@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L20 CaptainNapalm (X) vs trulpen (A) P2V
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 1 factory_minor, 7 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from United Kingdom to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from Gibraltar to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from 112 Sea Zone to 115 Sea Zone 2 artilleries moved from Morocco to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone 2 artilleries moved from 115 Sea Zone to Norway 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 8 carriers, 3 destroyers, 1 marine and 2 transports moved from 6 Sea Zone to 7 Sea Zone Americans take 5 Sea Zone from Japanese 7 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Midway to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 22 Sea Zone 2 submarines moved from 20 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone Combat - Americans Americans creates battle in territory 18 Sea Zone Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Norway Battle in 22 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 18 Sea Zone from Japanese, taking Norway from Germans with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Battle in 20 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 7 fighters and 2 tactical_bombers moved from 20 Sea Zone to 7 Sea Zone 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to 7 Sea Zone 1 carrier moved from 27 Sea Zone to 7 Sea Zone 1 marine moved from Johnston Island to 31 Sea Zone 1 battleship, 3 destroyers and 1 marine moved from 18 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 18 Sea Zone to 7 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 4 bombers moved from Eastern United States to United Kingdom 1 cruiser and 1 marine moved from 31 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 104 Sea Zone 1 artillery and 2 infantry placed in Greece 3 artilleries and 5 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 11 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2 Americans collect 60 PUs (2 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 carrier, 3 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from Southern Persia to 81 Sea Zone 1 submarine moved from 82 Sea Zone to 81 Sea Zone 2 destroyers moved from 78 Sea Zone to 81 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 6 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 81 Sea Zone British attack with 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 81 Sea Zone British win, taking 81 Sea Zone from Neutral with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - British 1 submarine moved from 82 Sea Zone to 40 Sea Zone 3 fighters and 1 tactical_bomber moved from 81 Sea Zone to Western India 2 infantry moved from Baluchistan to Western India 1 artillery and 2 infantry moved from Southern Persia to Baluchistan 1 armour moved from Egypt to Iraq 2 transports moved from 101 Sea Zone to 100 Sea Zone 4 infantry moved from Egypt to 100 Sea Zone 4 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Greece 2 fighters moved from Greece to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 4 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 2 aaGuns and 6 infantry moved from United Kingdom to 113 Sea Zone 2 aaGuns, 6 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 2 aaGuns and 6 infantry moved from 115 Sea Zone to Norway 1 cruiser moved from 101 Sea Zone to 94 Sea Zone 2 destroyers and 1 submarine moved from 124 Sea Zone to 126 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Greece to Gibraltar Place Units - British 1 carrier placed in 113 Sea Zone 2 marines placed in United Kingdom 3 infantry placed in Egypt 3 artilleries placed in Southern Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 1,00 Germans AA : -0,17 Germans regular : 0,67 British regular : -1,33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 1 factory_minor, 7 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from United Kingdom to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from Gibraltar to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from 112 Sea Zone to 115 Sea Zone 2 artilleries moved from Morocco to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone 2 artilleries moved from 115 Sea Zone to Norway 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 8 carriers, 3 destroyers, 1 marine and 2 transports moved from 6 Sea Zone to 7 Sea Zone Americans take 5 Sea Zone from Japanese 7 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Midway to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 22 Sea Zone 2 submarines moved from 20 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone Combat - Americans Americans creates battle in territory 18 Sea Zone Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Norway Battle in 22 Sea Zone Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 18 Sea Zone from Japanese, taking Norway from Germans with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Battle in 20 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 7 fighters and 2 tactical_bombers moved from 20 Sea Zone to 7 Sea Zone 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to 7 Sea Zone 1 carrier moved from 27 Sea Zone to 7 Sea Zone 1 marine moved from Johnston Island to 31 Sea Zone 1 battleship, 3 destroyers and 1 marine moved from 18 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 18 Sea Zone to 7 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 4 bombers moved from Eastern United States to United Kingdom 1 cruiser and 1 marine moved from 31 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 104 Sea Zone 1 artillery and 2 infantry placed in Greece 3 artilleries and 5 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 11 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2 Americans collect 60 PUs (2 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 carrier, 3 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from Southern Persia to 81 Sea Zone 1 submarine moved from 82 Sea Zone to 81 Sea Zone 2 destroyers moved from 78 Sea Zone to 81 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 6 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 81 Sea Zone British attack with 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 81 Sea Zone British win, taking 81 Sea Zone from Neutral with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - British 1 submarine moved from 82 Sea Zone to 40 Sea Zone 3 fighters and 1 tactical_bomber moved from 81 Sea Zone to Western India 2 infantry moved from Baluchistan to Western India 1 artillery and 2 infantry moved from Southern Persia to Baluchistan 1 armour moved from Egypt to Iraq 2 transports moved from 101 Sea Zone to 100 Sea Zone 4 infantry moved from Egypt to 100 Sea Zone 4 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Greece 2 fighters moved from Greece to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 4 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 2 aaGuns and 6 infantry moved from United Kingdom to 113 Sea Zone 2 aaGuns, 6 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 2 aaGuns and 6 infantry moved from 115 Sea Zone to Norway 1 cruiser moved from 101 Sea Zone to 94 Sea Zone 2 destroyers and 1 submarine moved from 124 Sea Zone to 126 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Greece to Gibraltar Place Units - British 1 carrier placed in 113 Sea Zone 2 marines placed in United Kingdom 3 infantry placed in Egypt 3 artilleries placed in Southern Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for Japanese from 63 to 60 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 1,00 Germans AA : -0,17 Germans regular : 0,67 British regular : -1,33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,1,2,6,6,3,4,1,2,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,3,6 Italians collect 0 PUs (12 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 6 fighters moved from 7 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 7 fighters moved from 6 Sea Zone to Korea 5 submarines moved from 20 Sea Zone to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from New South Wales to Queensland 1 armour and 1 mech_infantry moved from New South Wales to Queensland 2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 infantry moved from Albania to Greece 1 destroyer moved from 7 Sea Zone to 19 Sea Zone Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,1,6,5 ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 6 fighters moved from 7 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 7 fighters moved from 6 Sea Zone to Korea 5 submarines moved from 20 Sea Zone to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from New South Wales to Queensland 1 armour and 1 mech_infantry moved from New South Wales to Queensland 2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 infantry moved from Albania to Greece 1 destroyer moved from 7 Sea Zone to 19 Sea Zone Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,1,6,5 ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Syria 4 infantry moved from 115 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 5 artilleries and 11 infantry moved from Finland to Norway 1 battleship, 1 cruiser and 8 transports moved from 118 Sea Zone to 116 Sea Zone 1 armour, 3 artilleries and 9 infantry moved from Germany to 116 Sea Zone 3 artilleries moved from Western Germany to 116 Sea Zone 1 armour, 6 artilleries and 9 infantry moved from 116 Sea Zone to Norway 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from France to Holland Belgium 7 armour, 10 artilleries, 20 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland 9 artilleries and 15 infantry moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Leningrad 1 fighter, 2 infantry and 1 tactical_bomber moved from Baltic States to Leningrad 1 artillery moved from Baltic States to Eastern Poland Combat - Germans
Combat Hit Differential Summary :
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@trulpenplay Carrier scramble options in Holland Belgium and Norway.
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@CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
@trulpenplay Carrier scramble options in Holland Belgium and Norway.
No scrambles.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 5 artilleries and 11 infantry moved from Finland to Norway 1 battleship, 1 cruiser and 8 transports moved from 118 Sea Zone to 116 Sea Zone 1 armour, 3 artilleries and 9 infantry moved from Germany to 116 Sea Zone 3 artilleries moved from Western Germany to 116 Sea Zone 1 armour, 6 artilleries and 9 infantry moved from 116 Sea Zone to Norway 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from France to Holland Belgium 7 armour, 10 artilleries, 20 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland 9 artilleries and 15 infantry moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Leningrad 1 fighter, 2 infantry and 1 tactical_bomber moved from Baltic States to Leningrad 1 artillery moved from Baltic States to Eastern Poland Combat - Germans Battle in Norway Germans attack with 1 armour, 11 artilleries and 20 infantry British defend with 2 aaGuns and 6 infantry; French defend with 4 infantry; Americans defend with 2 artilleries and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour, 11 artilleries and 20 infantry in Norway, round 2 : 8/32 hits, 9.33 expected hits Americans roll dice for 2 aaGuns, 2 artilleries and 12 infantry in Norway, round 2 : 3/14 hits, 4.67 expected hits 2 aaGuns owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the Americans and 5 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 11 artilleries and 17 infantry in Norway, round 3 : 11/29 hits, 8.83 expected hits Americans roll dice for 2 artilleries and 5 infantry in Norway, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Germans, 2 artilleries owned by the Americans, 4 infantry owned by the French and 1 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 1 armour, 11 artilleries and 14 infantry remaining. Battle score for attacker is 36 Casualties for Germans: 6 infantry Casualties for British: 2 aaGuns and 6 infantry Casualties for Americans: 2 artilleries and 2 infantry Casualties for French: 4 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Leningrad Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Leningrad, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 8 armour, 20 artilleries, 35 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 20 artilleries, 35 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 19/68 hits, 21.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 20 artilleries, 35 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to 118 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to Germany 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to France 1 aaGun and 1 infantry moved from France to Western Germany 1 artillery and 12 infantry moved from Western Germany to Denmark 1 aaGun moved from 116 Sea Zone to Denmark 1 aaGun moved from Romania to Eastern Poland 1 infantry moved from Western Germany to Denmark Place Units - Germans 1 artillery and 9 infantry placed in Germany 7 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -1.00 Germans regular : -2.67 British regular : -0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Gorky to Komi 1 infantry moved from Samara to Komi 1 fighter moved from Northern Sinkiang to Komi 1 tactical_bomber moved from Russia to Komi 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Baltic States 1 infantry moved from Vologda to Archangel 1 infantry moved from Nenetsia to Archangel 12 artilleries moved from Northern Belarus to Leningrad 28 infantry moved from Northern Belarus to Leningrad 1 fighter and 1 tactical_bomber moved from Northern Belarus to Baltic States 2 fighters moved from Northern Belarus to Archangel 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Northern Belarus to Baltic States 1 artillery moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad Combat - Russians Battle in Komi Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Komi, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Komi Russians win, taking Komi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Leningrad Russians attack with 1 armour, 13 artilleries, 30 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 harbour and 2 infantry Russians roll dice for 1 armour, 13 artilleries, 30 infantry and 1 mech_infantry in Leningrad, round 2 : 13/45 hits, 12,33 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour, 13 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 2 fighters moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Komi to Russia 3 artilleries and 6 infantry moved from Russia to Smolensk 6 infantry moved from Northern Belarus to Smolensk 1 aaGun, 3 artilleries and 16 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Kazakhstan to Western Sinkiang 1 aaGun and 1 infantry moved from Northern Sinkiang to Western Sinkiang 1 artillery and 3 infantry moved from Yenisey to Timguska 1 infantry moved from Urals to Western Sinkiang 1 aaGun and 3 infantry moved from Amur to Korea 1 artillery and 2 infantry moved from Stalingrad to Samara Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 1,00 Russians regular : -2,50
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 20 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Siberia 1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 1 destroyer, 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 artillery and 1 infantry moved from Ceylon to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone 4 transports moved from 40 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer, 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone Combat - Japanese Strategic bombing raid in Siberia Russians roll AA dice in Siberia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Siberia causes 0 damage total. Battle in Celebes Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Celebes from ANZAC, taking 22 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 9 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 9 fighters and 9 tactical_bombers in 20 Sea Zone, round 2 : 9/20 hits, 11.33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer, 9 fighters and 9 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to French Indo China 1 fighter moved from 22 Sea Zone to 21 Sea Zone 7 fighters and 8 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone 2 carriers moved from 37 Sea Zone to 21 Sea Zone 1 carrier moved from 45 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 transport moved from 45 Sea Zone to 21 Sea Zone 3 artilleries and 3 infantry moved from Burma to Eastern India 1 aaGun and 1 infantry moved from Yunnan to Burma 1 artillery and 3 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 21 Sea Zone to 38 Sea Zone 1 submarine moved from 3 Sea Zone to 2 Sea Zone Place Units - Japanese 10 infantry placed in Japan 3 infantry placed in Southern Manchuria 2 infantry placed in Kwangtung 3 infantry placed in Eastern India 1 infantry placed in French Indo China 1 infantry placed in Kwangtung Turning on Edit Mode EDIT: Changing ownership of Northern Manchuria from Chinese to Japanese EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Northern Manchuria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,1,2,5,1,4,1,2,6,4,2,6,2,5,5,2,2,4,3,1,5,5,5,3,1,3,3,1,3,2,6,2,5,6,6,2,3,1,6,5,4,5,1,5,4,4,5,4,1,1,5,5,2,1,3,6,4,4,2,1,1,6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3 Japanese collect 53 PUs (12 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Changing PUs for Japanese from 66 to 63 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.33 ANZAC regular : -0.33 Russians AA : 0.83
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 submarine moved from 11 Sea Zone to 2 Sea Zone 1 destroyer moved from 11 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 4 fighters moved from 115 Sea Zone to 116 Sea Zone 5 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone 8 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone 4 fighters moved from 7 Sea Zone to 20 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble z20 or z116?
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Looks like another mistake by me…unless I get luck dice!
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 submarine moved from 11 Sea Zone to 2 Sea Zone 1 destroyer moved from 11 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 4 fighters moved from 115 Sea Zone to 116 Sea Zone 5 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone 8 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone 4 fighters moved from 7 Sea Zone to 20 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 20 Sea Zone Americans attack with 12 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 12 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/15 hits, 8,00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 12 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northern Manchuria Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Manchuria, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Manchuria Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 2 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 116 Sea Zone Americans attack with 5 bombers, 6 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports 1 submarine owned by the Germans submerged Americans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 3/12 hits, 6,17 expected hits
Combat Hit Differential Summary :
Americans regular : -5,00 Japanese regular : 0,33
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@CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
Looks like another mistake by me…unless I get luck dice!
Your prayers might be heard. Only got 3 hits instead of expected 6. What causalties do you choose?
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Dmg the bs is obvious, but the other two aren’t as evident.
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@trulpen 2 damage, 1 destroyer. Max defense, please.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 submarine moved from 11 Sea Zone to 2 Sea Zone 1 destroyer moved from 11 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 4 fighters moved from 115 Sea Zone to 116 Sea Zone 5 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone 8 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone 4 fighters moved from 7 Sea Zone to 20 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 20 Sea Zone Americans attack with 12 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 12 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/15 hits, 8,00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 12 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northern Manchuria Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Manchuria, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Manchuria Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 2 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 116 Sea Zone Americans attack with 5 bombers, 6 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports 1 submarine owned by the Germans submerged Americans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 3/12 hits, 6,17 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 9 transports in 116 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits 1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 116 Sea Zone 2 fighters owned by the Americans and 5 bombers owned by the Americans retreated Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 9 transports remaining. Battle score for attacker is -42 Casualties for Americans: 4 fighters and 1 tactical_bomber Casualties for Germans: 1 destroyer Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters moved from 116 Sea Zone to United Kingdom 2 fighters and 2 tactical_bombers moved from Northern Manchuria to Korea 5 bombers moved from 116 Sea Zone to United Kingdom 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to Greece 1 fighter moved from Gibraltar to United Kingdom 3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom 3 artilleries and 5 infantry moved from 93 Sea Zone to Morocco 3 tactical_bombers moved from 20 Sea Zone to 24 Sea Zone 2 battleships, 13 carriers, 1 cruiser, 4 destroyers, 4 infantry, 2 marines, 2 submarines and 4 transports moved from 7 Sea Zone to 24 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Western United States to Wake Island 4 fighters moved from 20 Sea Zone to Korea 2 fighters moved from 20 Sea Zone to Korea 6 fighters moved from 20 Sea Zone to 24 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 8 Sea Zone to 18 Sea Zone Place Units - Americans 1 aaGun, 1 airfield and 2 infantry placed in Korea 3 infantry placed in Greece 4 fighters and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -5,00 Japanese regular : 0,33 Germans regular : 0,17