Scramble from Rome?
L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 transports moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 battleship, 6 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6 EDIT: Turning off Edit Mode 3 fighters moved from 104 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 18 Sea Zone to 23 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter moved from Western United States to 23 Sea Zone 1 fighter moved from Western United States to 23 Sea Zone 1 fighter moved from Western United States to 23 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 54 Sea Zone 2 fighters moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 7 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 0/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries and 8 infantry moved from Eastern Persia to West India 3 armour and 2 mech_infantrys moved from Persia to West India Combat - British Battle in West India British attack with 3 armour, 4 artilleries, 8 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 3 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in West India, round 2 : 4/17 hits, 5,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Persia to Russia 3 infantry moved from Persia to Eastern Persia 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 80 Sea Zone to Persia 2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia 1 tactical_bomber moved from Russia to Eastern Persia 1 infantry moved from Iraq to Persia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,83 Japanese regular : -0,17 Germans regular : -0,33 British regular : -1,17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 transports moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 battleship, 6 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6 EDIT: Turning off Edit Mode 3 fighters moved from 104 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 18 Sea Zone to 23 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter moved from Western United States to 23 Sea Zone 1 fighter moved from Western United States to 23 Sea Zone 1 fighter moved from Western United States to 23 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 54 Sea Zone 2 fighters moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 7 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 0/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries and 8 infantry moved from Eastern Persia to West India 3 armour and 2 mech_infantrys moved from Persia to West India Combat - British Battle in West India British attack with 3 armour, 4 artilleries, 8 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 3 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in West India, round 2 : 4/17 hits, 5,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Persia to Russia 3 infantry moved from Persia to Eastern Persia 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 80 Sea Zone to Persia 2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia 1 tactical_bomber moved from Russia to Eastern Persia 1 infantry moved from Iraq to Persia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,83 Japanese regular : -0,17 Germans regular : -0,33 British regular : -1,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Normandy Bordeaux: 3 infantry EDIT: Adding units owned by Italians to Southern France: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,6,5,2,2 Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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Forgot to move US land from Korea. If it’s not an ok edit, I’ll move them back.
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 artilleries, 3 infantry and 1 marine moved from Korea to Amur EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 2 infantry and 1 marine moved from Korea to Amur 1 fighter moved from 23 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 transport moved from 45 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 54 Sea Zone 2 submarines moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Korea to 23 Sea Zone 1 fighter moved from Korea to Midway 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from South Australia to Queensland 1 armour and 4 mech_infantrys moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 artilleries, 3 infantry and 1 marine moved from Korea to Amur EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 2 infantry and 1 marine moved from Korea to Amur 1 fighter moved from 23 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 transport moved from 45 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 54 Sea Zone 2 submarines moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Korea to 23 Sea Zone 1 fighter moved from Korea to Midway 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from South Australia to Queensland 1 armour and 4 mech_infantrys moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 artilleries, 3 infantry and 1 marine moved from Korea to Amur EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 2 infantry and 1 marine moved from Korea to Amur 1 fighter moved from 23 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 transport moved from 45 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 54 Sea Zone 2 submarines moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Korea to 23 Sea Zone 1 fighter moved from Korea to Midway 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from South Australia to Queensland 1 armour and 4 mech_infantrys moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs; Germans buy 1 destroyer, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 7 fighters moved from Bryansk to Russia 1 fighter moved from Rostov to Russia 3 bombers moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 2 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter moved from Yugoslavia to Caucasus 1 tactical_bomber moved from Rostov to Volgograd 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@aagamerz13 intercept scramble anywhere?
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No scramble in z91.
Full intercept in Moscow. Gambling a bit.
Take french fig first, then british and last russian.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs; Germans buy 1 destroyer, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 7 fighters moved from Bryansk to Russia 1 fighter moved from Rostov to Russia 3 bombers moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 2 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter moved from Yugoslavia to Caucasus 1 tactical_bomber moved from Rostov to Volgograd 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 11 units heading to Russia Russians launches 8 interceptors out of Russia Attackers Fire, : 3/11 hits, 3.17 expected hits Defenders Fire, : 2/8 hits, 2.67 expected hits 2 fighters owned by the Germans lost in Russia 1 fighter owned by the French and 2 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in 91 Sea Zone Germans attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 2 submarines 2 submarines owned by the Americans Submerged Germans roll dice for 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 1 infantry and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Greece to Bulgaria 2 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Caucasus to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 2 bombers and 6 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 1 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Bryansk 4 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Rostov 1 infantry moved from Novgorod to Belarus 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Bryansk to Rostov 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary Place Units - Germans 2 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 110 Sea Zone 1 fighter placed in Norway 1 fighter placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 1 infantry placed in Norway 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,5,1,4,6,4 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Defenders Fire, : -0.67 Attackers Fire, : -0.17 Russians regular : 1.00 Germans regular : 2.33 Russians AA : 0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 10 PUs; Russians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Timguska to Evenkiyskiy 1 tactical_bomber moved from Russia to Evenkiyskiy 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Tambov 2 fighters moved from Russia to Volgograd 3 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Evenkiyskiy Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 2 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Evenkiyskiy to Novosibirsk 1 infantry moved from Novosibirsk to Timguska 2 fighters moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Vologda to Russia 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 aaGun moved from Samara to Novosibirsk Place Units - Russians 1 fighter placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50 Germans regular : 0,33 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Chahar 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 2 bombers moved from French Indo China to Hunan 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone Japanese take 6 Sea Zone from Americans 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 5 tactical_bombers moved from Manchuria to Amur 1 tactical_bomber moved from Japan to Korea 6 fighters moved from Manchuria to Amur Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Hunan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 6 fighters, 5 infantry and 5 tactical_bombers Americans defend with 2 artilleries, 3 infantry and 1 marine Japanese roll dice for 6 fighters, 5 infantry and 5 tactical_bombers in Amur, round 2 : 10/16 hits, 7.17 expected hits Russians roll dice for 2 artilleries, 3 infantry and 1 marine in Amur, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 6 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 marine Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 3 armour and 3 infantry moved from India to Burma 3 armour moved from Burma to Yunnan 1 fighter moved from Kweichow to Anhwe 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 46 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 6 carriers moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Amur to Japan 5 fighters and 5 tactical_bombers moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 2 bombers moved from Hunan to French Indo China 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to French Indo China 2 tactical_bombers moved from 19 Sea Zone to French Indo China 1 fighter moved from 19 Sea Zone to French Indo China 1 fighter moved from 19 Sea Zone to French Indo China 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Yenisey to Yakut S.S.R. Place Units - Japanese 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 2 infantry placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : 4.83 ANZAC regular : -0.17 Russians regular : 0.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 23 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 45 Sea Zone 4 fighters moved from 23 Sea Zone to 45 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in Greece Battle in Sumatra Battle in 45 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 8/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win, taking Greece from Germans, taking Sumatra from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 81 Sea Zone 4 artilleries moved from Gibraltar to 92 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 92 Sea Zone 6 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 3 transports moved from 25 Sea Zone to 12 Sea Zone 2 carriers, 3 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 45 Sea Zone to 42 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 23 Sea Zone to 46 Sea Zone 3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone 4 fighters moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to 46 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 2,83 Japanese regular : -0,33 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Tsinghai 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 23 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 45 Sea Zone 4 fighters moved from 23 Sea Zone to 45 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in Greece Battle in Sumatra Battle in 45 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 8/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win, taking Greece from Germans, taking Sumatra from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 81 Sea Zone 4 artilleries moved from Gibraltar to 92 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 92 Sea Zone 6 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 3 transports moved from 25 Sea Zone to 12 Sea Zone 2 carriers, 3 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 45 Sea Zone to 42 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 23 Sea Zone to 46 Sea Zone 3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone 4 fighters moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to 46 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Tsinghai 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 2 infantry moved from West India to India 1 infantry moved from West India to India 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Russia to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus Combat - British Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Greece 1 fighter and 1 tactical_bomber moved from India to West India 3 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 2 infantry moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Gibraltar to Greece 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 infantry placed in Persia British undo move 1. 2 fighters and 1 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 British collect 31 PUs (2 lost to blockades); end with 32 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,83 Japanese regular : 0,00 Germans regular : -1,00 British regular : -0,17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 23 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 45 Sea Zone 4 fighters moved from 23 Sea Zone to 45 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in Greece Battle in Sumatra Battle in 45 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 8/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win, taking Greece from Germans, taking Sumatra from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 81 Sea Zone 4 artilleries moved from Gibraltar to 92 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 92 Sea Zone 6 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 3 transports moved from 25 Sea Zone to 12 Sea Zone 2 carriers, 3 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 45 Sea Zone to 42 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 23 Sea Zone to 46 Sea Zone 3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone 4 fighters moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to 46 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Tsinghai 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 2 infantry moved from West India to India 1 infantry moved from West India to India 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Russia to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus Combat - British Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Greece 1 fighter and 1 tactical_bomber moved from India to West India 3 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 2 infantry moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Gibraltar to Greece 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 infantry placed in Persia British undo move 1. 2 fighters and 1 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 British collect 31 PUs (2 lost to blockades); end with 32 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 tactical_bomber EDIT: Adding units owned by British to Greece: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,83 Japanese regular : 0,00 Germans regular : -1,00 British regular : -0,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Northern Italy 3 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,6,1,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4,2,2,5,5,6,2,3,5,6,6,4,6,2,6,4,6,3 Italians collect 2 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Dutch New Guinea ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to Sumatra 1 fighter moved from Dutch New Guinea to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Dutch New Guinea to 46 Sea Zone 1 fighter moved from Midway to 46 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery and 2 infantry moved from Queensland to South Australia 1 armour and 4 mech_infantrys moved from South Australia to New South Wales 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 81 Sea Zone to 97 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Dutch New Guinea ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to Sumatra 1 fighter moved from Dutch New Guinea to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Dutch New Guinea to 46 Sea Zone 1 fighter moved from Midway to 46 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery and 2 infantry moved from Queensland to South Australia 1 armour and 4 mech_infantrys moved from South Australia to New South Wales 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 81 Sea Zone to 97 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,67