Mainah (X) vs Stough (L) OOB 2nd go

  • '23 '20

    @Stough said in Mainah (X) vs Stough (L) OOB 2nd go:

    Isn’t it posted above?

    And no


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 cruiser moved from 30 Sea Zone to 46 Sea Zone
            1 destroyer moved from 30 Sea Zone to 46 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 fighter moved from Hawaiian Islands to New Guinea
            1 fighter moved from New South Wales to New Guinea
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
            1 fighter moved from 98 Sea Zone to Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Do you see it now?


  • btw- you’ll have to tell me what that plan was after the game?

  • '23 '20

    The plan was to forget that the Royal Navy rules the seas, pretend that it cant sink unescorted transports, and invade England.
    Damn 1-2 US/UK turn order.

  • '23 '20

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            2 armour moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Tambov
            2 fighters and 1 tactical_bomber moved from Greece to Tambov
            1 fighter and 3 tactical_bombers moved from Rostov to Russia
            2 bombers moved from Rostov to Persia
            1 bomber moved from Rostov to Iraq
            3 bombers moved from Western Germany to Russia
            3 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            8 artilleries, 19 infantry and 2 mech_infantrys moved from Rostov to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            7 armour moved from Belarus to Bryansk
            6 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Novgorod to Bryansk
    

    Savegame

  • '23 '20

    @Stough
    Scramble options? Persia, and Moscow against SBR

  • '23 '20

    Oh - and THIS is where it goes terribly wrong!


  • Yes to both; unless there are escorts I missed

  • '23 '20

    @Stough
    There are escorts in moscow. 1 fig, 3 tac


  • no to Moscow


  • yes to Persia, Pierre is the man.


  • I take that back, unless you already went- keep Persia on the ground as well.

  • '23 '20

    @Stough
    Pierre Missed. But your Russian AA gunners got a B and a Tac


  • Sweet. Always nice to hit back every once in a while.

  • '23 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            2 armour moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Tambov
            2 fighters and 1 tactical_bomber moved from Greece to Tambov
            1 fighter and 3 tactical_bombers moved from Rostov to Russia
            2 bombers moved from Rostov to Persia
            1 bomber moved from Rostov to Iraq
            3 bombers moved from Western Germany to Russia
            3 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            8 artilleries, 19 infantry and 2 mech_infantrys moved from Rostov to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            7 armour moved from Belarus to Bryansk
            6 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Novgorod to Bryansk
    
        Combat - Germans
            Air Battle in Persia
                Germans attacks with 2 units heading to Persia
                British launches 1 interceptors out of Persia
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                Bombing raid in Persia rolls: 5,8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia rolls: 6,1 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 17 damage total.  Damaged units is as follows: factory_major = 11, airfield = 6
            Battle in Tambov
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Yugoslavia from British to Germans
            EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Rostov to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 bombers moved from Russia to Bryansk
            1 fighter and 2 tactical_bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Tambov to Bryansk
            1 bomber moved from Iraq to Volgograd
            2 bombers moved from Persia to Volgograd
            1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
            1 fighter moved from Western Germany to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 mech_infantry moved from Bulgaria to Romania
            3 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Germany to Romania
            1 aaGun, 3 artilleries and 3 infantry moved from Southern France to France
            1 fighter moved from Tambov to Bryansk
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3
            Germans collect 58 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Defenders Fire,  : -0.17
    Attackers Fire,  : -0.33
    Russians regular : 1.33
    Germans regular : 3.33
    Russians AA : 1.00
    

    Savegame


  • TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Shensi to Samara
            1 infantry moved from Smolensk to Vologda
                  Russians take Vologda from Germans
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Shensi to Samara
            1 infantry moved from Smolensk to Vologda
                  Russians take Vologda from Germans
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 infantry moved from Shensi to Kweichow
            1 tactical_bomber moved from India to Shensi
            1 fighter moved from India to Shensi
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Urals to Evenkiyskiy
            1 artillery moved from Smolensk to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame


  • Ready for the Japanese.

  • '23 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 infantry, 6 submarines and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            2 bombers moved from Kwangsi to India
            3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 artillery and 3 infantry moved from Yunnan to Burma
            4 artilleries and 4 infantry moved from 38 Sea Zone to Burma
            1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Burma, round 2 : 6/18 hits, 7.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in India
                Japanese captures 4PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
            2 bombers moved from India to Kwangsi
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 4 submarines moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kwangtung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Jehol to Anhwe
            2 fighters moved from Japan to 36 Sea Zone
            3 tactical_bombers moved from Burma to Kwangsi
            3 fighters moved from Burma to Kwangsi
    
        Place Units - Japanese
            3 submarines placed in 36 Sea Zone
            3 submarines placed in 20 Sea Zone
            3 infantry placed in Kiangsu
            1 transport placed in 6 Sea Zone
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    UK_Pacific regular : -1.00
    

    Savegame

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