That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 cruiser moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 fighter moved from Hawaiian Islands to New Guinea
1 fighter moved from New South Wales to New Guinea
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Morocco
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
Do you see it now?
btw- you’ll have to tell me what that plan was after the game?
The plan was to forget that the Royal Navy rules the seas, pretend that it cant sink unescorted transports, and invade England.
Damn 1-2 US/UK turn order.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Tambov
2 fighters and 1 tactical_bomber moved from Greece to Tambov
1 fighter and 3 tactical_bombers moved from Rostov to Russia
2 bombers moved from Rostov to Persia
1 bomber moved from Rostov to Iraq
3 bombers moved from Western Germany to Russia
3 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
8 artilleries, 19 infantry and 2 mech_infantrys moved from Rostov to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
7 armour moved from Belarus to Bryansk
6 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Bryansk
@Stough
Scramble options? Persia, and Moscow against SBR
Oh - and THIS is where it goes terribly wrong!
Yes to both; unless there are escorts I missed
@Stough
There are escorts in moscow. 1 fig, 3 tac
no to Moscow
yes to Persia, Pierre is the man.
I take that back, unless you already went- keep Persia on the ground as well.
@Stough
Pierre Missed. But your Russian AA gunners got a B and a Tac
Sweet. Always nice to hit back every once in a while.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Tambov
2 fighters and 1 tactical_bomber moved from Greece to Tambov
1 fighter and 3 tactical_bombers moved from Rostov to Russia
2 bombers moved from Rostov to Persia
1 bomber moved from Rostov to Iraq
3 bombers moved from Western Germany to Russia
3 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
8 artilleries, 19 infantry and 2 mech_infantrys moved from Rostov to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
7 armour moved from Belarus to Bryansk
6 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Bryansk
Combat - Germans
Air Battle in Persia
Germans attacks with 2 units heading to Persia
British launches 1 interceptors out of Persia
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
Bombing raid in Persia rolls: 5,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia rolls: 6,1 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 17 damage total. Damaged units is as follows: factory_major = 11, airfield = 6
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Yugoslavia from British to Germans
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Rostov to Bryansk
1 aaGun moved from Belarus to Bryansk
2 bombers moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Iraq to Volgograd
2 bombers moved from Persia to Volgograd
1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Bulgaria to Romania
3 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Germany to Romania
1 aaGun, 3 artilleries and 3 infantry moved from Southern France to France
1 fighter moved from Tambov to Bryansk
Place Units - Germans
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3
Germans collect 58 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
British AA : -0.50
Defenders Fire, : -0.17
Attackers Fire, : -0.33
Russians regular : 1.33
Germans regular : 3.33
Russians AA : 1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Shensi to Samara
1 infantry moved from Smolensk to Vologda
Russians take Vologda from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Shensi to Samara
1 infantry moved from Smolensk to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 infantry moved from Shensi to Kweichow
1 tactical_bomber moved from India to Shensi
1 fighter moved from India to Shensi
1 infantry moved from Timguska to Yenisey
1 infantry moved from Urals to Evenkiyskiy
1 artillery moved from Smolensk to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
Ready for the Japanese.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry, 6 submarines and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 bombers moved from Kwangsi to India
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 artillery and 3 infantry moved from Yunnan to Burma
4 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Burma, round 2 : 6/18 hits, 7.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
2 bombers moved from India to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 4 submarines moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Anhwe
2 fighters moved from Japan to 36 Sea Zone
3 tactical_bombers moved from Burma to Kwangsi
3 fighters moved from Burma to Kwangsi
Place Units - Japanese
3 submarines placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
3 infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
UK_Pacific regular : -1.00