Odonis (Axis) vs Sovietschat (Allies +6) BML 2019 Playoff

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Western Germany to Archangel
            1 infantry moved from Smolensk to Bryansk
            1 armour moved from Timguska to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Vologda
            17 armour, 4 artilleries, 15 infantry and 29 mech_infantrys moved from Smolensk to Bryansk
            2 armour moved from Western Ukraine to Ukraine
            3 armour moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys in Bryansk, round 2 : 23/69 hits, 19.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 20 armour, 4 artilleries, 15 infantry and 29 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            1 infantry moved from Smolensk to Bryansk
            4 infantry moved from Germany to Poland
            3 fighters moved from Gibraltar to Greece
            4 bombers moved from Morocco to Greece
            1 fighter moved from Morocco to Greece
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            2 fighters moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Novgorod
            1 artillery and 3 infantry moved from Morocco to Algeria
    
        Place Units - Germans
            2 armour and 1 artillery placed in Novgorod
            8 mech_infantrys placed in Germany
            1 artillery placed in Western Germany
            1 destroyer and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 3.50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            5 fighters and 1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Rostov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 5 fighters and 3 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 5 fighters and 3 infantry in Vologda, round 2 : 4/8 hits, 3,00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            5 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,17
    Russians regular : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
            1 fighter moved from 20 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to Paulau Island
            1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
            2 battleships, 5 carriers and 3 fighters moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 infantry moved from Sakha to Siberia
            1 armour moved from Yakut S.S.R. to Amur
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 fighters placed in 6 Sea Zone
            Japanese undo move 3.
            3 fighters and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.50
    British regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 4 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
                  Americans take 105 Sea Zone from Germans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 bomber moved from Alaska to 8 Sea Zone
            1 bomber moved from 8 Sea Zone to Aleutian Islands
            7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            7 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 88 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier and 1 tactical_bomber
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 carrier and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 20 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 carrier and 1 tactical_bomber
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
            1 battleship, 4 carriers and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 bomber moved from Aleutian Islands to Alaska
            1 armour and 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska
            3 aaGuns moved from Central United States to Western United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 cruiser and 3 transports placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            4 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
            1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
            4 fighters moved from Yunnan to Kwangtung
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 armour, 4 fighters and 2 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Kwangtung, round 2 : 5/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Battle in Paulau Island
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 fighter
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 fighter in Paulau Island, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Paulau Island
                British win, taking Paulau Island from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            4 fighters moved from Kwangtung to Yunnan
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Egypt to 98 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
    
        Place Units - British
            1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 armour placed in French Indo China
            1 armour placed in India
            1 submarine placed in 36 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour
                Some Units in French Indo China change ownership: 2 armour
                Some Units in 36 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,50
    Japanese regular : -0,50
    British regular : 2,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 45 Sea Zone to 33 Sea Zone
            2 fighters moved from Philippines to Caroline Islands
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Caroline Islands, round 3 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 mech_infantry moved from South Australia to Queensland
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Japanese AA : -0,33
    ANZAC regular : 0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            4 bombers and 4 fighters moved from Greece to Russia
            1 bomber and 1 fighter moved from Novgorod to Russia
            2 armour moved from Novgorod to Smolensk
            2 fighters moved from Southern Italy to Rostov
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            1 artillery moved from Novgorod to Archangel
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in Rostov
                Germans attack with 2 fighters
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Archangel, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Archangel, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Smolensk, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 22 armour, 4 artilleries, 5 bombers, 5 fighters, 16 infantry and 30 mech_infantrys
                British defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 6 fighters, 60 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/10 hits, 1.67 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 4 artilleries, 5 bombers, 2 fighters, 16 infantry and 30 mech_infantrys in Russia, round 2 : 29/79 hits, 25.00 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 9 fighters, 60 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 32.50 expected hits
                    25 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 4 artilleries, 5 bombers, 2 fighters and 9 mech_infantrys in Russia, round 3 : 18/42 hits, 18.83 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 9 fighters, 35 infantry and 1 tactical_bomber in Russia, round 3 : 18/62 hits, 24.17 expected hits
                    18 infantry owned by the Russians, 4 artilleries owned by the Germans, 5 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 5 bombers and 2 fighters in Russia, round 4 : 13/24 hits, 12.83 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 9 fighters, 17 infantry and 1 tactical_bomber in Russia, round 4 : 19/44 hits, 18.17 expected hits
                    13 infantry owned by the Russians, 2 bombers owned by the Germans, 2 fighters owned by the Germans and 15 armour owned by the Germans lost in Russia
                2 armour owned by the Germans retreated to Bryansk
                Russians win with 2 armour, 15 artilleries, 9 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -194
                Casualties for Germans: 20 armour, 4 artilleries, 2 bombers, 5 fighters, 16 infantry and 30 mech_infantrys
                Casualties for Russians: 4 aaGuns and 56 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Ukraine
            2 fighters moved from Rostov to Ukraine
    
        Place Units - Germans
            4 armour, 2 artilleries, 1 infantry and 3 mech_infantrys placed in Western Germany
            3 fighters placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : 1.33
    Russians AA : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat

    Good game and well deserved. Teaches me not to try a new strategy in a playoff game!

    Let me know if you want to play a regular league game next - could use some revenge…

  • '19

    @Odonis Thank you for the game! You had me worried for a while in the Atlantic with all those German planes and sub! Yes Iet’s do a league game, I’ll take allies and same bid please!

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