Sorry, I slightly changed ANZAC moves again:
Mainah (X) vs Stough (L) OOB 2nd go
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I take that back, unless you already went- keep Persia on the ground as well.
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@Stough
Pierre Missed. But your Russian AA gunners got a B and a Tac -
Sweet. Always nice to hit back every once in a while.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 55 PUs; Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 armour moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Tambov 2 fighters and 1 tactical_bomber moved from Greece to Tambov 1 fighter and 3 tactical_bombers moved from Rostov to Russia 2 bombers moved from Rostov to Persia 1 bomber moved from Rostov to Iraq 3 bombers moved from Western Germany to Russia 3 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 8 artilleries, 19 infantry and 2 mech_infantrys moved from Rostov to Bryansk 2 artilleries and 1 infantry moved from Ukraine to Bryansk 7 armour moved from Belarus to Bryansk 6 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Bryansk Combat - Germans Air Battle in Persia Germans attacks with 2 units heading to Persia British launches 1 interceptors out of Persia Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Strategic bombing raid in Persia British roll AA dice in Persia : 0/2 hits, 0.33 expected hits Bombing raid in Persia rolls: 5,8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 tactical_bomber killed by AA Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Russia rolls: 6,1 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 17 damage total. Damaged units is as follows: factory_major = 11, airfield = 6 Battle in Tambov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 2 armour, 2 infantry and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Yugoslavia from British to Germans EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Turning off Edit Mode 2 aaGuns moved from Rostov to Bryansk 1 aaGun moved from Belarus to Bryansk 2 bombers moved from Russia to Bryansk 1 fighter and 2 tactical_bombers moved from Russia to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 1 bomber moved from Iraq to Volgograd 2 bombers moved from Persia to Volgograd 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Tambov to Bryansk 1 mech_infantry moved from Bulgaria to Romania 3 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Germany to Romania 1 aaGun, 3 artilleries and 3 infantry moved from Southern France to France 1 fighter moved from Tambov to Bryansk Place Units - Germans 3 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3 Germans collect 58 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
British AA : -0.50 Defenders Fire, : -0.17 Attackers Fire, : -0.33 Russians regular : 1.33 Germans regular : 3.33 Russians AA : 1.00
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Shensi to Samara 1 infantry moved from Smolensk to Vologda Russians take Vologda from Germans
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Shensi to Samara 1 infantry moved from Smolensk to Vologda Russians take Vologda from Germans Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 infantry moved from Shensi to Kweichow 1 tactical_bomber moved from India to Shensi 1 fighter moved from India to Shensi 1 infantry moved from Timguska to Yenisey 1 infantry moved from Urals to Evenkiyskiy 1 artillery moved from Smolensk to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
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Ready for the Japanese.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 4 infantry, 6 submarines and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 bombers moved from Kwangsi to India 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 1 artillery and 3 infantry moved from Yunnan to Burma 4 artilleries and 4 infantry moved from 38 Sea Zone to Burma 1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Burma, round 2 : 6/18 hits, 7.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in India Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese captures 4PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone 2 bombers moved from India to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 4 submarines moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Anhwe 2 fighters moved from Japan to 36 Sea Zone 3 tactical_bombers moved from Burma to Kwangsi 3 fighters moved from Burma to Kwangsi Place Units - Japanese 3 submarines placed in 36 Sea Zone 3 submarines placed in 20 Sea Zone 3 infantry placed in Kiangsu 1 transport placed in 6 Sea Zone 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 UK_Pacific regular : -1.00
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And now the 1-2-3 punch, followed by the aussie left jab
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@Stough
I STILL FORGOT THAT EDIT FOR THE ITALIAN MECH & TANK YOU OK’D!!! -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 4 infantry, 6 submarines and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 bombers moved from Kwangsi to India 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 1 artillery and 3 infantry moved from Yunnan to Burma 4 artilleries and 4 infantry moved from 38 Sea Zone to Burma 1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Burma, round 2 : 6/18 hits, 7.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in India Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese captures 4PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone 2 bombers moved from India to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 4 submarines moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Anhwe 2 fighters moved from Japan to 36 Sea Zone 3 tactical_bombers moved from Burma to Kwangsi 3 fighters moved from Burma to Kwangsi Place Units - Japanese 3 submarines placed in 36 Sea Zone 3 submarines placed in 20 Sea Zone 3 infantry placed in Kiangsu 1 transport placed in 6 Sea Zone 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Italians to Greater Southern Germany: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 UK_Pacific regular : -1.00
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I hope that didn’t screw up US
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 bomber moved from Western United States to 16 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 bomber moved from Western United States to 16 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in 16 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Wake Island Americans attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Wake Island, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 tactical_bombers moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Central United States 3 mech_infantrys moved from Trans-Jordan to Persia 1 aaGun moved from Trans-Jordan to 98 Sea Zone 4 infantry moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 aaGun, 1 carrier, 1 destroyer, 4 infantry and 5 transports moved from 98 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Persia 1 aaGun moved from 80 Sea Zone to Persia 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 3.17 Japanese regular : 1.00 Japanese AA : 0.67
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - British British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 27 PUs; British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to 115 Sea Zone 1 fighter moved from West India to 39 Sea Zone 1 tactical_bomber moved from West India to India 1 fighter moved from West India to India 3 infantry moved from West India to India 1 infantry moved from West India to India
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 bomber moved from Western United States to 16 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in 16 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Wake Island Americans attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 tactical_bomber in Wake Island, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 tactical_bombers moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Central United States 3 mech_infantrys moved from Trans-Jordan to Persia 1 aaGun moved from Trans-Jordan to 98 Sea Zone 4 infantry moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 aaGun, 1 carrier, 1 destroyer, 4 infantry and 5 transports moved from 98 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Persia 1 aaGun moved from 80 Sea Zone to Persia 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 1 armour and 1 mech_infantry EDIT: Removing units owned by Italians from Greater Southern Germany: 1 armour EDIT: Removing units owned by Italians from Greater Southern Germany: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 2 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 27 PUs; British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to 115 Sea Zone 1 fighter moved from West India to 39 Sea Zone 1 tactical_bomber moved from West India to India 1 fighter moved from West India to India 3 infantry moved from West India to India 1 infantry moved from West India to India Combat - British Battle in 115 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged British roll dice for 1 fighter in 39 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 2 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Persia 3 artilleries moved from Iraq to Persia 3 mech_infantrys moved from Iraq to Persia 1 armour moved from Iraq to Persia 3 mech_infantrys moved from West India to Persia 2 armour moved from West India to Persia 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from India to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 bomber moved from 115 Sea Zone to Norway Place Units - British 3 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Adding units owned by British to 112 Sea Zone: 2 battleships, 2 cruisers and 2 destroyers EDIT: Removing units owned by British from 91 Sea Zone: 2 cruisers EDIT: Removing units owned by British from 91 Sea Zone: 2 destroyers EDIT: Removing units owned by British from 91 Sea Zone: 2 battleships EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 3.17 Japanese regular : -0.33 Japanese AA : 0.67 British regular : 0.67
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Double check my edit of your Italians to see if that is what you wanted.
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@Stough
No. I. Corrected it on my last upload after my freak out, because i was concerned it wouls affect you us kove. It was 1 armoir 2 mech that i had left in southern italy, and wanted in southern germany. Will fix. My bad -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Greater Southern Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt