@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Odonis (Axis) vs Sovietschat (Allies +6) BML 2019 Playoff
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Archangel 1 infantry moved from Smolensk to Bryansk 1 armour moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Vologda 17 armour, 4 artilleries, 15 infantry and 29 mech_infantrys moved from Smolensk to Bryansk 2 armour moved from Western Ukraine to Ukraine 3 armour moved from Novgorod to Bryansk Combat - Germans Battle in Bryansk Germans attack with 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys Russians defend with 1 infantry Germans roll dice for 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys in Bryansk, round 2 : 23/69 hits, 19.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 20 armour, 4 artilleries, 15 infantry and 29 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 infantry moved from Smolensk to Bryansk 4 infantry moved from Germany to Poland 3 fighters moved from Gibraltar to Greece 4 bombers moved from Morocco to Greece 1 fighter moved from Morocco to Greece 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Novgorod 1 artillery and 3 infantry moved from Morocco to Algeria Place Units - Germans 2 armour and 1 artillery placed in Novgorod 8 mech_infantrys placed in Germany 1 artillery placed in Western Germany 1 destroyer and 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 3.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 5 fighters and 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Russia to Tambov Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 5 fighters and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 5 fighters and 3 infantry in Vologda, round 2 : 4/8 hits, 3,00 expected hits Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 5 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 artillery and 1 infantry moved from Iraq to Northwest Persia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1,17 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter moved from 20 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 20 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone British win with 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Hunan Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to Paulau Island 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone 2 battleships, 5 carriers and 3 fighters moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 infantry moved from Sakha to Siberia 1 armour moved from Yakut S.S.R. to Amur 1 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 fighters placed in 6 Sea Zone Japanese undo move 3. 3 fighters and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 4 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Americans take 105 Sea Zone from Germans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Alaska to 8 Sea Zone 1 bomber moved from 8 Sea Zone to Aleutian Islands 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 7 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 20 Sea Zone Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 carrier and 1 tactical_bomber Americans roll dice for 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Japanese roll dice for 1 carrier and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 20 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 1 carrier and 1 tactical_bomber Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone 1 battleship, 4 carriers and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Aleutian Islands to Alaska 1 armour and 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska 3 aaGuns moved from Central United States to Western United States Place Units - Americans 1 marine placed in Central United States 1 cruiser and 3 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 4 fighters moved from Yunnan to Kwangtung 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island Combat - British Battle in Kwangtung British attack with 1 armour, 4 fighters and 2 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Kwangtung, round 2 : 5/7 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Paulau Island British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 fighter British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 fighter in Paulau Island, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Paulau Island British win, taking Paulau Island from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 4 fighters moved from Kwangtung to Yunnan 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa Place Units - British 1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 armour placed in French Indo China 1 armour placed in India 1 submarine placed in 36 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Units Change Ownership Some Units in India change ownership: 1 armour Some Units in French Indo China change ownership: 2 armour Some Units in 36 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,50 Japanese regular : -0,50 British regular : 2,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Romania to Ukraine 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from Philippines to Caroline Islands Combat - ANZAC Battle in New Guinea ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caroline Islands ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Caroline Islands, round 3 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 33 Sea Zone 1 aaGun and 1 mech_infantry moved from South Australia to Queensland 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 Japanese AA : -0,33 ANZAC regular : 0,17
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Ukraine to Russia 4 bombers and 4 fighters moved from Greece to Russia 1 bomber and 1 fighter moved from Novgorod to Russia 2 armour moved from Novgorod to Smolensk 2 fighters moved from Southern Italy to Rostov 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery moved from Novgorod to Archangel Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Rostov Germans attack with 2 fighters Russians defend with 1 mech_infantry Germans roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Archangel, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Archangel, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Smolensk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Russia Germans attack with 22 armour, 4 artilleries, 5 bombers, 5 fighters, 16 infantry and 30 mech_infantrys British defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 6 fighters, 60 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 3/10 hits, 1.67 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 22 armour, 4 artilleries, 5 bombers, 2 fighters, 16 infantry and 30 mech_infantrys in Russia, round 2 : 29/79 hits, 25.00 expected hits Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 9 fighters, 60 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 32.50 expected hits 25 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 22 armour, 4 artilleries, 5 bombers, 2 fighters and 9 mech_infantrys in Russia, round 3 : 18/42 hits, 18.83 expected hits Russians roll dice for 2 armour, 15 artilleries, 9 fighters, 35 infantry and 1 tactical_bomber in Russia, round 3 : 18/62 hits, 24.17 expected hits 18 infantry owned by the Russians, 4 artilleries owned by the Germans, 5 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 5 bombers and 2 fighters in Russia, round 4 : 13/24 hits, 12.83 expected hits Russians roll dice for 2 armour, 15 artilleries, 9 fighters, 17 infantry and 1 tactical_bomber in Russia, round 4 : 19/44 hits, 18.17 expected hits 13 infantry owned by the Russians, 2 bombers owned by the Germans, 2 fighters owned by the Germans and 15 armour owned by the Germans lost in Russia 2 armour owned by the Germans retreated to Bryansk Russians win with 2 armour, 15 artilleries, 9 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -194 Casualties for Germans: 20 armour, 4 artilleries, 2 bombers, 5 fighters, 16 infantry and 30 mech_infantrys Casualties for Russians: 4 aaGuns and 56 infantry Non Combat Move - Germans 3 bombers moved from Russia to Ukraine 2 fighters moved from Rostov to Ukraine Place Units - Germans 4 armour, 2 artilleries, 1 infantry and 3 mech_infantrys placed in Western Germany 3 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : 1.33 Russians AA : 1.33
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Good game and well deserved. Teaches me not to try a new strategy in a playoff game!
Let me know if you want to play a regular league game next - could use some revenge…
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@Odonis Thank you for the game! You had me worried for a while in the Atlantic with all those German planes and sub! Yes Iet’s do a league game, I’ll take allies and same bid please!