeria
            3 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
            1 artillery, 4 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Sicily from Americans to Italians
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from West India to India
            1 fighter moved from Eastern Persia to India
    
        Combat - British
            Battle in Crete
            Battle in India
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking Crete from Italians, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from India to West India
            1 artillery and 4 infantry moved from Eastern Persia to West India
            3 armour and 2 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Northwest Persia to Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Persia to Greece
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 artilleries and 1 infantry placed in Persia
            2 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
            British collect 30 PUs (4 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 2,17
    Japanese regular : -1,33
    Italians regular : 1,00
    Germans regular : -0,33
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                  Americans take 99 Sea Zone from Italians
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Albania
            1 fighter moved from 97 Sea Zone to Albania
            1 fighter moved from 97 Sea Zone to Bulgaria
            1 fighter moved from 97 Sea Zone to Crete
            1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            3 fighters moved from 42 Sea Zone to 45 Sea Zone
            7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Crete
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete
                Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 10 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Albania
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 95 Sea Zone to Gibraltar
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
            2 carriers, 3 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to Queensland
            9 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Albania to 94 Sea Zone
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 fighter moved from 95 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 fighter moved from Bulgaria to 97 Sea Zone
            1 fighter moved from Crete to 97 Sea Zone
            2 carriers moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries moved from Greece to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 transports moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 artilleries and 5 transports moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries moved from 94 Sea Zone to Algeria
            EDIT: 1 infantry moved from Sicily to Algeria
            EDIT: 1 transport moved from 95 Sea Zone to 94 Sea Zone
            EDIT: 1 artillery moved from Greece to Algeria
            3 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
            1 artillery, 4 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Sicily from Americans to Italians
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from West India to India
            1 fighter moved from Eastern Persia to India
    
        Combat - British
            Battle in Crete
            Battle in India
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking Crete from Italians, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from India to West India
            1 artillery and 4 infantry moved from Eastern Persia to West India
            3 armour and 2 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Northwest Persia to Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Persia to Greece
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 artilleries and 1 infantry placed in Persia
            2 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
            British collect 30 PUs (4 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Eastern Persia: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 2,17
    Japanese regular : -1,33
    Italians regular : 1,00
    Germans regular : -0,33
    British regular : 1,00
    

    Savegame

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